Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.18 @ 12:51:53 Player: Maelyn Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (63) 315 Value Destroyed (1594) 1594 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 3270 Bonus ------- High Alert Combat Kills 41 Cogmind --------- Core Integrity 0/400 Matter 244/300 Energy 79/100 System Corruption 4% Temperature Cool (24) Movement Core (450) Ox8 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Advanced Beam Cannon Axe > --- INVENTORY (15) --- Light Nuclear Core Light Treads Light Treads Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Faulty Improved Flight Unit Medium Storage Unit Hacking Suite Beam Rifle Particle Gun Advanced Beam Cannon Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Axe > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Medium Storage Unit Beam Rifle Particle Gun High-powered Shotgun High-powered Shotgun High-powered Shotgun Grenade Launcher Missile Launcher Axe [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Advanced Treads Treads Advanced Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Axe Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 31 | 6 2 2 18 3 Power 4 | 1 . . 3 . Engine 4 | 1 . . 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . . 7 . Treads 9 | 2 . . 7 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 . 4 . Device 2 | . . . 2 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 1 . 2 . Artifact . | . . . . . Weapon 11 | 2 . 2 4 3 Energy Gun . | . . . . . Energy Cannon 3 | . . . 2 1 Ballistic Gun 3 | 2 . . 1 . Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . 1 1 . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 11 | . . . 5 6 Power 1 | . . . . 1 Propulsion 4 | . . . 2 2 Utility 4 | . . . 3 1 Weapon 2 | . . . . 2 Highest Loss Streak 6 | . . . 1 6 To Critical Strikes . | . . . . . Average Backups 11 | 3 8 10 14 14 Power 1 | . 1 1 1 1 Propulsion 3 | 1 3 4 4 6 Utility 1 | . . 1 1 2 Weapon 5 | 1 2 4 6 5 Tool/Special . | . . . . . Unused Backups 20 | . . . 8 12 Power 2 | . . . 1 1 Propulsion 9 | . . . 3 6 Utility 2 | . . . . 2 Weapon 7 | . . . 4 3 Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 97 100 85 66 Engine 12 | . 14 14 11 8 Treads 29 | . 28 28 30 15 Device 2 | . . . 4 8 Storage 13 | . 17 14 11 11 Protection 7 | . 8 14 5 . Energy Cannon 5 | . . . 9 8 Ballistic Gun 13 | . 28 22 1 . Slashing Weapon 5 | . . . 11 11 Peak Build Rating 22 | 6 8 8 22 18 Average Rating 13 | 3 7 8 19 15 On Entrance 8 | . 6 8 8 18 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 38 | 13 33 31 38 35 Greatest Support 67 | 40 40 40 67 45 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 Most Carried 15 | 6 10 11 15 15 Average Carried 11 | 3 8 10 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 10 11 15 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 708 | 117 344 . 247 . Remotely . | . . . . . Salvage Created 2585 | . 697 28 1852 8 Parts 158 | . 44 . 113 1 Haulers Intercepted 6 | . 2 . 4 . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 43 | . 11 . 31 1 Melee 5 | . . . 5 . Guns 13 | . 11 . 2 . Cannons 25 | . . . 24 1 Classes Destroyed 13 | . 6 . 6 1 Worker 2 | . . . 2 . Builder 1 | . . . 1 . Hauler 6 | . 2 . 4 . Recycler 5 | . 3 . 2 . Mechanic 1 | . . . 1 . Operator 4 | . 1 . 3 . Watcher 1 | . 1 . . . Swarmer 9 | . 6 . 3 . Grunt 20 | . 5 . 15 . Brawler 1 | . . . 1 . Duelist 2 | . . . 2 . Sentry 10 | . . . 10 . Demolisher 1 | . . . . 1 Best Kill Streak 4 | . 4 . 4 1 Combat Bots Only 4 | . 3 . 4 1 Max Kills in Single Turn 1 | . 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 224 | . 65 . 145 14 Missed 55 | . 14 . 40 1 Hits 169 | . 51 . 105 13 Melee 6 | . . . 6 . Projectile 163 | . 51 . 99 13 AOE 14 | . . . . 14 Critical Strikes 2 | . . . 2 . Damage Taken 2680 | . 560 . 1499 621 Core 499 | . 99 . 205 195 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 . 60 . . Volleys Fired 188 | . 59 . 123 6 Largest 2 | . 2 . 1 1 Hottest 68 | . 40 . 68 68 Shots Fired 248 | . 119 . 123 6 Gun 122 | . 119 . 3 . Cannon 122 | . . . 120 2 Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 122 | . 119 . 3 . Thermal 122 | . . . 120 2 Explosive 4 | . . . . 4 Electromagnetic . | . . . . . Robot Hit Streak 16 | . 15 . 16 5 Robot Miss Streak 6 | . 6 . 4 1 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 194 | . 73 8 108 5 Core Hits 91 | . 33 . 50 8 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 . 2 . Destroy 1 | . 1 . . . Sever 2 | . . . 2 . Melee Attacks 38 | . . 8 30 . Impact . | . . . . . Slashing 31 | . . 1 30 . Piercing . | . . . . . Sneak Attacks 4 | . . . 4 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3676 | . 785 46 2718 127 Guns 812 | . 752 . 60 . Cannons 1713 | . . . 1672 41 Explosions 86 | . . . . 86 Melee 1032 | . . 46 986 . Ramming 33 | . 33 . . . Kinetic 812 | . 752 . 60 . Thermal 1713 | . . . 1672 41 Explosive 86 | . . . . 86 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 1032 | . . 46 986 . Piercing . | . . . . . Highest Corruption 4 | . 1 1 4 4 Average Corruption 1 | . 1 1 2 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 18 | . 12 1 5 . Message Errors 4 | . 2 . 2 . Matter Fused 3 | . 3 . . . Heat Flow Errors 2 | . 1 . 1 . Energy Discharges 2 | . 1 . 1 . Data Loss (minor) 4 | . 2 1 1 . Data Loss (major) 2 | . 2 . . . Misfires 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 124 | . . 27 97 . Projectiles 12 | . . . 12 . Explosions . | . . . . . Melee 112 | . . 27 85 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 4 | . 4 . . . Targets Rammed 4 | . 4 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 216 | . 140 . 216 24 Average Temperature 47 | . 19 . 54 15 Received Heat Transfer 822 | . 255 . 567 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 10 | . . . 10 . Heat Transferred 3182 | . . . 3108 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 2 | . . . 2 . Low Security (%) 78 | 100 100 100 57 100 Level 1 13 | . . . 26 . Level 2 8 | . . . 15 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 444 | . 80 5 444 171 Initial 171 | . . . . 171 Average 95 | . 19 . 166 157 Influence Increases 1342 | . 326 5 968 43 Destroy 0b10 Robot/C 860 | . 220 . 620 20 Destroy 0b10 Robot/NC 105 | . 35 5 65 . Destroy Leader 284 | . 56 . 218 10 Successful Hack 20 | . . . 20 . Disable Machine 15 | . . . 15 . Destroy Structure 13 | . . . . 13 Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 30 | . . . 30 . Influence Decreases 1208 | . 326 5 527 350 Entered New Map 270 | . . . . 270 Time Decay 834 | . 326 5 483 20 Lost Part 104 | . . . 44 60 Squads Dispatched 7 | . 2 . 5 . Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 4 | . 1 . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 5 | . 2 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . 23 . 51 2 Peak Tracking Total 6 | . 4 . 6 2 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 6 | . 2 . 4 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 7 | . 2 . 5 . Terminals 5 | . . . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 4 . 13 . Successful 10 | . 4 . 6 . Failed 7 | . . . 7 . Catastrophic 3 | . . . 3 . Database Lockouts . | . . . . . Manual 13 | . . . 13 . Terminals 13 | . . . 13 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 2 . Registered Components 1 | . . . 1 . Registered Prototypes 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 4 . . . Report Inventory 4 | . 4 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . . . 4 . Terminals 4 | . . . 4 . Botnet 3 | . . . 3 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . . 4 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 3141 | 70 1239 183 1607 42 Spaces Moved 1634 | 40 657 104 816 17 Core 6 | 6 . . . . Treads 1628 | 34 657 104 816 17 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 145 152 Average Speed 153 | 143 160 160 147 152 Slowest Speed 160 | 160 160 160 160 152 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 3 95 29 75 11 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 27 | . . . . 27 Melee . | . . . . . Projectile . | . . . . . AOE 27 | . . . . 27 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1986 | 54 737 114 1055 26 Wait 25 | . 7 . 18 . Move 1630 | 39 656 103 815 17 Hop . | . . . . . Pick Up 39 | 8 7 1 23 . Fast Attach 8 | 3 1 . 4 . Attach 9 | 3 1 . 3 2 Detach 2 | . 1 . 1 . Swap 14 | . . 2 11 1 Drop 29 | 1 1 . 27 . Fire 188 | . 59 . 123 6 Melee 38 | . . 8 30 . Ram . | . . . . . Kick . | . . . . . Crush 4 | . 4 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Mines History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 16) 714 | -10/Materials | Discovered new exit (range 12) 775 | -10/Materials | Discovered new exit (range 16) 865 | -10/Materials | Discovered new exit (range 3) 990 | -10/Materials | Discovered new exit (range 13) 1310 | -10/Materials | Entered Mines 1398 | -10/Mines | Discovered new exit (range 4) 1493 | -10/Mines | Entered Materials 1493 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1804 | -9/Materials | Discovered new exit (range 12) 2406 | -9/Materials | Discovered new exit (range 5) 2971 | -9/Materials | Discovered new exit (range 10) 3070 | -9/Materials | Core integrity fell below 50% 3100 | -9/Materials | Entered Mines 3101 | -9/Mines | Assembled infested the area 3137 | -9/Mines | Core integrity fell below 20% 3142 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 03095_ 24K>G1S=TQFKHZ|7A 4 03127_ Adv. Treads destroyed. 03130_ The unstable cave ceiling collapses. 03131_ Heat Sink destroyed. 03131_ Mni. Grenade Launcher destroyed. 03131_ T-07 Excavator destroyed. 03134_ The unstable cave ceiling collapses. 03136_ Missile Launcher destroyed. 03136_ Imp. Ion Engine destroyed. 03137_ The unstable cave ceiling collapses. 03137_ Imp. Treads destroyed. 03140_ D-53 Grenadier destroyed. 03141_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????????????????####???? | | ????????????????????????????## ##??? | | ???????????????????????????## #??? | | ??????????????????????????## #??? | | ??????????????????????????# #??? | | ??????????????????????????# #??? | | ??????????????????????????# ##?? | | ?????????????????###?????##t ##? | | ????????????????## ##???# #? | | ????????????????# #?## #? | | ???????????????## ## ##? | | ???????????????# ###?? | | ??????????????# ## ##???? | | ?????????????????#???## #????? | | ????????????### ## #?## #????? | | ????????????# # ##????? | | ????????????# #?????? | | ????????????# #?????? | | ???????????# % @ #?????? | | ?????????? % d # #?????? | | ?????????? #?????? | | ??????????? $ ## ##?????? | | ??????????? ?## ##??????? | | ???????????? ????## ####???????? | | ???????????? ??????# ???????????? | | ???????????? ????????##???????????? | | ????????????? ??????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothXenonBox Manual? 0 Play Time 00:23:55 Cumulative 60.8 hours Start 2026.04.18 @ 12:28:42 End 2026.04.18 @ 12:51:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 31 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/T_Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters SHIFT_HUE(5) Filters LOW_CONTRAST(10,2,20)|SHIFT_HUE(5) Steam 1 RUN: ab98e0a0-a463-4c0c-9a95-b7afb93690f3