Cogmind - Beta 14 --- EXPLORER MODE // 2025.02.22 @ 14:50:51 Player: swetpototo Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (263) 1315 Value Destroyed (14326) 14326 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (4116) 4116 TOTAL SCORE: 27857 Bonus ------- High Alert Combat Kills 816 Registered with UFD 300 Win 3000 Cogmind --------- Core Integrity 789/1600 Matter 240/300 Energy 6/100 System Corruption 27% Temperature Cool (1) Movement Flying (40) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Impulse Thruster > --- UTILITY (16) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Treads Advanced Heat Sink Matter Compressor (250) Enhanced Nova Cannon Railgun Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Energy Well Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Core Analyzer Improved Armor Integrity Analyzer Experimental Transmission Jammer Advanced Force Field Hacking Suite > --- WEAPON ----------- Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Compact Linear Accelerator > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Medium Treads Medium Treads Biometal Heavy Treads Centrium Wheel Advanced Heat Sink Advanced Heat Sink Matter Compressor Triangulator Experimental Transmission Jammer Cloaking Device Graphene Brace Improved Corruption Screen Drone Bay Railgun Advanced Micro-nuke Launcher Spear [Rating: 192] Favorites ----------- Power Light Quantum Reactor Engine Angular Momentum Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Medium Treads Treads Medium Treads Leg Titanium Leg Wheel Centrium Wheel Flight Unit Impulse Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Target Analyzer Hackware Hacking Suite Protection Power Shielding Weapon Quantum Rifle Energy Gun Quantum Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Compact Linear Accelerator Launcher Advanced Micro-nuke Launcher Impact Weapon Mace Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Ext Res Res Acc Slots Evolved 19 | . 1 2 . . . 6 . . 2 . . 2 . 2 2 2 Power 1 | . 1 . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . . . . Utility 14 | . . 2 . . . 4 . . . . . 2 . 2 2 2 Weapon 2 | . . . . . . . . . 2 . . . . . . . Parts Attached 245 | . 4 22 . 3 6 13 2 . 18 4 . 13 1 22 54 83 Power 40 | . 3 7 . . 2 . . . 2 1 . 2 . 4 5 14 Engine 6 | . 2 3 . . 1 . . . . . . . . . . . Core 10 | . 1 4 . . 1 . . . 2 . . 2 . . . . Reactor 24 | . . . . . . . . . . 1 . . . 4 5 14 Propulsion 38 | . . 2 . . 3 6 . . . 1 . 2 1 2 7 14 Treads 29 | . . . . . . 4 . . . 1 . 2 1 2 7 12 Leg 7 | . . 2 . . 3 2 . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . 1 Utility 101 | . . 9 . 1 1 4 2 . 7 2 . 6 . 12 29 28 Device 71 | . . 7 . . 1 2 . . 3 1 . 6 . 7 26 18 Storage 6 | . . . . . . . . . . 1 . . . 3 1 1 Processor 17 | . . 1 . . . 2 2 . 2 . . . . 1 2 7 Hackware 5 | . . 1 . 1 . . . . 1 . . . . 1 . 1 Protection 2 | . . . . . . . . . 1 . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 66 | . 1 4 . 2 . 3 . . 9 . . 3 . 4 13 27 Energy Gun 20 | . 1 2 . . . 1 . . 2 . . . . . 7 7 Energy Cannon 23 | . . 2 . 1 . 2 . . 1 . . . . . 5 12 Ballistic Gun 4 | . . . . . . . . . 4 . . . . . . . Ballistic Cannon 11 | . . . . . . . . . 2 . . 3 . 4 . 2 Launcher 5 | . . . . . . . . . . . . . . . . 5 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 . . . 1 . . 4 . . . . 1 4 3 Parts Lost 61 | . . . . . . . . . 1 1 . 5 8 1 12 33 Power 11 | . . . . . . . . . 1 . . 2 1 . 1 6 Propulsion 11 | . . . . . . . . . . 1 . . 2 . 2 6 Utility 24 | . . . . . . . . . . . . 1 4 1 6 12 Weapon 15 | . . . . . . . . . . . . 2 1 . 3 9 Highest Loss Streak 11 | . . . . . . . . . 1 1 . 2 8 1 6 11 To Critical Strikes 2 | . . . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 90 | . 99 98 100 100 95 87 93 93 93 97 94 89 84 92 83 83 Engine 1 | . 19 9 . . 1 6 6 6 2 . . . . . . . Core 6 | . 4 10 20 20 18 6 6 6 7 8 5 6 9 3 . . Reactor 3 | . . . . . . . . . . 2 5 3 . 4 7 6 Treads 8 | . . . . . . 4 25 25 22 19 16 10 9 12 9 7 Leg 6 | . 25 20 20 20 20 19 . . . . . . . . . . Device 19 | . . 18 20 15 14 23 25 25 19 15 16 24 21 17 25 19 Storage 7 | . 12 10 10 10 10 6 6 6 5 5 5 5 5 12 8 6 Processor 12 | . . . . . . 8 12 12 13 17 16 15 13 13 11 25 Hackware 4 | . . 3 10 14 11 . . . . 5 5 5 5 8 3 . Energy Gun 5 | . 24 16 . . . . . . 2 . . . . . 11 8 Energy Cannon 6 | . . 3 20 18 20 11 12 12 9 . . . . . 3 3 Ballistic Gun 2 | . . . . . . . . . 7 16 16 10 . . . . Ballistic Cannon 2 | . . . . . . . . . . 5 5 9 19 16 1 . Peak Build Rating 192 | . 11 28 28 29 41 68 68 68 104 104 101 133 133 154 186 192 Average Rating 105 | . 8 17 28 28 35 60 63 68 81 101 100 125 125 141 172 163 On Entrance 69 | 7 7 11 28 28 29 41 63 68 68 104 100 101 133 81 145 168 Naked Turns 29 | . . . . . . . . . . . . . . . . 29 Heaviest Build 133 | 20 25 39 36 36 47 62 62 62 76 73 73 91 91 103 116 133 Greatest Support 160 | 20 20 34 34 34 46 116 116 116 116 116 88 140 140 132 160 160 Greatest Overweight (x) 7 | . 1 1 1 1 1 2 . . . . . . 1 . . 7 Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 20 Average Capacity 13 | . 10 10 10 10 10 10 10 10 10 12 15 15 15 15 15 18 Most Carried 20 | . 10 10 10 10 10 10 10 10 10 11 12 15 15 15 15 20 Average Carried 12 | . 7 9 10 9 9 9 8 10 9 10 11 14 14 11 14 17 Final Capacity 15 | 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 5 Final Carried 15 | 7 10 10 10 10 10 8 10 10 10 11 12 15 13 15 14 5 Class Distribution -------------------- 26% | Hacker-Skirmisher 25% | Hacker-Mutant 17% | Scavenger-Skirmisher 14% | Scavenger-Gunner 10% | Hacker-Gunner 5% | Hacker-Scrapper Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -9/Recycling Hacker-Mutant | -9/Scraptown Hacker-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Extension Hacker-Gunner | -3/Research Scavenger-Skirmisher | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Ext Res Res Acc Matter Collected 5517 | 200 10 258 . 30 60 110 40 . 778 304 37 783 173 577 1115 1042 Remotely 1177 | . . . . . . . . . 550 304 37 286 . . . . Salvage Created 16100 | . 280 928 379 113 . 497 . . 2137 181 . 971 22 583 4754 5255 Parts 704 | . 11 46 33 7 . 31 . . 114 13 . 50 1 29 182 187 Haulers Intercepted 10 | . 1 1 . . . 1 . . 3 . . 2 . . 1 1 Recyclers Shooed 12 | . . 1 1 . . . . . 4 . . . 2 . 1 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Ext Res Res Acc Combat Hostiles Destroyed 222 | . 4 14 8 2 . 7 . . 23 2 . 18 1 12 57 74 Melee 1 | . . . . . . . . . 1 . . . . . . . Guns 105 | . 4 9 . . . . . . 15 1 . 8 . . 33 35 Cannons 88 | . . 4 8 2 . 7 . . 6 1 . 9 1 12 16 22 AOE 13 | . . . . . . . . . . . . 1 . . . 12 Classes Destroyed 15 | . 3 6 . . . 4 . . 1 . . . . . 1 . Worker 10 | . . 2 1 . . 1 . . 2 . . 1 . . 1 2 Builder 7 | . . . . . . 1 . . 1 . . 3 1 . 1 . Hauler 10 | . 1 1 . . . 1 . . 3 . . 2 . . 1 1 Recycler 12 | . 1 2 . . . . . . 2 . . . . 1 1 5 Mechanic 2 | . . . . . . . . . 1 . . 1 . . . . Operator 5 | . . 1 1 . . 1 . . 1 . . . . . 1 . Watcher 7 | . . 3 . . . 1 . . . . . . . . 1 2 Swarmer 36 | . . 2 2 . . 3 . . 3 . . 8 . 3 3 12 Grunt 59 | . 4 7 1 . . . . . 7 1 . 3 . 4 19 13 Brawler 3 | . . 1 . . . . . . . . . . . . 1 1 Sentry 29 | . . 4 5 2 . . . . 4 . . 1 . . 8 5 Hunter 25 | . . . . . . 1 . . 2 . . 2 . . 9 11 Programmer 66 | . . . . . . 2 . . 7 . . 4 . 5 16 32 Heavy 1 | . . . . . . . . . . . . . . . 1 . Behemoth 3 | . . . . . . 1 . . . 1 . . 1 . . . Best Kill Streak 9 | . 3 4 4 1 . 4 . . 8 1 . 6 1 4 9 9 Combat Bots Only 9 | . 2 2 4 1 . 3 . . 4 1 . 4 1 3 9 9 Max Kills in Single Turn 4 | . 1 1 1 1 . 1 . . 2 1 . 3 1 2 2 4 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 Exploded 4 | . . . . . . . . . . . . 1 . . . 4 Melee 1 | . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Ext Res Res Acc Hostile Shots Fired 2104 | . 14 44 19 . . 84 . . 108 34 . 104 118 100 346 1133 Missed 672 | . 6 12 5 . . 21 . . 27 9 . 36 32 30 121 373 Damage Taken 16882 | . 59 243 81 . . 728 . . 913 407 . 885 1501 887 3260 7918 Core 1533 | . 18 38 21 . . 41 . . 83 21 . 84 81 130 205 811 Absorbed by Shields 904 | . . . . . . . . . . . . . . . . 904 Reduced by Siege Mode 444 | . . . . . . . . . . . . . . . 182 262 Redirected to Shielding 10 | . . 10 . . . . . . . . . . . . . . Ignored by Resistances 10524 | . 37 152 55 . . 434 . . 541 237 . 538 873 528 1911 5218 Regen/Repaired (Parts) 774 | . . . . . 251 10 10 . 63 . . . . . . 440 Core Remaining (%) 85 | 100 92 . . . 85 . . 95 . . 89 . 85 90 85 49 Volleys Fired 503 | . 15 51 15 2 . 28 . . 45 10 . 24 10 19 126 158 Largest 4 | . 2 2 2 2 . 2 . . 4 4 . 4 4 4 4 4 Hottest 406 | . 100 136 136 136 . 180 . . 350 175 . 275 275 275 406 399 Shots Fired 1531 | . 28 102 30 4 . 56 . . 167 41 . 95 40 75 432 461 Gun 970 | . 28 94 . . . . . . 114 31 . 37 . . 323 343 Cannon 553 | . . 8 30 4 . 56 . . 53 10 . 58 40 75 109 110 Launcher 8 | . . . . . . . . . . . . . . . . 8 Special . | . . . . . . . . . . . . . . . . . Kinetic 387 | . . . . . . . . . 117 41 . 95 40 75 12 7 Thermal 1112 | . 28 102 30 4 . 56 . . 50 . . . . . 403 439 Explosive 8 | . . . . . . . . . . . . . . . . 8 Electromagnetic 24 | . . . . . . . . . . . . . . . 17 7 Robot Hit Streak 99 | . 13 13 15 17 . 37 . . 50 38 . 46 16 16 99 45 Robot Miss Streak 2 | . 1 2 1 . . 2 . . 2 1 . 2 1 2 2 2 Penetration Max 3 | . . . . . . . . . 3 . . 3 . . . . Secondary Targets 17 | . 1 1 . . . . . . 1 . . . . . 5 9 Max Gunslinging Chain 1 | . 1 1 . . . . . . 1 . . . . . 1 1 Shots Hit Robots 1168 | . 25 81 23 3 . 47 . . 124 38 . 59 32 44 342 350 Core Hits 540 | . 14 34 9 2 . 13 . . 74 10 . 32 6 21 140 185 Critical Kills 35 | . . . 1 . . 2 . . 14 1 . 9 . . 5 3 Critical Parts Destroyed 32 | . . . . . . . . . 18 5 . 9 . . . . Critical Strikes 107 | . 5 8 1 . . 2 . . 33 10 . 27 6 6 5 4 Burn 13 | . 5 8 . . . . . . . . . . . . . . Meltdown 12 | . . . 1 . . 2 . . 1 . . . . . 5 3 Destroy 58 | . . . . . . . . . 32 8 . 18 . . . . Blast 23 | . . . . . . . . . . 2 . 9 6 6 . . Corrupt 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 13 | . . . . 3 . . . . . . . . . . 5 5 Impact 3 | . . . . 3 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 10 | . . . . . . . . . . . . . . . 5 5 Sneak Attacks 1 | . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 40154 | . 315 989 449 117 . 1619 . . 2641 581 . 2346 1542 2022 11768 15765 Guns 20856 | . 314 886 . . . . . . 1482 221 . 300 . . 8031 9622 Cannons 15062 | . . 103 449 40 . 1619 . . 1000 360 . 1488 1529 2022 3607 2845 Explosions 3888 | . . . . . . . . . . . . 558 . . 124 3206 Melee 77 | . . . . 77 . . . . . . . . . . . . Ramming 271 | . 1 . . . . . . . 159 . . . 13 . 6 92 Kinetic 7610 | . . . . . . . . . 1270 581 . 1788 1529 2022 339 81 Thermal 28393 | . 314 989 449 40 . 1619 . . 1212 . . 558 . . 10868 12344 Explosive 3330 | . . . . . . . . . . . . . . . 124 3206 Electromagnetic 473 | . . . . . . . . . . . . . . . 431 42 Impact 77 | . . . . 77 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 27 | . 1 . . . . 1 1 1 1 1 1 . . 2 8 27 Average Corruption 7 | . 1 . . . . 1 1 1 1 1 1 . . 1 4 12 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 188 | . 3 . . . . 3 3 1 . 8 . . . 2 46 122 Message Errors 34 | . 1 . . . . 1 1 . . 3 . . . . 7 21 Matter Fused 40 | . 1 . . . . . . . . 1 . . . . 12 26 Heat Flow Errors 17 | . 1 . . . . . . . . 1 . . . 1 4 10 Energy Discharges 27 | . . . . . . . 1 1 . 2 . . . . 6 17 Parts Rejected 3 | . . . . . . . . . . . . . . . 1 2 Parts Fused 3 | . . . . . . . . . . . . . . . 2 1 Data Loss (minor) 24 | . . . . . . 2 . . . . . . . . 6 16 Data Loss (major) 9 | . . . . . . . . . . . . . . . 2 7 Misfires 14 | . . . . . . . . . . 1 . . . . . 13 Alerts 3 | . . . . . . . 1 . . . . . . . 1 1 Misdirections 2 | . . . . . . . . . . . . . . . . 2 Weapon Failures 12 | . . . . . . . . . . . . . . 1 5 6 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 448 | . . . 1 . . 94 . . . 12 . 123 . 106 22 90 Projectiles 295 | . . . 1 . . 94 . . . 12 . 37 . 106 13 32 Explosions 144 | . . . . . . . . . . . . 86 . . 9 49 Melee 9 | . . . . . . . . . . . . . . . . 9 Knockbacks 26 | . . . . . . . . . 3 1 . 7 1 12 . 2 Impact 5 | . . . . . . . . . 2 . . . 1 . . 2 Kinetic 20 | . . . . . . . . . 1 1 . 7 . 11 . . Secondary 1 | . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 100 | . . . . . . . . . . . . 33 . . 32 35 Shots 3 | . . . . . . . . . . . . 1 . . 1 1 Rammed 32 | . . . . . . . . . 20 . . . 6 . 1 5 Targets Rammed 36 | . 1 . . . . . . . 22 . . . 6 . 1 6 Kicked 1 | . 1 . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . 2 . . . . . . 1 Highest Temperature 673 | . 318 199 14 27 . 7 . . 348 458 . 180 49 460 673 466 Average Temperature 97 | . 145 73 7 18 . 4 . . 98 137 . 84 35 206 128 68 Received Heat Transfer 2177 | . 57 126 36 . . 48 . . 276 311 . 18 369 218 432 286 Effects 12 | . 1 . . . . . . . 3 3 . . . 1 2 2 Shutdowns 3 | . . . . . . . . . . 2 . . . . . 1 Interference 4 | . 1 . . . . . . . 3 . . . . . . . Short Circuit 3 | . . . . . . . . . . 1 . . . 1 . 1 Damage (major) 2 | . . . . . . . . . . . . . . . 2 . Siege Activations 10 | . . . . . . . . . . . . . . . 4 6 Total Turns 339 | . . . . . . . . . . . . . . . 137 202 Longest Duration 78 | . . . . . . . . . . . . . . . 44 78 Robots Corrupted 2 | . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . Parts Fried 4 | . . . . . . . . . . . . . . . 1 3 Impact Corruptions 2 | . . . . . . . . . . . . . . 1 . 1 Robots Melted 16 | . . 1 1 . . 2 . . 1 . . . . . 6 5 Combat Hostiles 13 | . . 1 . . . . . . 1 . . . . . 6 5 Parts Melted 164 | . 2 13 2 . . 4 . . 9 . . 2 . . 58 74 Heat Transferred 35332 | . 1295 3404 814 74 . 2400 . . 2100 . . 300 . . 12199 12746 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Ext Res Res Acc Peak Influence 817 | . 132 181 363 224 . 255 . . 356 . . 334 118 334 817 579 Initial 241 | . . 39 26 99 . . . . . . . 13 83 17 14 241 Average 147 | . 78 63 167 125 . 80 . . 101 . . 71 86 79 307 147 Maximum Alert Level 3 | . . . 1 1 . 1 . . 1 . . 1 . 1 3 2 Low Security (%) 74 | . 100 100 60 95 . 85 . . 74 . . 88 100 90 44 71 Level 1 19 | . . . 39 4 . 14 . . 25 . . 11 . 9 28 26 Level 2 2 | . . . . . . . . . . . . . . . 11 2 Level 3 2 | . . . . . . . . . . . . . . . 15 . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 1 4 1 . . 5 . . 9 . . 4 1 3 12 12 Investigation 10 | . 1 . . . . 1 . . 1 . . . . . 5 2 Extermination 20 | . . . . . . 2 . . 2 . . 2 . 2 4 8 Reinforcement 18 | . . 4 1 . . 1 . . 3 . . 2 1 1 3 2 Assault 1 | . . . . . . 1 . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . . 1 . 1 . Haulers Reinforced 2 | . . . . . . 1 . . 1 . . . . . . . Active Scanning Responses 4 | . . . . . . . . . . . . . . . 4 . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Ext Res Res Acc Distress Signals 22 | . . 3 1 1 . . . . 5 . . . . . 8 4 Communications Jammed 82 | . . . . . . . . . . . . 1 . . 3 78 Distress Signals 76 | . . . . . . . . . . . . 1 . . . 75 Times Spotted 344 | . 5 30 12 1 . 8 . . 43 3 . 21 6 16 86 113 Peak Tracking Total 10 | . 2 6 4 1 . 3 . . 7 2 . 4 5 4 7 10 Tactical Retreats 19 | . . . 1 . . . . . 2 1 . . . 1 7 7 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Ext Res Res Acc Traps Triggered 10 | . 2 3 . . . 1 . . . . . 2 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 8 | . . . . . . . . . 4 . . . . . . 4 Reused 2 | . . . . . . . . . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . 2 Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Ext Res Res Acc Machines Disabled 20 | . . . 1 . . 1 . . 2 . . 8 . 1 3 4 Max in Single Turn 3 | . . . 1 . . 1 . . 1 . . 3 . 1 1 1 Garrison Access 3 | . . . . . . 1 . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Ext Res Res Acc Machines Accessed 56 | . 4 2 2 10 6 2 . . 7 1 1 2 1 4 3 11 Terminals 35 | . 2 2 2 5 . 2 . . 5 1 . 2 1 3 3 7 Fabricators 2 | . . . . . . . . . 1 . . . . . . 1 Repair Stations 3 | . 1 . . . . . . . 1 . . . . . . 1 Recycling Units 6 | . 1 . . 5 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . . 2 Total Hacks 150 | . 9 6 5 30 24 5 . . 23 2 1 2 3 7 6 27 Successful 99 | . 8 2 4 19 24 5 . . 12 2 1 2 1 3 1 15 Failed 51 | . 1 4 1 11 . . . . 11 . . . 2 4 5 12 Catastrophic 9 | . 1 2 . 1 . . . . 1 . . . . . 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 50 | . 1 6 5 15 . 1 . . 9 . . . . 3 3 7 Terminals 90 | . 6 6 5 18 . 5 . . 16 2 . 2 3 5 6 16 Fabricators 5 | . . . . . . . . . 4 . . . . . . 1 Repair Stations 10 | . 1 . . . . . . . 3 . . . . . . 6 Recycling Units 14 | . 2 . . 12 . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . 2 . . Garrison Access 4 | . . . . . . . . . . . . . . . . 4 Terminal Hacks 63 | . 5 1 2 6 24 4 . . 7 2 1 2 1 1 1 6 Record 21 | . . . . . 18 1 . . . 2 . . . . . . Part Schematic 1 | . . . . 1 . . . . . . . . . . . . Robot Analysis 5 | . . . . . 5 . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . 1 1 1 . . . Open DSF 2 | . . . . . . . . . . . . 1 . 1 . . Level Access Points 3 | . . . . . . . . . 1 . . . . . 1 1 Branch Access Points 3 | . 1 . 1 . . . . . . . . . . . . 1 Machine Index 1 | . . . . 1 . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . . . . Alert Level 5 | . 1 . . 1 . . . . 1 . . . . . . 2 Unreport Threat 7 | . . 1 . . . 3 . . 2 . . . . . . 1 Reprogram Traps 2 | . . . . . . . . . 1 . . . . . . 1 Dispatch Records 2 | . . . . 1 . . . . 1 . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . . . . Recall Investigation 2 | . 1 . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . . 1 Repair Station Hacks 6 | . 1 . . . . . . . 2 . . . . . . 3 Scan Component 3 | . . . . . . . . . 1 . . . . . . 2 Repair 2 | . . . . . . . . . 1 . . . . . . 1 Refit 1 | . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 2 . . 6 . . . . . . . . . . . . Report Inventory 5 | . 1 . . 4 . . . . . . . . . . . . Retrieve Components 3 | . 1 . . 2 . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . . . . . . . 1 . . Analyze 1 | . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . 2 Seal Access 2 | . . . . . . . . . . . . . . . . 2 Unauthorized Hacks 17 | . . 1 2 7 . 1 . . 3 . . . . . . 3 Terminals 13 | . . 1 2 3 . 1 . . 3 . . . . . . 3 Botnet 11 | . . 1 1 2 . 1 . . 3 . . . . . . 3 Skim 2 | . . . 1 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . 4 . . . . . . . . . . . . Tunnel 4 | . . . . 4 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . 1 . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 2 2 2 7 . 2 . . 7 . . . 1 3 3 11 Full Trace Events 10 | . 1 . . 5 . . . . 1 . . . . . 1 2 Feedback Events 1 | . 1 . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 1 . . . . . . 1 Time 32 | . . . . . . . . . 12 . . . . . . 20 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 7 | . 3 . . 4 . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Ext Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 1 . . . . . . . . . 4 Machine Destruction 1 | . . . . . . 1 . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Ext Res Res Acc Total Allies 4 | . . . . . . . . . 1 . . 3 . . . . Largest Group 3 | . . . . . . . . . 1 . . 3 . . . . Highest-Rated Group 138 | . . . . . . . . . 35 . . 138 . . . . Highest-Rated Ally 46 | . . . . . . . . . 35 . . 46 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 20 | . . . . . . . . . . . . 20 . . . . Total Damage 365 | . . . . . . . . . . . . 365 . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Ext Res Res Acc Robot Analysis Total 5 | . . . . . 5 . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 109 | . . . . . . . . . . . . . . 14 39 56 Traps 72 | . . . . . . . . . . . . . . 5 27 40 Emergency Access 35 | . . . . . . . . . . . . . . 9 11 15 Garrisons 2 | . . . . . . . . . . . . . . . 1 1 Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Ext Res Res Acc Turns Passed 16561 | . 375 1261 274 568 2219 667 460 116 1308 767 91 977 257 834 2417 3970 Spaces Moved 8592 | 1 168 541 106 341 1644 355 285 73 609 392 55 478 125 444 1010 1965 Core 58 | . . . . . . . . . . . . . . . . 58 Treads 5034 | . . . . . . 77 285 73 609 392 55 478 125 444 1010 1486 Legs 3079 | 1 168 541 106 341 1644 278 . . . . . . . . . . Wheels 148 | . . . . . . . . . . . . . . . . 148 Hover . | . . . . . . . . . . . . . . . . . Flight 273 | . . . . . . . . . . . . . . . . 273 Fastest Speed 40 | 120 120 190 200 130 90 90 160 160 160 160 160 160 160 158 158 40 Average Speed 155 | 120 187 190 200 160 134 127 160 160 160 160 160 168 169 159 161 152 Slowest Speed 320 | 120 190 200 200 200 200 320 160 160 160 160 160 170 240 165 166 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 2 29 45 26 55 89 11 55 14 18 65 9 15 27 10 24 48 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 5 | . . . . 4 . . . . . 1 . . . . . . Known Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . . . . 7 . 2 . . 4 1 . . . . . Spaces Dug 10 | . . . . 2 . . . . 2 . . . . . 1 5 Terrain Destroyed 295 | . . . . 2 . 6 . . 52 1 . 91 1 21 50 71 Melee 3 | . . . . 2 . . . . . . . . . . 1 . Projectile 89 | . . . . . . 6 . . 15 . . 10 1 21 15 21 AOE 197 | . . . . . . . . . 33 . . 80 . . 34 50 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Fac Upp Upp Fac Ext Res Res Acc Total 10660 | . 200 677 140 353 1663 518 288 72 824 509 59 592 141 526 1500 2598 Wait 992 | . 5 22 18 1 . 100 . . 99 96 . 60 . 19 255 317 Move 8571 | . 167 540 105 340 1643 354 284 72 608 391 54 477 124 443 1009 1960 Hop 2 | . . . . . . . . . . . . . . . . 2 Pick Up 95 | . 5 14 1 2 3 6 2 . 10 3 3 7 . 10 12 17 Fast Attach 131 | . 3 15 . . 5 9 . . 14 . . 6 . 7 26 46 Attach 58 | . . . . . . 4 . . 4 . . 5 1 13 13 18 Detach 40 | . . 1 . . 2 5 . . 2 . . 4 . 5 9 12 Swap 57 | . 1 7 . 3 1 . 2 . . 4 . 2 . 2 16 19 Drop 161 | . 3 27 1 2 9 12 . . 20 4 2 7 . 8 28 38 Fire 503 | . 15 51 15 2 . 28 . . 45 10 . 24 10 19 126 158 Melee 13 | . . . . 3 . . . . . . . . . . 5 5 Ram . | . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . Crush 35 | . . . . . . . . . 22 . . . 6 . 1 6 Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory -4/Extension -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Power x1 68 | -10/Materials | Identified exit to Mines 323 | -10/Materials | Identified exit to Materials 323 | -10/Materials | Discovered exit to Materials (range 15) 324 | -10/Materials | Build established: Hacker-Mutant 376 | -10/Materials | Entered another Materials area 376 | -9/Materials | Evolved 2 slots: Utility x2 783 | -9/Materials | Identified exit to Mines 783 | -9/Materials | Discovered exit to Mines (range 14) 1611 | -9/Materials | Identified exit to Storage 1611 | -9/Materials | Discovered exit to Storage (range 6) 1637 | -9/Materials | Entered Storage 1760 | -9/Storage | Identified exit to Recycling 1905 | -9/Storage | Used back door to open Recycling access 1911 | -9/Storage | Entered Recycling 2327 | -9/Recycling | Identified exit to Factory 2327 | -9/Recycling | Discovered exit to Factory (range 16) 2447 | -9/Recycling | Scanned before Scraplab entrance 2465 | -9/Recycling | Entered Scraplab 2475 | -9/Recycling | Identified exit to Scraptown 2475 | -9/Recycling | Discovered exit to Scraptown (range 4) 2479 | -9/Recycling | Entered Scraptown 2913 | -9/Scraptown | Identified exit to Factory 2913 | -9/Scraptown | Discovered exit to Factory (range 5) 3142 | -9/Scraptown | Visited CR-KLE's Repair Center 3163 | -9/Scraptown | CR-KLE repaired 4 parts 3303 | -9/Scraptown | Visited TADAMA 3401 | -9/Scraptown | Visited Junk Repository 3530 | -9/Scraptown | Visited UFD Registry 3534 | -9/Scraptown | Registered with UFD as "Protobot" 3608 | -9/Scraptown | Visited Modified Component R&D 3693 | -9/Scraptown | Visited Curators Association 3720 | -9/Scraptown | Visited Scrap Suit Storage 3734 | -9/Scraptown | Found Scrap Suit 3833 | -9/Scraptown | Visited Botcube Research 3842 | -9/Scraptown | Found Botcube 3857 | -9/Scraptown | Visited Junk Repository 3971 | -9/Scraptown | Visited Analyses Database 3994 | -9/Scraptown | Visited Abandonware Association 4017 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 4017 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 4034 | -9/Scraptown | Build established: Hacker-Scrapper 4209 | -9/Scraptown | Visited Science Testing Area 4222 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4226 | -9/Scraptown | Found DCF Scrap (30 items) 4246 | -9/Scraptown | Visited Science Guys 4684 | -9/Scraptown | Discovered exit to Factory (range 5) 4698 | -9/Scraptown | Entered Factory 4698 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 5157 | -6/Factory | Spotted B-75 Beast 5182 | -6/Factory | Destroyed B-75 Beast 5238 | -6/Factory | Build established: Hacker-Skirmisher 5344 | -6/Factory | Identified exit to Lower Caves 5344 | -6/Factory | Discovered exit to Lower Caves (range 12) 5365 | -6/Factory | Entered Lower Caves 5405 | -6/Lower Caves | Learned Factory terminal intel 5554 | -6/Lower Caves | Build established: Scavenger-Skirmisher 5809 | -6/Lower Caves | Identified exit to Lower Caves 5809 | -6/Lower Caves | Discovered exit to Lower Caves (range 11) 5825 | -6/Lower Caves | Entered another Lower Caves area 5918 | -6/Lower Caves | Identified exit to Factory 5918 | -6/Lower Caves | Discovered exit to Factory (range 14) 5941 | -6/Lower Caves | Entered Factory 5941 | -5/Factory | Evolved 2 slots: Weapon x2 5942 | -5/Factory | Loaded intel: 26 terminal locations 6081 | -5/Factory | Build established: Hacker-Skirmisher 6554 | -5/Factory | Identified exit to Factory 6654 | -5/Factory | Spotted B-75 Beast 6805 | -5/Factory | Build established: Scavenger-Skirmisher 6843 | -5/Factory | Garrison activated, responded to threat 6928 | -5/Factory | Botcube activated 6985 | -5/Factory | Cargo convoy interrupted 7004 | -5/Factory | Found Prototype Processor 7004 | -5/Factory | Identified Exp. Target Analyzer 7009 | -5/Factory | Found Exp. Target Analyzer 7170 | -5/Factory | Identified exit to Upper Caves 7170 | -5/Factory | Discovered exit to Upper Caves (range 21) 7187 | -5/Factory | Repaired Imp. Sensor Array 7249 | -5/Factory | Entered Upper Caves 7380 | -5/Upper Caves | Spotted B-75 Beast 7404 | -5/Upper Caves | Destroyed B-75 Beast 7472 | -5/Upper Caves | Encountered a Warlord checkpoint 7482 | -5/Upper Caves | Build established: Hacker-Skirmisher 7990 | -5/Upper Caves | Identified exit to Upper Caves 7990 | -5/Upper Caves | Discovered exit to Upper Caves (range 16) 8016 | -5/Upper Caves | Entered another Upper Caves area 8062 | -5/Upper Caves | Discovered exit to Factory (range 11) 8107 | -5/Upper Caves | Entered Factory 8107 | -4/Factory | Evolved 2 slots: Utility x2 8133 | -4/Factory | Identified exit to DSF 8549 | -4/Factory | Allied Derelicts emerged from ambush trap array 9077 | -4/Factory | Identified exit to Extension 9077 | -4/Factory | Discovered exit to Extension (range 6) 9084 | -4/Factory | Entered Extension 9232 | -4/Extension | Spotted B-86 Titan 9248 | -4/Extension | Destroyed B-86 Titan 9267 | -4/Extension | Spotted B-86 Titan 9336 | -4/Extension | Identified exit to Research 9336 | -4/Extension | Discovered exit to Research (range 3) 9341 | -4/Extension | Entered Research 9341 | -3/Research | Evolved 2 slots: Utility x2 9369 | -3/Research | Lost 8 parts (1p2n4u1w) 9578 | -3/Research | Found Fusion Bomb Launcher 9652 | -3/Research | Build established: Hacker-Gunner 10152 | -3/Research | Identified exit to Research 10152 | -3/Research | Discovered exit to Research (range 14) 10175 | -3/Research | Entered another Research area 10175 | -2/Research | Evolved 2 slots: Utility x2 10195 | -2/Research | Identified exit to Access 10370 | -2/Research | Found Prototype Device 10370 | -2/Research | Identified Active Sensor Suite 10514 | -2/Research | Found Prototype Device 10514 | -2/Research | Identified Exp. Shield Generator 10694 | -2/Research | Build established: Hacker-Skirmisher 11507 | -2/Research | Found Prototype Launcher 11507 | -2/Research | Identified Tactical Quantum Warhead 11793 | -2/Research | Build established: Scavenger-Skirmisher 12162 | -2/Research | Lost 6 parts (1p2n2u1w) 12164 | -2/Research | Destroyed 9 combat bots 12592 | -2/Research | Entered Access 12592 | -1/Access | Evolved 2 slots: Utility x2 12899 | -1/Access | Identified exit to Command 13566 | -1/Access | Build established: Scavenger-Gunner 13720 | -1/Access | Repaired Hvy. Siege Treads 13760 | -1/Access | Destroyed 9 combat bots 13817 | -1/Access | Spotted B-99 Colossus 14808 | -1/Access | Found Prototype Device 14808 | -1/Access | Identified Exp. Transmission Jammer 14813 | -1/Access | Found Exp. Transmission Jammer 15223 | -1/Access | Lost 3 parts (1n2w) 15257 | -1/Access | System corruption reached 10% 15499 | -1/Access | Found Prototype Launcher 15499 | -1/Access | Identified Adv. Micro-nuke Launcher 15637 | -1/Access | Identified exit to Surface 15913 | -1/Access | Build established: Hacker-Gunner 16238 | -1/Access | Spotted B-99 Colossus 16240 | -1/Access | Spotted B-99 Colossus 16303 | -1/Access | Lost 4 parts (1u3w) 16381 | -1/Access | Released all parts (13) 16412 | -1/Access | Lost 11 parts (3p2n5u1w) 16540 | -1/Access | Build established: Hacker-Mutant 16550 | -1/Access | Core integrity fell below 50% 16562 | *** | Escaped! Last Messages --------------- 16475_ K-01 Serf cleans the Terminal. 16504_ System corrupted: FCS attempts to trigger Enh. Nova Cannon. 16511_ Connecting with Terminal... >>Traps(Reprogram) Reprogrammed 4 EM Surge Traps. 16515_ Slug penetrates Wall. 16520_ Sealed Heavy Doors breached. 16525_ J7G>KVVNUGSEU9JHA%P %QKV 16532_ Penetrated by Slug. 16532_ Slug penetrates Reinforced Barrier. 16532_ Penetrated by Slug. 16532_ Slug penetrates Sealed Heavy Doors. 16532_ Slug penetrates Reinforced Barrier. 16539_ Slug penetrates Wall. 16542_ Penetrated by Slug. 16542_ Slug penetrates Sealed Heavy Doors. 16549_ Slug penetrates Reinforced Barrier. 16549_ Penetrated by Slug. 16559_ Main Access Shell breached. Map ----- +----------------------------------------------------+ | ??????? ???# ## # #??????????????? | | ??????? "" ???# ## = # #??????????????? | | ?????? "" ??+ ## # #??????????????? | | ?????? """"""??# ## # #??????????????? | | ????? """""" ?# ############ #######????????? | | ###?? ?? ?# #????# #????????? | | #? ??? # #????# #????????? | | #? ? ????? # #????## ############ #????????? | | # ?????????# #?#####+############ #????????? | | # ??????????# ### # #????????? | | #????????????# + # #????????? | | #????????????######"" # #????????? | | #???###############""" " # #????????? | | #???# ##"R """ # #????????? | | #?### ##""" """ # #????????? | | #?# + ! ##"" " + +????????? | | #?# # ## # #????????? | | #?# # ## # #????????? | | #?# ################################ #????????? | | #?# #??????????????????????????????# #????????? | | #?# #??#########???##???####"####### #????????? | | #?# #??# "??" ???? " #????????? | | # # #??# "??" ???? " #????????? | | ##### #### "??" """""" " #????????? | | "??" " " " #????????? | | % "??" " "@ " " #????????? | | "??" " "" " #????????? | | "??" " " " #????????? | | ######"""" "??" """""" " #????????? | | " """" """" """ #????????? | | # """"T""" #????????? | | """ #####################"####### #????????? | | ""T"" #???????????????????????????# #????????? | | "" "" #???????????????????????????# #?######## | | #???????????????????????????# # | | #???????????????????????????# # | | #???????????????????????????# + " | | " ############################# # """ | | "" # # """ | | " # #? " | | # #+#############/######+######? | | # # ????????? ??? ??????? | | ########## # ?????? ?? ???????####### | | ?????????# # ! " ??? [ # ????????????? | | ########## # """ ## !! # ????????????? | | ^^ # """ ## ! # ???????????? | | ^^ # " ## # ???????????? | | ######+###### ## # [ ??????????? | | ????? ????# ## [# ??????????? | | ????? ????? ?###+##/##### #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 163 Coolant Potential 100 Energy Generation 45 Energy Capacity 790 Matter Stores 300 Matter Capacity 550 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 22 Base Temperature (-) 200 EM Shielding 6 Armor Coverage 1200 Resistance: KI 35 Resistance: TH 35 Resistance: EX 85 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Phase Shifting 15 Evasion (%) 62 Target Analysis 15 Core Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -9/Recycling | Hacked Com. Linear Accelerator | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Decoder Ring Challenges ------------ None Game ------ Seed SuspensionAssemblyLink Manual? 0 Play Time 03:00:14 Cumulative 85.0 hours Start 2025.02.20 @ 12:37:07 End 2025.02.22 @ 14:50:51 Sessions 9 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 104 Rogue 41 Adventurer 54 Explorer 9 Win Type 0 Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 28 Gallery% 57 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 849374a8-786c-40f1-8b1a-557f69441cb3