Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.22 @ 16:24:49 Player: Windjigo Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (72) 360 Value Destroyed (2429) 2429 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (2117) 2117 TOTAL SCORE: 12766 Bonus ------- High Alert Combat Kills 39 Follower Combat Kills 278 Entered DSFs 1000 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1600 Matter 249/300 Energy 76/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Targeting Computer Cooled Proton Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Antigrav Array > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Advanced Weapon Cycler Advanced Reaction Control System Improved Cloaking Device Improved Powered Armor Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle Compact HERF Cannon > --- INVENTORY -------- Antimatter Reactor Advanced Targeting Computer Advanced ECM Suite Relay Coupler [Proto] Tesla Rifle Enhanced Quantum Rifle Cooled Proton Cannon Cooled Proton Cannon Improved Remote Datajack Plasma Cutter [Rating: 155] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Aerolev Unit Wheel Wheel Hover Unit Aerolev Unit Utility Advanced Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Scatter Rocket Array Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Fac Res Res DSF Acc Slots Evolved 18 | . . 2 2 . . . 4 . 2 2 2 2 . 2 Power 2 | . . . . . . . . . 1 . . 1 . . Propulsion 5 | . . . 1 . . . 2 . . . 1 1 . . Utility 10 | . . 2 1 . . . 2 . 1 1 1 . . 2 Weapon 1 | . . . . . . . . . . 1 . . . . Parts Attached 129 | 7 5 15 1 14 2 2 8 5 33 13 10 4 . 10 Power 21 | 1 . 3 . 2 . . . . 6 6 1 1 . 1 Engine 12 | 1 . 3 . 2 . . . . 4 2 . . . . Core 6 | . . . . . . . . . 2 4 . . . . Reactor 3 | . . . . . . . . . . . 1 1 . 1 Propulsion 30 | 2 2 1 . 4 . . 3 1 5 5 2 1 . 4 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 6 | 2 2 1 . 1 . . . . . . . . . . Hover 24 | . . . . 3 . . 3 1 5 5 2 1 . 4 Flight . | . . . . . . . . . . . . . . . Utility 50 | 2 1 5 1 3 2 2 4 4 17 2 2 1 . 4 Device 26 | 1 . 2 . 2 . 1 3 . 11 1 2 1 . 2 Storage 3 | 1 1 . . . . . 1 . . . . . . . Processor 8 | . . 1 . . 1 1 . . 4 1 . . . . Hackware 2 | . . . . . . . . . 2 . . . . . Protection 11 | . . 2 1 1 1 . . 4 . . . . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 28 | 2 2 6 . 5 . . 1 . 5 . 5 1 . 1 Energy Gun 11 | 2 1 2 . 4 . . . . . . 1 1 . . Energy Cannon 9 | . . 2 . . . . 1 . 2 . 3 . . 1 Ballistic Gun 2 | . 1 1 . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . 2 . . . . . Launcher 1 | . . . . 1 . . . . . . . . . . Special Weapon 2 | . . 1 . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 2 . 6 . . 1 . 2 . 1 . . . Parts Lost 45 | . . 1 . . . . . 3 14 . . . . 27 Power 8 | . . 1 . . . . . . 3 . . . . 4 Propulsion 14 | . . . . . . . . 2 4 . . . . 8 Utility 21 | . . . . . . . . 1 7 . . . . 13 Weapon 2 | . . . . . . . . . . . . . . 2 Highest Loss Streak 26 | . . 1 . . . . . 3 6 . . . . 26 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 11 | 2 9 14 14 14 15 15 10 10 9 9 9 8 9 8 Power . | 1 2 1 1 1 1 1 1 1 . . 1 . . . Propulsion 1 | . 1 1 1 2 3 3 1 1 . . 1 . . . Utility 4 | . 3 4 6 5 6 7 5 5 3 4 4 3 4 2 Weapon 2 | 1 2 5 4 3 3 2 2 2 2 1 1 2 3 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 29 | . . 3 1 7 1 1 . 3 1 4 1 . 1 6 Power 3 | . . . 1 . . . . 1 . 1 . . . . Propulsion 1 | . . . . 1 . . . . . . . . . . Utility 13 | . . 1 . 3 . 1 . 2 . 2 . . 1 3 Weapon 10 | . . 2 . 3 . . . . 1 1 1 . . 2 Tool/Special 2 | . . . . . 1 . . . . . . . . 1 Average Slot Usage (%) 90 | . 100 97 94 99 100 100 99 81 76 85 91 90 91 82 Engine 5 | . 14 10 9 9 9 9 6 3 2 . . . . . Core 1 | . . . . . . . . . 2 4 4 4 4 3 Wheel 2 | . 28 22 27 9 . . . . . . . . . . Hover 21 | . . . . 17 27 27 32 26 18 25 26 25 26 20 Device 14 | . 14 13 9 14 18 13 19 11 8 14 18 18 21 23 Storage 7 | . 14 11 9 9 9 9 6 6 4 5 4 4 4 3 Processor 13 | . . 10 9 9 9 13 13 13 18 15 14 13 13 11 Hackware 3 | . . . . . . . . . 9 10 9 7 4 3 Protection 5 | . . 6 13 12 9 9 6 8 . . . . . 1 Energy Gun 5 | . 18 19 9 9 9 9 . . 1 . . 4 4 1 Energy Cannon 6 | . . 2 9 9 9 9 12 9 3 7 4 4 4 5 Peak Build Rating 155 | 7 9 19 20 36 39 45 60 61 80 101 121 139 141 155 Average Rating 57 | 4 8 14 19 28 37 41 58 46 55 84 113 134 140 134 On Entrance 54 | . 7 9 18 20 36 39 45 60 23 59 101 118 139 141 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 87 | 14 30 40 43 47 45 45 36 40 47 52 71 75 75 87 Greatest Support 85 | 26 26 20 36 36 24 24 41 45 49 56 66 76 76 85 Greatest Overweight (x) 5 | . 1 1 1 5 1 1 . 3 5 1 1 . . 4 Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 10 10 10 10 10 10 10 Average Capacity 12 | 6 14 15 15 15 15 15 10 10 9 10 10 10 10 9 Most Carried 15 | 7 13 15 15 15 15 15 14 10 10 10 10 9 10 10 Average Carried 11 | 3 9 14 14 14 15 14 10 9 9 9 9 8 9 8 Final Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 5 Final Carried 15 | 6 13 15 15 15 15 15 10 9 10 10 10 8 10 3 Class Distribution -------------------- 44% | Commander-Mutant 21% | Hacker-Mutant 11% | Mutant 8% | Hacker-Sprinter 7% | Scavenger-Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Mutant | -6/Factory Mutant | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Sprinter | -2/DSF Sprinter | -1/Access Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Fac Res Res DSF Acc Matter Collected 1930 | 213 93 187 38 190 20 30 . 110 672 72 114 . 100 91 Remotely 20 | . . . . . . . . . 20 . . . . . Salvage Created 3641 | 77 113 510 59 562 107 . . 64 1696 108 114 . 100 131 Parts 195 | 6 6 26 4 32 8 . . 12 71 9 3 . 6 12 Haulers Intercepted 10 | . . 1 . 5 . . . . 2 1 1 . . . Recyclers Shooed 2 | . . 1 . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Fac Res Res DSF Acc Combat Hostiles Destroyed 44 | . 2 9 1 5 1 . . 3 19 1 . . 1 2 Melee 7 | . . . . . . . . . 7 . . . . . Guns 13 | . 2 7 . 2 1 . . . . . . . . 1 Cannons 22 | . . 1 1 3 . . . 3 12 1 . . 1 . AOE 1 | . . . . . . . . . . . . . . 1 Classes Destroyed 13 | 2 2 4 . . . . . 1 3 . . . 1 . Worker 4 | . 1 1 . . . . . . 2 . . . . . Tunneler 2 | 1 . . . . . . . . 1 . . . . . Hauler 10 | . . 1 . 5 . . . . 2 1 1 . . . Recycler 8 | 1 . 1 . 1 1 . . . 4 . . . . . Operator 2 | . . . . . . . . . 1 . 1 . . . Watcher 2 | . . 1 . . . . . . . . . . . 1 Swarmer 9 | . . 3 . . . . . . 5 . . . . 1 Cutter 4 | . . . . . . . . 3 . 1 . . . . Grunt 9 | . 2 2 . 1 . . . . 4 . . . . . Sentry 11 | . . 4 1 4 1 . . . 1 . . . . . Specialist 1 | . . . . . . . . . . . . . 1 . Hunter 1 | . . . . . . . . . 1 . . . . . Programmer 9 | . . . . . . . . . 8 . . . . 1 Best Kill Streak 7 | 2 2 5 1 2 2 . . 2 7 1 1 . 1 2 Combat Bots Only 5 | . 2 2 1 1 1 . . 2 5 1 . . 1 2 Max Kills in Single Turn 2 | 1 1 1 1 1 2 . . 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Fac Res Res DSF Acc Hostile Shots Fired 700 | . 16 51 2 21 . . . 82 152 8 . . 4 364 Missed 276 | . 2 19 1 9 . . . 33 34 4 . . 4 170 Hits 424 | . 14 32 1 12 . . . 49 118 4 . . . 194 Melee 21 | . . . . . . . . 19 . 2 . . . . Projectile 403 | . 14 32 1 12 . . . 30 118 2 . . . 194 AOE 3 | . . . . . . . . 1 . 1 . . . 1 Critical Strikes 30 | . 1 . . 1 . . . 12 5 2 . . . 9 Damage Taken 8322 | . 173 431 14 174 . . . 1023 2184 179 23 . . 4121 Core 2607 | . 30 72 . 14 . . . 271 521 99 . . . 1600 Absorbed by Shields 38 | . . . . . . . . 38 . . . . . . Regen/Repaired (Parts) 335 | . . . . 46 . . . . 289 . . . . . Core Remaining (%) 85 | 100 88 82 . . . 97 . 68 47 91 100 . 100 . Volleys Fired 202 | 3 13 36 4 30 1 . 3 8 60 22 11 . 1 10 Largest 2 | 2 2 2 2 2 2 . 2 2 2 2 2 . 2 2 Hottest 175 | 90 90 165 124 131 123 . 143 143 175 175 105 . 105 159 Shots Fired 356 | 6 22 68 8 60 2 . 6 16 93 39 15 . 2 19 Gun 141 | 6 22 57 4 30 1 . . . 10 . 4 . 1 6 Cannon 210 | . . 9 4 30 1 . 6 16 83 39 8 . 1 13 Launcher . | . . . . . . . . . . . . . . . Special 5 | . . 2 . . . . . . . . 3 . . . Kinetic 28 | . 6 . . . . . . . 22 . . . . . Thermal 303 | 6 16 68 8 60 2 . 6 16 71 39 4 . 1 6 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 22 | . . . . . . . . . . . 8 . 1 13 Robot Hit Streak 19 | 4 3 17 5 9 10 . 16 19 8 5 4 . 3 3 Robot Miss Streak 5 | . 2 2 1 2 . . . 5 4 4 1 . . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . Shots Hit Robots 250 | 4 15 51 6 37 1 . 6 6 98 8 9 . 2 7 Core Hits 106 | 3 8 20 1 15 2 . 1 4 38 4 3 . 2 5 Critical Kills 1 | . . . . . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 11 | 1 . 3 . 3 . . . . 4 . . . . . Burn 7 | 1 . 3 . 3 . . . . . . . . . . Destroy 1 | . . . . . . . . . 1 . . . . . Sever 3 | . . . . . . . . . 3 . . . . . Melee Attacks 42 | . . . . . . . . . 42 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 42 | . . . . . . . . . 42 . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . 4 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 6641 | 49 155 832 101 711 38 . 138 181 3374 280 360 . 62 360 Guns 1528 | 49 155 681 60 385 17 . . . 85 . . . 29 67 Cannons 3319 | . . 143 41 326 21 . 138 181 1673 280 262 . 33 221 Explosions 122 | . . . . . . . . . . . 50 . . 72 Melee 1611 | . . . . . . . . . 1611 . . . . . Ramming 61 | . . 8 . . . . . . 5 . 48 . . . Kinetic 106 | . 34 . . . . . . . 72 . . . . . Thermal 4392 | 49 121 824 101 711 38 . 138 181 1686 280 167 . 29 67 Explosive 72 | . . . . . . . . . . . . . . 72 Electromagnetic 399 | . . . . . . . . . . . 145 . 33 221 Impact . | . . . . . . . . . . . . . . . Slashing 1611 | . . . . . . . . . 1611 . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . 3 . . . . 14 Average Corruption 2 | . . . . . . . . . 2 . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 31 | . . . . . . . . . 24 . . . . 7 Message Errors 11 | . . . . . . . . . 8 . . . . 3 Matter Fused 6 | . . . . . . . . . 4 . . . . 2 Heat Flow Errors 1 | . . . . . . . . . 1 . . . . . Energy Discharges 4 | . . . . . . . . . 4 . . . . . Data Loss (minor) 4 | . . . . . . . . . 4 . . . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . Misfires 1 | . . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . Misdirections 2 | . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 160 | . . . . . . . . . 144 . 16 . . . Projectiles 85 | . . . . . . . . . 69 . 16 . . . Explosions . | . . . . . . . . . . . . . . . Melee 75 | . . . . . . . . . 75 . . . . . Knockbacks 1 | . . . . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 29 | . . 4 . . . . . . 2 . 23 . . . Shots . | . . . . . . . . . . . . . . . Rammed 5 | . . 1 . . . . . . 1 . 3 . . . Targets Rammed 5 | . . 1 . . . . . . 1 . 3 . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 416 | 60 303 171 90 147 30 . 68 . 416 320 48 150 . 201 Average Temperature 76 | 28 145 42 41 39 15 . 37 . 133 83 19 54 . 61 Received Heat Transfer 1060 | . 117 123 9 99 . . . 262 441 . . . . 9 Effects 8 | . . . . . . . . . 5 3 . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . Interference 6 | . . . . . . . . . 3 3 . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . 2 . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . 1 . . . . . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . Parts Melted 14 | 1 1 8 1 1 1 . . . 1 . . . . . Heat Transferred 6182 | 210 298 2220 222 1665 74 . 222 296 703 111 50 . 37 74 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Fac Res Res DSF Acc Maximum Alert Level 2 | . . . . 2 . . . . 2 . . . . 1 Low Security (%) 91 | 100 100 100 100 46 100 . 100 100 94 100 100 100 100 96 Level 1 6 | . . . . 35 . . . . 5 . . . . 3 Level 2 2 | . . . . 18 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 448 | 5 40 71 42 448 166 . 12 95 400 189 15 . 23 270 Initial 189 | . . . 22 4 166 . . . 49 189 . . 3 13 Average 75 | . 13 33 21 233 48 . . 41 92 57 1 . 23 30 Influence Increases 3195 | 10 55 308 30 799 101 . 12 236 975 128 37 4 20 480 Destroy 0b10 Robot/C 1100 | . 40 180 20 280 40 . . 80 380 20 . . 20 40 Destroy 0b10 Robot/NC 155 | 10 5 20 . 45 5 . . . 50 5 10 . . 5 Destroy Leader 286 | . 10 54 10 104 . . . 10 84 . 2 . . 12 Allied During Kill 318 | . . . . 272 20 . . 26 . . . . . . Successful Hack 159 | . . 38 . 38 36 . 12 . 8 . 2 4 . 21 Disable Machine 255 | . . 15 . 60 . . . . 120 30 . . . 30 Destroy Structure 217 | . . 1 . . . . . . 108 28 8 . . 72 Partial Spotted 75 | . . . . . . . . . 15 . 15 . . 45 Lose Combat Pursuer 630 | . . . . . . . . 120 210 45 . . . 255 Influence Decreases 3140 | 10 55 254 72 383 529 . 12 141 683 515 37 . 1 448 Entered New Map 557 | . . . 32 8 262 . . . 46 198 . . 1 10 Time Decay 1935 | 10 55 187 40 335 267 . 12 . 497 317 37 . . 178 Lost Part 440 | . . 10 . . . . . 30 140 . . . . 260 Lost Ally 151 | . . . . 40 . . . 111 . . . . . . Purge Threat 57 | . . 57 . . . . . . . . . . . . Squads Dispatched 27 | . 1 2 1 . . . 4 3 6 4 2 . . 4 Investigation 5 | . . . . . . . 3 . 2 . . . . . Extermination 9 | . . . . . . . 1 . 3 1 1 . . 3 Reinforcement 13 | . 1 2 1 . . . . 3 1 3 1 . . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Fac Res Res DSF Acc Distress Signals 12 | . 1 5 . 1 . . . . . 1 . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 158 | . 4 19 4 15 3 . . 20 38 7 3 . 2 43 Peak Tracking Total 18 | . 2 8 2 5 1 . . 9 8 4 1 . 2 18 Tactical Retreats 21 | . . . . . . . . 4 7 2 . . 1 7 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Fac Res Res DSF Acc Traps Triggered 6 | . . 1 . . . . . 1 . . . . 3 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 4 | . . . . 4 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Fac Res Res DSF Acc Machines Disabled 17 | . . 1 . 4 . . . . 8 2 . . . 2 Max in Single Turn 4 | . . 1 . 1 . . . . 4 1 . . . 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Fac Res Res DSF Acc Machines Accessed 54 | . . 4 . 12 12 3 6 . 5 4 4 2 . 2 Terminals 34 | . . 4 . 10 6 . 3 . 1 4 3 2 . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . 1 . . . . . Recycling Units 13 | . . . . 1 6 . 3 . 2 . . . . 1 Scanalyzers 1 | . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . Total Hacks 166 | . . 22 . 38 40 5 11 . 20 14 9 3 . 4 Successful 94 | . . 13 . 23 20 5 6 . 13 7 3 1 . 3 Failed 72 | . . 9 . 15 20 . 5 . 7 7 6 2 . 1 Catastrophic 12 | . . 1 . 5 2 . 1 . 1 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 81 | . . 15 . 21 20 . 10 . 3 6 4 2 . . Terminals 119 | . . 22 . 34 30 . 6 . 1 14 7 3 . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 16 | . . . . 2 . . . . 14 . . . . . Recycling Units 21 | . . . . 2 10 . 5 . 2 . . . . 2 Scanalyzers 2 | . . . . . . . . . . . 2 . . . Garrison Access 3 | . . . . . . . . . 3 . . . . . Terminal Hacks 45 | . . 9 . 13 9 5 2 . . 4 1 1 . 1 Record 6 | . . . . . . 4 . . . 2 . . . . Part Schematic 3 | . . . . . 3 . . . . . . . . . Prototype ID Bank 4 | . . 2 . 1 1 . . . . . . . . . Open Door 2 | . . . . 2 . . . . . . . . . . Open DSF 2 | . . . . . . . 1 . . . . 1 . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . Locate Traps 3 | . . . . 3 . . . . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . 1 . . 1 . . . . . . . . . Registered Components 3 | . . 1 . 1 1 . . . . . . . . . Zone Layout 15 | . . 3 . 5 3 . . . . 2 1 . . 1 Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 12 | . . . . 2 . . . . 10 . . . . . Scan Component 6 | . . . . 1 . . . . 5 . . . . . Repair 5 | . . . . 1 . . . . 4 . . . . . Refit 1 | . . . . . . . . . 1 . . . . . Recycling Unit Hacks 8 | . . . . 1 5 . . . . . . . . 2 Retrieve Components 8 | . . . . 1 5 . . . . . . . . 2 Scanalyzer 2 | . . . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . Unauthorized Hacks 26 | . . 4 . 7 6 . 4 . 2 3 . . . . Terminals 21 | . . 4 . 7 6 . 1 . . 3 . . . . Botnet 21 | . . 4 . 7 6 . 1 . . 3 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 3 . 2 . . . . . Fedlink 5 | . . . . . . . 3 . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 42 | . . 4 . 10 10 . 4 . 3 4 4 1 . 2 Full Trace Events 1 | . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 3 . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . 1 . . . . 4 . . . . . Time 273 | . . . . 32 . . . . 241 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . 3 . . . no_distress 1 | . . . . . . . . . . . 1 . . . find_fabricator 1 | . . . . . . . . . . . 1 . . . find_dsf 1 | . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Fac Res Res DSF Acc Total Allies 10 | . . . . 10 . . . . . . . . . . Largest Group 10 | . . . . 10 7 7 7 7 . . . . . . Highest-Rated Group 173 | . . . . 173 112 112 112 112 . . . . . . Highest-Rated Ally 29 | . . . . 29 16 16 16 16 . . . . . . Total Orders 2 | . . . . . . . 2 . . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . Ally Attacks 99 | . . . . 68 12 . . 19 . . . . . . Total Damage 1059 | . . . . 651 164 . . 244 . . . . . . Kills 14 | . . . . 12 1 . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Fac Res Res DSF Acc Active Infowar (turns) 6532 | 1 157 113 . 527 864 1768 336 17 1162 538 228 113 70 638 Sensors 6351 | . . 91 . 527 864 1768 336 17 1162 538 228 113 70 637 Seismic 180 | 1 157 22 . . . . . . . . . . . . Cloaking 223 | . . . . . . . . . . . . . . 223 ECM 471 | . . . . . . . . . . . 1 100 70 300 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Fac Res Res DSF Acc Turns Passed 8512 | 61 157 450 89 825 864 1768 336 134 1896 803 228 113 70 718 Spaces Moved 8388 | 45 112 279 62 592 747 1699 611 195 1510 813 418 224 104 977 Core 70 | 17 . . . . . . . . 2 . . . . 51 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 677 | 28 112 279 62 196 . . . . . . . . . . Hover 7641 | . . . . 396 747 1699 611 195 1508 813 418 224 104 926 Flight . | . . . . . . . . . . . . . . . Fastest Speed 23 | 50 90 95 101 101 102 102 34 30 50 30 25 23 23 23 Average Speed 67 | 74 97 95 101 102 102 102 34 42 61 47 26 23 23 28 Slowest Speed 360 | 90 105 95 101 350 102 102 34 230 300 105 108 23 23 360 Overloaded Moves 23 | . . . . . . . . 23 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . 6 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 41 | 3 24 30 7 96 96 92 11 93 18 14 12 8 90 29 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . Known Exits Taken 6 | . . . . . . 1 1 . 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 10 | . . . . . . 10 . . . . . . . . Spaces Dug 21 | . . . . . . . . . . 21 . . . . Terrain Destroyed 109 | . . . . . . . . . 55 27 3 . . 24 Melee . | . . . . . . . . . . . . . . . Projectile 42 | . . . . . . . . . 15 27 . . . . AOE 67 | . . . . . . . . . 40 . 3 . . 24 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac DSF Fac Fac Res Res DSF Acc Total 10870 | 64 136 393 81 758 848 1736 733 233 2340 1188 524 284 148 1404 Wait 1773 | . . 31 10 79 94 27 105 6 620 310 62 54 . 375 Move 8374 | 44 111 278 61 591 746 1698 610 194 1509 812 417 223 103 977 Hop . | . . . . . . . . . . . . . . . Pick Up 119 | 10 7 14 3 14 2 3 2 4 31 10 5 2 3 9 Fast Attach 54 | 3 . 1 . 8 . 1 2 2 14 10 5 . . 8 Attach 55 | 4 . 4 2 . . . 4 1 19 3 3 3 . 12 Detach 16 | . . . . . . . . 1 7 1 4 . . 3 Swap 65 | . 5 14 . 11 2 2 2 3 16 5 4 1 . . Drop 118 | . . 14 1 25 3 5 5 7 21 15 10 1 1 10 Fire 202 | 3 13 36 4 30 1 . 3 8 60 22 11 . 1 10 Melee 42 | . . . . . . . . . 42 . . . . . Ram 5 | . . 1 . . . . . . 1 . 3 . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 46 | . . . . . . . . 7 . . . . 39 . Rewire 1 | . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Low] / DSF) -6/DSF -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 6) 219 | -10/Materials | Entered another Materials area 219 | -9/Materials | Evolved 2 slots: Utility x2 463 | -9/Materials | Build established: Scavenger-Mutant 634 | -9/Materials | Discovered new exit (range 15) 669 | -9/Materials | Entered another Materials area 669 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 682 | -8/Materials | Discovered new exit (range 15) 758 | -8/Materials | Entered Storage 824 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 962 | -8/Storage | Discovered new exit (range 8) 1143 | -8/Storage | Discovered new exit (range 16) 1148 | -8/Storage | Build established: Commander-Mutant 1282 | -8/Storage | Found Prototype Launcher 1283 | -8/Storage | Identified Scatter Rocket Array 1399 | -8/Storage | Repaired Hrd. Light Armor Plating 1574 | -8/Storage | Used back door to open Recycling access 1583 | -8/Storage | Entered Recycling 1583 | -8/Recycling | Accompanied by 7 allies 2000 | -8/Recycling | Scanned before Scraplab entrance 2188 | -8/Recycling | Discovered new exit (range 15) 2420 | -8/Recycling | Entered Scraplab 2438 | -8/Recycling | Discovered new exit (range 2) 2447 | -8/Recycling | Entered Scraptown 2447 | -8/Scraptown | Accompanied by 7 allies 2624 | -8/Scraptown | Discovered new exit (range 5) 2755 | -8/Scraptown | Visited Bundlers 2818 | -8/Scraptown | Visited Spacefarers 2911 | -8/Scraptown | Visited Red Mages 2940 | -8/Scraptown | Found Relay Coupler [Proto] 2975 | -8/Scraptown | Visited Cave Peace 3155 | -8/Scraptown | Visited Fellowship of the Rings 3186 | -8/Scraptown | Visited The Evicted 3210 | -8/Scraptown | Visited IN-MT5's Study 3241 | -8/Scraptown | Visited UFD Registry 3261 | -8/Scraptown | Registered with UFD as "Macetalker" 3285 | -8/Scraptown | Visited Science Guys 3334 | -8/Scraptown | Visited Supply Room 3460 | -8/Scraptown | Visited Botcube Research 3481 | -8/Scraptown | Visited Infowarlord's Domain 3489 | -8/Scraptown | Found Exp. Sensor Array 3528 | -8/Scraptown | Visited Chapter 10 3579 | -8/Scraptown | Visited Scrap Suit Storage 3610 | -8/Scraptown | Received an X-ray algorithm 3627 | -8/Scraptown | Visited Modified Component R&D 3683 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3687 | -8/Scraptown | Found DCF Scrap (31 items) 3775 | -8/Scraptown | Discovered new exit (range 3) 3778 | -8/Scraptown | Identified exit to Factory 4127 | -8/Scraptown | Met Optimus 4127 | -8/Scraptown | Accepted into 0bPrime 4215 | -8/Scraptown | Entered Factory 4215 | -6/Factory | Accompanied by 7 allies 4215 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 4247 | -6/Factory | Identified exit to DSF 4272 | -6/Factory | Discovered new exit (range 11) 4321 | -6/Factory | Ran an X-ray algorithm 4321 | -6/Factory | Ran an X-ray algorithm 4508 | -6/Factory | Loaded intel: 8 recycling unit locations 4522 | -6/Factory | Learned location of Protoforge (-2) 4551 | -6/Factory | Entered DSF 4551 | -6/DSF | Accompanied by 7 allies 4574 | -6/DSF | Additional patrols routed to DSF 4583 | -6/DSF | Discovered new exit (range 16) 4590 | -6/DSF | Identified exit to Factory 4625 | -6/DSF | Lost 4 allies 4685 | -6/DSF | Entered Factory 4685 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4696 | -5/Factory | Lost 3 parts (2n1u) 4727 | -5/Factory | Loaded intel: 8 recycling unit locations 4851 | -5/Factory | Lost 6 parts (1p2n3u) 4868 | -5/Factory | Build established: Mutant 4968 | -5/Factory | Discovered new exit (range 16) 4976 | -5/Factory | Identified exit to Factory 5000 | -5/Factory | Lost 4 parts (1p1n2u) 5218 | -5/Factory | Repaired Med. Storage Unit 5473 | -5/Factory | Build established: Hacker-Mutant 5708 | -5/Factory | Discovered exit to Factory (range 4) 6091 | -5/Factory | Repaired Antigrav System 6163 | -5/Factory | Repaired Broken Cmb. Airjet 6254 | -5/Factory | Repaired Neutron Cannon 6560 | -5/Factory | Core integrity fell below 50% 6581 | -5/Factory | Entered another Factory area 6581 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7294 | -4/Factory | Build established: Hacker-Sprinter 7381 | -4/Factory | Discovered new exit (range 10) 7383 | -4/Factory | Identified exit to Research 7384 | -4/Factory | Entered Research 7384 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7556 | -3/Research | Discovered new exit (range 2) 7556 | -3/Research | Identified exit to Research 7612 | -3/Research | Entered another Research area 7612 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 7725 | -2/Research | Identified exit to DSF 7725 | -2/Research | Entered DSF 7771 | -2/DSF | Discovered new exit (range 14) 7780 | -2/DSF | Additional patrols routed to DSF 7795 | -2/DSF | Identified exit to Access 7795 | -2/DSF | Entered Access 7795 | -1/Access | Evolved 2 slots: Utility x2 8064 | -1/Access | Found Imp. Powered Armor 8068 | -1/Access | Found Imp. Powered Armor 8138 | -1/Access | Spotted B-99 Colossus 8431 | -1/Access | Crushed by falling debris 8436 | -1/Access | System corruption reached 10% 8463 | -1/Access | Core integrity fell below 50% 8497 | -1/Access | Core integrity fell below 20% 8513 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08474_ Penetrated by Slug. 08486_ D VQJQP,VYYC5LEE6XR1#|I0N0A G8UGDK 08487_ Slug penetrates P-80 Master. 08487_ Penetrated by Slug. 08487_ C-30 ARC bursts open, deploying its payload. 08487_ S-43 Plague unfolds itself. 08487_ Antigrav Array destroyed. 08491_ Penetrated by Slug. 08493_ Antigrav Array destroyed. 08494_ P-80 Master resets S-43 Plague, system corruption cleaned. 08494_ Adv. Weight Redist. System destroyed. 08497_ Adv. Weapon Cycler destroyed. 08498_ Adv. Targeting Computer destroyed. 08498_ Adv. ECM Suite destroyed. 08503_ IRWP5YPB%DNEFSS04XHTA 08504_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 3L. Map ----- +----------------------------------------------------+ | + #??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | #? #??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | / #??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | #? #??????????????????????????????????? | | #?? #??????????????????????????????????? | | #??? ???????????????????????????????????? | | #???#########???????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ######?????????#########????????????????????????? | | #????????? ! ####?????????????????????? | | ######???? + ??????????????????????? | | +???? # ??????????????????????? | | ######??? # ??????????????????????? | | #????????"" # ??????????????????????? | | ###??????"" # #??????????????????????? | | #??#""""" # #??????????????????????? | | #??#""""" #@#??????????????????????? | | #??#""""" # #??????????????????????? | | #???""""" # #??????????????????????? | | #????? ?# #??????????????????????? | | #??????? ???#s#??????????????????????? | | ##########/######t####???????????????????? | | # s #???????????????????? | | # #???????????????????? | | # #???????????????????? | | + #???????????????????? | | # #???????????????????? | | # #???????????????????? | | # #???????????????????? | | ######## ####### ??????????????????? | | ???????# #?????# ?????????????????? | | ???????# #?????# ????????????????? | | ???????# #?????# ???????????????? | | ???????# #?????# ???????????????? | | ???????# #?????# ???????????????? | | ???????# #?????# ?????????????????? | | ???????####+####?????########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 50 Energy Generation 53 Energy Capacity 615 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 400 Resistance: KI 30 Weapon Cycling 25 Evasion (%) 72 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 6 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Arm. Huge Wheel | -8/Recycling | Hacked Gatling Laser | -8/Recycling | Hacked Enh. Optical Array | -8/Recycling | Hacked Imp. Linear Gravjet | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Light Armor Plating | 74% | -8/Storage Med. Storage Unit | 51% | -5/Factory Antigrav System | 9% | -5/Factory Cmb. Airjet | 69% | -5/Factory | Broken Neutron Cannon | 51% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Denied? Challenges ------------ None Game ------ Seed MultitargetingGammaWartreads Manual? 0 Play Time 02:45:05 Cumulative 63.0 hours Start 2025.05.22 @ 01:24:53 End 2025.05.22 @ 16:24:49 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 38 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b37e35d-ee9d-4e7d-9fb0-78fdf8d17107