Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 18:23:38 Player: Sgt. SmokeWeed Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (63) 315 Value Destroyed (2532) 2532 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1117) 1117 TOTAL SCORE: 7604 Bonus ------- High Alert Combat Kills 569 Follower Combat Kills 248 Aligned with FarCom 300 Cogmind --------- Core Integrity 204/700 Matter 10/300 Energy 100/100 System Corruption 36% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- Heavy Treads > --- UTILITY (6) ------ Improved Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating System Shield > --- WEAPON (2) ------- Slug Cannon (fused) Slug Cannon > --- INVENTORY (5) ---- Heavy Treads Slug Cannon Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Improved Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Heavy Armor Plating > --- WEAPON ----------- Latent Energy Streamer Advanced Assault Cannon > --- INVENTORY -------- Light Treads Light Treads Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Hardened Medium Armor Plating Device Improved Heat Sink Processor Improved Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Latent Energy Streamer Energy Gun Particle Gun Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power 2 | . . . . . 2 . . . Propulsion . | . . . . . . . . . Utility 4 | . . . . . 2 2 . . Weapon . | . . . . . . . . . Parts Attached 45 | 5 2 3 3 . 11 13 6 2 Power 7 | 1 . . . . 2 4 . . Engine 5 | 1 . . . . 1 3 . . Core 2 | . . . . . 1 1 . . Reactor . | . . . . . . . . . Propulsion 9 | 2 . 1 . . 1 3 1 1 Treads 9 | 2 . 1 . . 1 3 1 1 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 11 | . . 1 . . 4 2 4 . Device 1 | . . . . . 1 . . . Storage . | . . . . . . . . . Processor 1 | . . . . . 1 . . . Hackware 1 | . . . . . . 1 . . Protection 8 | . . 1 . . 2 1 4 . Artifact . | . . . . . . . . . Weapon 18 | 2 2 1 3 . 4 4 1 1 Energy Gun 4 | . 1 . 1 . 2 . . . Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 3 | 2 . . . . . 1 . . Ballistic Cannon 3 | . . . . . . 1 1 1 Launcher 7 | . 1 1 1 . 2 2 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . Parts Lost 10 | . . . . . . 10 . . Power 4 | . . . . . . 4 . . Propulsion 2 | . . . . . . 2 . . Utility 3 | . . . . . . 3 . . Weapon 1 | . . . . . . 1 . . Highest Loss Streak 8 | . . . . . . 8 . . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 75 | . 71 82 84 85 79 75 51 68 Engine 9 | . 14 14 14 14 13 9 . . Core 2 | . . . . . 3 7 . . Treads 18 | . 28 28 28 28 18 13 8 7 Device 2 | . . . . . 4 5 . . Processor 3 | . . . . . 3 7 7 7 Hackware 1 | . . . . . . . 7 7 Protection 14 | . . 11 14 14 17 14 11 30 Energy Gun 6 | . 3 14 13 14 8 . . . Energy Cannon 4 | . . . 6 14 9 5 . . Ballistic Gun 1 | . 19 . . . . . . . Ballistic Cannon 4 | . . . . . . 5 10 14 Launcher 3 | . 4 14 7 . . 1 3 . Peak Build Rating 50 | 5 6 7 16 16 37 50 39 39 Average Rating 23 | 4 5 6 11 16 28 36 29 38 On Entrance 15 | . 5 6 7 16 16 36 15 39 Naked Turns . | . . . . . . . . . Heaviest Build 73 | 8 11 14 21 21 48 73 45 46 Greatest Support 70 | 40 40 40 40 40 42 42 70 70 Greatest Overweight (x) 3 | . . . . . 1 3 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 3 5 4 4 5 5 5 5 Average Carried 3 | . . 3 4 4 4 4 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 4 4 4 5 1 5 4 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Matter Collected 1267 | 231 87 64 . 45 110 349 378 3 Remotely . | . . . . . . . . . Salvage Created 2788 | . 198 . . 121 789 1680 . . Parts 125 | . 12 . . 6 39 68 . . Haulers Intercepted 2 | . . . . . 1 1 . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 45 | . 6 . . 3 9 26 . 1 Guns 7 | . 5 . . 1 1 . . . Cannons 10 | . . . . . . 9 . 1 AOE 25 | . 1 . . 2 8 14 . . Classes Destroyed 15 | . 3 . . 1 3 8 . . Worker 7 | . . . . . 4 3 . . Builder 2 | . . . . . . 2 . . Hauler 2 | . . . . . 1 1 . . Recycler 4 | . 1 . . . 2 1 . . Operator 1 | . . . . . . 1 . . Watcher 2 | . . . . . . 2 . . Swarmer 4 | . 3 . . 1 . . . . Grunt 31 | . 3 . . 1 7 19 . 1 Brawler 2 | . . . . 1 1 . . . Duelist 2 | . . . . . . 2 . . Sentry 1 | . . . . . 1 . . . Specialist 2 | . . . . . . 2 . . Hunter 1 | . . . . . . 1 . . Programmer 1 | . . . . . . 1 . . Heavy 1 | . . . . . . 1 . . Best Kill Streak 10 | . 3 . . 2 4 10 . 1 Combat Bots Only 9 | . 3 . . 2 3 9 . 1 Max Kills in Single Turn 4 | . 2 . . 2 4 4 . 1 Gunslinging . | . . . . . . . . . Exploded 4 | . 1 . . 2 3 4 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 221 | . 23 2 . 3 7 150 . 36 Missed 47 | . 5 . . 1 1 34 . 6 Damage Taken 2988 | . 181 45 . 13 86 2007 . 656 Core 540 | . 44 . . . . 263 . 233 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 94 | 100 . . . 82 100 . . . Volleys Fired 121 | . 14 1 . 4 13 68 . 21 Largest 2 | . 2 1 . 2 2 2 . 2 Hottest 125 | . 50 65 . 125 123 108 . 96 Shots Fired 161 | . 27 1 . 7 16 81 . 29 Gun 41 | . 24 1 . 4 11 1 . . Cannon 116 | . . . . 3 5 79 . 29 Launcher 4 | . 3 . . . . 1 . . Special . | . . . . . . . . . Kinetic 116 | . 24 . . . . 63 . 29 Thermal 16 | . . 1 . 4 11 . . . Explosive 3 | . 3 . . . . . . . Electromagnetic 26 | . . . . 3 5 18 . . Robot Hit Streak 8 | . 8 5 . 6 4 7 . 4 Robot Miss Streak 10 | . 2 . . 1 1 7 . 10 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 78 | . 18 1 . 2 10 37 . 10 Core Hits 111 | . 14 . . 7 19 69 . 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 Critical Strikes 3 | . . . . . 1 . . 2 Burn 1 | . . . . . 1 . . . Destroy 2 | . . . . . . . . 2 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6684 | . 408 16 . 202 1540 4250 . 268 Guns 336 | . 186 16 . 17 117 . . . Cannons 1294 | . . . . 6 17 1003 . 268 Explosions 5038 | . 222 . . 172 1406 3238 . . Melee . | . . . . . . . . . Ramming 16 | . . . . 7 . 9 . . Kinetic 1390 | . 186 . . . . 936 . 268 Thermal 358 | . . 16 . 17 144 181 . . Explosive 266 | . 222 . . . . 44 . . Electromagnetic 4654 | . . . . 178 1396 3080 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 36 | . . . . 4 15 36 36 36 Average Corruption 21 | . . . . 1 8 22 36 36 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 133 | . . . . 4 14 50 30 35 Message Errors 30 | . . . . . 5 10 9 6 Matter Fused 18 | . . . . 2 . 9 5 2 Heat Flow Errors 26 | . . . . 1 5 5 7 8 Energy Discharges 12 | . . . . . 1 5 3 3 Parts Fused 2 | . . . . . . 1 1 . Data Loss (minor) 16 | . . . . 1 . 8 2 5 Data Loss (major) 12 | . . . . . 3 5 2 2 Misfires 5 | . . . . . . 1 . 4 Alerts 2 | . . . . . . . 1 1 Misdirections 2 | . . . . . . 1 . 1 Weapon Failures 8 | . . . . . . 5 . 3 Overload Shots . | . . . . . . . . . Overflow Damage 80 | . . . . . 14 66 . . Projectiles . | . . . . . . . . . Explosions 80 | . . . . . 14 66 . . Melee . | . . . . . . . . . Knockbacks 9 | . . . . . . 6 . 3 Impact . | . . . . . . . . . Kinetic 9 | . . . . . . 6 . 3 Secondary . | . . . . . . . . . Self-Inflicted Damage 15 | . . . . . . 15 . . Shots 1 | . . . . . . 1 . . Rammed 3 | . . . . 1 . 2 . . Targets Rammed 3 | . . . . 1 . 2 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 722 | . 8 24 . 95 367 477 251 722 Average Temperature 172 | . 5 14 . 38 96 188 95 242 Received Heat Transfer 1404 | . 54 9 . . 45 1008 . 288 Effects 40 | . . . . . . 18 . 22 Shutdowns 12 | . . . . . . 12 . . Energy Bleed 4 | . . . . . . . . 4 Interference 5 | . . . . . . . . 5 Matter Decay 8 | . . . . . . 4 . 4 Short Circuit 3 | . . . . . . 1 . 2 Damage (minor) 6 | . . . . . . 1 . 5 Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted 5 | . . . . . 1 4 . . Combat Hostiles 3 | . . . . . . 3 . . Parts Fried 21 | . . . . . 4 17 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 607 | . . 37 . 37 433 100 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 . . Latent Energy Used 3238 | . . . . 218 922 2098 . . LE Corruption 55 | . . . . 4 15 36 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Peak Influence 1281 | . 178 115 . 119 322 1281 416 239 Initial 416 | . . 69 . . 33 146 416 151 Average 251 | . 77 64 . 37 180 566 368 160 Maximum Alert Level 4 | . . . . . 1 4 2 1 Low Security (%) 62 | 100 100 100 . 100 61 39 . 49 Level 1 14 | . . . . . 38 3 23 50 Level 2 12 | . . . . . . 18 76 . Level 3 4 | . . . . . . 18 . . Level 4 5 | . . . . . . 19 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . . . . . 1 7 . . Investigation 1 | . . . . . . 1 . . Extermination 1 | . . . . . . 1 . . Reinforcement 5 | . . . . . 1 4 . . Assault 1 | . . . . . . 1 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Distress Signals 7 | . 3 . . . 4 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 68 | . 9 2 . 6 8 39 . 4 Peak Tracking Total 9 | . 4 2 . 3 3 9 . 2 Tactical Retreats 7 | . . . . 1 . 3 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Traps Triggered 3 | . . . . . . 3 . . Indirectly 2 | . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Disabled 37 | . . 1 . 1 2 32 . 1 Max in Single Turn 7 | . . . . 1 2 7 . 1 Garrison Access 2 | . . . . . . 2 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Accessed 10 | . 2 . 1 . 4 3 . . Terminals 7 | . 2 . . . 3 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 18 | . 4 . 1 . 5 8 . . Successful 7 | . 2 . 1 . 3 1 . . Failed 11 | . 2 . . . 2 7 . . Catastrophic 2 | . . . . . . 2 . . Database Lockouts . | . . . . . . . . . Manual 6 | . . . 1 . 1 4 . . Terminals 14 | . 4 . . . 4 6 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 5 | . 2 . 1 . 2 . . . Prototype ID Bank 1 | . 1 . . . . . . . Level Access Points 1 | . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . Registered Components 1 | . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . Report Inventory 1 | . . . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 2 . . . 2 2 . . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total Allies 5 | . . 5 . . . . . . Largest Group 5 | . . 5 5 3 3 . . . Highest-Rated Group 93 | . . 93 93 40 40 . . . Highest-Rated Ally 31 | . . 31 31 16 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 41 | . . 13 . 4 24 . . . Total Damage 381 | . . 159 . 48 174 . . . Kills 11 | . . 4 . 3 4 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Turns Passed 5463 | 70 349 872 357 670 681 1354 522 588 Spaces Moved 2553 | 42 190 498 220 389 323 534 315 42 Core 32 | 3 . . . . . 29 . . Treads 2521 | 39 190 498 220 389 323 505 315 42 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 152 100 160 160 Average Speed 173 | 152 160 160 160 160 172 218 160 160 Slowest Speed 237 | 160 160 160 160 160 232 237 160 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 4 28 85 60 75 33 22 95 1 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 361 | . 10 . . 13 122 211 . 5 Melee . | . . . . . . . . . Projectile 10 | . . . . . . 5 . 5 AOE 351 | . 10 . . 13 122 206 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total 3411 | 46 210 571 225 429 430 633 332 535 Wait 658 | . . 69 . 36 75 11 . 467 Move 2546 | 41 189 497 219 388 322 534 314 42 Hop . | . . . . . . . . . Pick Up 10 | . 3 . . . 2 . 4 1 Fast Attach 31 | 5 2 1 3 . 8 6 6 . Attach 6 | . . . . . . 4 . 2 Detach 1 | . . . . . 1 . . . Swap 8 | . . 2 . . 3 3 . . Drop 23 | . 2 1 3 . 6 5 4 2 Fire 121 | . 14 1 . 4 13 68 . 21 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . . . . 1 . 2 . . Escape Stasis . | . . . . . . . . . Rewire 4 | . . . . . . . 4 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 420 | -10/Materials | Entered Mines 433 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 435 | -10/Mines | Met a Derelict bent on vengeance 510 | -10/Mines | Learned Materials stockpile data 752 | -10/Mines | Discovered new exit (range 9) 1065 | -10/Mines | Discovered new exit (range 13) 1214 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1216 | -10/Mines | Discovered new exit (range 5) 1292 | -10/Mines | Entered Exiles 1292 | -10/Exiles | Accompanied by 5 allies 1322 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1332 | -10/Exiles | Met 8R-AWN 1360 | -10/Exiles | Met EX-HEX 1408 | -10/Exiles | Met EX-BIN 1427 | -10/Exiles | Aligned with FarCom system 1428 | -10/Exiles | Given EX-Vault access code 1465 | -10/Exiles | Opened EX-Vault 1474 | -10/Exiles | Found Latent Energy Streamer 1521 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1574 | -10/Exiles | Met EX-DEC 1628 | -10/Exiles | Discovered new exit (range 14) 1649 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1649 | -10/Exiles | Entered Mines 1649 | -9/Mines | Accompanied by 3 allies 2308 | -9/Mines | Discovered new exit (range 6) 2319 | -9/Mines | Entered Materials 2319 | -8/Materials | Accompanied by 3 allies 2319 | -8/Materials | Evolved 4 slots: Power x2, Utility x2 2773 | -8/Materials | System corruption reached 10% 2903 | -8/Materials | Identified exit to Factory 3000 | -8/Materials | Entered Factory 3000 | -7/Factory | Evolved 2 slots: Utility x2 3055 | -7/Factory | Build established: Scavenger-Mutant 3578 | -7/Factory | System corruption reached 10% 3825 | -7/Factory | Build established: Mutant 3993 | -7/Factory | System corruption reached 30% 4130 | -7/Factory | Destroyed 9 combat bots 4134 | -7/Factory | Lost 8 parts (3p2n3u) 4354 | -7/Factory | Sucked down chute 4354 | -7/Factory | Entered Waste 4354 | -7/Waste | The area was eerily silent 4775 | -7/Waste | Discovered new exit (range 16) 4876 | -7/Waste | Entered Factory 4988 | -7/Factory | Core integrity fell below 50% 5464 | -7/Factory | Self-destructed Last Messages --------------- System corrupted: Component data lost. System corrupted: Heat flow error (+284). System corrupted: Matter fused (-5). E3%:G:UEMYNHD5ZBP3%F18ZLM/Q MOJACDGNKKVKXVAYZ0B8GCCMS%=Z4IQ&SD System corrupted: Component data lost. System corrupted: Heat flow error (+114). System corrupted: Heat flow error (+211). System corrupted: Heat flow error (+251). System corrupted: FCS attempts to trigger Slug Cannon. System corrupted: Slug Cannon misfires. System corrupted: Heat flow error (+263). ZJKFTZX=<0YJ6ZIIMDI&DE7WI%6Y System corrupted: Heat flow error (+172). ALERT: Cargo convoy en route, clear transfer corridor. S&%HGYXLKXBV:Y< LLQFCSJ,H BI22 H4 System corrupted: Matter fused (-7). System corrupted: Energy discharge (-23). System corrupted: Component data lost. System corrupted: Heat flow error (+114). 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"""" # # #????? | | ?????????? # # #????? | | ??????????######## + @ #????? | | ?????????????????#s %# """ #????? | | ?????????????????# s # % "" #????? | | ?????????????????#s # "" #????? | | ?????????????????#s # """" #????? | | ?????????????????# ##########????? | | ?????????????????# #?????????????? | | ?????????????????# % #?????????????? | | ?????????????????+ #?????????????? | | ?????????????????# g #?????????????? | | ?????????????????# #?????????????? | | ?????????????????# %??????????????? | | ?????????????????# ??????????????? | | ?????????????????# ??????????????? | | ?????????????????? ??????????????? | | ???????????????????? ??????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 33 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1050 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaClaymoresSource Manual? 0 Play Time 00:27:14 Cumulative 68.1 hours Start 2024.08.08 @ 17:57:58 End 2024.08.08 @ 18:23:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 86 Adventurer 75 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 41 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 221b6ca6-3344-4d05-b383-4d71b0c53fea