Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.14 @ 21:49:50 // Winter2019/RPGLIKE Player: badjay Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (523) 523 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2458 Bonus ------- None Cogmind --------- Core Integrity 0/600 Matter 228/300 Energy 120/280 System Corruption 0% Temperature Critical (525) Movement Flying (120) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Flight Unit > --- UTILITY (1) ------ (None) > --- WEAPON (3) ------- Shock Rifle Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY (1) ---- Shock Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Cryofiber Web > --- WEAPON ----------- Beamcaster > --- INVENTORY -------- (None) [Rating: 18] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Cryofiber Web Device Cryofiber Web Weapon Beamcaster Energy Gun Beamcaster Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon 2 | . . . . 2 Parts Attached 16 | . 2 8 . 6 Power 3 | . . 2 . 1 Engine 3 | . . 2 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 4 | . 1 3 . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 4 | . 1 3 . . Utility 2 | . 1 1 . . Device 2 | . 1 1 . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | . . 2 . 5 Energy Gun 7 | . . 2 . 5 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 1 | . . . . 1 Power . | . . . . . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . . . 1 To Critical Strikes . | . . . . . Average Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 1 | . . . . 1 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 69 | . 25 65 91 68 Engine 12 | . . 12 16 14 Flight 34 | . 10 37 46 27 Device 7 | . 15 8 11 . Energy Gun 14 | . . 6 16 25 Peak Build Rating 18 | . 2 18 18 15 Average Rating 10 | . 1 6 16 12 On Entrance 6 | . . 2 18 12 Avg Prop Armor Cover (%) 5 | . . . 5 . Naked Turns 12 | . 10 2 . . Heaviest Build 19 | . 1 15 15 19 Greatest Support 18 | 3 4 18 18 18 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 1 | . . . . 1 Average Capacity . | . . . . . Most Carried 1 | . . . . 1 Average Carried . | . . . . . Final Capacity 1 | . . . . 1 Final Carried 1 | . . . . 1 Class Distribution -------------------- 53% | Hacker-Mutant 23% | Hacker-Sprinter 18% | Hacker-Gunner 3% | Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Sprinter | -9/Materials Hacker-Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 388 | 162 . 108 63 55 Remotely . | . . . . . Salvage Created 594 | . . 56 74 464 Parts 38 | . . 7 10 21 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 17 | . . 3 7 7 Melee 3 | . . 3 . . Guns 14 | . . . 7 7 Classes Destroyed 6 | . . 1 3 2 Builder 1 | . . . . 1 Hauler 1 | . . . . 1 Swarmer 7 | . . 3 4 . Grunt 4 | . . . 1 3 Brawler 1 | . . . 1 . Sentry 5 | . . . 1 4 Best Kill Streak 9 | . . 3 7 9 Combat Bots Only 7 | . . 3 7 6 Max Kills in Single Turn 2 | . . 1 1 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 125 | . 1 30 40 54 Missed 37 | . . 9 14 14 Hits 88 | . 1 21 26 40 Projectile 88 | . 1 21 26 40 Critical Strikes 5 | . . 3 1 1 Damage Taken 1351 | . 17 247 266 821 Core 1179 | . 17 226 218 718 Absorbed by Shields . | . . . . . Redirected to Core 570 | . . 44 151 375 Core Remaining (%) 87 | 100 . 66 95 . Volleys Fired 40 | . . . 19 21 Largest 3 | . . . 1 3 Hottest 150 | . . . 75 150 Shots Fired 59 | . . . 19 40 Gun 59 | . . . 19 40 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 25 | . . . 19 6 Explosive . | . . . . . Electromagnetic 34 | . . . . 34 Robot Hit Streak 35 | . . . 5 35 Robot Miss Streak 3 | . . . 2 3 Penetration Max . | . . . . . Secondary Targets 4 | . . . . 4 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 45 | . . . 13 32 Core Hits 32 | . . 7 7 18 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 2 1 Burn 2 | . . . 2 . Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 931 | . . 71 265 595 Guns 818 | . . . 265 553 Cannons . | . . . . . Explosions 42 | . . . . 42 Melee . | . . . . . Ramming 71 | . . 71 . . Kinetic . | . . . . . Thermal 349 | . . . 265 84 Explosive . | . . . . . Electromagnetic 511 | . . . . 511 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 . . Average Corruption 2 | . . 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . 1 . . Data Loss (minor) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 79 | . . 29 . 50 Shots 1 | . . . . 1 Rammed 27 | . . 27 . . Targets Rammed 27 | . . 27 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 525 | . . . 483 525 Average Temperature 238 | . . . 248 227 Received Heat Transfer 378 | . 9 . 99 270 Effects 16 | . . . 6 10 Shutdowns 2 | . . . 1 1 Energy Bleed 1 | . . . 1 . Interference 5 | . . . . 5 Matter Decay 2 | . . . 1 1 Short Circuit 3 | . . . 2 1 Damage (minor) 1 | . . . 1 . Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 753 | . . . 629 124 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 94 | 100 100 100 100 83 Level 1 5 | . . . . 16 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 315 | . . 66 197 315 Initial 83 | . . . . 83 Average 78 | . . 32 107 124 Influence Increases 655 | . . 76 257 322 Destroy 0b10 Robot/C 340 | . . 60 140 140 Destroy 0b10 Robot/NC 10 | . . . . 10 Destroy Leader 82 | . . 10 30 42 Successful Hack 23 | . . 6 12 5 Disable Machine 15 | . . . . 15 Destroy Structure 5 | . . . . 5 Partial Spotted 30 | . . . 30 . Lose Combat Pursuer 150 | . . . 45 105 Influence Decreases 340 | . . 76 60 204 Entered New Map 114 | . . . . 114 Time Decay 216 | . . 76 60 80 Lost Part 10 | . . . . 10 Squads Dispatched 2 | . 1 . . 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . . . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 4 3 14 16 Peak Tracking Total 7 | . 4 3 7 5 Tactical Retreats 6 | . . . 2 4 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 8 | . 1 2 1 4 Terminals 7 | . 1 1 1 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 31 | . 2 4 4 21 Successful 15 | . . 2 2 11 Failed 16 | . 2 2 2 10 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 26 | . 2 3 3 18 Terminals 30 | . 2 3 4 21 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . . 1 1 8 Open Door 1 | . . 1 . . Branch Access Points 1 | . . . . 1 Emergency Access Points 1 | . . . . 1 Terminal Index 1 | . . . . 1 Alert Level 2 | . . . . 2 Recall Assault 1 | . . . 1 . Hauler Manifests 1 | . . . . 1 Registered Components 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . . 1 1 3 Terminals 5 | . . 1 1 3 Botnet 3 | . . . 1 2 Disrupt 1 | . . 1 . . Operators 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 1 1 4 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 35 | . 29 6 . . Terrain 35 | . 29 6 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 504 | 11 39 163 127 164 Spaces Moved 849 | 22 82 347 175 223 Core 60 | 22 32 6 . . Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 789 | . 50 341 175 223 Fastest Speed 32 | 50 40 32 32 37 Average Speed 36 | 50 43 33 35 37 Slowest Speed 120 | 50 50 50 117 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . 2 1 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 3 21 75 22 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 4 | . . . . 4 Melee . | . . . . . Projectile . | . . . . . AOE 4 | . . . . 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 982 | 21 83 388 220 270 Wait 19 | . . 1 8 10 Move 839 | 21 81 342 172 223 Hop 3 | . . 2 1 . Pick Up 1 | . . . . 1 Fast Attach 15 | . 2 8 . 5 Attach . | . . . . . Detach . | . . . . . Swap 2 | . . 1 . 1 Drop 10 | . . 5 2 3 Fire 40 | . . . 19 21 Melee . | . . . . . Ram 27 | . . 27 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 26 | . . 2 18 6 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Discovered new exit (range 16) 51 | -10/Materials | Entered Mines 89 | -10/Mines | Upgraded with Propulsion slot (x2) 118 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 169 | -10/Mines | Discovered new exit (range 8) 179 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 214 | -10/Mines | Entered Materials 216 | -9/Materials | Reached level 2 267 | -9/Materials | Core integrity fell below 50% 270 | -9/Materials | Reached level 3 322 | -9/Materials | Destroyed 7 combat bots 333 | -9/Materials | Discovered new exit (range 15) 341 | -9/Materials | Entered another Materials area 343 | -8/Materials | Reached level 4 424 | -8/Materials | Upgraded with Weapon slot (x2) 473 | -8/Materials | Core integrity fell below 50% 486 | -8/Materials | Garrison activated, responded to threat 502 | -8/Materials | Core integrity fell below 20% 506 | -8/Materials | Core destroyed Last Messages --------------- 00489_ Door malfunctions. 00490_ Overheating: System interference. 00490_ Hvy. EM Shotgun temporarily disabled. 00490_ R-06 Scavenger collects Corrupted Lgt. Treads. 00490_ U-05 Engineer lays Concrete. 00494_ U-05 Engineer builds a Wall. 00495_ K-01 Serf collects debris. 00498_ Power failure, Cld. Ion Engine shutdown. 00501_ U-05 Engineer repairs door. [Achievement: Well Done] 00502_ Overheating: Core damaged (-90). 00502_ Y-45 Defender destroyed. 00503_ Overheating: Matter decay (-72). 00504_ Shock Rifle broken. 00504_ Overheating: Short circuit. 00504_ Y-45 Defender destroyed. 00504_ U-05 Engineer destroyed. 00506_ Overheating: Core damaged (-78). 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Weapon Slot 2 | . . . . 2 Mass Support 2 | . . 1 1 . Inventory Capacity 1 | . . . . 1 Ranged Accuracy 2 | . . . . 2 Hack Attack % 2 | . 2 . . . Hack Defense % 2 | . 2 . . . TH Damage % 2 | . . . . 2 Protomatter Created 254 | . . 13 144 97 Integrity Restored 594 | . . 39 417 138 Core 571 | . . 39 394 138 Parts 23 | . . . 23 . Protomatter Decayed 4 | . . . 4 . Game ------ Seed StrikeHardcellFist Manual? 0 Play Time 00:11:20 Cumulative 172.0 hours Start 2026.02.14 @ 21:38:16 End 2026.02.14 @ 21:49:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 182 Rogue 182 Adventurer 0 Explorer 0 Win Type - Total 13 Types 11/0/0/1/0/0/1/0/0/0 Lore% 42 Gallery% 53 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2463cb5-afb2-4a25-9b74-93858ab236f8