Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.20 @ 22:15:44 Player: XDRM Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (91) 455 Value Destroyed (2617) 2617 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4692 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 240/300 Energy 280/280 System Corruption 0% Temperature Cool (9) Movement Walking (540) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Cooling System High-capacity Storage Unit Improved Targeting Computer Recoil Stabilizer > --- WEAPON (2) ------- Assault Cannon Assault Cannon > --- INVENTORY (20) --- Light Deuterium Engine Improved Heat Sink High-capacity Matter Pod (200) Sensor Array Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Core Analyzer Armor Integrity Analyzer Weapon Cycler Utility Shielding Weapon Shielding Weapon Shielding Light Armor Plating Graphene Brace Heavy Assault Rifle Heavy Assault Cannon Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Recoil Stabilizer > --- WEAPON ----------- Gauss Rifle Assault Cannon > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink High-capacity Matter Pod Sensor Array Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Core Analyzer Armor Integrity Analyzer Weapon Cycler Utility Shielding Weapon Shielding Weapon Shielding Hacking Suite Hacking Suite Assault Cannon Katana [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 76 | 8 9 29 30 Power 10 | 1 2 6 1 Engine 7 | 1 2 3 1 Core 3 | . . 3 . Reactor . | . . . . Propulsion 23 | 2 . 13 8 Treads 14 | 2 . 8 4 Leg 9 | . . 5 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 28 | 3 5 6 14 Device 7 | 2 . . 5 Storage 6 | 1 3 2 . Processor 1 | . . . 1 Hackware . | . . . . Protection 14 | . 2 4 8 Artifact . | . . . . Weapon 15 | 2 2 4 7 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 7 | 2 2 2 1 Ballistic Cannon 7 | . . 2 5 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 27 | . . 5 22 Power 2 | . . 1 1 Propulsion 12 | . . 1 11 Utility 7 | . . 1 6 Weapon 6 | . . 2 4 Highest Loss Streak 8 | . . 2 8 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 99 98 89 Engine 9 | . 14 6 8 Core 1 | . . 4 . Treads 22 | . 28 21 16 Leg 10 | . . 22 11 Device 3 | . . . 8 Storage 11 | . 14 11 9 Processor 2 | . . . 7 Protection 11 | . 13 10 9 Ballistic Gun 13 | . 27 13 . Ballistic Cannon 8 | . . 7 16 Peak Build Rating 26 | 9 9 18 26 Average Rating 14 | 6 8 14 21 On Entrance 8 | . 7 9 18 Naked Turns . | . . . . Heaviest Build 68 | 15 52 61 68 Greatest Support 80 | 40 40 80 80 Greatest Overweight (x) 17 | 1 1 1 17 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 7 16 20 20 Most Carried 20 | 4 20 20 20 Average Carried 15 | 2 13 19 16 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 4 20 20 20 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 3283 | 543 517 805 1418 Remotely . | . . . . Salvage Created 2952 | 332 572 974 1074 Parts 189 | 30 43 59 57 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 5 | . 2 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 59 | . 13 17 29 Guns 30 | . 13 15 2 Cannons 29 | . . 2 27 Classes Destroyed 14 | 3 5 3 3 Worker 7 | 4 . 2 1 Builder 3 | . 1 . 2 Tunneler 9 | 9 . . . Hauler 2 | . . 2 . Recycler 4 | 1 . 1 2 Operator 3 | . 2 1 . Watcher 4 | . 3 1 . Swarmer 6 | . 3 . 3 Grunt 36 | . 10 11 15 Duelist 3 | . . 1 2 Sentry 10 | . . 5 5 Specialist 2 | . . . 2 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 6 | 5 3 6 4 Combat Bots Only 6 | . 3 6 4 Max Kills in Single Turn 2 | 2 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 407 | . 57 97 253 Missed 81 | . 12 21 48 Damage Taken 4855 | . 486 1082 3287 Core 682 | . 53 71 558 Absorbed by Shields . | . . . . Redirected to Shielding 85 | . . . 85 Regen/Repaired (Parts) 252 | . 102 150 . Core Remaining (%) 86 | 100 78 82 . Volleys Fired 291 | 28 62 90 111 Largest 2 | 2 2 2 2 Hottest 88 | 40 40 88 88 Shots Fired 556 | 56 124 158 218 Gun 320 | 56 124 134 6 Cannon 236 | . . 24 212 Launcher . | . . . . Special . | . . . . Kinetic 556 | 56 124 158 218 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 19 | 9 6 19 13 Robot Miss Streak 8 | 3 6 8 6 Penetration Max 1 | . . . 1 Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 346 | 32 73 104 137 Core Hits 153 | 15 33 45 60 Critical Kills 3 | . 2 1 . Critical Parts Destroyed 3 | 1 1 1 . Critical Strikes 14 | 1 3 3 7 Destroy 6 | 1 3 2 . Blast 8 | . . 1 7 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6322 | 439 937 1536 3410 Guns 2648 | 439 937 1150 122 Cannons 3674 | . . 386 3288 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 6322 | 439 937 1536 3410 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 32 | . . 5 27 Projectiles 32 | . . 5 27 Explosions . | . . . . Melee . | . . . . Knockbacks 36 | . . . 36 Impact . | . . . . Kinetic 34 | . . . 34 Secondary 2 | . . . 2 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 648 | . 12 453 648 Average Temperature 113 | . 3 72 173 Received Heat Transfer 2118 | . 219 504 1395 Effects 17 | . . 1 16 Shutdowns 3 | . . . 3 Energy Bleed 1 | . . . 1 Interference 2 | . . 1 1 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 2 | . . . 2 Damage (major) 6 | . . . 6 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 388 | 70 296 359 388 Initial 76 | . 45 76 17 Average 158 | 33 145 169 198 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 57 | 100 74 46 40 Level 1 42 | . 25 53 59 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 17 | . 5 2 10 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 9 | . 3 2 4 Assault . | . . . . Garrison 5 | . . . 5 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 1 2 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 101 | . 32 24 45 Peak Tracking Total 8 | . 5 8 8 Tactical Retreats 10 | . 2 1 7 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 1 3 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 5 6 4 Terminals 9 | . 2 3 4 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 4 | . 2 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 35 | . 10 17 8 Successful 22 | . 9 12 1 Failed 13 | . 1 5 7 Catastrophic 4 | . 1 1 2 Database Lockouts . | . . . . Manual 16 | . 3 7 6 Terminals 17 | . 2 7 8 Fabricators . | . . . . Repair Stations 10 | . 4 6 . Recycling Units 8 | . 4 4 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . 3 1 Unreport Threat 3 | . . 2 1 Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . 4 4 . Scan Component 4 | . 2 2 . Repair 4 | . 2 2 . Recycling Unit Hacks 6 | . 3 3 . Report Inventory 4 | . 2 2 . Retrieve Components 2 | . 1 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 2 2 . Terminals 2 | . 1 1 . Operators 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Reject 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 2 4 4 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . 2 2 . Time 104 | . 52 52 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 12 | . 3 9 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3754 | 342 1134 1112 1166 Spaces Moved 1314 | 158 410 420 326 Core 10 | 9 . . 1 Treads 973 | 149 410 252 162 Legs 331 | . . 168 163 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 194 | 154 207 172 228 Slowest Speed 900 | 160 240 190 900 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 6 60 29 33 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 43 | . . 6 37 Melee . | . . . . Projectile 43 | . . 6 37 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1953 | 197 574 657 525 Wait 175 | . 64 78 33 Move 1311 | 157 409 419 326 Hop . | . . . . Pick Up 63 | 3 21 20 19 Fast Attach 20 | 8 2 4 6 Attach 27 | . . 10 17 Detach 1 | 1 . . . Swap 29 | . 7 15 7 Drop 36 | . 9 21 6 Fire 291 | 28 62 90 111 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 343 | -11/Scrapyard | Entered Materials 344 | -10/Materials | Build established: Mutant 524 | -10/Materials | Discovered new exit (range 16) 1111 | -10/Materials | Repaired Assault Rifle 1138 | -10/Materials | Repaired Assault Rifle 1177 | -10/Materials | Discovered new exit (range 15) 1451 | -10/Materials | Discovered new exit (range 7) 1477 | -10/Materials | Entered another Materials area 1477 | -9/Materials | Evolved 2 slots: Propulsion x2 1777 | -9/Materials | Build established: Scavenger-Mutant 1864 | -9/Materials | Repaired Lgt. Armor Plating 1891 | -9/Materials | Repaired Lgt. Armor Plating 2493 | -9/Materials | Build established: Mutant 2569 | -9/Materials | Discovered new exit (range 13) 2589 | -9/Materials | Entered another Materials area 2589 | -8/Materials | Evolved 2 slots: Utility x2 2688 | -8/Materials | Garrison activated, responded to threat 2821 | -8/Materials | Core integrity fell below 50% 2877 | -8/Materials | Lost 8 parts (1p3n3u1w) 3140 | -8/Materials | Lost 5 parts (3n1u1w) 3412 | -8/Materials | Core integrity fell below 20% 3561 | -8/Materials | Garrison activated, responded to threat 3755 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03654_ Acquired Hvy. Assault Rifle. 03658_ U-05 Engineer builds a Door. 03659_ U-05 Engineer knocked back. 03661_ Gauss Rifle destroyed. 03663_ Y-45 Defender destroyed. 03674_ Acquired 24 matter. 03674_ R-06 Scavenger collects Lgt. Nuclear Core. 03681_ Acquired Lgt. Armor Plating. 03701_ Y-45 Defender suffers critical hit (Blast). 03701_ Y-45 Defender destroyed. 03704_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03711_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 03740_ O-16 Technician sends out distress signal. 03743_ G-47 Trooper knocked back. 03746_ Aluminum Leg destroyed. 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" #####+####??????????????????? | | ?????????????"" + #???# #?????????????????????? | | ?????????????"" # #?### #?????????????????????? | | ?????????????? ?# % ###;# #?????????????????????? | | ????????????? ?+ %g @ #?????????????????????? | | ????????????###??###+#g ####?????????????????????? | | ??????????????????? #??????????????????????????? | | ????????????????""" ?????????????????????????????? | | ????????????????""???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 358 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumPotentialSpoofer Manual? 0 Play Time 00:48:54 Cumulative 43.6 hours Start 2024.10.20 @ 21:23:08 End 2024.10.20 @ 22:15:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 30 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8243582-fba3-4d0c-a634-d209a8dfd074