Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.12 @ 21:38:57 Player: Archon Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (127) 635 Value Destroyed (4683) 4683 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (973) 973 TOTAL SCORE: 9471 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 25 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -18 Cogmind --------- Core Integrity 458/700 Matter 4/300 Energy 430/430 System Corruption 3% Temperature Cool (13) Movement Core (750) Ox14 Location -7/Garrison Parts ------- > --- POWER (2) -------- Improved Ion Engine Reinforced Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Sensor Array Hacking Suite > --- WEAPON (3) ------- Minigun Advanced Assault Cannon > --- INVENTORY (10) --- Core Analyzer Relay Coupler [NC] (38) Relay Coupler [Swarmer] (49) Relay Coupler [Sentry] (22) Electrolaser Heavy Particle Gun Improved Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Heavy Particle Gun Ion Cannon Flak Cannon > --- INVENTORY -------- Advanced Sensor Array Advanced Terrain Scanner Core Analyzer Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Sentry] Gauss Rifle Improved Grenade Launcher Datajack [Rating: 39] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Flak Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Slots Evolved 6 | . . . 2 2 . . 2 . Power 1 | . . . . 1 . . . . Propulsion 1 | . . . . . . . 1 . Utility 3 | . . . 1 1 . . 1 . Weapon 1 | . . . 1 . . . . . Parts Attached 117 | 6 14 6 28 27 7 26 1 2 Power 24 | 1 7 1 3 8 . 4 . . Engine 15 | 1 4 . 3 4 . 3 . . Core 9 | . 3 1 . 4 . 1 . . Reactor . | . . . . . . . . . Propulsion 25 | 2 1 1 8 4 2 7 . . Treads 8 | 2 1 . 2 . . 3 . . Leg 15 | . . 1 4 4 2 4 . . Wheel 2 | . . . 2 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 1 3 . 5 5 . 3 1 . Device 9 | . 1 . 3 4 . 1 . . Storage 2 | 1 1 . . . . . . . Processor 4 | . 1 . 1 1 . 1 . . Hackware 1 | . . . . . . 1 . . Protection 2 | . . . 1 . . . 1 . Artifact . | . . . . . . . . . Weapon 50 | 2 3 4 12 10 5 12 . 2 Energy Gun 14 | 1 2 . 2 3 3 3 . . Energy Cannon 3 | . . . 1 . . 2 . . Ballistic Gun 19 | 1 1 2 7 5 1 1 . 1 Ballistic Cannon 9 | . . . 1 1 . 6 . 1 Launcher 2 | . . . . 1 1 . . . Special Weapon 2 | . . 1 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . 1 . . Parts Lost 22 | . . . 4 6 3 2 . 7 Power 3 | . . . 1 1 1 . . . Propulsion 2 | . . . . . . . . 2 Utility 6 | . . . 2 1 . 1 . 2 Weapon 11 | . . . 1 4 2 1 . 3 Highest Loss Streak 6 | . . . 3 3 2 1 . 6 Average Slot Usage (%) 93 | . 97 100 96 96 95 87 91 86 Engine 6 | . 10 9 9 8 . 1 15 15 Core 6 | . 3 4 . 8 16 10 . . Treads 8 | . 27 23 3 . . 6 . . Leg 9 | . . 4 6 18 18 9 15 13 Wheel 2 | . . . 11 . . . . . Device 9 | . 3 14 13 10 9 7 7 7 Storage 10 | . 14 14 11 9 9 9 7 7 Processor 9 | . 8 . 1 16 18 14 7 5 Hackware 1 | . . . . . . 3 7 7 Protection 1 | . . . 3 . . . 6 5 Energy Gun 8 | . 14 3 9 6 9 10 7 2 Energy Cannon 1 | . . . 6 . . . . . Ballistic Gun 8 | . 14 13 13 13 6 . . 4 Ballistic Cannon 6 | . . . 2 6 9 12 15 14 Slashing Weapon 1 | . . 10 . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 57 | 12 26 28 43 44 45 49 56 57 Greatest Support 44 | 40 40 40 40 30 30 44 30 30 Greatest Overweight (x) 14 | . 1 2 10 1 3 9 1 14 Average Overweight (x) . | . . . . 1 1 1 1 1 Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 10 10 10 10 Most Carried 10 | 4 10 10 10 10 10 10 10 10 Average Carried 9 | 1 6 9 9 8 9 9 9 9 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 Final Carried 10 | 1 10 10 10 10 10 10 10 8 Class Distribution -------------------- 25% | Mutant 14% | Gunner 13% | Scavenger-Gunner 13% | Scavenger-Skirmisher 12% | Hacker-Mutant 6% | Tank 6% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -8/Garrison Gunner | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Matter Collected 3052 | 260 203 270 567 769 334 597 . 52 Remotely . | . . . . . . . . . Salvage Created 4509 | . 442 265 1189 1205 538 793 . 77 Parts 288 | . 31 13 71 72 33 64 . 4 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Combat Hostiles Destroyed 108 | . 9 6 24 26 20 19 . 4 Melee 4 | . . 4 . . . . . . Guns 63 | . 9 2 13 17 11 8 . 3 Cannons 36 | . . . 11 8 5 11 . 1 AOE 5 | . . . . 1 4 . . . Classes Destroyed 10 | . 2 . 5 1 . 2 . . Worker 4 | . . . 3 . . 1 . . Hauler 1 | . . . 1 . . . . . Mechanic 1 | . . . . 1 . . . . Watcher 13 | . 2 . 3 4 . 4 . . Swarmer 25 | . . . 3 4 9 5 . 4 Grunt 51 | . 9 6 8 15 10 3 . . Brawler 1 | . . . . . . 1 . . Duelist 5 | . . . 4 . 1 . . . Sentry 24 | . . . 9 7 . 8 . . Hunter 2 | . . . . . . 2 . . Best Kill Streak 10 | . 2 2 10 4 8 5 . 3 Combat Bots Only 9 | . 2 2 9 3 8 4 . 3 Max Kills in Single Turn 4 | . 1 1 2 1 4 1 . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . 1 3 . . . Melee 1 | . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Damage Taken 5089 | . 187 251 907 1204 484 824 . 1232 Core 704 | . 9 47 116 146 66 78 . 242 Absorbed by Shields 19 | . . . . . . . . 19 Core Remaining (%) 73 | 100 . 77 71 . . 47 . . Volleys Fired 266 | . 33 12 63 68 29 41 . 20 Largest 3 | . 2 2 3 3 3 3 . 3 Hottest 174 | . 70 100 147 136 174 169 . 117 Shots Fired 658 | . 60 19 161 175 79 111 . 53 Gun 437 | . 60 15 111 143 48 45 . 15 Cannon 210 | . . . 47 30 29 66 . 38 Launcher 4 | . . . . 2 2 . . . Special 7 | . . 4 3 . . . . . Kinetic 437 | . 33 8 85 133 53 72 . 53 Thermal 208 | . 27 11 76 40 24 30 . . Explosive 4 | . . . . 2 2 . . . Electromagnetic 9 | . . . . . . 9 . . Robot Hit Streak 35 | . 14 26 30 22 23 35 . 6 Robot Miss Streak 9 | . 3 . 4 9 2 6 . 8 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 2 . . 2 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . Shots Hit Robots 469 | . 45 27 102 124 48 83 . 40 Core Hits 283 | . 24 9 48 80 46 59 . 17 Critical Hits 5 | . . 2 2 1 . . . . Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed 4 | . . 1 2 1 . . . . Melee Attacks 13 | . . 13 . . . . . . Impact . | . . . . . . . . . Slashing 13 | . . 13 . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8463 | . 563 618 1885 2377 1060 1441 . 519 Guns 4968 | . 563 184 1135 1690 514 698 . 184 Cannons 2599 | . . . 691 554 280 743 . 331 Explosions 399 | . . . . 133 266 . . . Melee 434 | . . 434 . . . . . . Ramming 63 | . . . 59 . . . . 4 Kinetic 4734 | . 281 98 803 1656 511 870 . 515 Thermal 2680 | . 282 86 1023 588 283 418 . . Explosive 399 | . . . . 133 266 . . . Electromagnetic 153 | . . . . . . 153 . . Impact . | . . . . . . . . . Slashing 434 | . . 434 . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . 1 1 . . . . . 3 Average Corruption 1 | . 1 1 . . . . . 2 Corruption Purged . | . . . . . . . . . Effects 10 | . 5 4 . . . . . 1 Message Errors 7 | . 4 3 . . . . . . Matter Fused 1 | . . . . . . . . 1 Energy Discharges 1 | . 1 . . . . . . . Targeting Errors 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 23 | . . . 16 . . 7 . . Projectiles 23 | . . . 16 . . 7 . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 51 | . . . . 16 11 19 . 5 Impact . | . . . . . . . . . Kinetic 49 | . . . . 16 10 18 . 5 Secondary 2 | . . . . . 1 1 . . Self-Inflicted Damage 30 | . . . 29 . . . . 1 Shots . | . . . . . . . . . Rammed 6 | . . . 3 . . . . 3 Targets Rammed 6 | . . . 3 . . . . 3 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 603 | . 132 . 603 450 251 164 . 485 Average Temperature 123 | . 39 . 164 105 88 50 . 199 Received Heat Transfer 1887 | . 138 186 330 684 207 234 . 108 Effects 22 | . . . 16 3 . . . 3 Shutdowns 4 | . . . 2 1 . . . 1 Energy Bleed 4 | . . . 3 1 . . . . Interference 3 | . . . 3 . . . . . Matter Decay 1 | . . . 1 . . . . . Short Circuit 5 | . . . 3 1 . . . 1 Damage (minor) 2 | . . . 1 . . . . 1 Damage (major) 3 | . . . 3 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 10 | . . 1 7 1 1 . . . Heat Transferred 5972 | . 792 259 2109 1258 703 851 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Peak Influence 552 | . 131 100 394 307 552 488 . 70 Initial 231 | . . 6 . 18 61 231 . . Average 117 | . 39 41 108 133 353 149 . 36 Maximum Alert Level 2 | . . . 1 1 2 2 . . Low Security (%) 78 | 100 100 100 96 73 20 60 100 100 Level 1 16 | . . . 3 26 29 34 . . Level 2 4 | . . . . . 49 4 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 2 . 1 2 . 2 . . Investigation 2 | . 2 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 4 | . . . 1 1 . 2 . . Assault . | . . . . . . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Distress Signals 10 | . . . 3 5 . 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 154 | . 13 7 34 40 20 31 . 9 Peak Tracking Total 8 | . 4 2 8 4 6 6 . 8 Tactical Retreats 7 | . . 1 2 3 . . . 1 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Traps Triggered 16 | . 4 . . 1 4 5 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Machines Disabled 5 | . 1 . . . 2 2 . . Max in Single Turn 2 | . 1 . . . 1 2 . . Garrison Relay 2 | . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Machines Accessed 16 | . 5 . 3 4 . 3 1 . Terminals 9 | . 4 . 1 3 . 1 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units 4 | . 1 . 2 . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . Total Hacks 28 | . 8 . 4 6 . 9 1 . Successful 26 | . 7 . 4 5 . 9 1 . Failed 2 | . 1 . . 1 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 11 | . 5 . 1 4 . 1 . . Fabricators . | . . . . . . . . . Repair Stations 6 | . . . . . . 6 . . Recycling Units 8 | . 3 . 3 . . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 2 . . 1 . Terminal Hacks 11 | . 5 . 1 4 . 1 . . Record 5 | . 3 . 1 1 . . . . Unreport Threat 4 | . 2 . . 2 . . . . Locate Traps 1 | . . . . 1 . . . . Recall Investigation 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . . . . . 6 . . Scan Component 3 | . . . . . . 3 . . Repair 3 | . . . . . . 3 . . Recycling Unit Hacks 7 | . 2 . 3 . . 2 . . Report Inventory 4 | . 1 . 2 . . 1 . . Retrieve Components 3 | . 1 . 1 . . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . Unlock Access 2 | . . . . 1 . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 1 . 3 2 . 1 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . . . . 3 . . Time 114 | . . . . . . 114 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 29 | . 10 . 10 . . 9 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 8 | . . . . . 8 . . . Machine Destruction 8 | . . . . . 8 . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Total Allies 2 | . . 2 . . . . . . Largest Group 2 | . . 2 2 . . . . . Highest-Rated Group 38 | . . 38 38 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 8 | . . . 8 . . . . . Total Damage 148 | . . . 148 . . . . . Kills 2 | . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Turns Passed 9304 | 115 1174 1050 1769 1475 591 2677 212 241 Spaces Moved 5111 | 76 647 577 1129 775 295 1373 140 99 Core 72 | 18 . . 1 . . 52 . 1 Treads 1793 | 58 647 381 136 . . 571 . . Legs 2599 | . . 196 345 775 295 750 140 98 Wheels 647 | . . . 647 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 100 150 150 145 150 150 Average Speed 151 | 133 160 166 125 150 150 165 150 160 Slowest Speed 750 | 160 180 180 550 150 210 500 150 750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 55 | 5 88 97 90 64 54 78 5 20 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . . . Known Exits Taken 5 | . . 1 1 1 . 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 6 | . . 3 3 . . . . . Terrain Destroyed 33 | . . 4 3 11 15 . . . Melee . | . . . . . . . . . Projectile 7 | . . 4 3 . . . . . AOE 26 | . . . . 11 15 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Total 6078 | 89 723 624 1348 947 380 1688 142 137 Wait 409 | 2 5 10 95 42 20 227 . 8 Move 5105 | 75 646 576 1128 775 294 1372 140 99 Hop . | . . . . . . . . . Pick Up 62 | 6 15 3 11 13 5 8 1 . Fast Attach 56 | 1 5 1 13 14 2 20 . . Attach 22 | 5 . . 4 5 3 2 1 2 Detach 1 | . 1 . . . . . . . Swap 39 | . 9 5 11 8 2 4 . . Drop 74 | . 9 4 20 22 5 14 . . Fire 266 | . 33 12 63 68 29 41 . 20 Melee 13 | . . 13 . . . . . . Ram 3 | . . . 3 . . . . . Kick 3 | . . . . . . . . 3 Crush . | . . . . . . . . . Escape Stasis 25 | . . . . . 20 . . 5 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 4) 638 | -10/Materials | Discovered new exit (range 6) 830 | -10/Materials | Discovered new exit (range 15) 1290 | -10/Materials | Entered Mines 1313 | -10/Mines | Identified exit to Materials 1428 | -10/Mines | Discovered exit to Materials (range 12) 1432 | -10/Mines | Learned location of Storage (-9) 1502 | -10/Mines | Learned 2 Materials zone layouts 1540 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2262 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2340 | -10/Mines | Entered Materials 2340 | -9/Materials | Accompanied by 2 allies 2340 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2341 | -9/Materials | Identified exit to Materials 2341 | -9/Materials | Identified exit to Storage 2345 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2727 | -9/Materials | Build established: Scavenger-Skirmisher 3167 | -9/Materials | Discovered exit to Materials (range 16) 3184 | -9/Materials | Build established: Tank 3473 | -9/Materials | Discovered new exit (range 14) 3553 | -9/Materials | Lost 3 parts (1p2u) 3554 | -9/Materials | Destroyed 9 combat bots 3726 | -9/Materials | Discovered new exit (range 15) 3858 | -9/Materials | Identified exit to Mines 4067 | -9/Materials | Discovered exit to Materials (range 15) 4109 | -9/Materials | Entered another Materials area 4109 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4132 | -8/Materials | Build established: Skirmisher 4391 | -8/Materials | Discovered new exit (range 11) 4431 | -8/Materials | Identified exit to Factory 4848 | -8/Materials | Build established: Scavenger-Skirmisher 5284 | -8/Materials | Lost 3 parts (1p1u1w) 5285 | -8/Materials | Discovered exit to Factory (range 6) 5533 | -8/Materials | Garrison activated, responded to threat 5553 | -8/Materials | Build established: Scavenger-Gunner 5567 | -8/Materials | Identified exit to Garrison 5584 | -8/Materials | Entered Garrison 5592 | -8/Garrison | Installed Relay Interface Framework 5654 | -8/Garrison | Triggered checkpoint 5700 | -8/Garrison | Triggered checkpoint 5740 | -8/Garrison | Destroyed 8 combat bots 5776 | -8/Garrison | Discovered new exit (range 8) 5804 | -8/Garrison | Triggered checkpoint 5881 | -8/Garrison | Garrison Relay disabled 6006 | -8/Garrison | Triggered checkpoint 6091 | -8/Garrison | Garrison Relay disabled 6136 | -8/Garrison | Discovered new exit (range 15) 6173 | -8/Garrison | Identified exit to Materials 6175 | -8/Garrison | Entered Materials 6222 | -8/Materials | Repaired Flak Cannon 6593 | -8/Materials | Discovered exit to Factory (range 5) 6866 | -8/Materials | Build established: Gunner 7078 | -8/Materials | Discovered exit to Factory (range 9) 7457 | -8/Materials | Repaired Flak Cannon 7832 | -8/Materials | Repaired Flak Cannon 8255 | -8/Materials | Build established: Hacker-Mutant 8440 | -8/Materials | Discovered exit to Factory (range 4) 8460 | -8/Materials | Core integrity fell below 50% 8852 | -8/Materials | Entered Factory 8852 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9064 | -7/Factory | Identified exit to Garrison 9064 | -7/Factory | Entered Garrison 9118 | -7/Garrison | Triggered checkpoint 9305 | -7/Garrison | Self-destructed Last Messages --------------- 09161_ Acquired 16 matter. 09164_ Acquired 23 matter. 09165_ Acquired 13 matter. 09244_ S-27 Virus knocked back. 09247_ P-60 Hacker knocked back. 09250_ Carbon-fiber Leg destroyed. 09251_ Flak Cannon destroyed. 09257_ G-47 Trooper knocked back. 09264_ Adv. Signal Interpreter destroyed. 09265_ Slammed into S-27 Virus. 09266_ Imp. Medium Armor Plating destroyed. 09267_ Slammed into S-27 Virus. 09269_ Triggered Stasis Trap. 09269_ A bubble of rippling energy engulfs the area. 09269_ Field strength at 85. 09274_ Knocked back. 09275_ Flak Cannon destroyed. 09292_ Carbon-fiber Leg destroyed. 09300_ S-27 Virus destroyed. 09301_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ??????????????????????????????? | | ???????????????? ??????????????????????????????? | | ???????????????? ??????????????????????????????? | | ????????## ????# #?????????????????????????????? | | ????????? ??? "?????????????????????????????? | | ?????????? ??? "?????????????????????????????? | | ?????????? ?? "?????????????????????????????? | | ??????????? ?? "?????????????????????????????? | | ???????????? ?# #?????????????????????????????? | | ?????????? ## ##########????????????????????? | | ?????????? p #????????????????????? | | ?????????? g @= #????????????????????? | | ?????????? ###+###gs#????????????????????? | | ???????????????# #??????# #????????????????????? | | ???????????????# #??# ### #????????????????????? | | ???????????????# #??# " #????????????????????? | | ???????????????# #??# ### #????????????????????? | | ???????????????# #??????# #????????????????????? | | ???????????????# #??????# #????????????????????? | | ???????????????# #??????# #????????????????????? | | ???????????????# ####+### ##############???????? | | ???????????????# ^ #???????? | | ???????????????# #???????? | | ???????????????####### ################ #???????? | | ?????????????????????# #??????????????# #???????? | | ?????????????????????# #??????????????# #???????? | | ?????????????????????# #??????#####???# #???????? | | ?????????????????????# #??????# #"#???# #???????? | | ?????????????????????# #??????# "#???# ###?????? | | ?????????????????????# #??????# "#???# #?????? | | ?????????????????????# #??????# "#???# #?????? | | ?????????????????????# ######## #"#???# #?????? | | ?????????????????????# = #?????######?????? | | ?????????????????????### =[######????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#####?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 27 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata More Dakka Please Challenges ------------ None Game ------ Seed MakeshiftWarpActivator Manual? 0 Play Time 01:33:56 Cumulative 7.3 hours Start 2021.09.12 @ 19:50:21 End 2021.09.12 @ 21:38:57 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7fb8b485-584f-4d95-a12d-dca272f8efe1