Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.28 @ 08:36:09 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (39) 195 Value Destroyed (776) 776 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1641) 1641 TOTAL SCORE: 6272 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 558 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -21 Cogmind --------- Core Integrity 689/850 Matter 300/300 Energy 290/290 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -6/DSF Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (5) ------ Medium Storage Unit Makeshift Hacking Suite > --- WEAPON (4) ------- Makeshift Sword > --- INVENTORY (10) --- Light Angular Momentum Engine System Shield Wave Gun Rocket Launcher Improved Datajack Katana Makeshift Spear GAL Module Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Makeshift Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Makeshift Axe Makeshift Sword Great Axe Great Axe > --- INVENTORY -------- Light Angular Momentum Engine System Shield Wave Gun Rocket Launcher Improved Datajack Katana Makeshift Spear GAL Module [Rating: 45] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Armored Wheel Leg Carbon-fiber Leg Wheel Armored Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Makeshift Hacking Suite Protection Makeshift Armor Plating Weapon Particle Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Slots Evolved 8 | . . . 2 . . . 6 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . . 1 . . . 1 . Utility 3 | . . . 1 . . . 2 . Weapon 2 | . . . . . . . 2 . Parts Attached 54 | 6 4 2 17 . 3 17 2 3 Power 4 | 1 . . 2 . . 1 . . Engine 4 | 1 . . 2 . . 1 . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 12 | 2 . . 3 . . 7 . . Treads . | . . . . . . . . . Leg 8 | . . . 1 . . 7 . . Wheel 4 | 2 . . 2 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 8 | 1 2 . 2 . . 2 . 1 Device 3 | . . . 2 . . 1 . . Storage 2 | 1 1 . . . . . . . Processor 1 | . 1 . . . . . . . Hackware 1 | . . . . . . 1 . . Protection 1 | . . . . . . . . 1 Artifact . | . . . . . . . . . Weapon 30 | 2 2 2 10 . 3 7 2 2 Energy Gun 4 | 2 1 . 1 . . . . . Energy Cannon 6 | . . . 6 . . . . . Ballistic Gun 1 | . . . . . . 1 . . Ballistic Cannon 3 | . 1 1 1 . . . . . Launcher 5 | . . 1 2 . . 2 . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon 10 | . . . . . 3 3 2 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . . . Parts Lost 12 | . . 1 . . . 4 . 7 Power . | . . . . . . . . . Propulsion 6 | . . 1 . . . 3 . 2 Utility 3 | . . . . . . 1 . 2 Weapon 3 | . . . . . . . . 3 Highest Loss Streak 7 | . . 1 . . . 2 . 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 93 90 93 100 99 97 66 64 Engine 11 | . 14 14 11 11 11 11 6 6 Leg 7 | . . . 2 . . 23 20 15 Wheel 21 | . 28 19 25 33 33 7 . . Device 8 | . . . 10 11 11 10 6 2 Storage 11 | . 14 14 11 11 11 11 6 6 Processor 7 | . 8 14 11 11 11 . . . Hackware 3 | . . . . . . 10 6 6 Energy Gun 3 | . 18 14 2 . . . . . Energy Cannon 5 | . . . 15 22 6 . . . Ballistic Cannon 2 | . 9 13 2 . . . . . Impact Weapon 2 | . . . . . . 7 6 . Slashing Weapon 9 | . . . . . 15 13 13 22 Naked Turns . | . . . . . . . . . Heaviest Build 39 | 12 19 20 27 27 27 29 33 39 Greatest Support 45 | 26 26 26 40 40 40 45 45 45 Greatest Overweight (x) 1 | . . 1 1 . . 1 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 Most Carried 10 | 5 5 7 10 10 10 10 10 10 Average Carried 8 | 1 2 6 9 10 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 Final Carried 10 | . 5 7 10 10 10 10 8 8 Class Distribution -------------------- 75% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Derelict-Mutant | -6/DSF Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Matter Collected 989 | 184 50 129 323 . 16 270 . 17 Remotely . | . . . . . . . . . Salvage Created 895 | . 88 130 498 . . 179 . . Parts 69 | . 9 9 33 . . 18 . . Haulers Intercepted 3 | . . . 3 . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 10 | . . . . . . 10 . . Prevented 28 | . . . . . . 28 . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Combat Hostiles Destroyed 32 | . 4 8 12 . . 8 . . Melee 3 | . . . . . . 3 . . Guns 9 | . 4 4 1 . . . . . Cannons 8 | . . 2 6 . . . . . AOE 12 | . . 2 5 . . 5 . . Classes Destroyed 6 | . 2 . 3 . . 1 . . Worker 2 | . . . 2 . . . . . Hauler 3 | . . . 3 . . . . . Watcher 2 | . . . 2 . . . . . Swarmer 23 | . 3 6 8 . . 6 . . Grunt 8 | . 1 2 4 . . 1 . . Programmer 1 | . . . . . . 1 . . Best Kill Streak 4 | . 4 3 4 . . 3 . . Combat Bots Only 4 | . 4 3 3 . . 3 . . Max Kills in Single Turn 2 | . 1 2 2 . . 2 . . Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 2 . . 2 . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Damage Taken 2278 | . 67 299 297 . . 837 . 778 Core 384 | . . 84 27 . . 112 . 161 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 158 | . . . . . 158 . . . Core Remaining (%) 77 | 100 . 66 . . . 65 . . Volleys Fired 73 | . 12 18 37 . . 6 . . Largest 2 | . 2 2 2 . . 1 . . Hottest 136 | . 80 75 136 . . 33 . . Shots Fired 133 | . 24 32 71 . . 6 . . Gun 41 | . 19 14 8 . . . . . Cannon 77 | . 5 13 59 . . . . . Launcher 15 | . . 5 4 . . 6 . . Special . | . . . . . . . . . Kinetic 26 | . 5 13 8 . . . . . Thermal 84 | . 19 14 51 . . . . . Explosive 15 | . . 5 4 . . 6 . . Electromagnetic 8 | . . . 8 . . . . . Robot Hit Streak 11 | . 4 11 6 . . 1 . . Robot Miss Streak 5 | . 5 4 3 . . 4 . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 85 | . 6 20 41 . . 17 . 1 Core Hits 54 | . 5 12 24 . . 13 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . . . . . 1 . . Sever 1 | . . . . . . 1 . . Melee Attacks 27 | . . . . . . 25 . 2 Impact 3 | . . . . . . 3 . . Slashing 24 | . . . . . . 22 . 2 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 6 | . . . . . . 5 . 1 Damage Inflicted 2604 | . 76 362 1152 . . 998 . 16 Guns 314 | . 76 131 107 . . . . . Cannons 832 | . . 121 711 . . . . . Explosions 854 | . . 110 334 . . 410 . . Melee 604 | . . . . . . 588 . 16 Ramming . | . . . . . . . . . Kinetic 193 | . . 121 72 . . . . . Thermal 846 | . 76 131 639 . . . . . Explosive 854 | . . 110 334 . . 410 . . Electromagnetic 107 | . . . 107 . . . . . Impact 118 | . . . . . . 118 . . Slashing 486 | . . . . . . 470 . 16 Piercing . | . . . . . . . . . Highest Corruption 1 | . 1 1 . . . 1 . . Average Corruption 1 | . 1 1 . . . 1 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 7 | . . 4 . . . 3 . . Message Errors 1 | . . 1 . . . . . . Matter Fused 3 | . . 2 . . . 1 . . Energy Discharges 1 | . . . . . . 1 . . Data Loss (minor) 2 | . . 1 . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 36 | . . . 34 . . 2 . . Projectiles 1 | . . . 1 . . . . . Explosions 33 | . . . 33 . . . . . Melee 2 | . . . . . . 2 . . Knockbacks 2 | . . . 1 . . 1 . . Impact 1 | . . . . . . 1 . . Kinetic 1 | . . . 1 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 34 | . . 28 . . . 6 . . Shots 2 | . . 1 . . . 1 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 210 | . 90 204 210 . . . . . Average Temperature 58 | . 45 69 58 . . . . . Received Heat Transfer 477 | . 18 99 111 . . 156 . 93 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . Heat Transferred 1659 | . 175 300 1184 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Peak Influence 437 | . 146 359 437 170 . . 121 84 Initial 170 | . . 56 61 170 . . 121 84 Average 209 | . 101 196 294 170 . . 121 64 Maximum Alert Level 2 | . . 1 2 . . . . . Low Security (%) 55 | 100 100 70 17 100 . . 100 100 Level 1 37 | . . 29 65 . . . . . Level 2 7 | . . . 16 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 2 | . . . . . . . . 2 Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 2 | . . . . . . . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Distress Signals 1 | . . . 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 66 | . 5 8 22 . . 25 . 6 Peak Tracking Total 11 | . 2 3 4 . . 11 . 6 Tactical Retreats 3 | . . . 1 . . 2 . . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Machines Disabled 4 | . 1 . 2 . . 1 . . Max in Single Turn 1 | . 1 . 1 . . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Machines Accessed 6 | . 3 . 1 . . 1 1 . Terminals 6 | . 3 . 1 . . 1 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 15 | . 7 . 3 . . 4 1 . Successful 14 | . 6 . 3 . . 4 1 . Failed 1 | . 1 . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 15 | . 7 . 3 . . 4 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 14 | . 6 . 3 . . 4 1 . Record 4 | . . . . . . 4 . . Open DSF 1 | . . . . . . . 1 . Level Access Points 2 | . 1 . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . Locate Traps 2 | . 1 . 1 . . . . . Transport Status 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 2 | . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 2 . 1 . . 1 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Total Allies 10 | . . 2 . . 8 . . . Largest Group 8 | . . 2 2 . 8 8 . . Highest-Rated Group 243 | . . 49 49 . 243 243 . . Highest-Rated Ally 40 | . . 31 31 . 40 40 . . Total Orders . | . . . . . . . . . Ally Attacks 88 | . . . 24 . . 64 . . Total Damage 1542 | . . . 297 . . 1245 . . Kills 20 | . . . 4 . . 16 . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . 1 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Turns Passed 3786 | 42 209 422 688 19 1194 1046 47 119 Spaces Moved 3158 | 41 179 331 494 20 1201 781 38 73 Core 15 | 15 . . . . . . . . Treads . | . . . . . . . . . Legs 721 | . . . 2 . . 608 38 73 Wheels 2422 | 26 179 331 492 20 1201 173 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 93 93 93 90 120 120 Average Speed 102 | 75 90 104 99 93 93 117 120 148 Slowest Speed 190 | 90 90 115 190 93 93 190 120 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 3 31 82 37 13 90 79 2 60 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 1 1 . . Known Exits Taken 6 | . 1 1 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . . . . . 1 . . Scrap Searched 6 | . . . . . 2 4 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 104 | . . 50 19 . . 35 . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 104 | . . 50 19 . . 35 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Total 3542 | 51 201 372 620 20 1279 878 39 82 Wait 162 | . 1 20 41 1 64 35 . . Move 3150 | 40 178 330 493 19 1200 780 37 73 Hop . | . . . . . . . . . Pick Up 46 | 5 6 2 17 . 5 8 . 3 Fast Attach 13 | 1 . . 3 . 2 7 . . Attach 20 | 5 1 . 6 . . 3 2 3 Detach . | . . . . . . . . . Swap 21 | . 3 2 8 . 1 7 . . Drop 37 | . . . 15 . 7 13 . 2 Fire 73 | . 12 18 37 . . 6 . . Melee 19 | . . . . . . 18 . 1 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . 1 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Identified exit to Materials 231 | -10/Materials | Discovered new exit (range 15) 244 | -10/Materials | Identified exit to Mines 252 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 489 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 610 | -10/Mines | Discovered exit to Materials (range 5) 617 | -10/Mines | Learned 8 Materials zone layouts 639 | -10/Mines | Discovered exit to Materials (range 8) 674 | -10/Mines | Entered Materials 674 | -9/Materials | Accompanied by 2 allies 674 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 675 | -9/Materials | Identified exit to Materials 684 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1243 | -9/Materials | Identified exit to Mines 1362 | -9/Materials | Entered Mines 1378 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1381 | -9/Mines | Identified exit to Zion 1381 | -9/Mines | Entered Zion 1396 | -7/Zion | Given A8's code to call for help 1420 | -7/Zion | Discovered new exit (range 12) 1507 | -7/Zion | Learned Factory garrison access intel 1561 | -7/Zion | Visited the Megawrench Repair Shop 1879 | -7/Zion | Gained Derelict followers 2029 | -7/Zion | Found GAL Module 2193 | -7/Zion | Imprinted 2195 | -7/Zion | Declared Zion's savior 2413 | -7/Zion | Megawrench repaired 8 parts 2509 | -7/Zion | Identified exit to Proximity Caves 2575 | -7/Zion | Entered Proximity Caves 2575 | -6/Proximity Caves | Accompanied by 8 allies 2782 | -6/Proximity Caves | Attracted the attention of an 0b10 base 2937 | -6/Proximity Caves | Learned 4 Factory zone layouts 3105 | -6/Proximity Caves | Spotted B-75 Beast 3122 | -6/Proximity Caves | Build established: Scavenger-Mutant 3587 | -6/Proximity Caves | Discovered new exit (range 11) 3621 | -6/Proximity Caves | Entered Factory 3621 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 3623 | -6/Factory | Loaded intel: 4 garrison access locations 3624 | -6/Factory | Identified exit to DSF 3668 | -6/Factory | Entered DSF 3702 | -6/DSF | Additional patrols routed to DSF 3772 | -6/DSF | Discovered new exit (range 14) 3787 | -6/DSF | Self-destructed Last Messages --------------- 03741_ H-61 Shepherd calls for reinforcements. 03741_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03743_ Knocked back. 03745_ Great Axe destroyed. 03745_ Knocked back. 03750_ Penetrated by Slug. 03750_ Knocked back. 03750_ A-15 Conveyor destroyed. 03751_ Acquired 17 matter. 03760_ Carbon-fiber Leg destroyed. 03760_ Mak. Armor Plating destroyed. 03772_ EXIT=FOUND 03778_ C-30 ARC bursts open, deploying its payload. 03778_ G-67 Veteran unfolds itself. 03778_ G-50 Soldier unfolds itself. 03778_ X-62 Marksman springs to life. 03781_ Slug penetrates Wall. 03785_ Great Axe destroyed. 03786_ Mak. Axe destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????????"??????????????????????? | | ????????##"##????????????????????? | | ????????""""#????????????????????? | | ????????""""#??????????[[[???????? | | ????????"<% ?????????? ??????? | | ????????" g ??????????? ??????? | | ????????" ??????????# #??????? | | ????????# g#??????????# ##?????? | | ???????##gx###????????| ]]?????? | | ???????#! !!#????????| ]??????? | | ???????#!@ !!#????????| ]??????? | | ???????## ###???????## ###????? | | ???????# #???????!! !!#????? | | ???????# #????????! !!#????? | | ???????# #????????! !!?????? | | ??????### ##########?# #???###? | | ??????#!! ##!!!#!!!### ##?!!!#? | | ??????#!! g##!!!"!!!## ##!!!# | | ??????# H % | | ??????# | | ?????#" != | | ?????##[[ ## #[[[##%= "#!!!#! | | ??????#[[ ## #[[[###! ###?!!#? | | ??????### ###########" % ###???#? | | ???????# ????????#!! !!#????? | | ???????# ????????#!! !!#????? | | ???????# ^ ????????#!! !!#????? | | ???????## ###??????##" ###????? | | ???????# //#??????# !!#????? | | ???????# //???????# !!#????? | | ????????# #?########% !!#????? | | ??????### ### #///### % ###????? | | ????###"" ## # //### ###????? | | ????""""" #????? | | ????"##"" // #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 55 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- What Is This Thing? Challenges ------------ None Game ------ Seed HardenedNeutronClaw Manual? 0 Play Time 00:32:17 Cumulative 41.5 hours Start 2022.03.28 @ 08:05:08 End 2022.03.28 @ 08:36:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 45 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f78c0a21-df30-4b8e-9490-3a0eba1c73d9