Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 22:45:24

Player: Calasmeer

Result: Destroyed by QL-21O(R) with Subdweller Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (38)      190
Value Destroyed (943)      943
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1533

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     204/300
Energy                     98/100
System Corruption          0%
Temperature                Cool (6)
Movement                   Treading (240) Ox1
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
                 (None)
>            --- PROPULSION (2) ---
       Light Treads
>            --- UTILITY (2) ------
       Large Storage Unit
             Signal Interpreter
>            --- WEAPON (2) -------
       Heavy Battle Rifle
>            --- INVENTORY (15) ---
  Subdweller Power Source
       Large Storage Unit
             Seismic Detector
             Authchip [Armor]
             Authchip [Weapon]
             Particle Cannon
             Particle Cannon
  Subdweller Machine Gun
  Subdweller Machine Gun
             Battle Cannon
             Grenade Launcher
             Grenade Launcher
             Grenade Launcher
  Subdweller Shrapnel Launcher

 Peak State 
------------
>            --- POWER ------------
                 (None)
>            --- PROPULSION -------
       Light Treads
       Light Treads
>            --- UTILITY ----------
       Large Storage Unit
             Signal Interpreter
>            --- WEAPON -----------
             Particle Cannon
       Heavy Battle Rifle
>            --- INVENTORY --------
  Subdweller Power Source
       Large Storage Unit
             Seismic Detector
             Authchip [Armor]
             Authchip [Weapon]
             Particle Cannon
  Subdweller Machine Gun
  Subdweller Machine Gun
             Battle Cannon
             Grenade Launcher
             Grenade Launcher
             Grenade Launcher
             Grenade Launcher
  Subdweller Shrapnel Launcher
[Rating: 12]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Large Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  Large Storage Unit
  Processor                Signal Interpreter
Weapon                     Particle Cannon
  Energy Gun               EM Pulse Gun
  Energy Cannon            Particle Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Battle Cannon
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             28   | 8   12  8   
  Power                    2    | 1   1   .   
    Engine                 2    | 1   1   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               8    | 2   3   3   
    Treads                 8    | 2   3   3   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  4    | 2   2   .   
    Device                 1    | 1   .   .   
    Storage                2    | 1   1   .   
    Processor              1    | .   1   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   14   | 3   6   5   
    Energy Gun             3    | 1   2   .   
    Energy Cannon          3    | .   2   1   
    Ballistic Gun          4    | 2   .   2   
    Ballistic Cannon       1    | .   .   1   
    Launcher               3    | .   2   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 8    | .   2   6   
  Power                    2    | .   1   1   
  Propulsion               3    | .   .   3   
  Utility                  1    | .   1   .   
  Weapon                   2    | .   .   2   
  Highest Loss Streak      2    | .   2   2   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     93   | .   96  90  
  Engine                   10   | .   13  6   
  Treads                   27   | .   27  27  
  Device                   3    | .   7   .   
  Storage                  14   | .   14  14  
  Processor                9    | .   4   14  
  Energy Cannon            12   | .   12  12  
  Ballistic Gun            8    | .   13  2   
  Launcher                 5    | .   .   10  
Peak Build Rating          12   | 9   11  12  
  Average Rating           9    | 5   9   9   
  On Entrance              6    | .   9   10  
Naked Turns                .    | .   .   .   
Heaviest Build             30   | 12  30  30  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  1    | .   .   1   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         13   | 7   12  15  
  Most Carried             15   | 4   14  15  
  Average Carried          12   | 3   10  14  
  Final Capacity           15   | 8   15  15  
  Final Carried            14   | 4   14  14  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           953  | 362 264 327 
  Remotely                 .    | .   .   .   
Salvage Created            1137 | 159 641 337 
  Parts                    85   | 13  43  29  
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      11   | .   .   11  
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  24   | .   11  13  
  Guns                     3    | .   3   .   
  Cannons                  9    | .   8   1   
  AOE                      12   | .   .   12  
Classes Destroyed          9    | 3   5   1   
  Worker                   3    | 2   1   .   
  Builder                  2    | .   2   .   
  Tunneler                 4    | 4   .   .   
  Hauler                   1    | .   1   .   
  Recycler                 2    | 1   1   .   
  Watcher                  2    | .   2   .   
  Swarmer                  3    | .   3   .   
  Grunt                    11   | .   8   3   
  Subdweller               10   | .   .   10  
Best Kill Streak           5    | 5   5   3   
  Combat Bots Only         4    | .   4   3   
Max Kills in Single Turn   1    | 1   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   .   1   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        107  | .    58   49   
  Missed                   29   | .    11   18   
Damage Taken               1523 | .    519  1004 
  Core                     267  | .    85   182  
  Absorbed by Shields      .    | .    .    .    
  Regen/Repaired (Parts)   227  | .    227  .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              120  | 21   57   42   
  Largest                  2    | 2    2    2    
  Hottest                  98   | 60   88   98   
Shots Fired                228  | 42   114  72   
  Gun                      115  | 42   66   7    
  Cannon                   82   | .    47   35   
  Launcher                 31   | .    1    30   
  Special                  .    | .    .    .    
  Kinetic                  109  | 40   57   12   
  Thermal                  77   | .    47   30   
  Explosive                31   | .    1    30   
  Electromagnetic          11   | 2    9    .    
  Robot Hit Streak         14   | 14   6    10   
  Robot Miss Streak        3    | 2    3    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           134  | 31   60   43   
  Core Hits                62   | 12   26   24   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed 1    | .    1    .    
  Critical Strikes         1    | .    1    .    
    Destroy                1    | .    1    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           3039 | 297  1063 1679 
  Guns                     895  | 297  485  113  
  Cannons                  872  | .    543  329  
  Explosions               1272 | .    35   1237 
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  792  | 284  395  113  
  Thermal                  872  | .    543  329  
  Explosive                1272 | .    35   1237 
  Electromagnetic          103  | 13   90   .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            33   | .    .    33   
  Projectiles              .    | .    .    .    
  Explosions               33   | .    .    33   
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      65   | .    .    65   
  Shots                    5    | .    .    5    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        278  | .    278  1    
  Average Temperature      84   | .    85   1    
  Received Heat Transfer   375  | .    231  144  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             1    | .    1    .    
  Heat Transferred         1591 | .    999  592  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             237  | 35  237 .   
  Initial                  22   | .   22  .   
  Average                  82   | 11  91  .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         96   | 100 96  .   
  Level 1                  3    | .   3   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           4    | .   4   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              34   | .   23  11  
  Peak Tracking Total      4    | .   4   2   
  Tactical Retreats        4    | .   3   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            2    | .   .   2   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          3    | .   2   1   
  Terminals                1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                11   | .   8   3   
  Successful               9    | .   6   3   
  Failed                   2    | .   2   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   2    | .   2   .   
  Terminals                2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          6    | .   6   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             3    | .   .   3   
  Record                   3    | .   .   3   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       6    | .   6   .   
  Scan Component           3    | .   3   .   
  Repair                   3    | .   3   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         1    | .   1   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             3    | .   3   .   
  Time                     78   | .   78  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               2872 | 168  1389 1315 
Spaces Moved               1265 | 61   508  696  
  Core                     3    | 3    .    .    
  Treads                   1262 | 58   508  696  
  Legs                     .    | .    .    .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  160  
  Average Speed            160  | 154  160  161  
  Slowest Speed            240  | 160  160  240  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       45   | 4    86   45   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .    .    1    
  Known Exits Taken        1    | .    1    .    
  Unknown Exits Taken      1    | 1    .    .    
Scrap Searched             3    | .    .    3    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          146  | .    12   134  
  Melee                    .    | .    .    .    
  Projectile               1    | .    .    1    
  AOE                      145  | .    12   133  
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Total                      1878 | 93  969 816 
  Wait                     435  | .   373 62  
  Move                     1263 | 60  507 696 
  Hop                      .    | .   .   .   
  Pick Up                  24   | 4   15  5   
  Fast Attach              11   | 7   3   1   
  Attach                   4    | .   2   2   
  Detach                   .    | .   .   .   
  Swap                     13   | 1   7   5   
  Drop                     8    | .   5   3   
  Fire                     120  | 21  57  42  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub)
-10/Subcaves (discovered 1 exit: *Mat)

 History 
---------
 Turn | Location      | Event
   40 | -11/Scrapyard | Discovered new exit (range 15)
  169 | -11/Scrapyard | Entered Materials
  326 | -10/Materials | Build established: Mutant
  373 | -10/Materials | Repaired Lgt. Treads
  467 | -10/Materials | Discovered new exit (range 16)
  585 | -10/Materials | Discovered new exit (range 10)
 1018 | -10/Materials | Discovered new exit (range 16)
 1192 | -10/Materials | Repaired Lgt. Treads
 1220 | -10/Materials | Repaired Lgt. Treads
 1414 | -10/Materials | Discovered new exit (range 9)
 1536 | -10/Materials | Discovered new exit (range 4)
 1557 | -10/Materials | Identified exit to Subcaves
 1558 | -10/Materials | Entered Subcaves
 1600 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1704 | -10/Subcaves  | Shifting Twisted Machinery released Battle Cannon
 1718 | -10/Subcaves  | Shifting Twisted Machinery released Hvy. Battle Rifle
 2179 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 2220 | -10/Subcaves  | Shifting Twisted Machinery released Piercing Trap
 2385 | -10/Subcaves  | Visited Clippyterm
 2390 | -10/Subcaves  | Learned location of Deep Caves (-7)
 2413 | -10/Subcaves  | Discovered new exit (range 7)
 2414 | -10/Subcaves  | Core integrity fell below 50%
 2443 | -10/Subcaves  | Identified exit to Materials
 2856 | -10/Subcaves  | Core integrity fell below 20%
 2873 | -10/Subcaves  | Destroyed by QL-21O(R) with Subdweller Laser

 Last Messages 
---------------
02512_ Grenade Launcher destroyed.
02516_ G-47 Trooper destroyed.
02531_ Lgt. Nuclear Core fries itself beyond
  repair.
02538_ Acquired 25 matter.
02541_ Acquired 5 matter.
02549_ The unstable cave ceiling collapses.
02610_ Subatomizers dissect the Sub. Machine
  Gun.
02631_ Acquired Sub. Machine Gun.
02797_ Triggered Piercing Trap.
02797_ Spikes shoot up from the floor.
02797_ Critical hit (Impale).
02842_ Triggered Piercing Trap.
02842_ Spikes shoot up from the floor.
02842_ Critical hit (Impale).
02863_ Lgt. Treads destroyed.
02869_ Grenade Launcher destroyed.
02872_ The unstable cave ceiling collapses.
02873_ Destroyed Scrap Shield.

 Map 
-----
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| ?????????????????????##       %&  ???????????????? |
| ??????????????????????# #     *    ??????????????? |
| ??????????????????????##  ##      ##?????????????? |
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| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                40
Recoil Reduction           2
Authchip Count             2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              CoilCloakAccelerator
  Manual?         0
Play Time         00:19:59
  Cumulative      21.7 hours
  Start           2024.11.16 @ 22:27:04
  End             2024.11.16 @ 22:45:24
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          24
  Rogue           23
  Adventurer      0
  Explorer        1
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             29
Gallery%          26
Achievement%      24
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              32/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: c1d12254-a36a-42e6-9868-e55089e962e2