Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.12 @ 01:57:29 Player: cptwinky Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (216) 1080 Value Destroyed (10067) 10067 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (7887) 7887 TOTAL SCORE: 27154 Bonus ------- High Alert Combat Kills 1993 Follower Combat Kills 3475 Registered with UFD 300 Met Optimus in HQ 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1478 Hacked Protovariant 500 Scanned by Researcher 500 Friendly Fire -1359 Cogmind --------- Core Integrity 0/1600 Matter 235/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Weapon Cycler Minesniffer Drone Bay (10/10) Improved Potential Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Huge Storage Unit Advanced Energy Well Experimental Optical Array Experimental Signal Interpreter Advanced Targeting Computer Tactical Coordination Suite Heavy Armor Plating Layered Medium Armor Plating Graphene Brace Advanced Hardlight Generator Advanced Hacking Suite > --- WEAPON ----------- Improved Potential Cannon Railgun > --- INVENTORY -------- Light Quantum Reactor Makeshift Microdissipator Network Matter Compressor Quantum Shading Machine Deep Structural Scanner Advanced Sensor Array Advanced Weapon Cycler Advanced Shield Generator Long-range Tractor Beam Advanced Trap Extractor Minesniffer Drone Bay Hypervelocity EM Gauss Rifle Warp Gun Enhanced Nova Cannon KE Penetrator Enhanced Hardcell Cannon Enhanced Hardcell Cannon Advanced Remote Datajack Multitool Makeshift Hammer [Rating: 174] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Neutrino Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Thunder Leg Wheel Overtuned Huge Scrapsphere Utility Huge Storage Unit Device Scrap Suit Storage Huge Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Subdweller Machine Gun Energy Gun Particle Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Hypervelocity Mass Driver Launcher Subdweller Shrapnel Launcher Special Weapon Advanced Remote Datajack Impact Weapon Makeshift Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Tes Res Acc Slots Evolved 18 | . . . . . 10 . . . . 2 2 . 2 2 Power 2 | . . . . . 1 . . . . . . . 1 . Propulsion 2 | . . . . . 2 . . . . . . . . . Utility 13 | . . . . . 6 . . . . 2 2 . 1 2 Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 172 | 6 10 18 6 3 36 6 8 5 4 15 9 11 11 24 Power 27 | 1 2 1 1 2 4 1 1 . 1 3 2 1 1 6 Engine 5 | 1 2 1 1 . . . . . . . . . . . Core 11 | . . . . 2 4 1 1 . 1 . 1 1 . . Reactor 11 | . . . . . . . . . . 3 1 . 1 6 Propulsion 22 | 2 1 4 1 1 7 1 . . . . . . . 5 Treads 9 | 2 1 2 1 . 1 . . . . . . . . 2 Leg 4 | . . . . . 1 . . . . . . . . 3 Wheel 9 | . . 2 . 1 5 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 66 | 1 4 4 1 . 12 3 1 4 2 6 5 6 9 8 Device 30 | . 1 2 1 . 5 2 1 4 2 . 3 1 6 2 Storage 5 | 1 1 1 . . . . . . . 1 . 1 . . Processor 10 | . . . . . 3 . . . . 2 1 2 1 1 Hackware 5 | . . . . . 1 . . . . 1 1 1 1 . Protection 16 | . 2 1 . . 3 1 . . . 2 . 1 1 5 Artifact . | . . . . . . . . . . . . . . . Weapon 57 | 2 3 9 3 . 13 1 6 1 1 6 2 4 1 5 Energy Gun 9 | 1 1 1 . . 2 . 2 . . . . 2 . . Energy Cannon 9 | . . 1 1 . 3 1 . . 1 . . 1 . 1 Ballistic Gun 21 | 1 . 4 2 . 4 . 2 . . 5 1 . . 2 Ballistic Cannon 6 | . . . . . 2 . 1 . . . . 1 . 2 Launcher 3 | . . 1 . . . . . 1 . 1 . . . . Special Weapon 7 | . 1 1 . . 2 . 1 . . . 1 . 1 . Impact Weapon 1 | . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 . . 1 1 . 2 . 3 . 7 2 . Parts Lost 58 | . . 3 . . 15 . 1 1 3 2 . 1 3 29 Power 12 | . . 1 . . 2 . . . . 2 . . . 7 Propulsion 11 | . . . . . 5 . . . . . . . . 6 Utility 19 | . . 1 . . 5 . . . 1 . . . 2 10 Weapon 16 | . . 1 . . 3 . 1 1 2 . . 1 1 6 Highest Loss Streak 10 | . . 2 . . 9 . 1 1 3 1 . 1 1 10 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 18 | 2 12 16 17 18 21 15 16 22 21 22 23 23 22 19 Power 1 | . 1 1 2 1 1 . . 1 1 1 . 1 1 1 Propulsion 1 | . 2 2 2 . 2 . . . . . . . . . Utility 8 | . 3 6 6 6 8 10 10 13 13 14 16 14 14 11 Weapon 5 | . 3 4 5 6 5 2 3 6 5 4 4 5 4 4 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 65 | . 6 4 4 18 12 1 3 2 . 4 1 6 . 4 Power 5 | . 1 . . 3 1 . . . . . . . . . Propulsion 9 | . 1 2 . 1 3 1 1 . . . . . . . Utility 33 | . 1 1 2 10 7 . 1 2 . 2 . 3 . 4 Weapon 17 | . 3 1 2 4 1 . 1 . . 2 1 2 . . Tool/Special 1 | . . . . . . . . . . . . 1 . . Average Slot Usage (%) 91 | . 99 99 97 99 95 74 74 76 73 83 84 84 84 74 Engine 5 | . 14 13 14 2 . . . . . . . . . . Core 6 | . . . . 11 10 10 11 11 11 4 1 7 8 4 Treads 13 | . 28 23 14 23 10 . . . . . . . . . Wheel 6 | . . 4 13 4 8 10 11 11 11 10 9 9 8 7 Device 9 | . 4 11 1 . 10 13 11 11 20 19 18 12 13 19 Storage 9 | . 14 14 11 13 5 5 5 5 5 5 4 4 4 4 Processor 5 | . . . . . 10 11 11 11 11 14 14 19 18 12 Hackware 1 | . . . . . 4 . . . . 3 8 9 9 6 Protection 7 | . 8 2 11 14 9 3 5 5 . 1 4 3 4 3 Energy Gun 3 | . 15 7 . . 1 . 1 11 . . . . . 1 Energy Cannon 4 | . . . 3 14 6 10 4 . 3 . . . . 1 Ballistic Gun 12 | . 10 19 20 14 6 . 1 4 5 13 13 11 8 3 Peak Build Rating 174 | 7 12 22 22 21 70 95 101 103 100 120 123 149 159 174 Average Rating 55 | 5 9 16 19 19 58 91 96 100 91 114 121 133 152 148 On Entrance 70 | . 7 12 20 20 21 55 93 100 100 97 114 122 140 158 Avg Prop Armor Cover (%) 12 | . . 12 10 10 10 . . . . . . . . 39 Naked Turns 19 | . . . . . . . . . . . . . . 19 Heaviest Build 200 | 13 34 96 102 104 150 156 164 137 133 147 145 150 176 200 Greatest Support 70 | 40 40 40 20 40 48 40 40 40 40 40 40 40 40 70 Greatest Overweight (x) 12 | . . 4 5 10 12 3 4 3 3 3 3 3 4 4 Average Overweight (x) 2 | . . 1 4 3 7 2 3 3 2 3 3 3 3 3 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 14 18 22 24 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 6 15 25 25 25 25 25 25 25 24 25 25 25 25 25 Average Carried 20 | 3 13 17 20 19 24 21 20 24 23 23 24 24 24 21 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 15 25 25 25 20 20 24 23 24 25 25 24 25 4 Scrap Suit Usage (%) 1 | . . . . . 1 2 10 1 . 1 1 1 1 3 Parts Cannibalized 19 | . . . . . . 1 . 1 . 10 . 1 3 3 Class Distribution -------------------- 57% | Mutant 27% | Scavenger-Scrapper 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Scavenger-Tank | -5/Factory Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Warlord Scavenger-Scrapper | -4/Proximity Caves Scavenger-Scrapper | -4/Factory Scavenger-Scrapper | -3/Research Scavenger-Scrapper | -3/Testing Scavenger-Scrapper | -2/Research Scavenger-Skirmisher | -1/Access Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Tes Res Acc Matter Collected 10662 | 234 172 726 506 163 1623 1260 1080 206 76 1210 314 678 1225 1189 Remotely 485 | . . . . . . . . . . . . . 325 160 Salvage Created 11735 | 16 403 221 236 . 2387 259 600 770 . 1918 347 1097 1816 1665 Parts 589 | 5 28 15 3 . 110 6 30 29 . 102 24 90 57 90 Haulers Intercepted 4 | . 2 . . . . . . . . 1 . . 1 . Recyclers Shooed 7 | . 1 . . . 5 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . 16 . . . 19 39 . 4 . . . . . Prevented 7 | . . . . . . 3 1 . 3 . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Tes Res Acc Combat Hostiles Destroyed 162 | . 11 5 1 . 31 4 7 14 . 30 3 13 19 24 Melee 1 | . . . . . . . . 1 . . . . . . Guns 92 | . 11 3 1 . 15 . . 7 . 22 3 12 10 8 Cannons 47 | . . . . . 10 4 7 . . 5 . 1 9 11 AOE 18 | . . 2 . . 5 . . 4 . 3 . . . 4 Classes Destroyed 24 | 1 4 4 2 . 6 2 1 . . 2 . . . 2 Worker 11 | . 1 . . . 1 . . . . 1 . . 2 6 Builder 12 | . . . . . 4 . . . . 3 . 2 1 2 Tunneler 4 | 1 . . . . 1 . . . . . 1 . 1 . Hauler 4 | . 2 . . . . . . . . 1 . . 1 . Recycler 10 | . . . 2 . 6 . . . . . . 1 1 . Minesweeper 1 | . . . . . . 1 . . . . . . . . Mechanic 2 | . . . . . . . . . . 1 . . . 1 Turret 1 | . . 1 . . . . . . . . . . . . Swarmer 35 | . 6 2 . . 8 3 1 2 . 11 . 1 . 1 Cutter 1 | . . . . . . . . . . . . . . 1 Saboteur 3 | . . . . . 1 . . 1 . . . . . 1 Grunt 61 | . 5 . . . 10 . 3 7 . 12 . 2 16 6 Brawler 2 | . . . . . 1 . . . . 1 . . . . Duelist 1 | . . . . . . . . . . 1 . . . . Sentry 10 | . . . 1 . 2 . 1 . . 1 2 . 2 1 Demolisher 2 | . . . . . 1 . . . . . . 1 . . Hunter 14 | . . . . . 2 . . 4 . 2 . 2 . 4 Programmer 29 | . . . . . 6 1 2 . . 2 1 7 1 9 Q-Series 1 | . . . . . . . . . . . . . . 1 Artisan 1 | . . 1 . . . . . . . . . . . . Subdweller 5 | . . 5 . . . . . . . . . . . . Scrapoid 4 | . . . . . . . 2 . . 1 1 . . . Zionite 1 | . . 1 . . . . . . . . . . . . Tinkerer 1 | . . . . . . 1 . . . . . . . . Wizard 2 | . . . . . . . . . . . . 2 . . Best Kill Streak 9 | 1 5 3 1 . 9 2 3 9 . 9 2 4 9 8 Combat Bots Only 9 | . 5 2 1 . 7 2 3 9 . 6 1 3 6 6 Max Kills in Single Turn 4 | 1 1 3 1 . 2 1 1 2 . 4 1 2 3 2 Gunslinging 1 | . . . . . . . . 1 . 1 . . . . Exploded 3 | . . 2 . . 2 . . 2 . 3 . . . 1 Melee 1 | . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Tes Res Acc Hostile Shots Fired 1271 | . 44 36 36 . 181 17 26 76 37 127 17 81 62 531 Missed 377 | . 14 15 6 . 52 3 6 19 9 29 3 33 21 167 Hits 894 | . 30 21 30 . 129 14 20 57 28 98 14 48 41 364 Melee 29 | . . . . . . . . 1 . . . 1 . 27 Projectile 865 | . 30 21 30 . 129 14 20 56 28 98 14 47 41 337 AOE 10 | . . 2 . . 5 . . . . . . 1 . 2 Critical Strikes 62 | . 2 2 . . 10 1 2 2 1 6 . 3 3 30 Actively Blocked 7 | . . . . . . . . . . . . . . 7 Damage Taken 17175 | . 325 539 209 . 2592 173 221 692 486 1627 243 937 983 8148 Core 2377 | . 24 41 37 . 267 23 . 58 83 95 33 38 64 1614 Absorbed by Shields 1996 | . . . . . 590 64 136 329 78 32 87 . . 680 Regen/Repaired (Parts) 364 | . . . . . . 10 . 8 . 192 . 10 29 115 Core Remaining (%) 82 | 100 . . . 59 . . . . 56 91 . 94 95 . Volleys Fired 654 | 1 32 42 26 . 88 23 80 26 . 80 14 43 58 141 Largest 3 | 2 2 2 2 . 3 2 2 3 . 3 3 3 3 3 Hottest 232 | 60 100 130 80 . 181 145 154 232 . 122 98 121 121 213 Shots Fired 1204 | 2 63 64 35 . 207 26 87 48 . 204 38 104 124 202 Gun 838 | 2 62 49 18 . 121 . 8 36 . 194 37 96 84 131 Cannon 304 | . . 3 17 . 73 25 68 . . 10 . 8 39 61 Launcher 25 | . . 2 . . 10 1 . 12 . . . . . . Special 37 | . 1 10 . . 3 . 11 . . . 1 . 1 10 Kinetic 839 | 1 31 23 18 . 135 3 56 14 . 204 37 104 119 94 Thermal 238 | 1 32 41 17 . 36 10 29 22 . . . . . 50 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 110 | . . . . . 33 13 . 12 . . . . 4 48 Robot Hit Streak 26 | 1 11 21 20 . 26 13 5 8 . 12 17 8 11 11 Robot Miss Streak 8 | 1 2 5 . . 4 2 2 3 . 5 8 4 5 3 Penetration Max 2 | . . . . . 1 . . . . 2 1 2 2 2 Secondary Targets 16 | . 1 . . . 2 . . 2 . 6 . 4 . 1 Max Gunslinging Chain 2 | . 1 . . . 1 . . 1 . 2 . 1 . 1 Shots Hit Robots 677 | 1 49 36 18 . 126 17 23 29 . 116 21 57 67 117 Core Hits 409 | 1 22 17 4 . 80 9 13 34 . 68 11 38 46 66 Critical Kills 51 | . . . . . 3 1 7 1 . 11 1 5 20 2 Critical Parts Destroyed 51 | . . . 1 . 3 . 4 . . 10 1 5 19 8 Critical Strikes 112 | . . 2 1 . 7 1 12 5 . 21 2 10 39 12 Burn 7 | . . 2 . . . . 1 4 . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . . . Destroy 100 | . . . 1 . 6 . 11 1 . 21 2 10 39 9 Blast 2 | . . . . . . . . . . . . . . 2 Corrupt 1 | . . . . . 1 . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . 1 Melee Attacks 41 | . 3 7 4 . . . . . . 5 1 9 . 12 Impact 38 | . . 7 4 . . . . . . 5 1 9 . 12 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 5 | . 2 1 . . . . . . . . . 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 23101 | 12 574 754 399 . 4134 515 679 2102 . 3635 670 2405 2007 5215 Guns 13256 | 10 568 432 339 . 2028 . 123 702 . 3061 670 2224 1413 1686 Cannons 5606 | . . . . . 1528 515 514 . . 165 . 55 594 2235 Explosions 3789 | . . 307 . . 578 . . 1400 . 409 . . . 1095 Melee 372 | . . . 60 . . . . . . . . 126 . 186 Ramming 21 | 2 6 . . . . . . . . . . . . 13 Kinetic 14530 | . 309 418 339 . 2613 94 372 298 . 3226 670 2279 1999 1913 Thermal 5889 | 10 259 336 . . 904 249 307 803 . . . . . 3021 Explosive 409 | . . . . . . . . . . 409 . . . . Electromagnetic 1880 | . . . . . 617 172 . 1001 . . . . 8 82 Impact 372 | . . . 60 . . . . . . . . 126 . 186 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . 7 7 7 7 . 1 1 2 2 16 Average Corruption 5 | . . . . . 3 7 7 7 . 1 1 1 1 9 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . . . . . 7 . . Effects 148 | . . . . . 22 46 18 2 . 2 1 13 1 43 Message Errors 37 | . . . . . 4 16 5 . . 1 . 2 1 8 Matter Fused 34 | . . . . . 7 10 4 . . 1 . 2 . 10 Heat Flow Errors 10 | . . . . . 1 3 3 . . . . 2 . 1 Energy Discharges 18 | . . . . . 2 6 3 1 . . 1 1 . 4 Parts Rejected 2 | . . . . . . . . . . . . . . 2 Parts Fused 2 | . . . . . . 1 . . . . . . . 1 Data Loss (minor) 18 | . . . . . 3 7 2 . . . . 3 . 3 Data Loss (major) 5 | . . . . . 2 1 . . . . . . . 2 Misfires 7 | . . . . . 1 2 1 . . . . . . 3 Alerts 5 | . . . . . . . . 1 . . . 2 . 2 Misdirections 4 | . . . . . . . . . . . . . . 4 Weapon Failures 6 | . . . . . 2 . . . . . . 1 . 3 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 670 | . . 48 35 . 9 54 . 1 . . . . . 523 Projectiles 278 | . . . . . . 54 . . . . . . . 224 Explosions 211 | . . 48 . . 9 . . 1 . . . . . 153 Melee 181 | . . . 35 . . . . . . . . . . 146 Knockbacks 13 | . . . . . 2 1 . . . 2 . . . 8 Impact 2 | . . . . . . . . . . . . . . 2 Kinetic 10 | . . . . . 2 1 . . . 2 . . . 5 Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 353 | . . 9 . . 240 . . 35 . 63 . . . 6 Shots 11 | . . 1 . . 6 . . 3 . 1 . . . . Rammed 6 | 1 3 . . . . . . . . . . . . 2 Targets Rammed 7 | 1 4 . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . Highest Temperature 387 | . 64 256 160 . 247 189 372 387 49 153 141 196 302 318 Average Temperature 74 | . 17 78 51 . 63 64 109 152 16 53 57 79 83 68 Received Heat Transfer 2323 | . 141 329 54 . 599 36 62 107 146 222 12 12 171 432 Effects 6 | . . . . . . . . 2 . . . . 1 3 Shutdowns 1 | . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . Interference 3 | . . . . . . . . . . . . . 1 2 Short Circuit 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 7 | . . . . . . . . . . . . . 1 6 Combat Hostiles 6 | . . . . . . . . . . . . . 1 5 Robots Corrupted 5 | . . . . . 1 . . 2 . . . . . 2 Combat Hostiles 4 | . . . . . 1 . . 2 . . . . . 1 Parts Fried 20 | . . . 3 . 5 . . 9 . . . 2 . 1 Impact Corruptions 6 | . . . 1 . . . . . . . . . . 5 Robots Melted 1 | . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 15 | . . 5 . . 3 2 . 2 . . . . . 3 Heat Transferred 7119 | 25 575 978 . . 1231 350 473 1226 . . . . . 2261 Parts Sabotaged 3 | . . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . 3 . . 2 . . . . . 2 Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Tes Res Acc Maximum Alert Level 4 | . 1 . . . 3 . . . . 4 3 2 2 3 Low Security (%) 41 | 100 70 . 100 . 59 . . . . 8 . . . . Level 1 19 | . 29 . . . 22 . . . . 11 . 14 51 28 Level 2 23 | . . . . . 9 . . . . 26 36 85 48 38 Level 3 14 | . . . . . 9 . . . . 41 63 . . 32 Level 4 1 | . . . . . . . . . . 12 . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1577 | 5 278 . 32 . 1022 . . . . 1577 861 566 534 1066 Initial 815 | . . . 32 . . . . . . 63 815 393 294 300 Average 339 | . 104 . 2 . 230 . . . . 716 724 483 378 578 Influence Increases 9949 | 5 406 146 87 . 1879 365 496 555 191 2532 272 762 568 1685 Destroy 0b10 Robot/C 5080 | . 220 100 20 . 860 200 320 440 80 1220 120 380 400 720 Destroy 0b10 Robot/NC 320 | 5 15 . 15 . 75 15 . 5 . 85 10 20 30 45 Destroy Leader 738 | . 44 . . . 162 10 30 . 10 168 40 62 72 140 Allied During Kill 1076 | . . 46 . . 108 95 146 110 41 308 25 82 3 112 Successful Hack 136 | . 21 . 7 . 20 . . . . 14 35 39 . . Disable Machine 630 | . . . 30 . 90 . . . . 345 30 105 15 15 Anti-Garrison Action 350 | . . . . . 150 . . . . . . . . 200 Destroy Structure 989 | . 1 . 15 . 294 . . . . 302 12 74 48 243 Lose Combat Pursuer 630 | . 105 . . . 120 45 . . 60 90 . . . 210 Influence Decreases 8872 | 5 255 229 155 . 886 906 499 557 537 1080 1126 938 589 1110 Entered New Map 2973 | . . 73 36 . . 368 87 449 447 38 738 306 229 202 Time Decay 3904 | 5 255 156 114 . 446 538 342 38 90 502 198 392 310 518 Lost Part 520 | . . . . . 150 . 10 10 . 20 . 10 30 290 Lost Ally 725 | . . . 5 . 140 . 60 60 . 220 40 80 20 100 Purge Threat 750 | . . . . . 150 . . . . 300 150 150 . . Squads Dispatched 51 | . . . . . 13 . . . . 12 3 8 3 12 Investigation 9 | . . . . . 2 . . . . 2 2 1 . 2 Extermination 13 | . . . . . 3 . . . . 2 1 2 1 4 Reinforcement 18 | . . . . . 5 . . . . 5 . 3 2 3 Assault 9 | . . . . . 2 . . . . 3 . 1 . 3 Garrison 2 | . . . . . 1 . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . 1 Haulers Reinforced 7 | . . . . . 4 . . . . 2 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Tes Res Acc Distress Signals 15 | . 1 . . . 4 . . 1 . 3 . 1 . 5 Communications Jammed 22 | . . . . . . . . . . . . . . 22 Distress Signals 22 | . . . . . . . . . . . . . . 22 Times Spotted 374 | . 31 21 1 . 53 13 16 26 14 69 6 26 18 80 Peak Tracking Total 11 | . 6 5 1 . 9 4 5 9 9 7 3 5 5 11 Tactical Retreats 19 | . 4 . . . 4 1 . . 1 3 . . . 6 Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Tes Res Acc Traps Triggered 12 | . . 2 . . 2 . . 1 . 2 . 2 2 1 Indirectly 1 | . . . . . . . . 1 . . . . . . Trap Hack Attempts 121 | . 89 32 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . Reprogrammed 9 | . 7 2 . . . . . . . . . . . . Reused 7 | . . 2 . . . 5 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 7 | . . 1 . . . 5 . . . 1 . . . . Triggered 5 | . . . . . . 5 . . . . . . . . Most Traps Carried 8 | . . 1 . . . 8 3 2 1 1 . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Tes Res Acc Machines Disabled 48 | . . 4 2 . 7 . 1 . . 23 2 7 1 1 Max in Single Turn 3 | . . 3 1 . 1 . 1 . . 2 1 1 1 1 Garrison Access 5 | . . . . . 1 . . . . . . 1 2 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Tes Res Acc Machines Accessed 52 | . 7 2 7 2 5 1 1 1 . 6 6 7 2 5 Terminals 23 | . 6 . 6 . 2 . . . . 1 4 3 . 1 Fabricators 6 | . . . . . 1 . . . . 2 . 1 . 2 Repair Stations 4 | . 1 . . . . . . . . 1 . 1 . 1 Recycling Units 6 | . . . 1 . 2 . . . . 2 1 . . . Scanalyzers 2 | . . . . . . . . . . . 1 1 . . Garrison Access 4 | . . . . . . . . . . . . 1 2 1 Total Hacks 147 | . 20 6 14 23 8 1 1 1 . 15 18 26 6 8 Successful 87 | . 8 6 5 23 5 1 1 1 . 8 12 10 2 5 Failed 59 | . 12 . 9 . 3 . . . . 7 5 16 4 3 Catastrophic 8 | . 2 . 2 . . . . . . 1 1 2 . . Database Lockouts 1 | . . . . . . . . . . . 1 . . . Manual 44 | . 9 . 8 . 5 . . . . 7 3 5 . 7 Terminals 58 | . 16 . 11 . 3 . . . . 5 9 12 . 2 Fabricators 11 | . . . . . 2 . . . . 3 . 3 . 3 Repair Stations 8 | . 4 . . . . . . . . 2 . 1 . 1 Recycling Units 12 | . . . 3 . 3 . . . . 5 1 . . . Scanalyzers 14 | . . . . . . . . . . . 8 6 . . Garrison Access 12 | . . . . . . . . . . . . 4 6 2 Terminal Hacks 53 | . 6 6 3 23 1 1 1 1 . . 6 5 . . Record 28 | . . 5 . 23 . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . Robot Analysis 6 | . 2 . 2 . . . . . . . 2 . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . . Open Door 3 | . . . . . . 1 1 1 . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . Unreport Threat 3 | . . . . . 1 . . . . . 1 1 . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . Zone Layout 2 | . 1 . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . Protovariant Controls 3 | . . . . . . . . . . . . 3 . . Fabricator Hacks 2 | . . . . . 1 . . . . 1 . . . . Network Status 1 | . . . . . . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . 1 . . . . Refit 2 | . 2 . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 . . . . Retrieve Components 2 | . . . . . . . . . . 2 . . . . Scanalyzer 8 | . . . . . . . . . . . 5 3 . . Insert Component 1 | . . . . . . . . . . . 1 . . . Analyze 3 | . . . . . . . . . . . 3 . . . Retrieve Study 4 | . . . . . . . . . . . 1 3 . . Garrison Access Hacks 3 | . . . . . . . . . . . . 1 2 . Seal Access 3 | . . . . . . . . . . . . 1 2 . Unauthorized Hacks 15 | . . . 2 . 3 . . . . 3 1 1 . 5 Terminals 4 | . . . 1 . 1 . . . . 1 . . . 1 Assimilate 1 | . . . . . . . . . . . . . . 1 Botnet 3 | . . . 1 . 1 . . . . 1 . . . . Fabricators 3 | . . . . . . . . . . . . 1 . 2 Liberate 3 | . . . . . . . . . . . . 1 . 2 Repair Stations 1 | . . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . . 1 Recycling Units 6 | . . . 1 . 2 . . . . 2 1 . . . Mask 1 | . . . 1 . . . . . . . . . . . Fedlink 3 | . . . . . 1 . . . . 1 1 . . . Scrapoids 2 | . . . . . 1 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . 1 Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 36 | . 6 . 6 . 3 . . . . 4 5 7 1 4 Full Trace Events 3 | . . . 1 . . . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 2 | . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 76 | . . . . . 76 . . . . . . . . . Total Robot Build Rating 10 | . . . . . 10 . . . . . . . . . Part Schematics Acquired 6 | . 1 . . . . . . . . . . 5 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . . . 1 3 . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . Time 56 | . . . . . . . . . . 56 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . 2 . . . . . . . . . . . . . Non-combat 2 | . 2 . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . . . . . . . . . parse_system 2 | . 2 . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . 5 . . . . 1 5 Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Tes Res Acc Total Allies 64 | . . 11 . 1 8 5 . 5 4 16 4 3 1 6 Largest Group 9 | . . 9 9 1 5 5 5 5 4 5 4 4 1 4 Highest-Rated Group 360 | . . 171 171 84 235 238 235 246 324 360 324 324 183 198 Highest-Rated Ally 183 | . . 19 19 84 87 50 47 64 81 81 81 81 183 69 Initial UFD Resources 74 | . . . . . 39 46 46 46 48 48 57 67 71 74 Total Orders 2 | . . . . 2 . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . Ally Attacks 535 | . . 15 18 . 87 28 43 41 10 169 19 42 3 60 Total Damage 17535 | . . 251 374 . 2815 511 969 1564 193 6399 399 1098 182 2780 Kills 119 | . . 5 . . 15 6 9 9 4 47 4 7 1 12 Allies Corrupted 1 | . . . . . 1 . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Tes Res Acc Active Infowar (turns) 6931 | . . 324 . . 255 673 471 362 167 1334 414 937 691 1303 Optics 4642 | . . . . . . . . . . 1297 414 937 691 1303 Sensors 4099 | . . . . . 255 673 471 362 90 151 154 501 486 956 Structural 180 | . . . . . . . . . . . . 140 40 . Seismic 324 | . . 324 . . . . . . . . . . . . Cloaking 77 | . . . . . . . . . 77 . . . . . Jamming 1146 | . . . . . . . . . . . . . 123 1023 Robot Analysis Total 6 | . 2 . 2 . . . . . . . 2 . . . Derelict Logs Recovered 12 | . . 1 . 5 . 2 2 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Tes Res Acc Turns Passed 23450 | 113 1509 5048 1742 5139 1730 1532 762 807 258 1340 414 937 691 1428 Spaces Moved 12874 | 59 778 2825 816 1860 596 1318 489 643 238 886 307 636 467 956 Core 195 | 2 . . . . . . . . . . . . . 193 Treads 3763 | 57 778 1872 . 1055 . . . . . . . . . 1 Legs 1 | . . . . . . . . . . . . . . 1 Wheels 8915 | . . 953 816 805 596 1318 489 643 238 886 307 636 467 761 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 150 110 110 121 90 100 100 90 100 100 100 100 50 Average Speed 148 | 156 160 156 150 271 196 99 101 100 95 100 100 100 105 97 Slowest Speed 340 | 160 160 160 160 340 260 100 110 100 100 100 100 100 110 180 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . 2 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 94 95 88 85 18 80 53 80 51 28 9 70 13 35 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 10 | . . 4 . 5 . . . . . 1 . . . . Known Exits Taken 10 | . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . Scrap Searched 27 | . . 16 . 4 . 1 2 . 4 . . . . . Spaces Dug 124 | . 1 1 10 . 50 2 9 . . 15 2 8 4 22 Terrain Destroyed 522 | . 1 26 15 . 177 15 16 19 . 93 6 29 26 99 Melee 17 | . . . 2 . . . . . . 5 1 4 . 5 Projectile 200 | . 1 2 13 . 21 4 15 14 . 54 5 24 23 24 AOE 297 | . . 24 . . 156 11 . 5 . 32 . . . 69 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Tes Res Acc Total 16177 | 74 979 3351 1289 1967 981 1508 672 780 266 1196 391 873 582 1268 Wait 1656 | 3 26 357 384 39 201 110 61 48 16 151 43 125 27 65 Move 12860 | 58 777 2824 815 1859 595 1317 488 642 237 885 306 635 466 956 Hop . | . . . . . . . . . . . . . . . Pick Up 209 | 5 19 23 27 40 18 20 9 3 2 17 3 5 6 12 Fast Attach 92 | 6 1 5 3 1 18 1 5 1 3 9 5 13 4 17 Attach 65 | . . 2 1 . 12 6 2 1 1 5 2 3 4 26 Detach 43 | . 2 . . . 4 1 6 1 1 4 5 6 3 10 Swap 205 | . 11 40 13 4 21 11 12 8 5 22 8 19 12 19 Drop 170 | . 15 18 16 24 23 14 9 4 1 17 4 15 2 8 Fire 654 | 1 32 42 26 . 88 23 80 26 . 80 14 43 58 141 Melee 41 | . 3 7 4 . . . . . . 5 1 9 . 12 Ram 2 | . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . Crush 5 | 1 4 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 46 | . . . . . . . . 46 . . . . . . Trap 128 | . 89 33 . . . 5 . . . 1 . . . . Miscellaneous 1 | . . . . . 1 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Arm) -3/Research (discovered 4 exits: Res x2 / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc x2) -1/Access History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 784 | -10/Materials | Discovered new exit (range 10) 951 | -10/Materials | Discovered new exit (range 16) 1188 | -10/Materials | Discovered new exit (range 15) 1553 | -10/Materials | Discovered new exit (range 8) 1556 | -10/Materials | Discovered new exit (range 7) 1623 | -10/Materials | Entered Subcaves 1624 | -10/Subcaves | Approached by a straggling Scientist 1869 | -10/Subcaves | Discovered new exit (range 11) 1872 | -10/Subcaves | Learned location of Zion (-6) 2219 | -10/Subcaves | Visited 4L-MR0's lab 2280 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2335 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2355 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2680 | -10/Subcaves | Visited triangular shrine 2690 | -10/Subcaves | Found Prototype Device 2690 | -10/Subcaves | Identified V3-11A's Pendant 2695 | -10/Subcaves | Befriended Subdweller 3016 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3205 | -10/Subcaves | Befriended Subdweller 3255 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 3260 | -10/Subcaves | Befriended Subdweller 3321 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3360 | -10/Subcaves | Befriended Subdweller 3552 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3873 | -10/Subcaves | Disturbed a concealed Subdweller 3875 | -10/Subcaves | Befriended Subdweller 3876 | -10/Subcaves | Disturbed a concealed Subdweller 4135 | -10/Subcaves | Befriended Subdweller 4135 | -10/Subcaves | Befriended Subdweller 4253 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4363 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 4365 | -10/Subcaves | Befriended Subdweller 4365 | -10/Subcaves | Befriended Subdweller 4444 | -10/Subcaves | Met a Zionite searching for "candidates" 4452 | -10/Subcaves | Discovered new exit (range 13) 4797 | -10/Subcaves | Visited Clippyterm 4802 | -10/Subcaves | Learned location of Extension (-4) 4802 | -10/Subcaves | Learned location of Section 7 (-2) 5301 | -10/Subcaves | Found Cargo Legs 6483 | -10/Subcaves | Befriended Subdweller 6648 | -10/Subcaves | Befriended Subdweller 6671 | -10/Subcaves | Entered Recycling 6671 | -7/Recycling | Accompanied by 9 allies 6856 | -7/Recycling | Lost 9 allies 7002 | -7/Recycling | Found Botcube 7357 | -7/Recycling | Discovered new exit (range 11) 8373 | -7/Recycling | Scanned before Scraplab entrance 8395 | -7/Recycling | Entered Scraplab 8408 | -7/Recycling | Discovered new exit (range 3) 8413 | -7/Recycling | Entered Scraptown 8581 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8626 | -7/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 8774 | -7/Scraptown | Discovered new exit (range 11) 8840 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 8843 | -7/Scraptown | Learned Research emergency access door positions 8845 | -7/Scraptown | Learned Research terminal intel 8846 | -7/Scraptown | Learned Research interactive machine intel 8848 | -7/Scraptown | Learned location of Quarantine (-2) 8850 | -7/Scraptown | Learned location of Testing (-3) 8920 | -7/Scraptown | Visited Cave Peace 8967 | -7/Scraptown | Visited CPS Storage 9095 | -7/Scraptown | Visited SPCMW 9143 | -7/Scraptown | Visited Comm Corps 9255 | -7/Scraptown | Visited Awakened 9298 | -7/Scraptown | Visited Assassins FH 9356 | -7/Scraptown | Visited UFD Registry 9356 | -7/Scraptown | Registered with UFD as "Kinetilauncher" 9468 | -7/Scraptown | Visited Cartography Club 9529 | -7/Scraptown | Visited Scrapoid Pod Storage 9591 | -7/Scraptown | Visited Supply Room 9638 | -7/Scraptown | Visited Curators Association 9764 | -7/Scraptown | Visited Supply Room 9822 | -7/Scraptown | Visited Research Penetration Think Tank 9890 | -7/Scraptown | Visited Scrap Suit Storage 9944 | -7/Scraptown | Visited Abandonware Association 9999 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 9999 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 10077 | -7/Scraptown | Visited Observation Area 10354 | -7/Scraptown | Delivered Scrap Shield to a Scientist 10524 | -7/Scraptown | Found Scrap Suit 12641 | -7/Scraptown | Botcube activated 12665 | -7/Scraptown | Botcube completed mutation into legged form, armed with 2 guns. 12726 | -7/Scraptown | Found Scrap Suit 12729 | -7/Scraptown | Found Scrap Suit 12902 | -7/Scraptown | Found Scrapoid Pod 13084 | -7/Scraptown | Learned location of Recycling (-7) 13084 | -7/Scraptown | Learned 20 Factory zone layouts 13084 | -7/Scraptown | Learned 8 Research zone layouts 13084 | -7/Scraptown | Learned 4 Access zone layouts 13084 | -7/Scraptown | Learned 4 Storage zone layouts 13084 | -7/Scraptown | Learned 20 Upper Caves zone layouts 13084 | -7/Scraptown | Learned 12 Proximity Caves zone layouts 13084 | -7/Scraptown | Learned 24 Proximity Caves zone layouts 13084 | -7/Scraptown | Learned Factory emergency access door positions 13084 | -7/Scraptown | Learned location of 2 exits from Lower Caves 13084 | -7/Scraptown | Learned location of 3 exits from Upper Caves 13084 | -7/Scraptown | Learned location of 1 exit from Proximity Caves 13084 | -7/Scraptown | Identified exit to Factory 13111 | -7/Scraptown | Found Deep Structural Scanner 13419 | -7/Scraptown | Met Optimus 13419 | -7/Scraptown | Accepted into 0bPrime 13552 | -7/Scraptown | Entered Factory 13552 | -5/Factory | Accompanied by 1 ally 13552 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 13553 | -5/Factory | Identified exit to Factory 13553 | -5/Factory | Identified exit to Upper Caves 13693 | -5/Factory | Discovered exit to Factory (range 5) 13701 | -5/Factory | Attached CPS modules to Mutated Botcube. 14004 | -5/Factory | Build established: Scavenger-Tank 14154 | -5/Factory | Fabricated E-15 Imp (x2) 14287 | -5/Factory | Found Botcube 14322 | -5/Factory | Botcube activated 14346 | -5/Factory | Botcube completed mutation into legged form, armed with 2 guns. 14385 | -5/Factory | Attached CPS modules to Mutated Botcube. 14819 | -5/Factory | Destroyed 7 combat bots 14910 | -5/Factory | Loaded intel: 8 recycling unit locations 15120 | -5/Factory | Scrapoids reinforcements arrived? 15120 | -5/Factory | Garrison activated, responded to threat 15166 | -5/Factory | Lost 5 allies 15179 | -5/Factory | Lost 3 parts (3u) 15282 | -5/Factory | Entered Upper Caves 15283 | -5/Upper Caves | Identified exit to Upper Caves 15284 | -5/Upper Caves | UFD Scientist delivered a prototype 15287 | -5/Upper Caves | Found Prototype Protection 15287 | -5/Upper Caves | Identified Enh. Scrap Shield 15313 | -5/Upper Caves | Lost 9 parts (1p3n2u3w) 15350 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 15435 | -5/Upper Caves | Learned 4 Factory zone layouts 15584 | -5/Upper Caves | Build established: Scavenger-Scrapper 16503 | -5/Upper Caves | Scrapoid Pod released 05U10-D (x5) 16705 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16814 | -5/Upper Caves | Entered another Upper Caves area 16814 | -5/Upper Caves | Accompanied by 5 allies 16815 | -5/Upper Caves | Identified exit to Warlord 16946 | -5/Upper Caves | Prototype Device suddenly appears! 16956 | -5/Upper Caves | Found Prototype Device 17404 | -5/Upper Caves | Attached CPS modules to 05U09-D. 17406 | -5/Upper Caves | Attached CPS modules to 05U06-D. 17408 | -5/Upper Caves | Lost 3 allies 17410 | -5/Upper Caves | Found Scrap Suit 17433 | -5/Upper Caves | Learned Factory non-interactive machine intel 17576 | -5/Upper Caves | Entered Warlord 17577 | -5/Warlord | Identified exit to Proximity Caves 17610 | -5/Warlord | System corruption cleaned by Quarantine Array 17939 | -5/Warlord | Found Prototype Device 17939 | -5/Warlord | Identified Minesniffer Drone Bay 17940 | -5/Warlord | Identified Amulet of Y3-NDR 18122 | -5/Warlord | Warlord's base attacked by MAIN.C 18267 | -5/Warlord | Opened side exit 18366 | -5/Warlord | Lost 3 allies 18383 | -5/Warlord | Entered Proximity Caves 18383 | -4/Proximity Caves | Accompanied by 2 allies 18383 | -4/Proximity Caves | Spotted B-86 Titan 18384 | -4/Proximity Caves | Destroyed 9 combat bots 18401 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 18426 | -4/Proximity Caves | Lost 3 parts (1u2w) 18527 | -4/Proximity Caves | Joined by bewildered Wizard 18528 | -4/Proximity Caves | Joined by bewildered Wizard 18536 | -4/Proximity Caves | Joined by bewildered Wizard 18537 | -4/Proximity Caves | Joined by bewildered Wizard 18638 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 18641 | -4/Proximity Caves | Entered Factory 18641 | -4/Factory | Accompanied by 4 allies 18641 | -4/Factory | Evolved 2 slots: Utility x2 18642 | -4/Factory | Identified exit to Armory 18644 | -4/Factory | Loaded intel: 235 non-interactive machine locations 18758 | -4/Factory | Joined by bewildered Wizard 18786 | -4/Factory | Lost 3 allies 18789 | -4/Factory | Joined by bewildered Wizard 18789 | -4/Factory | Joined by bewildered Wizard 18889 | -4/Factory | Joined by bewildered Wizard 18901 | -4/Factory | Joined by bewildered Wizard 18941 | -4/Factory | Lost 6 allies 19118 | -4/Factory | Found Prototype Processor 19127 | -4/Factory | Identified Exp. Melee Analysis Suite 19190 | -4/Factory | Joined by bewildered Wizard 19196 | -4/Factory | Joined by bewildered Wizard 19558 | -4/Factory | Loaded intel: 8 recycling unit locations 19558 | -4/Factory | Learned location of Protoforge (-2) 19587 | -4/Factory | Discovered new exit (range 23) 19641 | -4/Factory | First assault squad dispatched 19716 | -4/Factory | Repaired Ovr. Coil Gun? 19808 | -4/Factory | Scrapoid reinforcements arrived 19980 | -4/Factory | Identified exit to Research 19981 | -4/Factory | Entered Research 19981 | -3/Research | Accompanied by 3 allies 19981 | -3/Research | Evolved 2 slots: Utility x2 19982 | -3/Research | Identified exit to Research 19984 | -3/Research | Loaded intel: 44 interactive machine locations 19985 | -3/Research | Loaded intel: 21 terminal locations 20054 | -3/Research | Identified exit to Testing 20187 | -3/Research | Found Scrap Suit 20202 | -3/Research | Attached CPS modules to 04F11-D. 20222 | -3/Research | Found Scrap Suit 20239 | -3/Research | Central database locked down 20306 | -3/Research | Loaded intel: 5 recycling unit locations 20352 | -3/Research | Joined by bewildered Wizard 20352 | -3/Research | Joined by bewildered Wizard 20393 | -3/Research | Joined by bewildered Wizard 20393 | -3/Research | Joined by bewildered Wizard 20395 | -3/Research | Entered Testing 20395 | -3/Testing | Accompanied by 4 allies 20529 | -3/Testing | Lost 3 allies 20575 | -3/Testing | Found Prototype Hackware 20575 | -3/Testing | Identified Ghost Barrier 20597 | -3/Testing | Protovariant out of control (PY-XRC2S28XDB) 20597 | -3/Testing | Unleashed a protovariant (PY-XRC2S28XDB) 20649 | -3/Testing | Found Prototype Processor 20649 | -3/Testing | Identified Exp. Target Analyzer 20723 | -3/Testing | Found Prototype Energy Gun 20723 | -3/Testing | Identified Warp Gun 20927 | -3/Testing | Found Prototype Energy Cannon 20927 | -3/Testing | Identified Imp. Potential Cannon 21088 | -3/Testing | Found Imp. Powered Armor 21091 | -3/Testing | Found Imp. Powered Armor 21160 | -3/Testing | Garrison activated, responded to threat 21226 | -3/Testing | Lost 3 allies 21274 | -3/Testing | Discovered exit to Research (range 7) 21293 | -3/Testing | Found Prototype Energy Gun 21293 | -3/Testing | Identified Hyp. EM Gauss Rifle 21311 | -3/Testing | Spotted Investigator 21326 | -3/Testing | Scanned by Researcher 21332 | -3/Testing | Entered Research 21332 | -2/Research | Evolved 2 slots: Power x1, Utility x1 21626 | -2/Research | Found Prototype Processor 21626 | -2/Research | Identified Exp. Signal Interpreter 21762 | -2/Research | Discovered new exit (range 14) 21776 | -2/Research | Identified exit to Access 21913 | -2/Research | Discovered exit to Access (range 13) 22023 | -2/Research | Entered Access 22023 | -1/Access | Evolved 2 slots: Utility x2 22314 | -1/Access | Build established: Scavenger-Gunner 22618 | -1/Access | System corruption reached 10% 22636 | -1/Access | Lost 3 parts (1p2w) 22984 | -1/Access | Build established: Scavenger-Skirmisher 23023 | -1/Access | First assault squad dispatched 23076 | -1/Access | Lost 3 allies 23093 | -1/Access | Lost 7 parts (3p4u) 23326 | -1/Access | Released all parts (16) 23352 | -1/Access | Core integrity fell below 50% 23354 | -1/Access | Lost 10 parts (2p2n3u3w) 23394 | -1/Access | Spotted B-99 Colossus 23438 | -1/Access | Core integrity fell below 20% 23451 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 23431_ C-57 Dissector suffers critical hit (Smash). 23431_ Destroyed Adv. Reaction Control System. 23431_ Destroyed Imp. Melee Analysis Suite. 23431_ C-57 Dissector system corrupted by crushing effect. 23431_ C-57 Dissector knocked back. 23431_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 23432_ System corrupted: Matter fused (-7). 23432_ C-57 Dissector system terminally corrupted. 23432_ Mic. Fission Core fried. 23432_ K-01 Serf collects debris. 23432_ Mak. Hammer severed. 23433_ Acquired Mak. Hammer. 23438_ Mak. Hammer severed. 23439_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A013. 23448_ Slammed into C-57 Dissector. 23451_ P-80 Master resets C-57 Dissector, system corruption cleaned. Map ----- +----------------------------------------------------+ | ???????# #???##???? #???????????? | | ???????# !!#?? #?????????????????? | | ???????# ! #?? #?????????????????? | | ???????# #? #?????????????????? | | ???????# #? #?????????????????? | | ???????# # #?????????????????? | | ???????# # #?????????????????? | | ???????# / ! #?????????????????? | | ######## ^^ #####/###+##?????????????????? | | # # # ! % #??????????????????? | | # / # / #??????????????????? | | # ########## #??????????????????? | | # #????????# #??????????????????? | | # #????????# #????? #??????????? | | # #????????# #???? +??????????? | | ######+#?##########+#######???? #??????????? | | ##???# #?# #???????? #??????????? | | #???# #?# #???????? #??????????? | | ##### ### #??????? #??????????? | | + / ######## #??????????? | | ##### ### p k #??????????? | | #???# #?# """"" # #??????????? | | #???# #?# """"" + #??????????? | | ?????????# """"" # p #??????????? | | ?????????????"""" # #??????????? | | ?????????????"""" ####@#### ##??????????? | | ??????????????""" ## c c= #?? #???????????? | | ?????????????? ## #???????????????? | | ?????????????? ?# ""#???????????????? | | ?????????????########?# o""#???????????????? | | ??????????????????????# ""#???????????????? | | ??????????????????????# T#???????????????? | | ??????????????????????# ""#???????????????? | | ??????????????????????# ""#???????????????? | | ??????????????????????# ""#???????????????? | | ??????????????????????# ????????????????? | | ??????????????????????# ?????????????????? | | ??????????????????????#] ?????????????????? | | ??????????????????????# ?????????????????? | | ??????????????????????# ! ?????????????????? | | ??????????????????????######?????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 80 Energy Generation 65 Energy Capacity 870 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 19 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Additional Mass Support 20 Corruption Block 20 Armor Coverage 825 Resistance: KI 30 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 10 Core Analysis 9 Recoil Reduction 3 Offensive Hacking 28 Defensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hvy. Wave Gun | -3/Testing | Archive Cld. Plasma Rifle | -3/Testing | Archive Cld. Phase Cannon | -3/Testing | Archive Adv. Dynamic Insulation System | -3/Testing | Archive Exp. Energy Well | -3/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ E-15 Imp | x2 | -5/Factory | Preloaded Repaired ---------- Ovr. Coil Gun | 27% | -4/Factory Studied --------- KE Penetrator | -3/Research | Hacked Hyp. Mass Driver | -3/Testing | Hacked Neutrino Core | -3/Testing | Hacked Lgt. Antimatter Reactor | -3/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialOmegaObliterator Manual? 0 Play Time 02:23:13 Cumulative 2085.6 hours Start 2026.01.11 @ 21:18:46 End 2026.01.12 @ 01:57:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1340 Rogue 1336 Adventurer 4 Explorer 0 Win Type - Total 287 Types 215/13/22/11/3/1/4/10/5/3 Lore% 98 Gallery% 96 Achievement% 88 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5351e95d-d465-4cbf-8bdb-4adb9a497397