Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 22:33:55 Player: Jay Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (56) 280 Value Destroyed (1506) 1506 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (76) 76 TOTAL SCORE: 3462 Bonus ------- High Alert Combat Kills 76 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Faulty Heavy Ion Engine Aluminum Leg Aluminum Leg Improved Weapon Shielding Improved Weapon Shielding Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink Small Storage Unit Improved Targeting Computer > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Aluminum Leg Improved Weapon Shielding Improved Weapon Shielding Improved Weapon Shielding [Rating: 21] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 46 | 7 9 20 10 Power 9 | 1 2 3 3 Engine 9 | 1 2 3 3 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 3 4 . Treads . | . . . . Leg 2 | . . 2 . Wheel 7 | 2 3 2 . Hover . | . . . . Flight . | . . . . Utility 12 | 2 2 5 3 Device 5 | 2 . 1 2 Storage 1 | . 1 . . Processor 2 | . . 2 . Hackware . | . . . . Protection 4 | . 1 2 1 Artifact . | . . . . Weapon 16 | 2 2 8 4 Energy Gun 10 | 1 1 6 2 Energy Cannon 1 | . . 1 . Ballistic Gun 5 | 1 1 1 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . 1 . System Corruption 2 | . . 2 . Parts Lost 20 | . 2 1 17 Power 4 | . . . 4 Propulsion 4 | . 2 . 2 Utility 5 | . . 1 4 Weapon 7 | . . . 7 Highest Loss Streak 11 | . 1 1 11 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 94 97 88 Engine 13 | . 14 11 16 Leg 6 | . . 5 16 Wheel 14 | . 23 16 . Device 9 | . 18 3 10 Storage 9 | . 8 11 8 Processor 5 | . . 7 9 Protection 6 | . . 9 6 Energy Gun 23 | . 18 28 20 Ballistic Gun 4 | . 8 2 . Peak Build Rating 21 | 9 10 15 21 Average Rating 12 | 5 8 12 17 On Entrance 32 | . 9 8 15 Naked Turns . | . . . . Heaviest Build 38 | 11 15 27 38 Greatest Support 26 | 26 26 26 20 Greatest Overweight (x) 8 | . 1 6 8 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 5 8 8 8 Average Capacity 7 | 5 6 8 7 Most Carried 8 | 5 8 8 7 Average Carried 6 | 3 6 7 5 Final Capacity 8 | 5 8 8 5 Final Carried 8 | 5 8 8 5 Class Distribution -------------------- 30% | Mutant 21% | Scavenger-Tank 18% | Gunner 16% | Scavenger-Gunner 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 779 | 229 221 232 97 Remotely . | . . . . Salvage Created 2036 | 12 429 937 658 Parts 138 | 5 25 68 40 Haulers Intercepted 4 | . 1 3 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 37 | . 6 16 15 Guns 33 | . 6 12 15 Cannons 2 | . . 2 . AOE 2 | . . 2 . Classes Destroyed 12 | 1 5 4 2 Worker 1 | . . 1 . Builder 4 | . 1 1 2 Tunneler 2 | 1 . 1 . Hauler 4 | . 1 3 . Recycler 2 | . 1 . 1 Mechanic 1 | . . 1 . Operator 1 | . 1 . . Watcher 4 | . . 3 1 Swarmer 8 | . . . 8 Grunt 22 | . 6 11 5 Sentry 6 | . . 5 1 Hunter 1 | . . . 1 Best Kill Streak 8 | 1 2 8 7 Combat Bots Only 6 | . 1 3 6 Max Kills in Single Turn 8 | 1 1 8 2 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 295 | . 52 57 186 Missed 72 | . 16 6 50 Damage Taken 3044 | . 427 901 1716 Core 1043 | . 121 358 564 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 101 | . 58 22 21 Core Remaining (%) 53 | 100 51 10 . Volleys Fired 135 | 1 55 38 41 Largest 3 | 2 2 3 3 Hottest 183 | 70 100 183 135 Shots Fired 291 | 2 102 99 88 Gun 281 | 2 102 89 88 Cannon 10 | . . 10 . Launcher . | . . . . Special . | . . . . Kinetic 53 | 1 34 9 9 Thermal 133 | 1 68 64 . Explosive . | . . . . Electromagnetic 105 | . . 26 79 Robot Hit Streak 19 | 1 7 11 19 Robot Miss Streak 4 | . 4 3 3 Penetration Max . | . . . . Secondary Targets 3 | . . 1 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 185 | 1 62 74 48 Core Hits 91 | 1 20 41 29 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . 1 6 1 Burn 6 | . 1 5 . Destroy 1 | . . 1 . Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3420 | 13 788 1641 978 Guns 2558 | 13 788 979 778 Cannons 162 | . . 162 . Explosions 698 | . . 500 198 Melee . | . . . . Ramming 2 | . . . 2 Kinetic 444 | . 299 88 57 Thermal 1941 | 13 489 1241 198 Explosive . | . . . . Electromagnetic 1033 | . . 312 721 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 2 Average Corruption 2 | . . 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . 3 1 Matter Fused 1 | . . . 1 Data Loss (major) 1 | . . 1 . Misfires 1 | . . 1 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 6 | . . . 6 Projectiles . | . . . . Explosions 6 | . . . 6 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 54 | . . . 54 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 607 | 9 286 607 451 Average Temperature 163 | 6 109 228 130 Received Heat Transfer 1209 | . 237 306 666 Effects 42 | . 4 35 3 Shutdowns 8 | . . 6 2 Energy Bleed 5 | . 1 4 . Interference 11 | . 3 8 . Short Circuit 4 | . . 3 1 Damage (minor) 1 | . . 1 . Damage (major) 10 | . . 10 . Damage (core) 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . . 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 9 | . 2 7 . Heat Transferred 4324 | 37 1517 2570 200 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . 1 3 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 611 | 5 209 567 611 Initial 176 | . 3 29 176 Average 231 | 2 101 273 359 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 52 | 100 94 39 15 Level 1 27 | . 5 34 46 Level 2 19 | . . 25 39 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 3 1 3 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 5 | . 3 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 2 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 69 | . 20 24 25 Peak Tracking Total 7 | . 5 7 5 Tactical Retreats 4 | . 2 . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 5 . Max in Single Turn 5 | . . 5 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 1 2 1 Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations 3 | . 1 1 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 5 4 4 Successful 8 | . 4 2 2 Failed 5 | . 1 2 2 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations 12 | . 5 3 4 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . 4 2 2 Scan Component 4 | . 2 1 1 Repair 4 | . 2 1 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 2 1 Full Trace Events 3 | . 1 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . 2 1 1 Time 91 | . 52 13 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1848 | 71 544 833 400 Spaces Moved 880 | 49 287 429 115 Core 17 | 15 . 1 1 Treads . | . . . . Legs 232 | . . 118 114 Wheels 631 | 34 287 310 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 190 Average Speed 113 | 77 90 110 193 Slowest Speed 450 | 90 100 350 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 3 38 38 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 44 | . . 32 12 Melee . | . . . . Projectile . | . . . . AOE 44 | . . 32 12 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1470 | 78 467 715 210 Wait 350 | 13 105 197 35 Move 877 | 48 286 428 115 Hop . | . . . . Pick Up 39 | 9 7 15 8 Fast Attach 13 | 3 5 5 . Attach 30 | 4 3 13 10 Detach . | . . . . Swap 3 | . 1 2 . Drop 22 | . 5 17 . Fire 135 | 1 55 38 41 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Repaired Com. Wheel 274 | -10/Materials | Repaired Assault Rifle? 567 | -10/Materials | Build established: Mutant 611 | -10/Materials | Discovered new exit (range 5) 616 | -10/Materials | Entered another Materials area 616 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 736 | -9/Materials | Repaired Wheel 889 | -9/Materials | Build established: Scavenger-Tank 899 | -9/Materials | Core integrity fell below 50% 1153 | -9/Materials | Core integrity fell below 20% 1291 | -9/Materials | Build established: Gunner 1430 | -9/Materials | Discovered new exit (range 9) 1449 | -9/Materials | Entered another Materials area 1449 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1511 | -8/Materials | Repaired Heat Sink 1561 | -8/Materials | Lost 3 parts (1p2w) 1837 | -8/Materials | Core integrity fell below 50% 1844 | -8/Materials | Core integrity fell below 20% 1849 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01818_ K-01 Serf collects debris. 01819_ Acquired Assault Rifle. 01827_ Deuterium Engine destroyed. 01829_ Assault Rifle destroyed. 01829_ Deuterium Engine destroyed. 01832_ K-01 Serf collects debris. 01832_ Imp. Heat Sink destroyed. 01833_ Lgt. Assault Rifle destroyed. 01835_ Heat Sink destroyed. 01836_ Sml. Storage Unit destroyed. 01837_ K-01 Serf collects debris. 01839_ U-05 Engineer lays Concrete. 01842_ K-01 Serf collects debris. 01843_ U-05 Engineer lays Concrete. 01844_ U-05 Engineer builds a Wall. 01845_ U-05 Engineer lays Concrete. 01845_ Critical hit (Burn: +37). 01846_ K-01 Serf collects debris. 01846_ U-05 Engineer lays Concrete. 01848_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????? """ """ """ | | ??????????????????????????????? ! """ """ !R" | | ??????????????????????????????? """ """ """ | | ?????????????????????????????? | | ??????????????????????????????? ? | | ????????????????????????????????????"T"######## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ?????????????????????????????????############## | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# T """ | | ?????????????????????????????????# """ ##### | | ?????????????????????????????????# ^ """ #???# | | ?????????????????????????????????# #####+ | | ?????????????????????????????????# ## | | ????????????????????????????????## """ ## "" | | ????????????????????????????????#T """ ## "" | | ?????????????????????????????????# """ ## "" | | ?????????????????????????????????# ## "" | | ?????????????????????????????????# ## "" | | ???????????????# ?????#######????# / ## "% | | ???????????????#o ####;;;######## a ## "% | | ???????????????# u[%u%* *!/! ## % | | ???????????????# s g= =**%=k *==%= ###### | | ???????????????# % [%g@%=%== % !*! %= %=%%[ | | ??????????]] + ## g ### a############## | | ????????????????????# s #?# #????#####???#= | | ????????????????????#[[!!==#?# #????????????# | | ????????????????????#[[!!==#?# #????????????# | | ????????????????????########?# #????????????# | | ?????????????????????????????# +????????????+ | | ?????????????????????????????# # ?????????? # | | ?????????????????????????????# # ????????? # | | ?????????????????????????????# #?#????????#?# | | ?????????????????????????????# #???????????? | | ?????????????????????????????# #???????????? | | ?????????????????????????????# #???????????? | | ?????????????????????????????# #???????????? | | ?????????????????????????????# #???????????# | | ?????????????????????????????? ?????????????# | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultAssembledStabilizer Manual? 0 Play Time 00:28:48 Cumulative 40.3 hours Start 2024.08.07 @ 21:47:30 End 2024.08.07 @ 22:33:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 60 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35adee76-8ad2-43d4-8b57-775dad8f1093