Cogmind - Beta 12 *** ADVENTURER MODE // 2023.08.10 @ 14:40:23 Player: Roxy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (69) 345 Value Destroyed (2538) 2538 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (541) 541 TOTAL SCORE: 7324 Bonus ------- High Alert Combat Kills 41 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 521/550 Energy 19/100 System Corruption 6% Temperature Cool (9) Movement Core (450) Ox8 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit Matter Compressor Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Melee Analysis Suite Recoil Stabilizer Recoil Nullifier > --- WEAPON ----------- Heavy Assault Rifle Minigun Grenade Launcher Hammer > --- INVENTORY -------- Reinforced Ion Engine Light Deuterium Engine Improved Heat Sink Matter Compressor Improved Sensor Array Terrain Scan Processor Cloaking Device System Restoration Module Long-range Tractor Beam Medium Laser Small Laser Proton Cannon Light Assault Rifle Minigun Mini Grenade Launcher [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Recoil Stabilizer Storage Large Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Hammer Energy Gun Small Laser Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Slots Evolved 10 | . . 2 2 2 . 2 2 Power 2 | . . . . 1 . . 1 Propulsion 3 | . . 1 1 . . 1 . Utility 3 | . . 1 . 1 . . 1 Weapon 2 | . . . 1 . . 1 . Parts Attached 56 | 6 1 15 11 2 . 4 17 Power 7 | 1 . 2 1 1 . . 2 Engine 7 | 1 . 2 1 1 . . 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 14 | 2 . 5 5 . . 1 1 Treads . | . . . . . . . . Leg 14 | 2 . 5 5 . . 1 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 1 1 4 2 1 . 1 8 Device 11 | . 1 2 1 1 . . 6 Storage 3 | 1 . 1 . . . . 1 Processor 3 | . . . 1 . . 1 1 Hackware . | . . . . . . . . Protection 1 | . . 1 . . . . . Artifact . | . . . . . . . . Weapon 17 | 2 . 4 3 . . 2 6 Energy Gun 4 | 1 . 1 . . . . 2 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 7 | 1 . 2 1 . . 1 2 Ballistic Cannon . | . . . . . . . . Launcher 4 | . . 1 1 . . 1 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 43 | . . 5 10 . . 2 26 Power 7 | . . 2 1 . . . 4 Propulsion 10 | . . . 4 . . 2 4 Utility 12 | . . 2 2 . . . 8 Weapon 14 | . . 1 3 . . . 10 Highest Loss Streak 13 | . . 1 4 . . 1 13 To Critical Strikes 2 | . . . . . . . 2 Average Slot Usage (%) 85 | . 97 95 84 85 92 89 60 Engine 10 | . 14 10 6 15 15 13 8 Leg 26 | . 28 30 32 30 30 26 9 Device 9 | . 11 13 6 8 15 8 5 Storage 8 | . 14 11 9 7 7 6 5 Processor 5 | . . . 6 7 7 10 8 Protection 1 | . . 7 . . . . . Energy Gun 4 | . 14 11 . . . . . Ballistic Gun 10 | . 14 10 7 7 7 13 9 Launcher 2 | . . . 5 . . 2 2 Impact Weapon 3 | . . . 8 7 7 6 3 Naked Turns . | . . . . . . . . Heaviest Build 48 | 12 13 36 38 39 39 44 48 Greatest Support 53 | 20 20 30 43 43 43 53 33 Greatest Overweight (x) 8 | 3 . 1 1 . . 1 8 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 Average Capacity 13 | 7 8 11 15 15 15 15 15 Most Carried 15 | 6 8 12 14 15 15 15 15 Average Carried 10 | 3 5 8 11 14 15 14 12 Final Capacity 15 | 8 8 15 15 15 15 15 15 Final Carried 15 | 2 8 12 14 15 15 15 . Class Distribution -------------------- 64% | Scavenger-Mutant 28% | Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Matter Collected 1439 | 156 120 221 217 . . 100 625 Remotely 224 | . . . . . . . 224 Salvage Created 2725 | . 212 713 695 . 51 277 777 Parts 142 | . 10 51 33 . 1 17 30 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | . . . . . . . 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Combat Hostiles Destroyed 58 | . 5 19 15 . 1 5 13 Melee 5 | . . . 5 . . . . Guns 42 | . 5 19 7 . . 5 6 Cannons 3 | . . . . . . . 3 AOE 3 | . . . 1 . . . 2 Classes Destroyed 11 | . 2 2 2 . 1 1 3 Builder 2 | . . . . . . . 2 Tunneler 1 | . . . . . . . 1 Recycler 1 | . . . . . . . 1 Operator 1 | . . . . . . 1 . Watcher 6 | . 1 3 . . . 2 . Swarmer 10 | . . 6 . . . . 4 Grunt 31 | . 5 9 9 . . 3 5 Brawler 3 | . . . 2 . . . 1 Duelist 4 | . . . 1 . . . 3 Sentry 9 | . . 4 3 . . 2 . Specialist 1 | . . . . . 1 . . Best Kill Streak 6 | . 3 5 4 . 1 4 6 Combat Bots Only 5 | . 2 5 4 . 1 4 5 Max Kills in Single Turn 2 | . 1 1 1 . 1 2 2 Gunslinging . | . . . . . . . . Exploded 1 | . . . 1 . . . 1 Melee 1 | . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Damage Taken 5034 | . 202 674 1129 . 71 272 2686 Core 1441 | . 49 75 265 . 32 16 1004 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 167 | . . 167 . . . . . Core Remaining (%) 84 | 100 80 81 51 . 95 98 . Volleys Fired 182 | . 21 63 39 . . 15 44 Largest 3 | . 2 2 2 . . 3 3 Hottest 125 | . 60 86 79 . . 78 125 Shots Fired 333 | . 42 124 46 . . 36 85 Gun 299 | . 42 122 42 . . 30 63 Cannon 17 | . . . . . . . 17 Launcher 17 | . . 2 4 . . 6 5 Special . | . . . . . . . . Kinetic 210 | . 21 61 39 . . 30 59 Thermal 89 | . 21 61 3 . . . 4 Explosive 17 | . . 2 4 . . 6 5 Electromagnetic 17 | . . . . . . . 17 Robot Hit Streak 32 | . 10 26 32 . . 11 19 Robot Miss Streak 2 | . 1 1 2 . . 1 2 Penetration Max . | . . . . . . . . Secondary Targets 7 | . 1 5 . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . 1 Shots Hit Robots 289 | . 32 96 61 . 1 24 75 Core Hits 163 | . 14 43 30 . . 21 55 Critical Kills 3 | . . . 2 . . 1 . Critical Parts Destroyed 4 | . . . 2 . 1 . 1 Critical Strikes 8 | . . 1 4 . 1 1 1 Burn 1 | . . 1 . . . . . Destroy 1 | . . . . . . 1 . Smash 6 | . . . 4 . 1 . 1 Melee Attacks 27 | . . . 18 . 1 . 8 Impact 27 | . . . 18 . 1 . 8 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6130 | . 306 1040 1278 . 36 879 2591 Guns 2966 | . 306 990 597 . . 341 732 Cannons 373 | . . . . . . . 373 Explosions 2139 | . . 50 252 . . 538 1299 Melee 651 | . . . 429 . 36 . 186 Ramming 1 | . . . . . . . 1 Kinetic 2086 | . 136 356 569 . . 341 684 Thermal 972 | . 170 634 28 . . 92 48 Explosive 2047 | . . 50 252 . . 446 1299 Electromagnetic 373 | . . . . . . . 373 Impact 651 | . . . 429 . 36 . 186 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . 1 . . . 6 Average Corruption 2 | . . . 1 . . . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 12 | . . . 6 . . . 6 Message Errors 2 | . . . 1 . . . 1 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 4 | . . . 2 . . . 2 Energy Discharges 1 | . . . 1 . . . . Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . 1 . . . . Misfires 1 | . . . . . . . 1 Weapon Failures 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 227 | . . . 62 . 36 72 57 Projectiles . | . . . . . . . . Explosions 104 | . . . 6 . . 72 26 Melee 123 | . . . 56 . 36 . 31 Knockbacks 2 | . . . 1 . . . 1 Impact 2 | . . . 1 . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 136 | . . . 24 . . 88 24 Shots 3 | . . . 1 . . 1 1 Rammed . | . . . . . . . . Targets Rammed 1 | . . . . . . . 1 Kicked 1 | . . . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 330 | . 121 15 288 . . 69 330 Average Temperature 66 | . 62 5 88 . . 28 73 Received Heat Transfer 1956 | . 183 363 612 . . 78 720 Effects 2 | . . . . . . . 2 Shutdowns 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Fried 10 | . . . 3 . 3 . 4 Impact Corruptions 7 | . . . 3 . 2 . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . 2 3 . . . 1 . Heat Transferred 2261 | . 400 1613 74 . . 50 124 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Peak Influence 464 | . 140 464 411 120 94 327 203 Initial 139 | . . 50 139 120 74 42 68 Average 174 | . 72 283 268 120 93 118 95 Maximum Alert Level 2 | . . 2 2 . . 1 1 Low Security (%) 60 | 100 100 17 9 100 100 91 96 Level 1 36 | . . 72 87 . . 8 3 Level 2 2 | . . 10 2 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 1 1 2 . . 2 4 Investigation 4 | . 1 . 2 . . 1 . Extermination . | . . . . . . . . Reinforcement 3 | . . 1 . . . 1 1 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Distress Signals 6 | . 2 3 . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 93 | . 6 27 18 . 1 10 31 Peak Tracking Total 13 | . 3 7 4 . 2 4 13 Tactical Retreats 4 | . . 1 1 . . 1 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Traps Triggered 2 | . 1 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 12 | . . 6 6 . . . . Reused 2 | . . . 2 . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . 2 . . . . Exploded 1 | . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Machines Disabled 4 | . . . 1 . . 3 . Max in Single Turn 2 | . . . 1 . . 2 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Machines Accessed 20 | . 4 7 3 2 . 4 . Terminals 12 | . 2 4 2 1 . 3 . Fabricators 1 | . . . . 1 . . . Repair Stations 2 | . . 2 . . . . . Recycling Units 3 | . 2 . 1 . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 46 | . 12 14 8 4 . 8 . Successful 26 | . 4 13 4 2 . 3 . Failed 20 | . 8 1 4 2 . 5 . Catastrophic 2 | . . 1 1 . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 26 | . 4 8 6 2 . 6 . Fabricators 2 | . . . . 2 . . . Repair Stations 4 | . . 4 . . . . . Recycling Units 10 | . 8 . 2 . . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 17 | . 3 7 3 1 . 3 . Robot Analysis 2 | . 1 . 1 . . . . Open DSF 2 | . . . . 1 . 1 . Branch Access Points 1 | . . . . . . 1 . Reprogram Traps 2 | . . 1 1 . . . . Dispatch Records 2 | . 1 1 . . . . . Maintenance Status 1 | . . 1 . . . . . Patrol Status 1 | . . 1 . . . . . Recall Investigation 1 | . . 1 . . . . . Recall Reinforcements 1 | . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 3 | . . 1 1 . . 1 . Fabricator Hacks 1 | . . . . 1 . . . Load Schematic 1 | . . . . 1 . . . Repair Station Hacks 4 | . . 4 . . . . . Scan Component 2 | . . 2 . . . . . Repair 2 | . . 2 . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . Retrieve Components 2 | . 1 . 1 . . . . Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used 1 | . . . . . . 1 . Hacking Detections 12 | . 3 4 1 2 . 2 . Full Trace Events 2 | . . . 1 . . 1 . Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . 2 . . . . . Time 52 | . . 52 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . 1 . 1 . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Jun Mat Mat Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Robot Analysis Total 2 | . 1 . 1 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Turns Passed 2896 | 74 350 680 572 125 42 584 469 Spaces Moved 1346 | 50 222 302 239 100 33 268 132 Core 26 | 22 . . . . . . 4 Treads . | . . . . . . . . Legs 1320 | 28 222 302 239 100 33 268 128 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 190 Average Speed 142 | 123 120 140 134 120 120 143 223 Slowest Speed 450 | 200 120 190 190 120 120 190 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 20 | 5 44 35 23 2 40 8 6 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 101 | . . 14 17 . . 69 1 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 101 | . . 14 17 . . 69 1 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Total 1982 | 62 268 445 413 104 33 440 217 Wait 326 | . 18 52 94 . . 147 15 Move 1340 | 49 221 301 238 100 32 267 132 Hop . | . . . . . . . . Pick Up 44 | 7 7 10 13 2 . 5 . Fast Attach 7 | 1 . 3 . 1 . . 2 Attach 42 | 5 1 6 11 1 . 3 15 Detach 1 | . . 1 . . . . . Swap 7 | . . 6 . . . 1 . Drop 5 | . . 3 . . . 2 . Fire 182 | . 21 63 39 . . 15 44 Melee 27 | . . . 18 . 1 . 8 Ram . | . . . . . . . . Kick 1 | . . . . . . . 1 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory History --------- Turn | Location | Event 43 | -11/Junkyard | Discovered new exit (range 15) 75 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 303 | -10/Materials | Discovered new exit (range 5) 406 | -10/Materials | Discovered new exit (range 16) 425 | -10/Materials | Entered another Materials area 425 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 594 | -9/Materials | Repaired Aluminum Leg 610 | -9/Materials | Discovered new exit (range 15) 941 | -9/Materials | Build established: Scavenger-Mutant 990 | -9/Materials | Repaired Aluminum Leg 1033 | -9/Materials | Discovered new exit (range 10) 1105 | -9/Materials | Entered another Materials area 1105 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1212 | -8/Materials | Lost 4 parts (2n1u1w) 1367 | -8/Materials | Lost 3 parts (1p1n1u) 1620 | -8/Materials | Discovered new exit (range 11) 1677 | -8/Materials | Entered Factory 1677 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1802 | -7/Factory | Identified exit to DSF 1802 | -7/Factory | Entered DSF 1830 | -7/DSF | Discovered new exit (range 11) 1836 | -7/DSF | Additional patrols routed to DSF 1844 | -7/DSF | Entered Factory 1844 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2129 | -6/Factory | Identified exit to Lower Caves 2409 | -6/Factory | Discovered new exit (range 8) 2426 | -6/Factory | Identified exit to Factory 2428 | -6/Factory | Entered another Factory area 2428 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2643 | -5/Factory | Noticed a derelict Sapper rigging charges 2648 | -5/Factory | Garrison activated, responded to threat 2679 | -5/Factory | Lost 6 parts (1p3n2w) 2752 | -5/Factory | Lost 5 parts (3u2w) 2871 | -5/Factory | Spotted B-75 Beast 2879 | -5/Factory | Core integrity fell below 50% 2892 | -5/Factory | Core integrity fell below 20% 2897 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- R-10 Processor collects Lgt. Ion Engine. G-50 Soldier knocked back. M-28 Smith repairs G-50 Soldier. U-05 Engineer builds a Wall. K-01 Serf collects debris. R-10 Processor collects Carbon-fiber Leg. M-28 Smith repairs Hvy. Laser. R-10 Processor collects Com. Wheel. K-01 Serf collects debris. Imp. Sensor Array destroyed. U-05 Engineer builds a Wall. Cloaking Device destroyed. Knocked back. R-10 Processor collects Lgt. Nuclear Core. Acquired 6 matter. K-01 Serf collects debris. U-05 Engineer builds a Wall. System corrupted: System Restoration Module rejected. K-01 Serf collects debris. R-10 Processor collects Hvy. Mace. Map ----- +----------------------------------------------------+ | ########## #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | ###+########## #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #???????? ???????????????????? | | ?????????????# #???????? ?????????????????? | | ?????????????# #???????? #???????????????? | | ?????????????# #???????? #???????????????? | | ?????????????# % ######### ####+#??????????? | | ?????????????# ??????????? | | ?????????????# ?????????? | | ?????????????# ?????????? | | ?????????????# ????????? | | ?????????????# ????????? | | ?????????????# % ????????? | | ?????????????# ???????? | | ?????????????# mR ???????? | | ?????????????# s ??????? | | ?????????????# s kg ??????? | | ????????###### @ gRR g ??????? | | ? wR gg k ??????? | | ????# ! ########+#########;#gm % ??????? | | ??????????# % #?###* ??????? | | ??????????# #??#"% ???????? | | ??????????# #?? ???????? | | ??????????# #?? ????????? | | ??????????# #??## ????????? | | ??????????# ] #????! ????????? | | ??????????# #???? ?????????? | | ??????????# #???? ?????????? | | ??????????# #???? ??????????? | | ??????????# #???? ######??????????? | | ??????????# #???? #???????????????? | | ??????????# #???? #???????????????? | | ??????????##############????? ?????????????????? | | ?????????????????????????????#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 21 Energy Capacity 305 Matter Stores 525 Matter Capacity 550 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 Cloak Strength 2 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 10 Offensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed DeepBurstDerivative Manual? 0 Play Time 00:29:59 Cumulative 16.3 hours Start 2023.08.10 @ 14:11:41 End 2023.08.10 @ 14:40:23 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 27 Rogue 26 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f1dc7112-aefd-4558-9973-5c55ca7b6e21