Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 23:07:58 Player: sick0r Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1620) 1620 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 3529 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 0/550 Matter 12/300 Energy 50/100 System Corruption 0% Temperature Critical (536) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Cryofiber Web Large Storage Unit Makeshift Light Armor Plating Reactive Plating > --- WEAPON (2) ------- Advanced Beam Cannon Flak Cannon > --- INVENTORY (15) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg High-capacity Matter Pod (200) Melee Analysis Suite Recoil Stabilizer Recoil Stabilizer Matter Filter Matter Filter Core Shielding Reflective Plating Hardlight Generator Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Subdweller Power Source Light Nuclear Core > --- PROPULSION ------- VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Large Storage Unit Makeshift Light Armor Plating Reactive Plating > --- WEAPON ----------- Advanced Beam Cannon Grenade Launcher > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Subdweller Monowheel High-capacity Matter Pod Melee Analysis Suite Recoil Stabilizer Recoil Stabilizer Matter Filter Matter Filter Core Shielding Reflective Plating Hardlight Generator Advanced Beam Cannon Advanced Beam Cannon Subdweller Beam Cannon [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 66 | 8 15 8 35 Power 12 | 1 4 1 6 Engine 8 | 1 4 1 2 Core 4 | . . . 4 Reactor . | . . . . Propulsion 22 | 3 4 4 11 Treads 5 | . 2 . 3 Leg 8 | 2 2 . 4 Wheel 9 | 1 . 4 4 Hover . | . . . . Flight . | . . . . Utility 15 | 2 2 . 11 Device 6 | 1 . . 5 Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 6 | . . . 6 Artifact . | . . . . Weapon 17 | 2 5 3 7 Energy Gun 4 | . 3 . 1 Energy Cannon 2 | . . . 2 Ballistic Gun 4 | 2 1 1 . Ballistic Cannon 4 | . 1 2 1 Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 20 | . 5 1 14 Power 8 | . 2 1 5 Propulsion 5 | . 2 . 3 Utility 2 | . . . 2 Weapon 5 | . 1 . 4 Highest Loss Streak 6 | . 2 1 6 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 92 100 94 Engine 11 | . 10 14 9 Core 2 | . . . 7 Treads 17 | . 16 20 15 Leg 5 | . 8 . 4 Wheel 3 | . . 7 3 Device 5 | . 10 . 2 Storage 12 | . 14 14 9 Processor 7 | . 3 14 6 Protection 4 | . . . 16 Energy Gun 3 | . 5 . 1 Ballistic Gun 10 | . 13 13 3 Ballistic Cannon 9 | . 8 14 5 Launcher 1 | . . . 4 Naked Turns . | . . . . Heaviest Build 52 | 14 28 30 52 Greatest Support 60 | 20 40 40 60 Greatest Overweight (x) 2 | 1 2 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 10 | 7 14 15 15 Most Carried 15 | 8 15 15 15 Average Carried 9 | 7 10 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 8 14 15 15 Class Distribution -------------------- 95% | Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1458 | 340 379 190 549 Remotely . | . . . . Salvage Created 1425 | 38 351 63 973 Parts 80 | . 22 3 55 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 41 | 5 10 2 24 Guns 17 | 5 6 . 6 Cannons 14 | . 4 2 8 AOE 9 | . . . 9 Classes Destroyed 10 | 1 3 1 5 Worker 1 | . . . 1 Builder 3 | . . . 3 Recycler 2 | . . . 2 Operator 1 | . . . 1 Watcher 6 | . 3 . 3 Swarmer 6 | . 3 . 3 Grunt 26 | . 7 . 19 Sentry 2 | . . . 2 Subdweller 2 | . . 2 . Assembled 5 | 5 . . . Best Kill Streak 7 | 2 3 2 7 Combat Bots Only 6 | 2 3 2 6 Max Kills in Single Turn 3 | 1 1 1 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 226 | 22 54 20 130 Missed 61 | 5 14 9 33 Damage Taken 3049 | 281 431 221 2116 Core 758 | 88 94 19 557 Absorbed by Shields . | . . . . Redirected to Shielding 16 | . . . 16 Regen/Repaired (Parts) 131 | . 65 . 66 Core Remaining (%) 41 | 64 . 19 . Volleys Fired 120 | 15 34 9 62 Largest 2 | 2 2 2 2 Hottest 131 | 40 85 64 131 Shots Fired 231 | 30 68 18 115 Gun 129 | 30 54 9 36 Cannon 83 | . 14 9 60 Launcher 19 | . . . 19 Special . | . . . . Kinetic 153 | 30 47 18 58 Thermal 59 | . 21 . 38 Explosive 19 | . . . 19 Electromagnetic . | . . . . Robot Hit Streak 12 | 6 12 8 8 Robot Miss Streak 6 | 6 2 1 4 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 151 | 14 46 15 76 Core Hits 98 | 8 20 4 66 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . 1 . Critical Strikes 7 | . 2 2 3 Burn 2 | . 1 . 1 Meltdown 1 | . . . 1 Destroy 2 | . . 2 . Blast 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3537 | 149 520 253 2615 Guns 1067 | 149 349 110 459 Cannons 1149 | . 171 143 835 Explosions 1321 | . . . 1321 Melee . | . . . . Ramming . | . . . . Kinetic 1570 | 149 370 253 798 Thermal 646 | . 150 . 496 Explosive 1321 | . . . 1321 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 38 | . . . 38 Projectiles 23 | . . . 23 Explosions 15 | . . . 15 Melee . | . . . . Knockbacks 16 | . . 3 13 Impact . | . . . . Kinetic 14 | . . 3 11 Secondary 2 | . . . 2 Self-Inflicted Damage 231 | . . . 231 Shots 10 | . . . 10 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 917 | . 164 . 917 Average Temperature 195 | . 45 . 240 Received Heat Transfer 1026 | . 144 36 846 Effects 32 | . . . 32 Shutdowns 5 | . . . 5 Energy Bleed 8 | . . . 8 Interference 2 | . . . 2 Matter Decay 4 | . . . 4 Short Circuit 4 | . . . 4 Damage (minor) 3 | . . . 3 Damage (major) 1 | . . . 1 Damage (core) 5 | . . . 5 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 3 | . 2 . 1 Heat Transferred 1554 | . 518 . 1036 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 516 | 15 117 . 516 Initial . | . . . . Average 37 | . 30 . 217 Maximum Alert Level 2 | . . . 2 Low Security (%) 94 | 100 100 . 57 Level 1 3 | . . . 25 Level 2 2 | . . . 17 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 . 5 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 5 | . 1 . 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | 7 16 3 32 Peak Tracking Total 6 | 3 3 2 6 Tactical Retreats 3 | 2 . . 1 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed 1 | . . 1 . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 6 | . . . 6 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 9 | . 7 . 2 Terminals 7 | . 6 . 1 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 23 . 8 Successful 19 | . 14 . 5 Failed 12 | . 9 . 3 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 20 | . 18 . 2 Fabricators . | . . . . Repair Stations 11 | . 5 . 6 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 9 . 1 Record 2 | . 1 . 1 Emergency Access Points 2 | . 2 . . Disarm Traps 1 | . 1 . . Patrol Status 1 | . 1 . . Recall Investigation 2 | . 2 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 9 | . 5 . 4 Scan Component 5 | . 3 . 2 Repair 4 | . 2 . 2 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 5 . 2 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . 2 . 2 Time 134 | . 52 . 82 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 9338 | 5295 1783 1107 1153 Spaces Moved 3059 | 961 867 751 480 Core 12 | 10 2 . . Treads 1307 | . 538 489 280 Legs 1359 | 947 327 . 85 Wheels 381 | 4 . 262 115 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 105 95 Average Speed 145 | 119 173 140 158 Slowest Speed 320 | 120 260 160 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 54 | 61 93 27 37 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed 78 | . . . 78 Melee . | . . . . Projectile 2 | . . . 2 AOE 76 | . . . 76 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 7714 | 5080 1085 785 764 Wait 4373 | 4085 152 1 135 Move 3056 | 960 866 750 480 Hop . | . . . . Pick Up 68 | 11 16 8 33 Fast Attach 9 | 5 4 . . Attach 34 | 2 8 2 22 Detach 3 | . . . 3 Swap 23 | 1 3 6 13 Drop 27 | 1 2 8 16 Fire 120 | 15 34 9 62 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 1 | . . 1 . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 1330 | -11/Scrapyard | Assembled infested the area 5296 | -11/Scrapyard | Entered Materials 5297 | -10/Materials | Build established: Mutant 5384 | -10/Materials | Core integrity fell below 50% 5494 | -10/Materials | Discovered new exit (range 12) 5717 | -10/Materials | Discovered new exit (range 16) 6181 | -10/Materials | Discovered new exit (range 15) 6589 | -10/Materials | Discovered new exit (range 15) 6609 | -10/Materials | Identified exit to Mines 6645 | -10/Materials | Discovered new exit (range 16) 6902 | -10/Materials | Repaired Lgt. Assault Rifle 6929 | -10/Materials | Repaired Lgt. Ion Engine 7070 | -10/Materials | Discovered new exit (range 4) 7077 | -10/Materials | Identified exit to Subcaves 7079 | -10/Materials | Entered Subcaves 7083 | -10/Subcaves | Learned Materials garrison access intel 7333 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 7422 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 7424 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 7881 | -10/Subcaves | Core integrity fell below 20% 7912 | -10/Subcaves | Discovered new exit (range 5) 7916 | -10/Subcaves | Identified exit to Materials 7969 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 8186 | -10/Subcaves | Entered Materials 8186 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 8187 | -8/Materials | Loaded intel: 1 garrison access location 8484 | -8/Materials | Build established: Derelict-Mutant 8755 | -8/Materials | Repaired Broken Sub. Power Source 8794 | -8/Materials | Repaired Lgt. Nuclear Core 8808 | -8/Materials | Build established: Mutant 8868 | -8/Materials | Lost 3 parts (1p1n1w) 8982 | -8/Materials | Lost 3 parts (2p1n) 9094 | -8/Materials | Core integrity fell below 50% 9105 | -8/Materials | Lost 6 parts (1p1n2u2w) 9339 | -8/Materials | Core integrity fell below 20% 9340 | -8/Materials | Core destroyed Last Messages --------------- The unstable cave ceiling collapses. G-47 Trooper destroyed. G-47 Trooper knocked back. Lgt. Nuclear Core destroyed. G-47 Trooper knocked back. Imp. Carbon-fiber Leg broken. Overheating: Short circuit. G-47 Trooper knocked back. U-05 Engineer lays Concrete. G-47 Trooper destroyed. U-05 Engineer builds a Wall. G-47 Trooper knocked back. U-05 Engineer lays Concrete. G-47 Trooper destroyed. U-05 Engineer lays Concrete. Overheating: Matter decay (-1). U-05 Engineer lays Concrete. Overheating: Core damaged (-99). U-05 Engineer lays Concrete. Overheating: Core damaged (-55). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????####### ##??????????????? | | ???????????????????????#!T ]]]* #??????????????? | | ???????????T" / ######=@!]u]= #???########???? | | ????????# ! + %+%![]]]%= #??# #???? | | ????????# ! # [=###### #### #???? | | ???????????????#### ########### + #???? | | ###????? * # #???? | | ############## ################# + #???? | | # #???#?# #?# # # #???? | | #""" #?????# #?# " # ########???? | | #""" #???#?# "" #?# T = # #???????? | | #""" #???# # S"" ### " # #???????? | | += #???# # ## | # ###########? | | #""" #???# ## ! # # ! #? | | #""" #???# # ##+#########+## + #? | | #""" ##### == # #? | | # ## #% ! # =] #? | | # ##/###### ####/##### ### ## """ =] #? | | =###### ###?# ] = ## """ #? | | !* %+ ! #???#! ]]= ## """ #? | | "" ###### = !! #???#! ] ## #? | | "Y"! ##??# #???###################? | | =! #??## % ! #??????????????????????? | | ! *##???# #??????????????????????? | | ! #????# /#??????????????????????? | | #????# #??????????????????????? | | #????###########??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 24 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 250 Resistance: KI 20 Core Shielding 20 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeDeepBuckler Manual? 0 Play Time 00:55:40 Cumulative 7.7 hours Start 2024.04.09 @ 22:09:59 End 2024.04.09 @ 23:07:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 100 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 404682ce-3a80-4a76-a23f-3c4200daaf4e