Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.30 @ 15:20:27 Player: KN-OKO Result: Destroyed by Vortex Trap Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (191) 955 Value Destroyed (9029) 9029 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (1328) 1328 TOTAL SCORE: 18172 Bonus ------- High Alert Combat Kills 184 Follower Combat Kills 266 Registered with UFD 300 Met Optimus in HQ 500 Scanned by Researcher 500 Friendly Fire -422 Cogmind --------- Core Integrity 0/1300 Matter 105/300 Energy 48/100 System Corruption 52% Temperature Cool (0) Movement Core (700) Ox13 Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Spectral Analyzer Improved Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Myomer Leg Advanced VSS Leg Long-range Sensor Array Medium Regenerative Plating Experimental Thermal Shield Advanced Force Field System Mapper Nova Cannon Tactical Quantum Warhead Advanced Datajack Spear Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Zero-point Reactor > --- PROPULSION ------- Armored Leg Enhanced Armored Leg Myomer Leg Advanced VSS Leg Shield Leg Enhanced Biometal Leg > --- UTILITY ---------- High-capacity Storage Unit Spectral Analyzer Improved Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Medium Regenerative Plating Experimental Thermal Shield Advanced Force Field Experimental System Shield > --- WEAPON ----------- Nova Cannon Gravity Flail Chainsword Lance > --- INVENTORY -------- Zero-point Reactor Enhanced Flexi-carbon Leg Advanced VSS Leg Improved Thunder Leg Enhanced Biometal Leg Long-range Sensor Array Hardened Medium Armor Plating EM Shield Experimental Hardlight Generator Advanced Force Field System Mapper Hypervelocity Mass Driver Tactical Quantum Warhead Advanced Datajack Impact Mace Impact Mace Spear Vortex Trap [Rating: 153] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Advanced Melee Analysis Suite Device Microactuators Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Experimental System Shield Protection Layered Light Armor Plating Weapon Impact Mace Energy Gun Heavy Tesla Rifle Energy Cannon Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Tactical Quantum Warhead Impact Weapon Impact Mace Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Fac Res Tes Slots Evolved 14 | . . 2 2 2 . . . . . 4 2 2 . Power 1 | . . . . . . . . . . . 1 . . Propulsion 4 | . . . 2 . . . . . . 1 1 . . Utility 7 | . . . . 2 . . . . . 3 . 2 . Weapon 2 | . . 2 . . . . . . . . . . . Parts Attached 157 | 6 1 16 16 17 2 10 2 . 1 20 22 10 34 Power 17 | 1 . 2 . 1 . . . . . 2 6 1 4 Engine 2 | 1 . 1 . . . . . . . . . . . Core 4 | . . 1 . 1 . . . . . 1 1 . . Reactor 11 | . . . . . . . . . . 1 5 1 4 Propulsion 52 | 2 . 4 9 5 1 4 . . 1 6 8 3 9 Treads 10 | 2 . 4 4 . . . . . . . . . . Leg 41 | . . . 4 5 1 4 . . 1 6 8 3 9 Wheel 1 | . . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 50 | 1 . 3 1 5 1 3 2 . . 10 5 5 14 Device 22 | . . 1 . 2 . 1 2 . . 3 4 2 7 Storage 5 | 1 . 2 . . . 1 . . . 1 . . . Processor 11 | . . . 1 1 . . . . . 5 . 1 3 Hackware 1 | . . . . . . . . . . . . . 1 Protection 11 | . . . . 2 1 1 . . . 1 1 2 3 Artifact . | . . . . . . . . . . . . . . Weapon 38 | 2 1 7 6 6 . 3 . . . 2 3 1 7 Energy Gun 1 | . . . . . . . . . . . . . 1 Energy Cannon 3 | . . . . . . . . . . 1 . . 2 Ballistic Gun 16 | 2 1 6 5 2 . . . . . . . . . Ballistic Cannon 2 | . . . . . . 1 . . . . . 1 . Launcher 4 | . . . . . . 1 . . . 1 1 . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 7 | . . 1 . 4 . . . . . . . . 2 Slashing Weapon 4 | . . . 1 . . 1 . . . . 2 . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . 1 . 2 1 . . . . 5 3 1 16 Corrupted Parts 4 | . . . . . . . . . . 1 1 . 2 System Corruption 24 | . . . . . . . . . . 1 9 . 14 Parts Lost 43 | . 1 . 2 3 . . . . . . 7 . 30 Power 5 | . 1 . . . . . . . . . 1 . 3 Propulsion 14 | . . . . . . . . . . . 2 . 12 Utility 13 | . . . 1 1 . . . . . . 3 . 8 Weapon 11 | . . . 1 2 . . . . . . 1 . 7 Highest Loss Streak 9 | . 1 . 1 3 . . . . . . 3 . 9 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Backups 16 | 4 6 11 14 14 13 17 18 19 18 17 17 17 17 Power 1 | . 1 1 1 1 1 . 1 1 1 . 1 1 1 Propulsion 3 | 2 4 4 3 4 4 4 4 4 4 2 3 4 4 Utility 4 | . . 1 3 3 3 4 4 5 5 5 6 4 5 Weapon 6 | . 1 4 6 5 5 7 9 9 8 7 6 5 5 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 46 | . . 6 8 4 2 5 4 . 1 3 3 3 7 Power 8 | . . 2 1 . 1 . . . . . 1 1 2 Propulsion 14 | . . 4 3 4 . . . . . . 1 1 1 Utility 9 | . . . 1 . . 2 2 . . 2 . 1 1 Weapon 14 | . . . 3 . 1 3 2 . 1 1 1 . 2 Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 85 96 99 98 100 93 91 92 92 93 98 99 96 Engine 1 | . 14 3 8 2 . . . . . . . . . Core 3 | . . 6 . 3 7 7 7 7 7 4 1 . . Reactor 3 | . . . . . . . . . . . 8 9 8 Treads 3 | . 28 22 15 . . . . . . . . . . Leg 25 | . . . 15 29 30 30 30 30 30 28 30 28 26 Device 8 | . . 8 1 5 7 7 9 7 7 10 9 12 10 Storage 6 | . 14 11 9 7 7 7 7 7 7 5 5 4 4 Processor 12 | . . . 7 14 7 7 7 7 7 16 15 18 20 Protection 4 | . . . . 1 7 6 4 7 7 5 5 5 2 Ballistic Gun 7 | . 28 42 34 24 . . . . . . . . . Impact Weapon 9 | . . . . 2 30 17 15 15 15 10 9 8 8 Slashing Weapon 5 | . . . 1 2 . 5 6 7 7 4 8 8 7 Peak Build Rating 153 | 6 6 16 31 58 63 59 59 59 59 93 122 137 153 Average Rating 78 | 4 5 13 23 41 57 58 57 59 58 75 115 132 138 On Entrance 53 | . 6 5 16 30 58 57 59 59 59 58 93 118 133 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 120 | 13 13 38 40 49 49 69 65 65 65 84 102 120 115 Greatest Support 163 | 40 40 40 68 72 72 72 72 72 72 114 163 157 152 Greatest Overweight (x) 4 | 4 . . 3 . . . 1 . . . . . 1 Average Overweight (x) . | . . . 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 13 15 15 15 18 20 20 20 20 20 20 20 Most Carried 20 | 7 8 15 15 15 15 20 20 20 20 20 20 20 20 Average Carried 17 | 4 6 11 14 14 14 18 19 20 19 19 19 19 18 Final Capacity 20 | 8 8 15 15 15 15 20 20 20 20 20 20 20 20 Final Carried 20 | 6 8 15 15 14 15 20 20 20 20 19 20 20 11 Class Distribution -------------------- 64% | Gladiator 11% | Commander-Gladiator 5% | Gunner 4% | Skirmisher 3% | Scavenger-Gunner 3% | Scavenger-Tank 3% | Tank 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Gunner | -8/Materials Skirmisher | -7/Factory Gladiator | -7/Waste Gladiator | -7/Factory Gladiator | -7/Storage Commander-Gladiator | -7/Recycling Commander-Gladiator | -7/Scraptown Gladiator | -5/Factory Gladiator | -4/Factory Gladiator | -3/Research Gladiator | -3/Testing Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Fac Res Tes Matter Collected 4280 | 244 78 547 599 111 271 296 85 . . 299 565 356 829 Remotely . | . . . . . . . . . . . . . . Salvage Created 10047 | . 116 747 982 161 191 348 486 538 . 1146 1999 1385 1948 Parts 397 | . 9 46 54 12 . 21 14 15 . 33 72 45 76 Haulers Intercepted 14 | . . 3 2 . . 2 1 . . 5 1 . . Recyclers Shooed 2 | . . 1 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Fac Res Tes Combat Hostiles Destroyed 134 | . 6 15 15 2 . 4 2 7 . 10 23 18 32 Melee 61 | . . . . . . 2 2 5 . 7 19 8 18 Guns 38 | . 6 15 15 2 . . . . . . . . . Cannons 4 | . . . . . . . . . . . . 4 . AOE 7 | . . . . . . 2 . . . . . . 5 Classes Destroyed 17 | . 2 6 3 2 . . . . . 1 1 . 2 Worker 6 | . . 1 . . . 1 . . . 1 . . 3 Builder 2 | . . . . 1 . . . . . 1 . . . Tunneler 3 | . . 1 . 1 . 1 . . . . . . . Hauler 14 | . . 3 2 . . 2 1 . . 5 1 . . Recycler 12 | . . 1 1 . . 1 3 2 . . 2 1 1 Mechanic 1 | . . . . . . . . . . . 1 . . Operator 4 | . . . 1 . . 1 . . . 1 . . 1 Watcher 10 | . . 2 1 . . . 2 . . 2 2 . 1 Swarmer 17 | . 5 7 . . . 2 . . . . . . 3 Grunt 38 | . 1 5 10 . . . . 3 . 3 12 2 2 Brawler 2 | . . . 1 . . . . . . . . 1 . Duelist 2 | . . . 1 . . . . . . 1 . . . Researcher 5 | . . . . . . . . . . . . . 5 Sentry 23 | . . 3 3 1 . 1 2 4 . 1 2 3 3 Specialist 3 | . . . . . . . . . . . . . 3 Hunter 17 | . . . . . . . . . . 1 2 8 6 Programmer 31 | . . . . 1 . 1 . . . 4 7 4 14 Protovariant P 1 | . . . . . . . . . . . . . 1 Best Kill Streak 14 | . 3 4 6 1 . 2 2 3 . 3 5 4 14 Combat Bots Only 6 | . 3 4 6 1 . 2 1 3 . 2 5 3 5 Max Kills in Single Turn 7 | . 2 2 1 1 . 1 1 1 . 1 1 2 7 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 2 | . . . . . . 1 . . . . . . 2 Melee 1 | . . . . . . 1 1 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Fac Res Tes Hostile Shots Fired 1529 | . 59 57 61 44 . 23 45 47 . 41 214 224 714 Missed 491 | . 13 19 13 12 . 7 17 16 . 10 57 73 254 Hits 1038 | . 46 38 48 32 . 16 28 31 . 31 157 151 460 Melee 1 | . . . 1 . . . . . . . . . . Projectile 1037 | . 46 38 47 32 . 16 28 31 . 31 157 151 460 Critical Strikes 37 | . . 2 1 . . . . . . 1 5 6 22 Part Disruptions 6 | . . . . . . . . . . . . 1 5 Damage Taken 13040 | . 437 313 722 596 . 208 222 202 . 590 2349 1301 6100 Core 1956 | . 110 4 60 67 . 14 27 13 . 27 272 129 1233 Absorbed by Shields 3583 | . . 97 39 . . . . 74 . 54 278 1039 2002 Ignored by Resistances 1288 | . . . . . . . . . . 35 256 . 997 Regen/Repaired (Parts) 550 | . . . 30 70 . 91 68 . . 99 . . 192 Core Remaining (%) 85 | 100 56 99 89 . . . . . 82 97 76 . . Volleys Fired 168 | . 16 38 43 6 . 5 . . . 10 6 22 22 Largest 4 | . 2 4 4 4 . 1 . . . 1 1 1 1 Hottest 113 | . 40 86 92 92 . 40 . . . 98 98 98 113 Shots Fired 439 | . 32 151 168 24 . 5 . . . 10 6 22 21 Gun 375 | . 32 151 168 24 . . . . . . . . . Cannon 58 | . . . . . . 2 . . . 10 6 22 18 Launcher 6 | . . . . . . 3 . . . . . . 3 Special . | . . . . . . . . . . . . . . Kinetic 391 | . 32 151 168 24 . 2 . . . . . 7 7 Thermal 42 | . . . . . . . . . . 10 6 15 11 Explosive 6 | . . . . . . 3 . . . . . . 3 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 22 | . 6 12 12 18 . . . . . . . 22 6 Robot Miss Streak 6 | . 4 5 6 1 . . . . . . . 1 1 Penetration Max 1 | . . . . . . . . . . . . 1 . Secondary Targets 4 | . . 2 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . Shots Hit Robots 708 | . 18 86 120 24 4 11 16 14 . 50 103 84 178 Core Hits 252 | . 9 42 53 6 . 7 3 5 . 12 37 24 54 Critical Kills 9 | . . . 2 . . . . . . . . 5 2 Critical Parts Destroyed 50 | . . 1 1 . 3 . 2 . . 7 8 9 19 Critical Strikes 101 | . . 1 3 1 3 . 2 2 . 10 22 22 35 Destroy 11 | . . 1 3 . . . . . . . . 5 2 Smash 48 | . . . . . 3 . 2 . . 7 8 9 19 Sever 41 | . . . . 1 . . . 2 . 3 14 8 13 Impale 1 | . . . . . . . . . . . . . 1 Melee Attacks 700 | . . 4 4 13 5 38 23 23 . 90 161 99 240 Impact 249 | . . 4 . . 5 16 8 4 . 34 47 35 96 Slashing 407 | . . . 4 13 . 22 15 19 . 56 114 64 100 Piercing 44 | . . . . . . . . . . . . . 44 Sneak Attacks 40 | . . 1 1 2 . 6 5 5 . 11 7 . 2 Combat Hostiles 7 | . . . . . . . . 3 . 1 2 . 1 Follow-up Attacks 152 | . . . . . . 4 7 3 . 17 33 26 62 Damage Inflicted 28961 | . 217 967 1692 499 422 1015 962 971 . 3266 4903 3678 10369 Guns 3026 | . 212 891 1611 312 . . . . . . . . . Cannons 191 | . . . . . . . . . . . . 126 65 Explosions 2133 | . . . . . . 155 . . . . . . 1978 Melee 23590 | . . 60 81 187 422 860 962 971 . 3266 4903 3552 8326 Ramming 21 | . 5 16 . . . . . . . . . . . Kinetic 3217 | . 212 891 1611 312 . . . . . . . 126 65 Thermal . | . . . . . . . . . . . . . . Explosive 2133 | . . . . . . 155 . . . . . . 1978 Electromagnetic . | . . . . . . . . . . . . . . Impact 9934 | . . 60 . . 422 349 303 137 . 1240 1622 1678 4123 Slashing 12216 | . . . 81 187 . 511 659 834 . 2026 3281 1874 2763 Piercing 1440 | . . . . . . . . . . . . . 1440 Highest Corruption 52 | . . 2 1 7 7 8 3 . . 4 18 9 52 Average Corruption 9 | . . 2 1 5 7 5 2 . . 3 7 7 18 Corruption Purged 8 | . . . . . . 5 3 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 214 | . . . 2 6 11 29 2 . . 10 48 12 94 Message Errors 60 | . . . 1 . 4 9 1 . . 4 11 5 25 Matter Fused 51 | . . . . 2 1 12 . . . 2 13 2 19 Heat Flow Errors 26 | . . . . . 1 3 . . . 1 9 3 9 Energy Discharges 21 | . . . 1 . 2 1 1 . . 1 3 . 12 Parts Rejected 7 | . . . . . . 1 . . . 1 2 . 3 Parts Fused 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 29 | . . . . 1 2 2 . . . . 7 2 15 Data Loss (major) 12 | . . . . 2 . 1 . . . 1 2 . 6 Alerts 2 | . . . . 1 1 . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . 4 Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 6027 | . . 35 66 62 341 286 335 167 . 965 819 676 2275 Projectiles . | . . . . . . . . . . . . . . Explosions 216 | . . . . . . 6 . . . . . . 210 Melee 5811 | . . 35 66 62 341 280 335 167 . 965 819 676 2065 Knockbacks 53 | . . . . . 3 1 1 . . 2 10 6 30 Impact 50 | . . . . . 3 1 1 . . 2 10 6 27 Kinetic . | . . . . . . . . . . . . . . Secondary 3 | . . . . . . . . . . . . . 3 Self-Inflicted Damage 316 | . . . . . . . . . . . . . 316 Shots 4 | . . . . . . . . . . . . . 4 Rammed 5 | . 2 3 . . . . . . . . . . . Targets Rammed 5 | . 2 3 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 264 | . 6 101 155 78 116 260 . . . 264 181 260 254 Average Temperature 65 | . 5 27 39 34 62 100 . . . 115 61 89 89 Received Heat Transfer 1773 | . 138 124 378 66 . 12 78 78 . 114 466 32 287 Effects 1 | . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 36 | . . 1 . . 2 2 2 2 . 6 5 6 10 Combat Hostiles 24 | . . . . . . . . 2 . 3 4 6 9 Parts Fried 35 | . . 1 . . 3 2 1 1 . 8 7 7 5 Impact Corruptions 125 | . . 1 . . 8 6 4 2 . 16 22 17 49 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Fac Res Tes Maximum Alert Level 2 | . . . . . . . . . . 1 1 1 2 Low Security (%) 89 | 100 100 100 100 100 100 100 100 100 . 95 58 78 86 Level 1 8 | . . . . . . . . . . 4 41 21 . Level 2 2 | . . . . . . . . . . . . . 13 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 599 | . 85 189 121 31 . 78 50 126 . 263 316 294 599 Initial 153 | . . 27 7 23 . . 13 1 . . 44 146 153 Average 77 | . 38 31 44 4 . 9 13 52 . 65 175 102 129 Influence Increases 5530 | . 155 522 431 81 . 287 141 381 . 871 882 552 1227 Destroy 0b10 Robot/C 2960 | . 120 300 300 40 . 80 40 160 . 360 460 360 740 Destroy 0b10 Robot/NC 290 | . . 40 25 10 . 30 30 10 . 80 30 5 30 Destroy Leader 644 | . 20 80 76 20 . 24 26 . . 90 106 100 102 Allied During Kill 133 | . . . . . . . . 26 . 100 . 3 4 Successful Hack 278 | . . 23 25 2 . 60 . . . 89 73 . 6 Select Force Hacks 180 | . . . . . . . . 180 . . . . . Disable Machine 225 | . . 15 . . . . 45 . . 30 15 . 120 Destroy Structure 460 | . . 4 5 9 . 33 . 5 . 122 48 24 210 Partial Spotted 15 | . . . . . . . . . . . . 15 . Lose Combat Pursuer 345 | . 15 60 . . . 60 . . . . 150 45 15 Influence Decreases 5063 | . 90 569 397 133 . 256 167 385 1 779 695 559 1032 Entered New Map 401 | . . 38 11 29 . . 18 4 1 . 48 133 119 Time Decay 3657 | . 80 346 376 104 . 206 149 361 . 469 577 396 593 Lost Part 390 | . 10 . 10 . . . . . . . 70 . 300 Lost Ally 230 | . . . . . . . . 20 . 160 . 30 20 Purge Threat 385 | . . 185 . . . 50 . . . 150 . . . Squads Dispatched 44 | . 3 . 2 3 . 3 . . . 6 8 4 15 Investigation 8 | . 1 . 1 1 . . . . . 2 2 1 . Extermination 15 | . . . . 1 . 2 . . . 2 4 2 4 Reinforcement 15 | . 2 . 1 1 . 1 . . . 2 2 1 5 Assault . | . . . . . . . . . . . . . . Garrison 6 | . . . . . . . . . . . . . 6 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Fac Res Tes Distress Signals 18 | . 2 2 3 1 . 1 . . . 2 4 2 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 238 | . 16 21 23 8 . 15 5 6 . 26 45 23 50 Peak Tracking Total 7 | . 6 4 6 4 . 4 2 2 . 6 6 5 7 Tactical Retreats 15 | . 1 2 . . . 2 . . . . 6 3 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Fac Res Tes Traps Triggered 12 | . 2 2 . 3 . . 1 . . 1 2 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 3 | . . 3 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . 1 Triggered . | . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . 1 1 1 1 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Fac Res Tes Machines Disabled 15 | . . 1 . . . . 3 . . 2 1 . 8 Max in Single Turn 1 | . . 1 . . . . 1 . . 1 1 . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Fac Res Tes Machines Accessed 77 | . . 9 7 2 . 10 3 9 2 12 13 2 8 Terminals 43 | . . 9 5 . . 6 2 3 . 5 7 . 6 Fabricators 7 | . . . . 1 . 2 . . . 1 2 . 1 Repair Stations 5 | . . . 1 1 . 1 1 . . 1 . . . Recycling Units 16 | . . . . . . . . 6 . 4 4 2 . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . 1 . . 1 Total Hacks 174 | . . 29 18 6 . 26 6 11 6 27 28 3 14 Successful 87 | . . 15 9 5 . 14 3 7 6 12 12 2 2 Failed 87 | . . 14 9 1 . 12 3 4 . 15 16 1 12 Catastrophic 18 | . . 1 4 1 . 3 1 2 . 3 . 1 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 93 | . . 21 8 1 . 13 3 6 . 16 19 2 4 Terminals 107 | . . 29 13 . . 16 4 4 . 14 16 . 11 Fabricators 16 | . . . . 2 . 4 . . . 3 6 . 1 Repair Stations 16 | . . . 3 4 . 5 2 . . 2 . . . Recycling Units 23 | . . . . . . . . 7 . 7 6 3 . Scanalyzers 2 | . . . 2 . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . 1 . . 2 Terminal Hacks 24 | . . 7 2 . . 3 . . 6 2 3 . 1 Record 5 | . . . . . . . . . 5 . . . . Open Door 1 | . . . . . . . . . . . . . 1 Level Access Points 2 | . . 1 . . . . . . . . 1 . . Branch Access Points 3 | . . 1 1 . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . Unreport Threat 4 | . . 2 . . . 1 . . . 1 . . . Locate Traps 2 | . . 1 . . . . . . . 1 . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . Zone Layout 2 | . . 1 . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . . . . . . 1 . . . . Fabricator Hacks 4 | . . . . 1 . 1 . . . 1 1 . . Network Status 4 | . . . . 1 . 1 . . . 1 1 . . Repair Station Hacks 14 | . . . 2 4 . 4 2 . . 2 . . . Scan Component 7 | . . . 1 2 . 2 1 . . 1 . . . Repair 7 | . . . 1 2 . 2 1 . . 1 . . . Recycling Unit Hacks 2 | . . . . . . . . 1 . . . 1 . Report Inventory 2 | . . . . . . . . 1 . . . 1 . Scanalyzer 2 | . . . 2 . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 40 | . . 8 3 . . 5 1 6 . 7 8 1 1 Terminals 27 | . . 8 3 . . 5 1 . . 4 5 . 1 Track 1 | . . . . . . 1 . . . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . Botnet 24 | . . 7 3 . . 4 1 . . 4 4 . 1 Disrupt 1 | . . 1 . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . 1 1 . . Fabnet 2 | . . . . . . . . . . 1 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 11 | . . . . . . . . 6 . 2 2 1 . Tunnel 6 | . . . . . . . . 6 . . . . . Fedlink 5 | . . . . . . . . . . 2 2 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used 1 | . . . . . . 1 . . . . . . . Hacking Detections 61 | . . 9 7 2 . 8 3 3 . 9 11 1 8 Full Trace Events 2 | . . . 2 . . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . 2 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 7 | . . . 1 2 . 2 1 . . 1 . . . Time 304 | . . . 51 89 . 106 44 . . 14 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . 1 2 Non-combat . | . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . 1 2 Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . . . . 3 4 4 Autooverrided 3 | . . . . . . . . . . . . 1 2 Robots Rewired 14 | . . . . . . . . 14 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Fac Res Tes Total Allies 18 | . . . . . . . . 14 . . 1 1 2 Largest Group 13 | . . . . . . . . 13 13 10 1 1 1 Highest-Rated Group 344 | . . . . . . . . 344 344 274 26 47 82 Highest-Rated Ally 82 | . . . . . . . . 40 40 40 26 47 82 Total Orders 6 | . . . . . . . . 4 . 1 . 1 . STAY 5 | . . . . . . . . 3 . 1 . 1 . FOLLOW 1 | . . . . . . . . 1 . . . . . Ally Attacks 52 | . . . . . . . . 4 . 39 . 4 5 Total Damage 1790 | . . . . . . . . 165 . 1551 . 38 36 Kills 15 | . . . . . . . . 1 . 14 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Fac Res Tes Active Infowar (turns) 11171 | . . . . 734 345 1234 399 848 855 1661 1961 1102 2032 Optics 11171 | . . . . 734 345 1234 399 848 855 1661 1961 1102 2032 Sensors 4765 | . . . . . . . 148 . . 1485 1217 762 1153 Terrain 548 | . . . . 548 . . . . . . . . . Machine Analysis 1 | . . . . . . . . . . . . . 1 ECM 1 | . . . . . . . . . . . . . 1 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Fac Res Tes Turns Passed 13620 | 78 269 946 1156 734 345 1234 399 848 855 1661 1961 1102 2032 Spaces Moved 8088 | 40 125 451 725 428 268 811 195 496 670 964 1180 703 1032 Core 14 | 14 . . . . . . . . . . . . . Treads 602 | 26 125 451 . . . . . . . . . . . Legs 7057 | . . . 310 428 268 811 195 496 670 964 1180 703 1032 Wheels 415 | . . . 415 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 110 120 120 120 120 120 120 110 113 112 107 Average Speed 122 | 160 160 160 126 125 120 120 120 120 121 119 114 114 115 Slowest Speed 250 | 250 160 160 130 130 120 120 190 120 122 122 115 116 190 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . 2 . 2 Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . Exploration Rate (%) 43 | 5 31 46 50 15 92 26 39 67 64 30 34 17 90 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 7 | . . . . . . . . 6 . 1 . . . Known Exits Taken 5 | . . 1 . . . 1 . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 . 1 . . . 1 1 1 . . . . Scrap Searched 2 | . . . . . . . . . 2 . . . . Spaces Dug 158 | . . 2 3 9 . 35 . 5 . 26 26 20 32 Terrain Destroyed 301 | . . 2 3 9 . 35 . 5 . 30 26 20 171 Melee 102 | . . 2 3 9 . 13 . 5 . 20 21 8 21 Projectile 40 | . . . . . . 2 . . . 10 5 12 11 AOE 159 | . . . . . . 20 . . . . . . 139 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Fac Res Tes Total 10899 | 52 163 597 876 592 290 1033 334 721 709 1368 1646 905 1613 Wait 1451 | . 18 42 50 94 . 149 106 59 37 266 278 70 282 Move 8076 | 39 124 450 724 428 267 810 194 495 669 963 1179 702 1032 Hop . | . . . . . . . . . . . . . . Pick Up 116 | 7 1 17 16 12 5 12 5 . 1 11 12 8 9 Fast Attach 87 | 5 1 4 6 7 2 5 5 . . 10 8 4 30 Attach 56 | 1 . 2 6 10 . . . . . 7 9 3 18 Detach 17 | . . . . 2 . . 1 . . 3 2 1 8 Swap 140 | . 1 16 6 9 1 12 2 . 1 18 31 16 27 Drop 162 | . . 21 21 11 8 15 6 . 1 18 13 13 35 Fire 168 | . 16 38 43 6 . 5 . . . 10 6 22 22 Melee 469 | . . 4 4 13 4 25 15 19 . 62 108 66 149 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 5 | . 2 3 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 151 | . . . . . 3 . . 148 . . . . . Trap 1 | . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research -3/Testing (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 348 | -10/Materials | Entered another Materials area 348 | -9/Materials | Evolved 2 slots: Weapon x2 829 | -9/Materials | Build established: Tank 852 | -9/Materials | Identified exit to Mines 1194 | -9/Materials | Identified exit to Materials 1256 | -9/Materials | Build established: Scavenger-Tank 1294 | -9/Materials | Entered another Materials area 1294 | -8/Materials | Evolved 2 slots: Propulsion x2 1687 | -8/Materials | Repaired Hvy. Ion Engine 1746 | -8/Materials | Build established: Scavenger-Gunner 2254 | -8/Materials | Discovered new exit (range 9) 2256 | -8/Materials | Build established: Gunner 2450 | -8/Materials | Entered Factory 2450 | -7/Factory | Evolved 2 slots: Utility x2 2550 | -7/Factory | Repaired Titanium Leg? 2615 | -7/Factory | Repaired Hvy. Ion Engine 2758 | -7/Factory | Build established: Skirmisher 2830 | -7/Factory | Discovered new exit (range 4) 3011 | -7/Factory | Crushed by falling debris 3042 | -7/Factory | Lost 3 parts (1u2w) 3184 | -7/Factory | Sucked down chute 3184 | -7/Factory | Entered Waste 3184 | -7/Waste | The area was eerily silent 3422 | -7/Waste | Build established: Gladiator 3516 | -7/Waste | Discovered new exit (range 10) 3529 | -7/Waste | Entered Factory 3631 | -7/Factory | Identified exit to Storage 3631 | -7/Factory | Identified exit to Lower Caves 4282 | -7/Factory | Repaired Antimatter Reactor 4328 | -7/Factory | Repaired Greatsword 4763 | -7/Factory | Entered Storage 5019 | -7/Storage | Repaired Greatsword 5158 | -7/Storage | Used back door to open Recycling access 5158 | -7/Storage | Discovered new exit (range 4) 5162 | -7/Storage | Entered Recycling 5807 | -7/Recycling | Build established: Commander-Gladiator 5914 | -7/Recycling | Discovered new exit (range 9) 5939 | -7/Recycling | Scanned before Scraplab entrance 5956 | -7/Recycling | Entered Scraplab 5966 | -7/Recycling | Discovered new exit (range 3) 6010 | -7/Recycling | Entered Scraptown 6010 | -7/Scraptown | Accompanied by 13 allies 6149 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6151 | -7/Scraptown | Visited Assassins FH 6168 | -7/Scraptown | Visited TADAMA 6184 | -7/Scraptown | Visited Comm Corps 6219 | -7/Scraptown | Visited Shadow of the Wyrm 6227 | -7/Scraptown | Visited Supply Room 6251 | -7/Scraptown | Visited Junk Repository 6421 | -7/Scraptown | Visited UFD Registry 6421 | -7/Scraptown | Registered with UFD as "Powerparser" 6450 | -7/Scraptown | Visited Research Penetration Think Tank 6491 | -7/Scraptown | Visited Science Guys 6533 | -7/Scraptown | Visited Observation Area 6549 | -7/Scraptown | Visited Scrapoid Pod Storage 6566 | -7/Scraptown | Visited Abandonware Association 6580 | -7/Scraptown | Learned abandonware demo "REPAIR.EXE" 6580 | -7/Scraptown | Learned abandonware demo "MELTYB.EXE" 6605 | -7/Scraptown | Visited Chapter 10 6624 | -7/Scraptown | Visited Botcube Research 6643 | -7/Scraptown | Visited Curators Association 6663 | -7/Scraptown | Visited Junk Cannon Lab 6754 | -7/Scraptown | Met Optimus 6754 | -7/Scraptown | Accepted into 0bPrime 6825 | -7/Scraptown | Discovered new exit (range 3) 6865 | -7/Scraptown | Entered Factory 6865 | -5/Factory | Accompanied by 10 allies 6865 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 7120 | -5/Factory | Loaded intel: 8 recycling unit locations 7172 | -5/Factory | Lost 3 allies 7437 | -5/Factory | Build established: Gladiator 8278 | -5/Factory | Learned location of Protoforge (-2) 8353 | -5/Factory | Allied Derelicts ambushed cargo convoy from Garrison Access 8353 | -5/Factory | Cargo convoy interrupted 8381 | -5/Factory | Found Prototype Processor 8381 | -5/Factory | Identified Spectral Analyzer 8384 | -5/Factory | Found Prototype Device 8384 | -5/Factory | Identified Exp. Thermal Shield 8403 | -5/Factory | Found Prototype Launcher 8403 | -5/Factory | Identified Tactical Quantum Warhead 8405 | -5/Factory | Found Tactical Quantum Warhead 8426 | -5/Factory | Found PL-3XN's Ring of Power 8461 | -5/Factory | Repaired Greatsword 8486 | -5/Factory | Discovered new exit (range 14) 8525 | -5/Factory | Identified exit to Factory 8526 | -5/Factory | Entered another Factory area 8526 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8752 | -4/Factory | Identified exit to Research 8971 | -4/Factory | Lost 3 parts (1n1u1w) 10196 | -4/Factory | Discovered new exit (range 20) 10206 | -4/Factory | Loaded intel: 8 recycling unit locations 10485 | -4/Factory | System corruption reached 10% 10487 | -4/Factory | Entered Research 10487 | -3/Research | Accompanied by 1 ally 10487 | -3/Research | Evolved 2 slots: Utility x2 11179 | -3/Research | Loaded intel: 5 recycling unit locations 11499 | -3/Research | Discovered new exit (range 4) 11503 | -3/Research | Identified exit to Testing 11589 | -3/Research | Entered Testing 11635 | -3/Testing | Spotted PP-1DUA5LWSLT 11640 | -3/Testing | System corruption reached 10% 11674 | -3/Testing | Destroyed PP-1DUA5LWSLT 11678 | -3/Testing | Found Prototype Reactor 11678 | -3/Testing | Identified Zero-point Reactor 11683 | -3/Testing | Found Zero-point Reactor 12123 | -3/Testing | Garrison activated, responded to threat 12278 | -3/Testing | Found Prototype Device 12278 | -3/Testing | Identified Exp. Hardlight Generator 12518 | -3/Testing | Found Prototype Hackware 12654 | -3/Testing | Found Prototype Processor 12654 | -3/Testing | Identified Exp. Melee Analysis Suite 12659 | -3/Testing | Found Prototype Hackware 12659 | -3/Testing | Identified Exp. System Shield 12696 | -3/Testing | Found Prototype Device 12696 | -3/Testing | Identified Exp. ECM Suite 12804 | -3/Testing | Found Prototype Protection 12804 | -3/Testing | Identified Med. Regenerative Plating 12808 | -3/Testing | Found Prototype Protection 12808 | -3/Testing | Identified Lgt. Regenerative Plating 12868 | -3/Testing | Spotted Striker 12869 | -3/Testing | Spotted Striker 13164 | -3/Testing | Garrison activated, responded to threat 13348 | -3/Testing | Scanned by Researcher 13364 | -3/Testing | Discovered new exit (range 15) 13428 | -3/Testing | Lost 7 parts (1p4n1u1w) 13503 | -3/Testing | System corruption reached 30% 13528 | -3/Testing | Core integrity fell below 50% 13574 | -3/Testing | Lost 8 parts (1p2n4u1w) 13615 | -3/Testing | Core integrity fell below 20% 13621 | -3/Testing | Destroyed by Vortex Trap Last Messages --------------- 13610_ Penetrated by Slug. 13610_ Gravity Flail destroyed. 13612_ Penetrated by Slug. 13612_ Slug penetrates Phase Constrictor. 13613_ HV Slug penetrates H-77 Assassin. 13613_ H-77 Assassin suffers critical hit (Destroy). 13613_ Destroyed Lgt. Antimatter Reactor. 13614_ Slug penetrates Wall. 13615_ Penetrated by Slug. 13617_ K-01 Serf collects debris. 13619_ Penetrated by Slug. 13619_ Hyp. Mass Driver destroyed. 13619_ Penetrated by Slug. 13619_ Slug penetrates Phase Constrictor. 13619_ Dropped Vortex Trap. 13620_ Installed Vortex Trap. 13620_ Penetrated by Slug. 13620_ Slug penetrates Wall. 13621_ Triggered Vortex Trap. 13621_ A wave of accelerated entropy washes over the area. Map ----- +----------------------------------------------------+ | # """" # # #??????????????? | | # """" # # # #] #??????????????? | | # """" # ###=[ # # ####????????????? | | # # #!% ! = #????????????? | | ##""" ### # # % % #????????????? | | ##"" S""#?# # # | ! #????????????? | | ##" """"#?# # #????????????? | | #########?## ## # # # #????????????? | | ###"######## # ## # # #????????????? | | # ] # % ## # ########?????? | | # """ # !%[ # # =%= #?????? | | + ""T"" """ #% [= ####### =%! #?????? | | # """"" """ ! # *??????# *!%[ #?????? | | # # # ##???????# +?????? | | #####+########## #??????######"### < #?????? | | #??????# # #?????? | | ### ######## #? #?????? | | #?# + #??###?????? | | #?# ######## #??????????? | | ############ #??????# %#??????????? | | #?# % #??????# #??????????? | | " =#?# ###########+########?# #??????????? | | " #???????# | =%k #?# #??????????? | | " #???????# !!!! h % #?# #??????????? | | #???????# = h#?##########??????????? | | "" #???????# """ @ #?????????????????????? | | "" #???????# "" ""u""" #?????????????????????? | | "" #???????# """ """ """ #?????????????????????? | | #???????# "" """ """ #?????????????????????? | | ####???????# """ """ """ #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????#################?????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 66 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 40 Armor Coverage 450 Resistance: TH 30 Resistance: EM 25 Melee Speed Boost 20 Evasion (%) 70 Targeting Accuracy 6 Melee Accuracy 24 Recoil Reduction 3 Defensive Hacking 16 Item Schematics ----------------- Exp. Heat Sink | -3/Testing | Archive Adv. Gravity Neutralizer | -3/Testing | Archive Robot Schematics ------------------ B-60 Warrior | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Hvy. Ion Engine | 72% | -8/Materials Titanium Leg | 72% | -7/Factory Hvy. Ion Engine | 72% | -7/Factory Antimatter Reactor | 55% | -7/Factory Greatsword | 67% | -7/Factory Greatsword | 51% | -7/Storage Greatsword | 29% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningLinkedChronowheel Manual? 0 Play Time 01:56:31 Cumulative 506.5 hours Start 2025.06.24 @ 18:57:14 End 2025.06.30 @ 15:20:27 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 351 Rogue 351 Adventurer 0 Explorer 0 Win Type - Total 46 Types 39/0/5/2/0/0/0/0/0/0 Lore% 83 Gallery% 79 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3fb3d2e-58f5-4768-9e57-6c180ecaf464