Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.18 @ 01:26:59 Player: CONM Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (62) 310 Value Destroyed (1926) 1926 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5856 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 288/300 Energy 18/100 System Corruption 1% Temperature Cool (0) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (6) ------ Large Storage Unit Transport Network Coupler Improved Light Armor Plating > --- WEAPON (3) ------- Precision Shock Rifle > --- INVENTORY (15) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Authchip [R/Combat] Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Improved Ion Engine Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Improved Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Compact Battery Transport Network Coupler Medium Reactive Plating Focal Shield > --- WEAPON ----------- Beam Rifle Beam Rifle Heavy Particle Cannon > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Cryofiber Web Improved Heat Sink Authchip [R/Combat] Authchip [R/Combat] Precision Shock Rifle High-powered Shock Rifle Beam Rifle Field Laser Proton Cannon Spear [Rating: 45] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Transport Network Coupler Device Cryofiber Web Storage Large Storage Unit Processor Transport Network Coupler Protection Medium Reactive Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 2 2 . . 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . 2 . . . . Utility 4 | . . . 2 . 1 . . 1 Weapon 1 | . . . . . 1 . . . Parts Attached 82 | 8 6 . 3 36 10 . 3 16 Power 7 | 1 1 . . 3 1 . . 1 Engine 6 | 1 . . . 3 1 . . 1 Core 1 | . 1 . . . . . . . Reactor . | . . . . . . . . . Propulsion 21 | 2 2 . . 12 1 . 1 3 Treads 16 | 2 . . . 11 1 . . 2 Leg 5 | . 2 . . 1 . . 1 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 2 1 . 3 6 3 . . 5 Device 8 | 1 . . . 1 3 . . 3 Storage 4 | 1 1 . . 2 . . . . Processor 2 | . . . 2 . . . . . Hackware . | . . . . . . . . . Protection 6 | . . . 1 3 . . . 2 Artifact . | . . . . . . . . . Weapon 34 | 3 2 . . 15 5 . 2 7 Energy Gun 20 | 1 2 . . 9 1 . 2 5 Energy Cannon 4 | . . . . 1 2 . . 1 Ballistic Gun 2 | 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . . . 5 . . . . Piercing Weapon 3 | . . . . . 2 . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 32 | . . . 3 4 4 . 2 19 Power 4 | . . . 1 1 . . . 2 Propulsion 8 | . . . 1 . 2 . 2 3 Utility 10 | . . . 1 2 1 . . 6 Weapon 10 | . . . . 1 1 . . 8 Highest Loss Streak 18 | . . . 3 1 2 . 2 18 To Critical Strikes 2 | . . . 1 . . . 1 . Average Slot Usage (%) 89 | . 100 100 98 90 96 84 85 74 Engine 7 | . 3 . . 8 7 7 7 10 Core 1 | . 10 14 10 . . . . . Treads 16 | . 11 . . 25 28 23 10 3 Leg 6 | . 16 28 21 3 . . 6 7 Device 10 | . 14 14 10 3 12 15 15 13 Storage 12 | . 14 14 11 10 15 15 15 12 Processor 10 | . . . 21 14 7 7 7 6 Protection 2 | . . . . 4 1 . . 1 Energy Gun 13 | . 17 28 22 14 9 . 11 10 Energy Cannon 3 | . . . . 1 5 7 7 4 Piercing Weapon 1 | . . . . . 5 7 1 1 Naked Turns . | . . . . . . . . . Heaviest Build 77 | 14 22 22 23 57 72 46 50 77 Greatest Support 80 | 40 40 26 26 80 80 60 60 34 Greatest Overweight (x) 9 | . 1 . 1 2 . . 2 9 Average Overweight (x) . | . . . . . . . 1 2 Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 Average Capacity 13 | 6 8 10 10 13 15 15 15 15 Most Carried 15 | 1 9 9 10 15 15 14 14 15 Average Carried 11 | . 6 9 9 12 14 14 13 11 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 Final Carried 15 | 1 9 9 9 15 14 14 13 5 Class Distribution -------------------- 44% | Scavenger-Mutant 31% | Mutant 16% | Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Skirmisher | -7/Lower Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Matter Collected 1018 | 154 87 17 167 324 130 . 46 93 Remotely . | . . . . . . . . . Salvage Created 2440 | 43 133 3 203 1225 271 . 167 395 Parts 117 | 7 5 . 19 58 15 . 1 12 Haulers Intercepted 2 | . 1 . . 1 . . . . Recyclers Shooed 2 | 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 54 | . 2 1 9 26 7 . 1 8 Melee 8 | . . . . 6 1 . . 1 Guns 33 | . 2 1 9 17 1 . . 3 Cannons 11 | . . . . 2 5 . . 4 Classes Destroyed 11 | 1 2 1 3 1 1 . 2 . Worker 3 | . . . 2 1 . . . . Builder 1 | . . . 1 . . . . . Tunneler 2 | 2 . . . . . . . . Hauler 2 | . 1 . . 1 . . . . Swarmer 21 | . . 1 7 6 4 . . 3 Grunt 17 | . 2 . 1 11 . . . 3 Brawler 2 | . . . . 2 . . . . Sentry 11 | . . . 1 7 2 . . 1 Hunter 1 | . . . . . . . 1 . Programmer 2 | . . . . . 1 . . 1 Decomposer 1 | . . . . . . . 1 . Packrat 1 | . . . . . . . 1 . Best Kill Streak 4 | 1 2 1 4 3 4 . 1 3 Combat Bots Only 4 | . 2 1 4 3 4 . 1 3 Max Kills in Single Turn 2 | 1 1 1 1 2 1 . 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Hostile Shots Fired 631 | . 14 1 51 149 147 . 8 261 Missed 154 | . 3 . 10 42 40 . 2 57 Damage Taken 5731 | . 153 9 402 1454 778 . 86 2849 Core 1149 | . 27 . 35 150 87 . . 850 Absorbed by Shields 388 | . . . . . 388 . . . Ignored by Resistances 271 | . . . . 9 . . . 262 Regen/Repaired (Parts) 43 | . . . . 43 . . . . Core Remaining (%) 87 | 100 . 89 91 72 . . 87 . Volleys Fired 152 | 11 12 1 19 55 13 . 7 34 Largest 3 | 2 2 2 2 2 3 . 3 3 Hottest 196 | 40 130 130 130 131 196 . 187 194 Shots Fired 314 | 22 24 2 38 110 32 . 22 64 Gun 267 | 22 24 2 38 97 19 . 15 50 Cannon 47 | . . . . 13 13 . 7 14 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 42 | 22 20 . . . . . . . Thermal 248 | . 4 2 38 110 32 . 22 40 Explosive . | . . . . . . . . . Electromagnetic 24 | . . . . . . . . 24 Robot Hit Streak 18 | 4 11 2 7 18 14 . 6 6 Robot Miss Streak 9 | 4 2 5 9 3 2 . 2 4 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . . 2 1 . . . 2 Max Gunslinging Chain 1 | . . . 1 1 . . . 1 Shots Hit Robots 245 | 12 18 2 30 99 25 . 15 44 Core Hits 132 | 4 9 2 35 50 13 . 2 17 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 17 | . 1 . . 11 2 . 2 1 Burn 14 | . . . . 10 2 . 2 . Destroy 1 | . 1 . . . . . . . Corrupt 1 | . . . . . . . . 1 Sever 1 | . . . . 1 . . . . Melee Attacks 42 | . . . . 33 4 . . 5 Impact . | . . . . . . . . . Slashing 33 | . . . . 33 . . . . Piercing 9 | . . . . . 4 . . 5 Sneak Attacks 2 | . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4440 | 124 225 13 305 1985 533 . 282 973 Guns 2624 | 124 225 13 305 1086 227 . 132 512 Cannons 947 | . . . . 225 212 . 150 360 Explosions . | . . . . . . . . . Melee 863 | . . . . 674 94 . . 95 Ramming 6 | . . . . . . . . 6 Kinetic 282 | 124 158 . . . . . . . Thermal 2900 | . 67 13 305 1311 439 . 282 483 Explosive . | . . . . . . . . . Electromagnetic 389 | . . . . . . . . 389 Impact . | . . . . . . . . . Slashing 674 | . . . . 674 . . . . Piercing 189 | . . . . . 94 . . 95 Highest Corruption 2 | . . . . . 2 2 2 . Average Corruption 2 | . . . . . 2 2 2 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 27 | . . . . . 5 5 17 . Message Errors 7 | . . . . . 1 . 6 . Matter Fused 10 | . . . . . 2 1 7 . Heat Flow Errors 2 | . . . . . . 1 1 . Energy Discharges 1 | . . . . . . . 1 . Parts Rejected 1 | . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . 2 1 . Misfires 2 | . . . . . 1 . 1 . Alerts 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 94 | . . . . 70 . . 21 3 Projectiles 63 | . . . . 39 . . 21 3 Explosions . | . . . . . . . . . Melee 31 | . . . . 31 . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 508 | . 150 75 424 420 387 115 150 508 Average Temperature 127 | . 51 41 124 117 143 60 62 194 Received Heat Transfer 1349 | . 84 . 63 621 152 . . 429 Effects 12 | . . . 2 5 1 . . 4 Shutdowns 3 | . . . . 1 . . . 2 Energy Bleed 3 | . . . 1 1 . . . 1 Interference 5 | . . . 1 3 1 . . . Damage (minor) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . 1 . . 1 . Combat Hostiles 2 | . . . . 1 . . 1 . Parts Melted 16 | . . . . 8 2 . 3 3 Heat Transferred 6918 | . 85 15 380 3811 962 . 703 962 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Peak Influence 368 | 10 108 77 266 368 238 . . 85 Initial 167 | . 6 42 29 59 167 . . . Average 129 | 3 66 51 121 174 178 . . 13 Maximum Alert Level 1 | . . . 1 1 1 . . . Low Security (%) 71 | 100 100 100 78 53 71 . . 100 Level 1 28 | . . . 21 46 28 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . . . 1 1 2 . . 3 Investigation 1 | . . . . . 1 . . . Extermination 3 | . . . . . 1 . . 2 Reinforcement 3 | . . . 1 1 . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Distress Signals 5 | . . . 1 4 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 92 | . 5 3 13 46 10 . 1 14 Peak Tracking Total 7 | . 2 3 6 5 5 . 1 7 Tactical Retreats 7 | . . 1 2 3 . . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Traps Triggered 2 | . . . . 1 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Machines Accessed 11 | . 1 . 2 5 3 . . . Terminals 7 | . 1 . 1 4 1 . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . 1 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 33 | . 3 . 6 15 9 . . . Successful 14 | . . . 2 8 4 . . . Failed 19 | . 3 . 4 7 5 . . . Catastrophic 5 | . 1 . 1 1 2 . . . Database Lockouts . | . . . . . . . . . Manual 11 | . 3 . 2 6 . . . . Terminals 21 | . 3 . 3 12 3 . . . Fabricators . | . . . . . . . . . Repair Stations 6 | . . . . 3 3 . . . Recycling Units . | . . . . . . . . . Scanalyzers 6 | . . . 3 . 3 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . . . 1 6 1 . . . Record 1 | . . . . 1 . . . . Terminal Index 3 | . . . . 2 1 . . . Dispatch Records 1 | . . . . 1 . . . . Hauler Manifests 2 | . . . 1 1 . . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . . 2 1 . . . Scan Component 2 | . . . . 1 1 . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . . 1 . 2 . . . Insert Component 2 | . . . 1 . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 1 . 2 5 3 . . . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 26 | . . . . 26 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Turns Passed 5808 | 150 350 107 440 1909 667 391 1234 560 Spaces Moved 2653 | 72 224 87 304 819 294 245 457 151 Core 16 | 7 . . . . . . . 9 Treads 1799 | 65 64 . . 599 294 245 457 75 Legs 838 | . 160 87 304 220 . . . 67 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 160 160 190 Average Speed 182 | 149 131 120 122 178 160 160 264 279 Slowest Speed 500 | 160 190 120 190 260 160 160 320 500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 4 34 23 20 60 7 46 61 4 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 3 | . . . . . . 1 2 . Spaces Dug 9 | . . . . 7 1 . . 1 Terrain Destroyed 13 | . . . . 11 1 . . 1 Melee 9 | . . . . 7 1 . . 1 Projectile 4 | . . . . 4 . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Total 3260 | 91 257 87 334 1104 455 244 466 222 Wait 253 | . 1 . 6 110 127 . . 9 Move 2645 | 71 223 86 303 818 293 244 456 151 Hop . | . . . . . . . . . Pick Up 47 | 1 9 . 3 26 4 . . 4 Fast Attach 30 | 7 4 . . 9 5 . 1 4 Attach 18 | . . . 3 3 1 . 1 10 Detach . | . . . . . . . . . Swap 34 | 1 2 . . 24 4 . 1 2 Drop 38 | . 6 . . 26 4 . . 2 Fire 152 | 11 12 1 19 55 13 . 7 34 Melee 42 | . . . . 33 4 . . 5 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . . . . 1 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 8) 501 | -10/Materials | Entered Mines 507 | -10/Mines | Assembled infested the area 512 | -10/Mines | Assisted by a Guerilla fighting off Assembled 597 | -10/Mines | Discovered new exit (range 9) 608 | -10/Mines | Entered Materials 608 | -9/Materials | Evolved 2 slots: Utility x2 1002 | -9/Materials | Discovered new exit (range 13) 1048 | -9/Materials | Entered another Materials area 1048 | -8/Materials | Evolved 2 slots: Propulsion x2 1053 | -8/Materials | Lost 3 parts (1p1n1u) 1929 | -8/Materials | Build established: Scavenger-Mutant 2017 | -8/Materials | Repaired Lgt. Treads 2884 | -8/Materials | Discovered new exit (range 7) 2957 | -8/Materials | Entered Factory 2957 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3144 | -7/Factory | Discovered new exit (range 4) 3624 | -7/Factory | Entered Lower Caves 3668 | -7/Lower Caves | Learned location of 1 exit from Factory 4002 | -7/Lower Caves | Discovered new exit (range 8) 4015 | -7/Lower Caves | Entered another Lower Caves area 4089 | -7/Lower Caves | Identified exit to Factory 4577 | -7/Lower Caves | Build established: Skirmisher 5249 | -7/Lower Caves | Entered Factory 5249 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5250 | -6/Factory | Identified exit to Factory 5740 | -6/Factory | Core integrity fell below 50% 5767 | -6/Factory | Core integrity fell below 20% 5789 | -6/Factory | Lost 18 parts (2p3n6u7w) 5809 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05764_ Slug penetrates Wall. 05764_ K-01 Serf collects debris. 05770_ Acquired Lgt. Treads. 05771_ Penetrated by Slug. 05771_ K-01 Serf collects debris. 05771_ Acquired 10 matter. 05776_ Acquired Imp. Light Armor Plating. 05777_ K-01 Serf collects debris. 05778_ Identified Prc. Shock Rifle. 05781_ K-01 Serf collects debris. 05781_ Penetrated by Slug. 05786_ K-01 Serf collects debris. 05788_ Penetrated by Slug. 05794_ Spear destroyed. 05794_ Slammed into P-60 Hacker. 05796_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 05796_ U-05 Engineer builds a Wall. 05800_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????? ?? ^ ??????????????????? | | ?????????????????????? ? ??????????????????? | | ?????????????????????? "" ""??????????????????? | | ?????????????????????# "T^ ""??????????????????? | | ?????????????????????# "" """""???????????????? | | ????????????T"???????#^ """""" ?????????????? | | ????????????? ??##### ?????????????? | | ###??????????? ?# ^ ????????????? | | ???????????? # ????????????? | | !] ????????????? # ???????????? | | /] ??????????????+ = ???????????? | | / ??????????????# =[* ???????????? | | ??????????????# *%####+######+##????????????? | | ?#????????????# %[# #??????????? | | #????????????# %# #??????????? | | """ #????????????# " """"" """ ?#??????????? | | """ #????????????# #= """"" """ #??????????? | | """ #????????????# *+% "" """ #??????????? | | ??????????????# =%#% #??????????? | | ????????????????# *!# #??????????? | | ################## # !! #??????????? | | # !! #??????????? | | # % !! #??????????? | | ### ############??????????? | | ##############????????????? | | # @ #????????????? | | #####+##### #p"""" """" #????????????? | | ?# !# # """" """" #????????????? | | ?# "" # # """"p"""" #????????????? | | ?# ""S # # """" """" #????????????? | | ?# "" # + """" """" #????????????? | | ?# # #u"""" """" #????????????? | | ?# """ # # """" """" #????????????? | | ?# """ ######## # #????????????? | | ?# """ #??????# # #????????????? | | ?# #??????# # #????????????? | | ?##########??????# # #????????????? | | ?????????????????# ##############????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????##### #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 23 Energy Capacity 655 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Authchip Count 3 Item Schematics ----------------- Hvy. Particle Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingBackupBeamcaster Manual? 0 Play Time 01:26:03 Cumulative 32.5 hours Start 2024.06.16 @ 23:11:04 End 2024.06.18 @ 01:26:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 24 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c58c0772-8765-4539-b768-44329299da98