Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.06 @ 20:33:47 Player: Lazz Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (55) 275 Value Destroyed (1724) 1724 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1232) 1232 TOTAL SCORE: 8811 Bonus ------- Follower Combat Kills 350 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Hacking Drone Bay (1/1) Heavy Mass Driver Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Transmission Jammer Hacking Drone Bay > --- WEAPON ----------- Heavy Laser Heavy Laser Makeshift Laser > --- INVENTORY -------- Cryofiber Web Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Light Regenerative Plating EM Shield Heavy Plasma Cannon Advanced Assault Cannon Plasma Cutter Great Maul CR-A16's Pointy Stick [Rating: 64] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility Improved Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Regenerative Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 4 | . . 1 1 1 . . . . . . . . . 1 Utility 4 | . . . 1 1 . . . . 1 . . . . 1 Weapon 1 | . . 1 . . . . . . . . . . . . Parts Attached 75 | 7 1 17 12 4 9 . . 6 5 . 1 2 3 8 Power 7 | 1 . 1 . . 1 . . 2 2 . . . . . Engine 6 | 1 . 1 . . 1 . . 1 2 . . . . . Core 1 | . . . . . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 26 | 2 . 12 3 1 3 . . . . . . 1 1 3 Treads 4 | 2 . 1 . . . . . . . . . . . 1 Leg 13 | . . 4 3 1 3 . . . . . . 1 1 . Wheel 3 | . . 1 . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . . Flight 6 | . . 6 . . . . . . . . . . . . Utility 24 | 2 1 1 5 1 1 . . 2 3 . 1 1 2 4 Device 16 | 1 . 1 3 . 1 . . 2 1 . 1 1 2 3 Storage 2 | 1 . . 1 . . . . . . . . . . . Processor 3 | . 1 . 1 . . . . . 1 . . . . . Hackware 2 | . . . . 1 . . . . 1 . . . . . Protection 1 | . . . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 18 | 2 . 3 4 2 4 . . 2 . . . . . 1 Energy Gun 12 | . . 2 3 1 4 . . 2 . . . . . . Energy Cannon 2 | . . 1 1 . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 2 . . . . . . . . . 1 . 1 Parts Lost 34 | . 1 6 1 2 3 . . 4 1 . . . 1 15 Power 5 | . . 1 . . 1 . . 1 . . . . . 2 Propulsion 15 | . . 4 . . 1 . . 1 1 . . . 1 7 Utility 7 | . 1 . . . 1 . . 1 . . . . . 4 Weapon 7 | . . 1 1 2 . . . 1 . . . . . 2 Highest Loss Streak 15 | . 1 2 1 2 3 . . 4 1 . . . 1 15 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 12 | 1 3 6 12 10 13 14 15 14 14 15 14 14 15 13 Power . | . . . . . . . . . . . . . . . Propulsion . | . 1 . . . 1 1 1 . . . . . . . Utility 8 | 1 2 4 7 5 8 10 10 9 10 11 10 9 10 8 Weapon 2 | . . 1 3 3 2 2 3 3 2 3 3 3 4 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 21 | 1 . 2 4 . 1 1 . . 1 1 1 3 . 6 Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . . Utility 14 | 1 . 1 4 . . 1 . . 1 1 1 3 . 1 Weapon 4 | . . . . . 1 . . . . . . . . 3 Tool/Special 2 | . . . . . . . . . . . . . . 2 Average Slot Usage (%) 94 | . 95 93 99 96 99 100 100 97 92 93 93 93 98 71 Engine 10 | . 14 10 9 7 6 7 7 6 7 13 13 13 13 8 Treads 2 | . 28 14 . . . . . . . . . . . . Leg 26 | . . 1 36 38 37 38 38 35 27 26 26 26 31 17 Device 10 | . 5 4 9 10 6 7 7 11 12 13 13 12 13 10 Storage 7 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 4 Processor 9 | . 3 6 8 7 7 7 7 7 13 13 13 13 13 11 Hackware 1 | . . . . 3 7 7 7 2 . . . . . . Energy Gun 18 | . . 8 24 18 22 23 23 22 17 20 20 20 20 10 Ballistic Gun 3 | . 28 20 . . . . . . . . . . . . Peak Build Rating 64 | 7 8 21 28 36 49 49 49 49 58 57 56 59 59 64 Average Rating 42 | 5 6 12 25 33 46 49 49 47 55 55 55 55 58 50 On Entrance 38 | . 7 8 15 28 36 49 49 49 48 57 55 55 59 56 Avg Prop Armor Cover (%) 15 | . . 16 . . . . . . . . . . . 12 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 57 | 14 14 20 38 38 44 44 44 44 52 51 51 51 51 57 Greatest Support 80 | 40 40 30 53 71 80 80 80 80 75 65 65 80 80 65 Greatest Overweight (x) 7 | . . 4 . . . . . . . . . . . 7 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 14 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 3 4 8 15 13 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 2 3 6 12 11 14 14 15 14 14 15 14 14 15 13 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 4 8 12 13 15 15 15 15 15 15 15 15 15 5 Class Distribution -------------------- 62% | Scavenger-Skirmisher 13% | Mutant 9% | Scavenger-Gunner 6% | Skirmisher 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Assassin | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 1573 | 330 125 291 154 . 256 . . 90 72 83 . 40 30 102 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2333 | 156 238 547 287 65 401 71 . 119 72 154 42 . 46 135 Parts 109 | 12 17 27 18 3 11 . . 5 1 4 4 . . 7 Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . Recyclers Shooed 3 | . 2 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . 4 . . 2 . . 4 . 4 . Prevented 6 | . . . . . . . . . . . . . 6 . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 44 | . 3 13 10 3 8 . . 2 1 . 1 . 1 2 Guns 44 | . 3 13 10 3 8 . . 2 1 . 1 . 1 2 Classes Destroyed 13 | 3 3 4 . . 1 . . . . . 1 . . 1 Worker 2 | 2 . . . . . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . . . Recycler 3 | 1 1 1 . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . Swarmer 15 | . . 4 4 3 4 . . . . . . . . . Grunt 15 | . 3 5 4 . . . . 2 . . . . 1 . Duelist 1 | . . 1 . . . . . . . . . . . . Sentry 6 | . . 3 2 . . . . . 1 . . . . . Programmer 2 | . . . . . . . . . . . 1 . . 1 Heavy 1 | . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . 1 . . . . . . . . Samaritan 5 | . . . . . 2 1 . . . 2 . . . . Thug 4 | . . . . . 4 . . . . . . . . . Best Kill Streak 9 | 3 2 9 5 3 4 . . 2 1 . 1 . 1 1 Combat Bots Only 8 | . 2 8 5 3 4 . . 2 1 . 1 . 1 1 Max Kills in Single Turn 2 | 1 1 2 1 1 2 1 . 1 1 1 1 . 1 1 Gunslinging 1 | . . 1 . . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Hostile Shots Fired 467 | . 14 100 65 32 55 . . 19 36 . 4 . 21 121 Missed 125 | . 5 28 17 7 13 . . 2 10 . 2 . 7 34 Hits 342 | . 9 72 48 25 42 . . 17 26 . 2 . 14 87 Melee 1 | . . . . . . . . . . . . . . 1 Projectile 341 | . 9 72 48 25 42 . . 17 26 . 2 . 14 86 Critical Strikes 13 | . . 2 5 1 1 . . . . . . . 2 2 Damage Taken 5450 | . 119 850 673 389 742 . . 323 245 . 30 . 289 1790 Core 1632 | . 25 176 80 55 228 . . 56 . . . . . 1012 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 22 | . . . . . . . . . . . . . . 22 Regen/Repaired (Parts) 146 | . . . . . . . . . . . . 140 . 6 Core Remaining (%) 80 | 100 90 56 85 . . . . 51 . . . . 100 . Volleys Fired 202 | 15 30 46 18 8 24 7 . 7 5 23 2 . 9 8 Largest 3 | 2 2 3 3 3 3 3 . 3 3 3 3 . 3 3 Hottest 230 | 40 40 105 191 191 230 219 . 194 188 188 188 . 188 159 Shots Fired 461 | 30 60 112 52 20 52 15 . 20 14 31 6 . 26 23 Gun 453 | 30 60 112 51 20 52 15 . 20 14 31 6 . 26 16 Cannon 8 | . . . 1 . . . . . . . . . . 7 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 188 | 30 60 91 . . . . . . . . . . . 7 Thermal 273 | . . 21 52 20 52 15 . 20 14 31 6 . 26 16 Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 18 | 8 6 18 17 5 17 8 . 10 8 10 4 . 9 7 Robot Miss Streak 7 | 3 3 7 4 2 4 3 . 1 1 2 1 . 4 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 14 | . . 5 3 1 3 . . 1 . . . . 1 . Max Gunslinging Chain 2 | . . 2 1 1 2 . . 1 . . . . 1 . Shots Hit Robots 316 | 19 35 80 41 12 36 11 . 16 10 22 3 . 16 15 Core Hits 167 | 9 14 43 36 8 25 1 . 7 3 8 2 . 5 6 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . . . . . . Critical Strikes 8 | 1 . . . . 2 1 . 1 . 1 . . 1 1 Burn 7 | . . . . . 2 1 . 1 . 1 . . 1 1 Destroy 1 | 1 . . . . . . . . . . . . . . Melee Attacks 15 | . . . . 1 . . . . 5 . . . . 9 Impact 15 | . . . . 1 . . . . 5 . . . . 9 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 5129 | 256 371 971 689 200 754 215 . 298 187 412 72 . 351 353 Guns 4974 | 256 371 971 689 200 754 215 . 298 187 412 72 . 351 198 Cannons 155 | . . . . . . . . . . . . . . 155 Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 1471 | 256 371 689 . . . . . . . . . . . 155 Thermal 3658 | . . 282 689 200 754 215 . 298 187 412 72 . 351 198 Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . . . 1 . Average Corruption 1 | . . . . . . . . . . . . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 395 | . 18 117 317 189 395 309 . 144 204 328 211 . 377 390 Average Temperature 120 | . 9 43 137 97 156 134 . 47 92 82 106 . 182 220 Received Heat Transfer 1203 | . 69 267 387 45 180 . . 153 48 . . . 36 18 Effects 5 | . . . 1 . . . . . . 1 . . 3 . Energy Bleed 2 | . . . 1 . . . . . . . . . 1 . Interference 2 | . . . . . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 1 1 . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 10 | . . . . 1 5 3 . . . . . . . 1 Heat Transferred 7370 | . . 345 1248 366 1748 481 . 666 370 888 111 . 703 444 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . . . 100 . . . . 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 196 | 10 50 159 196 91 . . . . 30 . . . . 90 Initial 81 | . . . 52 81 . . . . . . . . . 28 Average 29 | 1 10 54 57 44 . . . . 2 . . . . 10 Influence Increases 1575 | 30 110 337 362 72 90 . . 70 55 . 30 . 214 205 Destroy 0b10 Robot/C 960 | . 60 260 200 60 80 . . 40 20 . 20 . 120 100 Destroy 0b10 Robot/NC 65 | 30 15 10 . . . . . . . . . . . 10 Destroy Leader 186 | . 22 62 40 . 10 . . . 10 . 10 . 10 22 Allied During Kill 104 | . . . . . . . . . . . . . 84 20 Successful Hack 46 | . 13 5 . 11 . . . . 5 . . . . 12 Disable Machine 45 | . . . 30 . . . . . 15 . . . . . Destroy Structure 34 | . . . 2 1 . . . . 5 . . . . 26 Lose Combat Pursuer 135 | . . . 90 . . . . 30 . . . . . 15 Influence Decreases 1570 | 30 110 212 307 252 90 . . 70 55 . 30 . 168 246 Entered New Map 190 | . . . 73 99 . . . . . . . . . 18 Time Decay 1006 | 30 100 162 197 52 90 . . 50 55 . 30 . 132 108 Lost Part 190 | . 10 50 10 20 . . . 20 . . . . . 80 Lost Ally 76 | . . . . . . . . . . . . . 36 40 Purge Threat 108 | . . . 27 81 . . . . . . . . . . Squads Dispatched 13 | . 2 1 4 1 . . . . 3 . . . . 2 Investigation 3 | . . . 2 . . . . . 1 . . . . . Extermination 2 | . . . . . . . . . 1 . . . . 1 Reinforcement 8 | . 2 1 2 1 . . . . 1 . . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . 1 . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 5 | . . 3 2 . . . . . . . . . . . Communications Jammed 2 | . . . . . . . . . . . . . . 2 Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 88 | . 10 17 18 7 8 . . 4 3 . 1 . 6 14 Peak Tracking Total 9 | . 2 7 4 3 4 . . 2 2 . . . 4 9 Tactical Retreats 6 | . . . 4 . . . . 1 . . . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 4 | . . . 1 2 . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 4 | . . . 2 . . . . . 1 . . . 1 . Max in Single Turn 1 | . . . 1 . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 19 | . 2 3 4 2 . 1 4 . 2 . . . . 1 Terminals 9 | . 2 2 3 2 . . . . . . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 69 | . 6 8 14 5 . 1 30 . 4 . . . . 1 Successful 52 | . 2 4 8 4 . 1 30 . 2 . . . . 1 Failed 17 | . 4 4 6 1 . . . . 2 . . . . . Catastrophic 3 | . 1 . 2 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 13 | . 4 3 1 3 . . . . 2 . . . . . Terminals 23 | . 6 5 7 5 . . . . . . . . . . Fabricators 4 | . . . . . . . . . 4 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 10 | . . 3 7 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 40 | . 2 2 2 3 . 1 30 . . . . . . . Record 11 | . . . . . . . 11 . . . . . . . Part Schematic 11 | . . . . . . . 11 . . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . Branch Access Points 2 | . 1 . . 1 . . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . . . . . Zone Layout 3 | . . 1 1 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 8 | . . 2 6 . . . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . Retrieve Study 3 | . . 2 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . . . . . . Terminals 1 | . . . . 1 . . . . . . . . . . Botnet 1 | . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 11 | . 2 1 4 2 . . . . 2 . . . . . Full Trace Events 2 | . . . 1 . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 5 . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . 2 . . . 11 . . . . 14 . . Parts Built 1 | . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . 152 . . . . . Total Part Build Rating 5 | . . . . . . . . . 5 . . . . . Part Studies Acquired 3 | . . 2 1 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . Allies Hacked 1 | . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 10 | . . . . . . . . . . . . 9 1 . Largest Group 9 | . . . . . . . . . . . . 9 9 5 Highest-Rated Group 298 | . . . . . . . . . . . . 298 298 159 Highest-Rated Ally 51 | . . . . . . . . . . . . 51 51 42 Total Orders 1 | . . . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . . . 1 . . . Ally Attacks 48 | . . . . . . . . . . . . . 33 15 Total Damage 1547 | . . . . . . . . . . . . . 875 672 Kills 11 | . . . . . . . . . . . . . 6 5 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Active Infowar (turns) 6039 | 25 251 423 470 83 441 274 103 407 548 722 342 1130 467 353 Optics 4094 | . 109 423 . . . . . . 548 722 342 1130 467 353 Sensors 4930 | . . . 453 50 441 274 103 407 424 711 342 1130 380 215 Terrain 99 | . . . 17 82 . . . . . . . . . . Seismic 167 | 25 142 . . . . . . . . . . . . . Jamming 2928 | . . . . . . . . . 123 722 213 1127 467 276 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 2 . 1 . 1 1 . Drone Launches 2 | . . . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 7346 | 211 384 698 561 156 576 274 103 821 548 722 342 1130 467 353 Spaces Moved 4340 | 101 136 289 370 82 355 197 85 496 254 535 169 802 228 241 Core 98 | 6 . . . . . . . . . . . . . 92 Treads 300 | 95 136 58 . . . . . . . . . . . 11 Legs 3726 | . . 21 370 82 355 197 85 496 254 535 169 802 228 132 Wheels 92 | . . 86 . . . . . . . . . . . 6 Hover . | . . . . . . . . . . . . . . . Flight 124 | . . 124 . . . . . . . . . . . . Fastest Speed 50 | 50 160 80 108 116 116 122 122 119 119 122 122 122 122 50 Average Speed 121 | 153 160 122 111 118 121 122 122 121 121 122 122 122 122 100 Slowest Speed 400 | 160 160 370 118 119 122 122 122 122 122 122 122 122 122 400 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 5 41 31 34 4 63 33 71 56 9 65 65 90 44 9 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . 1 . . . . 2 . . Known Exits Taken 11 | . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . Scrap Searched 17 | . . . . . 6 2 . 3 . 1 1 2 2 . Spaces Dug 14 | . . . . 1 . . . . 4 . . . . 9 Terrain Destroyed 15 | . . . . 1 . 1 . . 4 . . . . 9 Melee 14 | . . . . 1 . . . . 4 . . . . 9 Projectile 1 | . . . . . . 1 . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 5977 | 127 248 543 481 120 451 220 84 693 468 577 301 954 396 314 Wait 1203 | . 81 169 57 20 45 12 . 178 180 15 125 142 142 37 Move 4326 | 100 135 288 369 81 354 196 84 495 253 534 168 801 227 241 Hop . | . . . . . . . . . . . . . . . Pick Up 52 | 4 1 12 10 2 4 3 . 2 6 1 1 3 . 3 Fast Attach 32 | 7 1 8 2 1 2 . . 3 1 . 1 3 . 3 Attach 17 | . . 2 3 4 1 . . 1 2 . 1 . . 3 Detach 6 | . . 1 2 1 . . . . . . 1 . . 1 Swap 61 | . . 8 10 2 14 . . 6 12 1 . . 3 5 Drop 47 | 1 . 9 10 . 7 2 . 1 4 1 2 5 1 4 Fire 202 | 15 30 46 18 8 24 7 . 7 5 23 2 . 9 8 Melee 15 | . . . . 1 . . . . 5 . . . . 9 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 16 | . . . . . . . . . . 2 . . 14 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: *Mat / [Sto]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 212 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 452 | -10/Materials | Identified exit to Mines 582 | -10/Materials | Discovered new exit (range 10) 596 | -10/Materials | Entered another Materials area 596 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1066 | -9/Materials | Destroyed 8 combat bots 1253 | -9/Materials | Discovered new exit (range 10) 1257 | -9/Materials | Discovered new exit (range 15) 1294 | -9/Materials | Entered another Materials area 1294 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1565 | -8/Materials | Build established: Scavenger-Skirmisher 1850 | -8/Materials | Discovered new exit (range 5) 1854 | -8/Materials | Identified exit to Factory 1855 | -8/Materials | Entered Factory 1855 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1967 | -7/Factory | Identified exit to Lower Caves 2011 | -7/Factory | Entered Lower Caves 2067 | -7/Lower Caves | Ambushed by wild Derelicts 2117 | -7/Lower Caves | Lost 3 parts (1p1n1u) 2571 | -7/Lower Caves | Discovered new exit (range 13) 2585 | -7/Lower Caves | Identified exit to Lower Caves 2587 | -7/Lower Caves | Entered another Lower Caves area 2847 | -7/Lower Caves | Discovered new exit (range 12) 2859 | -7/Lower Caves | Identified exit to Data Miner 2861 | -7/Lower Caves | Entered Data Miner 2861 | -7/Data Miner | Discovered new exit (range 6) 2870 | -7/Data Miner | Identified exit to Proximity Caves 2886 | -7/Data Miner | Met Data Miner 2912 | -7/Data Miner | Learned location of Section 7 (-2) 2912 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2933 | -7/Data Miner | Received God Mode back door access code from Data Miner 2964 | -7/Data Miner | Entered Proximity Caves 3571 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 3704 | -6/Proximity Caves | Discovered new exit (range 12) 3731 | -6/Proximity Caves | Identified exit to Factory 3785 | -6/Proximity Caves | Entered Factory 3785 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3786 | -6/Factory | Identified exit to Lower Caves 3979 | -6/Factory | Incoming investigation squad redirected 4112 | -6/Factory | Fabricated Lgt. Regenerative Plating? 4333 | -6/Factory | Entered Lower Caves 5021 | -6/Lower Caves | Discovered new exit (range 14) 5044 | -6/Lower Caves | Identified exit to Lower Caves 5055 | -6/Lower Caves | Entered another Lower Caves area 5198 | -6/Lower Caves | Discovered new exit (range 80) 5371 | -6/Lower Caves | Identified exit to Zion 5397 | -6/Lower Caves | Entered Zion 5439 | -6/Zion | Given A8's code to call for help 5487 | -6/Zion | Found Prototype Device 5487 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 5633 | -6/Zion | Learned location of 1 exit from Factory 5725 | -6/Zion | Learned location of Warlord (-5) 5745 | -6/Zion | Given the Hacking Drone Bay 5747 | -6/Zion | Found Prototype Device 5943 | -6/Zion | Gained Derelict followers 6118 | -6/Zion | Found CR-A16's Pointy Stick 6150 | -6/Zion | Met Imprinter 6180 | -6/Zion | Imprinted 6182 | -6/Zion | Declared Zion's savior 6352 | -6/Zion | Discovered new exit (range 21) 6502 | -6/Zion | Identified exit to Proximity Caves 6527 | -6/Zion | Entered Proximity Caves 6527 | -5/Proximity Caves | Accompanied by 9 allies 6687 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6927 | -5/Proximity Caves | Discovered new exit (range 8) 6993 | -5/Proximity Caves | Identified exit to Factory 6994 | -5/Proximity Caves | Entered Factory 6994 | -5/Factory | Accompanied by 5 allies 6994 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6995 | -5/Factory | Identified exit to Upper Caves 6996 | -5/Factory | Identified exit to Factory 7011 | -5/Factory | Identified Hacking Drone Bay 7214 | -5/Factory | P-70 Sage assimilated allied Warrior 6a 7225 | -5/Factory | P-70 Sage assimilated allied FZ-VSA(b) 7226 | -5/Factory | P-70 Sage assimilated allied EM-7W4(g) 7302 | -5/Factory | Core integrity fell below 50% 7334 | -5/Factory | Core integrity fell below 20% 7335 | -5/Factory | Lost 15 parts (2p7n4u2w) 7347 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07290_ Acquired Wheel. 07291_ Wheel destroyed. 07292_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7U. 07293_ Dropped Lrg. Storage Unit. 07294_ Cryofiber Web destroyed. 07294_ Dropped Plasma Cutter. 07295_ Acquired Hacking Drone Bay. 07296_ K-01 Serf collects debris. 07298_ U-05 Engineer lays Concrete. 07298_ Acquired Wheel. 07299_ U-05 Engineer builds a Wall. 07300_ K-01 Serf collects debris. 07303_ U-05 Engineer lays Concrete. 07304_ Wheel destroyed. 07305_ K-01 Serf collects debris. 07331_ K-01 Serf cleans the Nuclear Reactor. 07337_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????? [[ # """ """ """ ######## """ "???? | | ?????????[[ # """ """ """ #??????? ???? | | ????????? #! #??????? """ ""??? | | ?????????? ! # #???????? """ ""??? | | ?????????? ?##+##############???????? 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Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Energy Well | -7/Data Miner | Free Hvy. Flak Cannon | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive IFF Parser | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Coil Gun | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Antigrav System | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Repaired ---------- Nothing Studied --------- Spread Laser | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Field Laser | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussMetafiberBasin Manual? 0 Play Time 00:57:09 Cumulative 249.5 hours Start 2026.08.06 @ 15:41:56 End 2026.08.06 @ 20:33:47 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 330 Rogue 330 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 78 Gallery% 65 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e71274eb-ed68-4208-a488-713a1e8e9655