Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 16:57:47

Player: dwarfinator

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (11)      55
Value Destroyed (272)      272
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 727

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     139/300
Energy                     160/160
System Corruption          0%
Temperature                Cool (56)
Movement                   Treading (480) Ox4
Location                   -10/Mines

 Parts 
-------
>          --- POWER (1) --------
     Light Nuclear Core
>          --- PROPULSION (2) ---
     Light Treads
>          --- UTILITY (2) ------
           Huge Storage Unit
           Seismic Detector
>          --- WEAPON (2) -------
  Improved Light Cannon
  Improved Light Cannon
>          --- INVENTORY (25) ---
           Ion Engine
           Ion Engine
           Wheel
   Compact Wheel
   Compact Wheel
           Heat Sink
  Improved Heat Sink
     Large Battery (200)
    Medium Matter Pod (0)
    Medium Matter Pod (0)
    Medium Matter Pod (0)
           Seismic Detector
           Transport Network Coupler
  Improved Targeting Computer
  Improved Light Cannon
  Improved Light Cannon
           Grenade Launcher
           Mining Laser
           Flail

 Peak State 
------------
>          --- POWER ------------
     Light Nuclear Core
>          --- PROPULSION -------
     Light Treads
     Light Treads
>          --- UTILITY ----------
           Huge Storage Unit
           Seismic Detector
>          --- WEAPON -----------
  Improved Light Cannon
  Improved Light Cannon
>          --- INVENTORY --------
           Ion Engine
           Ion Engine
           Wheel
           Heat Sink
  Improved Heat Sink
     Large Battery
           Seismic Detector
           Transport Network Coupler
  Improved Targeting Computer
  Improved Light Cannon
  Improved Light Cannon
           Grenade Launcher
           Mining Laser
           Flail
[Rating: 13]

 Favorites 
-----------
Power                      Light Nuclear Core
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Hover Unit               Hover Unit
Utility                    Huge Storage Unit
  Device                   Seismic Detector
  Storage                  Huge Storage Unit
  Processor                Improved Targeting Computer
  Protection               Light Armor Plating
Weapon                     Improved Light Cannon
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Improved Light Cannon

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             17   | 4   13  .   
  Power                    1    | .   1   .   
    Engine                 .    | .   .   .   
    Core                   1    | .   1   .   
    Reactor                .    | .   .   .   
  Propulsion               5    | 2   3   .   
    Treads                 4    | 2   2   .   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  1    | .   1   .   
    Flight                 .    | .   .   .   
  Utility                  7    | .   7   .   
    Device                 2    | .   2   .   
    Storage                2    | .   2   .   
    Processor              1    | .   1   .   
    Hackware               .    | .   .   .   
    Protection             2    | .   2   .   
    Artifact               .    | .   .   .   
  Weapon                   4    | 2   2   .   
    Energy Gun             1    | 1   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          1    | 1   .   .   
    Ballistic Cannon       2    | .   2   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 3    | .   2   1   
  Power                    .    | .   .   .   
  Propulsion               2    | .   1   1   
  Utility                  1    | .   1   .   
  Weapon                   .    | .   .   .   
  Highest Loss Streak      1    | .   1   1   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     81   | .   81  85  
  Core                     8    | .   8   14  
  Treads                   24   | .   25  14  
  Hover                    1    | .   1   .   
  Device                   9    | .   9   14  
  Storage                  10   | .   10  14  
  Protection               2    | .   2   .   
  Ballistic Cannon         20   | .   20  28  
Peak Build Rating          13   | 4   13  13  
  Average Rating           8    | 2   9   12  
  On Entrance              5    | .   4   13  
Naked Turns                .    | .   .   .   
Heaviest Build             94   | 3   94  .   
  Greatest Support         40   | 40  40  .   
  Greatest Overweight (x)  2    | .   2   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 25   | 5   25  25  
  Average Capacity         17   | 5   18  25  
  Most Carried             19   | 5   19  19  
  Average Carried          10   | 3   10  19  
  Final Capacity           25   | 5   25  25  
  Final Carried            19   | 5   19  19  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           575  | 151 424 .   
  Remotely                 .    | .   .   .   
Salvage Created            269  | .   269 .   
  Parts                    14   | .   14  .   
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  6    | .   6   .   
  Cannons                  6    | .   6   .   
Classes Destroyed          4    | .   4   .   
  Hauler                   2    | .   2   .   
  Recycler                 1    | .   1   .   
  Watcher                  2    | .   2   .   
  Grunt                    6    | .   6   .   
Best Kill Streak           2    | .   2   .   
  Combat Bots Only         2    | .   2   .   
Max Kills in Single Turn   1    | .   1   .   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Min  
Hostile Shots Fired        121  | .    116  5    
  Missed                   43   | .    41   2    
Damage Taken               995  | .    949  46   
  Core                     251  | .    234  17   
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              55   | .    53   2    
  Largest                  2    | .    2    2    
  Hottest                  78   | .    78   78   
Shots Fired                96   | .    92   4    
  Gun                      .    | .    .    .    
  Cannon                   96   | .    92   4    
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  96   | .    92   4    
  Thermal                  .    | .    .    .    
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         8    | .    8    4    
  Robot Miss Streak        3    | .    3    1    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           51   | .    48   3    
  Core Hits                13   | .    13   .    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         3    | .    3    .    
    Blast                  3    | .    3    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1073 | .    1007 66   
  Guns                     .    | .    .    .    
  Cannons                  1068 | .    1002 66   
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
  Ramming                  5    | .    5    .    
  Kinetic                  1068 | .    1002 66   
  Thermal                  .    | .    .    .    
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 13   | .    11   2    
  Impact                   .    | .    .    .    
  Kinetic                  13   | .    11   2    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   1    | .    1    .    
Targets Rammed             1    | .    1    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        294  | .    294  47   
  Average Temperature      99   | .    101  29   
  Received Heat Transfer   570  | .    546  24   
  Effects                  1    | .    1    .    
    Interference           1    | .    1    .    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         .    | .    .    .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             251  | .   251 7   
  Initial                  7    | .   .   7   
  Average                  84   | .   88  3   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         87   | 100 87  100 
  Level 1                  12   | .   12  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              27   | .   25  2   
  Peak Tracking Total      8    | .   8   2   
  Tactical Retreats        3    | .   3   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            2    | .   2   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          3    | .   3   .   
  Terminals                2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                6    | .   6   .   
  Successful               2    | .   2   .   
  Failed                   4    | .   4   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   4    | .   4   .   
  Terminals                4    | .   4   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             .    | .   .   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       1    | .   1   .   
  Retrieve Components      1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         1    | .   1   .   
  Terminals                1    | .   1   .   
    Skim                   1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         2    | .   2   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     2    | .   2   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Min  
Turns Passed               1049 | 43   1002 4    
Spaces Moved               651  | 53   598  .    
  Core                     310  | 49   261  .    
  Treads                   187  | 4    183  .    
  Legs                     .    | .    .    .    
  Wheels                   .    | .    .    .    
  Hover                    154  | .    154  .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   50   .    
  Average Speed            126  | 58   132  .    
  Slowest Speed            320  | 160  320  .    
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       25   | 4    69   2    
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          4    | .    4    .    
  Melee                    .    | .    .    .    
  Projectile               4    | .    4    .    
  AOE                      .    | .    .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      786  | 63  721 2   
  Wait                     17   | .   17  .   
  Move                     649  | 52  597 .   
  Hop                      .    | .   .   .   
  Pick Up                  31   | 7   24  .   
  Fast Attach              9    | 2   7   .   
  Attach                   7    | 2   5   .   
  Detach                   5    | .   5   .   
  Swap                     1    | .   1   .   
  Drop                     11   | .   11  .   
  Fire                     55   | .   53  2   
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    1    | .   1   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat x2] / [*Min])
-10/Mines

 History 
---------
 Turn | Location      | Event
   10 | -11/Scrapyard | Discovered new exit (range 15)
   44 | -11/Scrapyard | Entered Materials
  233 | -10/Materials | Discovered new exit (range 10)
  255 | -10/Materials | Discovered new exit (range 4)
  295 | -10/Materials | Discovered new exit (range 3)
  323 | -10/Materials | Build established: Mutant
  327 | -10/Materials | Core integrity fell below 50%
  548 | -10/Materials | Core integrity fell below 20%
 1046 | -10/Materials | Entered Mines
 1050 | -10/Mines     | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
00845_ Acquired 78 matter.
00851_ Acquired Com. Wheel.
00852_ W-16 Scout destroyed.
00890_ Acquired 8 matter.
00900_ A-02 Transporter destroyed.
00901_ Extracted 5 matter.
00906_ Acquired Med. Matter Pod. <x2>
00911_ Acquired 14 matter.
00918_ Acquired Med. Matter Pod.
00919_ Acquired 2 matter.
00971_ W-16 Scout destroyed.
00977_ Acquired 14 matter.
00980_ Acquired 2 matter.
00998_ Slammed into K-01 Serf.
01039_ K-01 Serf cleans the Machine.
LOCATION=UNKNOWN
GOAL=ESCAPE
01046_ G-34 Mercenary knocked back.
01048_ Lgt. Treads destroyed.
01049_ G-34 Mercenary knocked back.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            160
Matter Stores              211
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                53
Targeting Accuracy         6
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ForceIonicScythe
  Manual?         0
Play Time         00:20:55
  Cumulative      172.8 hours
  Start           2024.08.25 @ 16:35:31
  End             2024.08.25 @ 16:57:47
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          30
  Rogue           27
  Adventurer      3
  Explorer        0
Win Type          -
  Total           7
  Types           7/0/0/0/0/0/0/0/0
Lore%             37
Gallery%          69
Achievement%      68
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 7a87092f-9f51-4280-aeca-52b8885bf12b