Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 02:59:10 Player: FAQ Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (787) 787 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2717 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 88/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Light Ion Engine Medium Storage Unit Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Rocket Launcher Plasma Flamer > --- INVENTORY -------- Ion Engine Light Ion Engine Hover Unit Structural Scanner Sensor Array Experimental Sensor Array [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Rocket Launcher Energy Gun Field Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Flamer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 30 | 7 8 8 3 4 Power 6 | 2 1 2 1 . Engine 6 | 2 1 2 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 4 2 1 1 Treads . | . . . . . Leg 4 | 2 . . 1 1 Wheel . | . . . . . Hover 6 | . 4 2 . . Flight . | . . . . . Utility 6 | 1 2 1 1 1 Device 4 | . 2 1 1 . Storage 2 | 1 . . . 1 Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 1 3 . 2 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 1 . . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes . | . . . . . Parts Lost 23 | . 4 6 . 13 Power 3 | . 1 . . 2 Propulsion 10 | . 2 3 . 5 Utility 4 | . . 2 . 2 Weapon 6 | . 1 1 . 4 Highest Loss Streak 13 | . 3 3 . 13 To Critical Strikes . | . . . . . Average Backups 5 | 1 6 6 5 5 Power 1 | . 1 1 2 2 Propulsion 1 | . 3 1 1 . Utility 1 | . . 2 1 . Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 4 | . 2 . . 2 Power . | . . . . . Propulsion 2 | . 2 . . . Utility 2 | . . . . 2 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 87 89 95 62 Engine 12 | . 13 14 11 7 Leg 19 | . 2 19 30 17 Hover 7 | . 24 8 . . Device 11 | . 11 5 21 15 Storage 12 | . 14 14 11 9 Ballistic Gun 6 | . 20 8 . . Launcher 7 | . . 9 11 5 Special Weapon 7 | . . 8 9 5 Peak Build Rating 15 | 6 7 15 15 15 Average Rating 10 | 5 6 10 14 10 On Entrance 8 | . 6 7 12 15 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 24 | 13 13 18 19 24 Greatest Support 30 | 20 20 20 30 30 Greatest Overweight (x) 6 | . 1 1 . 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 9 Most Carried 8 | 4 8 8 6 7 Average Carried 5 | 1 6 6 5 5 Final Capacity 10 | 8 8 8 8 10 Final Carried 7 | 4 7 7 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 631 | 251 89 211 74 6 Remotely . | . . . . . Salvage Created 616 | 66 136 141 213 60 Parts 39 | 4 8 7 16 4 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 20 | . 5 5 8 2 Guns 8 | . 5 1 . 2 Cannons 1 | . . 1 . . AOE 9 | . . 3 6 . Classes Destroyed 10 | 1 2 1 5 1 Worker 1 | . . . 1 . Builder 1 | . . 1 . . Recycler 1 | 1 . . . . Mechanic 1 | . . . 1 . Watcher 2 | . . . 2 . Swarmer 4 | . 3 1 . . Grunt 11 | . 2 4 5 . Brawler 1 | . . . 1 . Sentry 2 | . . . 2 . Specialist 2 | . . . . 2 Best Kill Streak 5 | 1 3 3 5 2 Combat Bots Only 3 | . 3 2 3 2 Max Kills in Single Turn 3 | 1 1 3 2 1 Gunslinging . | . . . . . Exploded 2 | . . 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 181 | . 44 35 27 75 Missed 53 | . 11 11 8 23 Hits 128 | . 33 24 19 52 Melee 1 | . . . 1 . Projectile 127 | . 33 24 18 52 Critical Strikes 5 | . 2 . 1 2 Damage Taken 2349 | . 390 354 322 1283 Core 786 | . 63 68 81 574 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 24 | . . . 24 . Core Remaining (%) 75 | 100 . 47 79 . Volleys Fired 77 | 4 22 12 25 14 Largest 2 | 2 2 2 2 2 Hottest 163 | 40 40 100 133 163 Shots Fired 98 | 8 31 15 27 17 Gun 63 | 8 31 9 . 15 Cannon . | . . . . . Launcher 23 | . . 4 18 1 Special 12 | . . 2 9 1 Kinetic 50 | 8 31 9 . 2 Thermal 25 | . . 2 9 14 Explosive 23 | . . 4 18 1 Electromagnetic . | . . . . . Robot Hit Streak 8 | 3 4 8 8 8 Robot Miss Streak 4 | 1 3 3 4 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 66 | 6 16 14 18 12 Core Hits 42 | 2 9 7 16 8 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 1 . 2 1 Burn 3 | . . . 2 1 Destroy 1 | . 1 . . . Melee Attacks 6 | . . 6 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 6 | . . 6 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1537 | 68 169 277 762 261 Guns 460 | 68 169 43 . 180 Cannons . | . . . . . Explosions 949 | . . 208 672 69 Melee . | . . . . . Ramming . | . . . . . Kinetic 289 | 68 169 43 . 9 Thermal 299 | . . 26 90 183 Explosive 949 | . . 208 672 69 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 146 | . . 72 74 . Shots 5 | . . 2 3 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 230 | . 30 129 230 108 Average Temperature 55 | . 13 38 87 49 Received Heat Transfer 672 | . 219 141 105 207 Effects 2 | . . . 2 . Interference 2 | . . . 2 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Melted 3 | . . . 2 1 Heat Transferred 1564 | . . 160 880 524 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 . Low Security (%) 98 | 100 100 100 91 100 Level 1 1 | . . . 8 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 283 | 5 70 110 283 115 Initial 115 | . . 7 . 115 Average 48 | . 30 28 102 63 Influence Increases 912 | 5 150 250 443 64 Destroy 0b10 Robot/C 400 | . 100 100 160 40 Destroy 0b10 Robot/NC 30 | 5 . 5 20 . Destroy Leader 94 | . 20 20 44 10 Successful Hack 12 | . . . 12 . Disable Machine 75 | . 15 . 60 . Destroy Structure 196 | . . 35 147 14 Lose Combat Pursuer 105 | . 15 90 . . Influence Decreases 912 | 5 130 270 168 339 Entered New Map 173 | . . 13 . 160 Time Decay 562 | 5 90 220 168 79 Lost Part 177 | . 40 37 . 100 Squads Dispatched 3 | . . . 1 2 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 6 11 12 9 Peak Tracking Total 7 | . 5 7 3 6 Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 5 | . 1 . 4 . Max in Single Turn 3 | . 1 . 3 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 4 | . 1 . 2 1 Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 8 | . 2 . 5 1 Successful 5 | . 2 . 3 . Failed 3 | . . . 2 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units . | . . . . . Scanalyzers 3 | . . . 2 1 Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Record 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . . 1 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 2 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . 1 . Parts Repaired 1 | . . . 1 . Time 50 | . . . 50 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . 1 . . Non-combat 1 | . . 1 . . Combat . | . . . . . Robot Hacks Applied 2 | . . 2 . . parse_system 1 | . . 1 . . no_distress 1 | . . 1 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1059 | . 192 273 404 190 Sensors 830 | . 23 214 403 190 Terrain 59 | . . 59 . . Structural 708 | . 169 . 386 153 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1670 | 111 223 730 404 202 Spaces Moved 1195 | 74 222 517 255 127 Core 13 | 2 . . . 11 Treads . | . . . . . Legs 842 | 72 8 403 255 104 Wheels . | . . . . . Hover 340 | . 214 114 . 12 Flight . | . . . . . Fastest Speed 50 | 50 56 56 105 97 Average Speed 101 | 118 63 106 112 120 Slowest Speed 350 | 120 120 120 120 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 5 35 91 18 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug . | . . . . . Terrain Destroyed 247 | . . 41 193 13 Melee . | . . . . . Projectile . | . . . . . AOE 247 | . . 41 193 13 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1545 | 87 278 682 340 158 Wait 196 | . 7 128 56 5 Move 1191 | 73 221 516 254 127 Hop . | . . . . . Pick Up 16 | 3 8 3 . 2 Fast Attach 18 | 6 4 3 2 3 Attach 18 | . 6 7 2 3 Detach 10 | . 5 4 . 1 Swap 5 | 1 1 1 1 1 Drop 8 | . 4 2 . 2 Fire 77 | 4 22 12 25 14 Melee 6 | . . 6 . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 14) 235 | -10/Materials | Lost 3 parts (1p1n1w) 290 | -10/Materials | Discovered new exit (range 11) 305 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 5) 335 | -10/Materials | Entered Mines 387 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 401 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 402 | -10/Mines | Found Prototype Device 414 | -10/Mines | Excavation squad dispatched 414 | -10/Mines | A large section of the Mines collapsed 580 | -10/Mines | Lost 3 parts (1n1u1w) 593 | -10/Mines | Learned location of Storage (-8) 598 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 804 | -10/Mines | Core integrity fell below 50% 859 | -10/Mines | Discovered new exit (range 9) 860 | -10/Mines | Learned location of 1 exit from Materials 878 | -10/Mines | Found a hidden stash of uninstalled traps 1065 | -10/Mines | Entered Materials 1065 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1066 | -9/Materials | Identified exit to Mines 1127 | -9/Materials | Repaired Plasma Flamer 1459 | -9/Materials | Discovered new exit (range 10) 1469 | -9/Materials | Entered another Materials area 1469 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1660 | -8/Materials | Core integrity fell below 50% 1667 | -8/Materials | Core integrity fell below 20% 1671 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 01621_ K-01 Serf collects debris. 01621_ U-05 Engineer builds a Door. 01622_ Structural Scanner destroyed. 01622_ Knocked back. 01624_ K-01 Serf collects debris. 01625_ Field Laser destroyed. 01625_ U-05 Engineer lays Concrete. 01627_ K-01 Serf collects debris. 01628_ U-05 Engineer lays Concrete. 01647_ U-05 Engineer builds a Wall. 01648_ Knocked back. 01649_ Hover Unit destroyed. 01651_ U-05 Engineer lays Concrete. 01653_ Ion Engine destroyed. 01653_ U-05 Engineer builds a Wall. 01659_ Sensor Array destroyed. 01661_ Knocked back. 01666_ Penetrated by Slug. 01666_ Knocked back. 01666_ U-05 Engineer builds a Door. 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