Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.02.02 @ 04:48:35 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (146) 730 Value Destroyed (3992) 3992 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (101) 101 TOTAL SCORE: 7843 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 60 Cogmind --------- Core Integrity 568/700 Matter 3/300 Energy 36/100 System Corruption 7% Temperature Cool (0) Movement Treading (245) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY (3) ------ Improved Cooling System Huge Storage Unit Hardened Medium Armor Plating > --- WEAPON (4) ------- Improved Assault Rifle Enhanced Autogun Enhanced Autogun > --- INVENTORY (25) --- Improved Ion Engine Light Treads Light Treads High-capacity Storage Unit High-capacity Matter Pod (0) Improved Sensor Array Advanced Terrain Scan Processor Matter Filter Kinecellerator Weapon Cycler Transmission Jammer Transmission Jammer Layered Light Armor Plating Hacking Suite Improved Grenade Launcher Guided Missile Launcher Remote Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Shock Absorption System > --- WEAPON ----------- Improved Assault Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Treads Cooling System High-capacity Storage Unit Advanced Terrain Scan Processor Matter Filter Kinecellerator Transmission Jammer Transmission Jammer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Layered Light Armor Plating Hacking Suite Improved Assault Rifle Improved Assault Rifle Improved Grenade Launcher Guided Missile Launcher Remote Datajack Heavy Mace [Rating: 48] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Hardened Medium Armor Plating Device Transmission Jammer Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 3 | . . . 1 . 1 1 Utility 1 | . . . . . 1 . Weapon 2 | . . . 1 . . 1 Parts Attached 128 | 7 17 5 34 19 21 25 Power 11 | 1 3 2 2 3 . . Engine 10 | 1 2 2 2 3 . . Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 43 | 2 2 3 13 8 8 7 Treads 43 | 2 2 3 13 8 8 7 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 30 | 2 4 . 4 . 7 13 Device 12 | 1 1 . . . 3 7 Storage 4 | 1 1 . 1 . 1 . Processor 1 | . . . . . . 1 Hackware 1 | . . . . . . 1 Protection 12 | . 2 . 3 . 3 4 Artifact . | . . . . . . . Weapon 44 | 2 8 . 15 8 6 5 Energy Gun 2 | 1 1 . . . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 37 | 1 6 . 13 7 5 5 Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 . . . 1 . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . 1 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . 1 . 2 1 1 . Parts Lost 13 | . . . 3 . 1 9 Power 2 | . . . 1 . . 1 Propulsion 4 | . . . 1 . . 3 Utility 3 | . . . 1 . . 2 Weapon 4 | . . . . . 1 3 Highest Loss Streak 9 | . . . 1 . 1 9 Average Slot Usage (%) 99 | . 99 100 99 99 99 99 Engine 9 | . 7 14 11 10 9 6 Treads 33 | . 28 28 32 32 35 37 Device 3 | . 3 . . . 8 5 Storage 10 | . 14 14 11 11 9 7 Protection 9 | . 10 14 11 11 9 1 Ballistic Gun 29 | . 25 28 31 32 26 29 Naked Turns . | . . . . . . . Heaviest Build 108 | 13 36 40 65 65 108 108 Greatest Support 113 | 40 40 40 66 63 88 113 Greatest Overweight (x) 1 | 1 . . 1 1 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 Average Capacity 19 | 7 10 15 19 20 24 25 Most Carried 25 | 4 15 15 20 20 25 25 Average Carried 19 | 3 9 15 19 19 23 24 Final Capacity 25 | 8 15 15 20 20 25 25 Final Carried 25 | 4 15 15 20 20 25 19 Class Distribution -------------------- 47% | Tank 27% | Mutant 15% | Scavenger-Tank 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Storage Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Matter Collected 3928 | 269 404 47 1023 703 898 584 Remotely . | . . . . . . . Salvage Created 6106 | 83 531 27 1620 1277 1459 1109 Parts 361 | 7 42 1 91 81 86 53 Haulers Intercepted 16 | . 2 . 6 3 5 . Recyclers Shooed 7 | . . . 4 . 2 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 91 | . 9 . 21 22 23 16 Guns 91 | . 9 . 21 22 23 16 Classes Destroyed 15 | 1 6 . 2 2 1 3 Worker 5 | . 1 . 1 1 1 1 Builder 5 | . 1 1 1 1 . 1 Tunneler 5 | 4 . 1 . . . . Hauler 16 | . 2 . 6 3 5 . Recycler 11 | . . . 6 2 1 2 Operator 2 | . . . . 1 1 . Watcher 11 | . 3 . 1 1 5 1 Swarmer 18 | . 3 . 4 4 7 . Grunt 34 | . 6 . 8 7 10 3 Brawler 1 | . . . . . . 1 Duelist 2 | . . . . 1 . 1 Sentry 26 | . . . 9 10 4 3 Specialist 1 | . . . . . . 1 Hunter 4 | . . . . . 2 2 Programmer 5 | . . . . . . 5 Best Kill Streak 8 | 4 3 1 5 4 8 5 Combat Bots Only 8 | . 3 . 4 4 8 4 Max Kills in Single Turn 2 | 1 1 1 2 1 2 1 Gunslinging 1 | . . . 1 . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Damage Taken 5701 | . 442 51 1193 843 855 2317 Core 423 | . 59 . 23 113 96 132 Absorbed by Shields . | . . . . . . . Core Remaining (%) 81 | 100 . 76 . 66 82 . Volleys Fired 348 | 10 62 . 87 58 77 54 Largest 4 | 2 2 . 3 3 3 4 Hottest 98 | 70 70 . 63 69 75 98 Shots Fired 1009 | 20 123 . 261 174 229 202 Gun 1007 | 20 122 . 261 174 228 202 Cannon . | . . . . . . . Launcher 2 | . 1 . . . 1 . Special . | . . . . . . . Kinetic 974 | 10 99 . 261 174 228 202 Thermal 33 | 10 23 . . . . . Explosive 2 | . 1 . . . 1 . Electromagnetic . | . . . . . . . Robot Hit Streak 23 | 3 12 . 23 16 16 18 Robot Miss Streak 6 | 3 4 . 4 3 6 2 Penetration Max . | . . . . . . . Secondary Targets 8 | . . . 1 1 2 4 Max Gunslinging Chain 1 | . . . 1 1 1 1 Shots Hit Robots 673 | 11 85 . 177 110 144 146 Core Hits 252 | 5 30 1 62 46 62 46 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . Critical Strikes 6 | 1 3 . 2 . . . Burn 4 | 1 3 . . . . . Destroy 2 | . . . 2 . . . Melee Attacks 4 | . . . 2 2 . . Impact 4 | . . . 2 2 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10345 | 138 996 44 2487 1825 2366 2489 Guns 9983 | 134 963 . 2343 1754 2341 2448 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 76 | . . . 76 . . . Ramming 286 | 4 33 44 68 71 25 41 Kinetic 9698 | 49 763 . 2343 1754 2341 2448 Thermal 285 | 85 200 . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 76 | . . . 76 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . 2 2 . . . 7 Average Corruption 2 | . 2 2 . . . 3 Corruption Purged . | . . . . . . . Effects 44 | . 4 12 . . . 28 Message Errors 14 | . 2 5 . . . 7 Matter Fused 12 | . . . . . . 12 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 9 | . . 4 . . . 5 Data Loss (minor) 7 | . 2 3 . . . 2 Overload Shots . | . . . . . . . Overflow Damage 56 | . . . 56 . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 56 | . . . 56 . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 42 | 2 10 4 11 10 3 2 Targets Rammed 52 | 2 10 5 13 14 4 4 Kicked . | . . . . . . . Crushed 10 | . . 1 2 4 1 2 Highest Temperature 357 | 63 138 . 128 128 240 357 Average Temperature 51 | 26 41 . 27 35 43 138 Received Heat Transfer 1560 | . 219 9 483 318 270 261 Effects 4 | . . . . . . 4 Energy Bleed 3 | . . . . . . 3 Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . 2 . . . Impact Corruptions 1 | . . . 1 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | 1 . . . . . . Heat Transferred 1110 | 333 777 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Peak Influence 478 | 20 209 73 478 422 284 206 Initial 66 | . 13 . . 66 50 . Average 114 | 7 45 8 219 168 85 53 Maximum Alert Level 2 | . 1 . 2 2 1 1 Low Security (%) 77 | 100 95 100 35 75 85 99 Level 1 20 | . 4 . 57 21 14 . Level 2 2 | . . . 7 2 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 1 . 1 2 1 9 Investigation 3 | . . . . 2 . 1 Extermination 4 | . . . . . . 4 Reinforcement 6 | . 1 . 1 . 1 3 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Distress Signals 9 | . 2 . 4 1 1 1 Communications Jammed 31 | . . . . . 31 . Distress Signals 31 | . . . . . 31 . Times Spotted 149 | . 19 4 36 25 39 26 Peak Tracking Total 8 | . 4 2 7 4 5 8 Tactical Retreats 2 | . . . 1 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Traps Triggered 3 | . . 1 . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Machines Disabled 7 | . . . 2 1 4 . Max in Single Turn 1 | . . . 1 1 1 . Garrison Access 2 | . . . . 1 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised 1 | . . . . . . 1 Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Machines Accessed 51 | . 7 1 12 14 13 4 Terminals 40 | . 7 . 10 11 9 3 Fabricators 1 | . . . . . . 1 Repair Stations 6 | . . . 2 2 2 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 2 | . . . . 1 1 . Total Hacks 148 | . 20 1 36 39 40 12 Successful 80 | . 10 1 16 24 23 6 Failed 68 | . 10 . 20 15 17 6 Catastrophic 10 | . . . 1 4 4 1 Database Lockouts . | . . . . . . . Manual 59 | . 13 . 14 13 14 5 Terminals 117 | . 20 . 30 30 28 9 Fabricators 3 | . . . . . . 3 Repair Stations 21 | . . . 6 7 8 . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . . 3 . Garrison Access 3 | . . . . 2 1 . Terminal Hacks 47 | . 8 1 8 15 13 2 Record 1 | . . . . . . 1 Part Schematic 2 | . 1 . . . 1 . Robot Analysis 5 | . 3 . 1 . 1 . Prototype ID Bank 8 | . 1 . 1 4 2 . Open Door 4 | . . 1 . 3 . . Branch Access Points 1 | . . . 1 . . . Terminal Index 2 | . . . 1 . . 1 Alert Level 3 | . . . . 1 2 . Unreport Threat 6 | . . . 1 2 3 . Locate Traps 8 | . 2 . 2 3 1 . Hauler Manifests 4 | . 1 . 1 1 1 . Registered Components 2 | . . . . 1 1 . Zone Layout 1 | . . . . . 1 . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 16 | . . . 6 5 5 . Scan Component 9 | . . . 3 3 3 . Repair 7 | . . . 3 2 2 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . . 1 . Insert Component 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 13 | . 2 . 2 4 3 2 Terminals 12 | . 2 . 2 3 3 2 Botnet 12 | . 2 . 2 3 3 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Jam 1 | . . . . 1 . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 48 | . 7 . 12 13 12 4 Full Trace Events 2 | . . . . 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 1 . . . 1 . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 36 | . . . . . . 36 Total Part Build Rating 6 | . . . . . . 6 Parts Repaired 7 | . . . 3 2 2 . Time 237 | . . . 84 83 70 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders 2 | . . 2 . . . . STAY 1 | . . 1 . . . . FOLLOW 1 | . . 1 . . . . Ally Attacks 50 | . . 11 39 . . . Total Damage 439 | . . 136 303 . . . Kills 4 | . . 2 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Robot Analysis Total 5 | . 3 . 1 . 1 . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Turns Passed 13526 | 118 1817 1202 2743 2948 3018 1680 Spaces Moved 5905 | 50 959 686 1155 1071 1186 798 Core 9 | 9 . . . . . . Treads 5896 | 41 959 686 1155 1071 1186 798 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 156 157 Average Speed 192 | 143 160 160 193 239 219 158 Slowest Speed 246 | 160 160 160 240 240 236 246 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 68 | 4 92 98 93 96 73 22 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 11 | . . . 1 . 10 . Terrain Destroyed 16 | . 5 . 1 . 10 . Melee 1 | . . . 1 . . . Projectile . | . . . . . . . AOE 15 | . 5 . . . 10 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Total 7380 | 72 1126 793 1489 1305 1478 1117 Wait 783 | . 44 89 148 123 161 218 Move 5899 | 49 958 685 1154 1070 1185 798 Hop . | . . . . . . . Pick Up 62 | 4 15 2 19 2 13 7 Fast Attach 27 | 7 6 . 3 3 6 2 Attach 21 | . 1 . 6 2 3 9 Detach 8 | . 4 . . 2 1 1 Swap 80 | . 10 5 25 14 12 14 Drop 96 | . 16 7 32 15 16 10 Fire 348 | 10 62 . 87 58 77 54 Melee 4 | . . . 2 2 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 52 | 2 10 5 13 14 4 4 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 15) 992 | -10/Materials | Discovered new exit (range 5) 1332 | -10/Materials | Discovered new exit (range 9) 1547 | -10/Materials | Discovered new exit (range 6) 1936 | -10/Materials | Entered Mines 1941 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2088 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2171 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2171 | -10/Mines | Discovered new exit (range 5) 2205 | -10/Mines | Learned Materials terminal intel 2224 | -10/Mines | Discovered new exit (range 13) 2360 | -10/Mines | Discovered new exit (range 14) 2403 | -10/Mines | Learned Materials emergency access door positions 2433 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3138 | -10/Mines | Entered Materials 3138 | -9/Materials | Accompanied by 3 allies 3138 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3140 | -9/Materials | Loaded intel: 11 terminal locations 3621 | -9/Materials | Build established: Tank 4028 | -9/Materials | Discovered new exit (range 16) 4273 | -9/Materials | Discovered new exit (range 16) 4311 | -9/Materials | Discovered new exit (range 16) 4321 | -9/Materials | Identified exit to Mines 4321 | -9/Materials | Identified exit to Storage 4610 | -9/Materials | Discovered new exit (range 10) 4937 | -9/Materials | Build established: Mutant 5071 | -9/Materials | Repaired Imp. Treads 5327 | -9/Materials | Build established: Tank 5465 | -9/Materials | Repaired Lgt. Treads 5493 | -9/Materials | Repaired Lgt. Treads 5881 | -9/Materials | Entered Storage 6676 | -9/Storage | Build established: Scavenger-Tank 7916 | -9/Storage | Discovered new exit (range 15) 8232 | -9/Storage | Repaired Imp. Treads 8284 | -9/Storage | Repaired Hvy. Ion Engine 8507 | -9/Storage | Found Prototype Launcher 8630 | -9/Storage | Build established: Tank 8829 | -9/Storage | Entered Materials 8829 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9817 | -8/Materials | Destroyed 8 combat bots 10196 | -8/Materials | Discovered new exit (range 16) 10654 | -8/Materials | Discovered new exit (range 15) 11151 | -8/Materials | Repaired Imp. Treads 11190 | -8/Materials | Repaired Adv. Treads 11451 | -8/Materials | Identified Gui. Missile Launcher 11847 | -8/Materials | Entered Factory 11847 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12160 | -7/Factory | Build established: Scavenger-Skirmisher 12471 | -7/Factory | Fabricated Arm. Treads? 12712 | -7/Factory | Cargo convoy interrupted 13165 | -7/Factory | Build established: Skirmisher 13434 | -7/Factory | Garrison activated, responded to threat 13527 | -7/Factory | Self-destructed Last Messages --------------- 13511_ Hrd. Medium Armor Plating destroyed. 13511_ R-06 Scavenger collects Com. Wheel. 13512_ Wall collapses. 13512_ K-01 Serf collects debris. 13513_ Penetrated by Slug. 13513_ Critical hit (Destroy). 13513_ Imp. Treads destroyed. 13513_ Critical hit (Burn: +37). 13513_ X-62 Marksman destroyed. 13513_ Switching to secondary target: H-55 Commando. 13513_ R-06 Scavenger collects Adv. Visual Processing Unit. 13513_ Penetrated by Slug. 13514_ R-06 Scavenger collects Cooling System. 13514_ U-05 Engineer builds a Wall. 13516_ Slug penetrates Wall. 13516_ R-06 Scavenger collects Hrd. Medium Armor Plating. 13516_ Penetrated by Slug. 13520_ U-05 Engineer builds a Wall. 13522_ Penetrated by Slug. 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[ R" #???????????????????????? | | ???????? ?????##?? ??? #???????????????????????? | | ???????? ????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 5 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Arm. Treads | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalFieldCoupler Manual? 0 Play Time 01:11:24 Cumulative 317.7 hours Start 2022.02.02 @ 03:37:18 End 2022.02.02 @ 04:48:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 6 Types 1/2/1/0/0/2/0/0/0 Lore% 59 Gallery% 62 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d635158e-ca10-48d1-9571-86cd6dd6fca7