Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.19 @ 17:35:06 Player: CrossedViper Result: Destroyed by Architect with Modified Quantum Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (316) 1580 Value Destroyed (14986) 14986 Prototype IDs (95) 1900 Alien Tech Used (7) 1400 Bonus (24652) 24652 TOTAL SCORE: 55618 Bonus ------- High Alert Combat Kills 617 Follower Combat Kills 238 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 348 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Friendly Fire -4251 Cogmind --------- Core Integrity 0/1600 Matter 52/300 Energy 1070/1100 System Corruption 7% Temperature Cool (2) Movement Flying (40) Location -1/Access_0 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- High-density Centrium Wheel Improved Q-thruster > --- UTILITY (12) ----- Experimental Energy Well Experimental Targeting Computer Femtoactuators > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Coolant Network High-capacity Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Armor Integrity Analyzer Quantum Capacitor Advanced Reaction Control System Heavy Regenerative Plating Thermal Barrier > --- WEAPON ----------- Enhanced Nova Cannon Null Cannon Sigix Broadsword > --- INVENTORY -------- Zero-point Reactor Combat Linear Gravjet Experimental Cooling System Experimental Cooling System Experimental Energy Well Femtoactuators Enhanced Nova Cannon Enhanced Nova Cannon Null Cannon Ragnarok Missile Launcher Enhanced Force Lance [Rating: 232] Favorites ----------- Power Zero-point Reactor Engine F-cell Engine Power Core Enhanced Fission Core Reactor Zero-point Reactor Propulsion Combat Linear Gravjet Treads Light Treads Leg Flexi-carbon Leg Wheel High-density Centrium Wheel Hover Unit Combat Linear Gravjet Flight Unit Improved Q-thruster Utility High-capacity Storage Unit Device Quantum Capacitor Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Damper Plating Weapon Gauss Rifle Energy Gun Improved Heavy Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Slug Cannon Launcher Heavy Missile Launcher Slashing Weapon Sigix Broadsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Slots Evolved 18 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Propulsion 4 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . Utility 10 | . . 2 . 1 1 . . . . 1 . . . . 2 . . . . . . 1 . . . . . . 2 . . . . Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 408 | 7 10 19 7 6 17 3 2 13 8 30 2 6 11 8 10 5 2 9 2 14 1 8 . . 18 2 10 13 12 7 23 86 37 Power 36 | 1 1 2 1 . 1 . . 1 . 2 . 1 1 1 . 1 2 . . 1 . 1 . . 2 . . 2 1 . 1 6 7 Engine 11 | 1 1 2 1 . 1 . . 1 . 2 . . . . . . 2 . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Reactor 24 | . . . . . . . . . . . . 1 1 1 . 1 . . . 1 . 1 . . 2 . . 1 1 . 1 6 7 Propulsion 83 | 2 1 7 1 3 5 . . 4 1 11 . 1 . 4 . 2 . . . 3 . 1 . . 4 . 3 1 . . 6 17 6 Treads 38 | 2 1 6 1 3 5 . . 1 1 8 . . . . . 2 . . . 2 . 1 . . . . . . . . . 5 . Leg 12 | . . 1 . . . . . 3 . 3 . 1 . 4 . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover 31 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . 3 1 . . 6 12 4 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 149 | 2 4 4 2 1 5 . 1 4 1 6 1 3 5 2 8 2 . 7 . 7 1 4 . . 10 . 1 3 6 6 6 37 10 Device 57 | . . . . . 1 . . . . . . . . . 1 . . 4 . 1 1 1 . . 4 . . 3 4 3 3 23 8 Storage 17 | 2 4 1 . . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . . 2 2 1 Processor 13 | . . . . . . . . 1 . . 1 1 3 1 . 1 . . . . . . . . 2 . . . 1 . . 1 1 Hackware 10 | . . . 1 . 2 . . . . 2 . . . . 1 . . . . . . 2 . . 1 . . . . . 1 . . Protection 52 | . . 3 1 1 2 . 1 3 1 2 . 2 2 1 4 1 . 3 . 5 . 1 . . 3 . 1 . 1 3 . 11 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 140 | 2 4 6 3 2 6 3 1 4 6 11 1 1 5 1 2 . . 2 2 3 . 2 . . 2 2 6 7 5 1 10 26 14 Energy Gun 29 | 1 3 2 3 . 2 . . . . 2 . . 1 . . . . 1 . . . . . . . . . 1 . . 2 6 5 Energy Cannon 29 | . . 1 . . 2 2 . . 2 . . . . . . . . . . . . . . . . . 2 2 . . . 13 5 Ballistic Gun 57 | 1 1 3 . 2 1 . 1 3 1 6 1 1 3 1 2 . . . 2 3 . 2 . . 1 1 3 4 4 . 6 4 . Ballistic Cannon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Launcher 11 | . . . . . 1 1 . . 2 . . . . . . . . . . . . . . . 1 1 1 . 1 . . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . 1 2 . 1 Piercing Weapon 5 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 72 | . . 2 3 . . . . 1 . . . . 3 . 3 . 1 1 . 6 . . . . 4 . 1 5 4 5 2 23 8 Parts Lost 80 | . . 7 . . 1 . . 4 10 9 . 2 2 3 2 . . . . . . . . . . . 2 . . 2 . 9 27 Power 12 | . . 2 . . . . . 1 1 1 . . . 1 . . . . . . . . . . . . 1 . . . . 1 4 Propulsion 17 | . . 3 . . . . . 1 1 4 . . . 1 . . . . . . . . . . . . . . . . . 2 5 Utility 20 | . . 1 . . . . . 1 2 1 . 1 1 1 . . . . . . . . . . . . . . . 2 . 3 7 Weapon 31 | . . 1 . . 1 . . 1 6 3 . 1 1 . 2 . . . . . . . . . . . 1 . . . . 3 11 Highest Loss Streak 9 | . . 3 . . 1 . . 3 5 4 . 2 1 3 2 . . . . . . . . . . . 2 . . 2 . 3 9 Average Slot Usage (%) 87 | . 99 95 99 90 97 100 92 93 77 91 100 94 92 91 92 86 76 75 76 71 76 76 78 78 96 100 90 92 95 96 89 84 72 Engine 3 | . 13 11 11 9 7 7 7 6 3 5 6 1 . . . . 4 5 5 2 . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . 4 6 5 5 5 . . . 2 5 8 10 10 10 10 5 4 4 4 7 10 8 Treads 9 | . 28 16 22 18 22 23 23 18 3 21 6 1 . . . 4 11 11 11 11 11 10 10 10 . . . . . . . 2 . Leg 5 | . . 4 . . . . . 3 16 3 20 24 26 25 23 13 . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 21 28 28 26 26 24 19 21 Device 4 | . . . . . 1 . . . . . . . . . . . . 4 5 . 4 4 5 5 4 5 4 13 21 21 18 14 13 Storage 11 | . 28 22 22 18 15 15 15 15 15 13 13 13 13 13 10 11 11 11 11 11 11 10 10 10 6 5 4 4 4 4 4 4 4 Processor 10 | . . . . . . . . 4 7 6 12 14 19 20 17 20 17 17 17 17 17 15 15 15 19 21 14 14 13 13 8 9 10 Hackware 4 | . . . 9 9 16 23 15 10 7 10 13 4 . . 4 5 5 . . . . 5 5 5 8 10 9 9 8 8 8 1 . Protection 7 | . . 18 12 9 9 7 7 10 6 10 6 8 6 6 10 5 5 4 5 9 5 5 5 5 8 10 8 1 . 3 3 9 3 Energy Gun 2 | . 13 4 9 9 4 . . . . 2 . . 3 . . . . 2 3 . . . . . . . . . . . 2 4 . Energy Cannon 1 | . . . 1 . 2 7 15 4 3 . . . . . . . . . . . . . . . . . . . . . . 2 8 Ballistic Gun 11 | . 13 16 11 18 15 14 7 15 8 9 19 19 15 13 11 11 11 11 12 13 17 15 15 15 14 14 12 12 12 7 5 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 223 | 14 71 82 84 98 90 87 100 100 99 105 87 105 104 107 122 141 141 137 137 147 147 165 165 165 165 93 94 91 106 106 129 223 168 Greatest Support 210 | 40 40 40 40 40 60 60 60 84 84 83 60 76 76 112 112 140 140 140 140 140 140 140 140 140 140 92 126 126 121 121 192 210 188 Greatest Overweight (x) 6 | . 1 3 2 2 1 1 1 3 1 4 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . . . . 1 6 1 Average Overweight (x) . | . . 2 1 2 1 1 1 1 1 . 1 1 1 . . . . . . . 1 . 1 1 . . . . . . . . . Largest Inventory Capacity 28 | 8 20 28 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 12 12 12 12 12 18 20 12 Average Capacity 17 | 5 15 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 13 12 12 12 12 12 11 13 11 Most Carried 20 | 4 11 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 12 11 12 12 12 12 17 11 Average Carried 16 | 1 6 15 19 19 19 19 19 17 16 17 19 18 19 19 17 18 20 19 20 19 20 18 19 20 13 12 9 11 10 11 11 12 7 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 12 12 12 12 12 12 12 12 4 Final Carried 20 | 1 11 20 20 20 20 20 20 19 14 19 20 17 20 20 17 20 20 20 20 20 20 20 20 20 12 12 11 10 12 12 11 11 . Class Distribution -------------------- 37% | Scavenger-Gunner 16% | Scavenger-Mutant 11% | Hauler-Mutant 8% | Scavenger-Tank 6% | Generator-Mutant 6% | Hacker-Gunner 4% | Hacker-Mutant 3% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Hacker-Gunner | -4/Warlord Hacker-Gunner | -3/Proximity Caves Hacker-Gunner | -3/Research Hacker-Gunner | -3/Testing Hacker-Gunner | -2/Research Hacker-Mutant | -2/Quarantine Generator-Mutant | -1/Access Scavenger-Mutant | -1/Command Generator-Mutant | -1/Access_0 Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Matter Collected 10126 | 260 125 514 196 238 442 50 15 375 293 388 206 205 466 255 156 485 146 593 332 254 614 445 98 130 228 211 295 223 327 105 274 962 220 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18526 | 91 270 1224 1002 723 1053 124 67 398 607 1270 173 185 352 285 337 1467 321 803 629 207 551 618 109 325 148 211 408 295 242 24 1206 2137 664 Parts 819 | 3 21 73 67 38 50 4 . 18 31 61 8 10 19 15 26 30 14 30 24 5 17 19 7 8 4 18 22 4 6 5 47 98 17 Haulers Intercepted 12 | . . 4 . 1 . . . . . . . . . . 1 . 1 1 . . . . . . . . . 1 1 . 2 . . Recyclers Shooed 4 | . . 1 . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 296 | . . . . . . 4 5 . 26 . 10 10 . 24 . . . 18 22 2 19 . 7 8 123 18 . . . . . . . Prevented 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Combat Hostiles Destroyed 250 | . 7 24 18 12 14 3 1 4 16 17 3 4 3 6 8 6 1 14 9 . 7 7 2 4 3 5 5 1 1 . 11 13 21 Melee 21 | . . . . . . . . . 2 10 . . . . . . . . . . . . . . . . . . . . 4 5 . Guns 171 | . 7 22 15 12 13 1 . 4 4 7 3 4 3 5 7 5 1 11 9 . 7 7 2 4 2 5 2 1 1 . 2 5 . Cannons 36 | . . 2 3 . 1 . 1 . 1 . . . . 1 1 1 . 3 . . . . . . . . 2 . . . . . 20 AOE 13 | . . . . . . 2 . . 9 . . . . . . . . . . . . . . . . . 1 . . . . . 1 Classes Destroyed 23 | 1 4 3 2 1 2 . . . 2 . 1 . 2 . . 1 . 1 . . . . . 1 1 . . . . . . 1 . Worker 7 | . . . . . 3 . . . . 1 . . . . 1 . 1 . . . . . . . . . . . 1 . . . . Builder 7 | . . . 2 1 . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . 1 . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . . 4 . 1 . . . . . . . . . . 1 . 1 1 . . . . . . . . . 1 1 . 2 . . Recycler 17 | 1 . 2 2 2 5 . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 1 . . . . . Operator 7 | . 1 . 3 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 6 | . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Swarmer 46 | . 3 7 . 3 3 . . . 5 . . 2 . 4 5 . . 4 . . 1 . . . . 4 3 . . . 2 . . Grunt 73 | . 4 11 11 2 3 3 . . 7 10 2 . . . . . . 6 5 . 3 3 . . . . . 1 . . 2 . . Brawler 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Duelist 8 | . . . . . . . . . 1 1 . . . . . . . . 1 . 1 1 . 2 1 . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Sentry 40 | . . 6 6 6 4 . 1 . 2 1 . 1 . 1 . . . 1 1 . 1 1 . 1 . . 2 . 1 . 4 . . Hunter 17 | . . . . 1 3 . . . . 3 . . . 1 1 . . . 1 . . 2 . . . . . . . . 2 3 . Programmer 14 | . . . . . 1 . . . . 2 . . . . 2 . 1 . . . . . 2 1 . 1 . . . . 1 3 . Behemoth 5 | . . . . . . . . . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . 2 . Compactor 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 18 | . . . . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . 13 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zionite 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thug 4 | . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Marauder 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Best Kill Streak 8 | 1 4 4 4 4 5 3 1 2 8 4 2 3 2 5 6 3 5 4 4 . 3 4 2 3 2 5 6 2 1 1 4 3 4 Combat Bots Only 8 | . 4 4 3 4 3 3 1 2 8 3 2 3 1 5 5 3 1 4 4 . 3 4 2 3 2 5 3 1 1 . 3 3 4 Max Kills in Single Turn 5 | 1 1 2 2 2 2 2 1 1 5 1 1 1 1 2 1 1 2 2 2 . 1 2 1 1 2 1 2 1 1 1 1 1 1 Gunslinging 1 | . . 1 1 . 1 . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Exploded 5 | . . . . . . 2 . . 5 . . . . . . . . . . . . . . . . . 1 . . . . . 1 Melee 1 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Warlord (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Damage Taken 33163 | . 156 1371 444 691 892 . 180 837 1945 2068 156 723 681 334 629 . 18 1749 907 . 733 1172 6 104 397 479 811 131 79 800 538 5810 8322 Core 3571 | . 26 158 131 70 63 . 22 . 199 277 . 30 43 31 42 . . 147 20 . . 61 . . 47 66 41 21 39 96 61 289 1591 Absorbed by Shields 1548 | . . . . . . . . . . . . . . . . . . . . . 227 504 10 109 11 . . . 39 . 169 479 . Reduced by Siege Mode 214 | . . . . . . . . . . . . . . . . . . 53 65 . 37 37 . 22 . . . . . . . . . Core Remaining (%) 75 | 100 89 . 27 87 . . . . 59 . . . . 55 . . . . . . 79 . . . . 84 . 95 . 81 . . . Volleys Fired 966 | 3 21 88 42 42 44 2 6 21 25 34 7 13 36 11 18 24 7 46 26 6 22 31 6 10 15 8 28 15 7 4 35 79 184 Largest 4 | 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 1 3 4 4 Hottest 490 | 60 60 96 91 111 114 114 159 84 124 178 84 84 106 111 111 106 106 133 133 91 91 98 98 98 98 98 163 105 105 38 116 490 376 Shots Fired 1994 | 6 33 169 84 111 121 4 16 58 59 72 19 38 103 32 44 63 21 114 79 19 66 93 18 30 32 24 53 37 21 4 41 115 195 Gun 1678 | 6 33 162 73 111 107 2 6 58 45 72 19 38 101 21 36 50 14 99 79 19 66 93 18 30 31 24 47 36 21 4 41 100 16 Cannon 301 | . . 7 11 . 13 1 10 . 10 . . . 2 11 8 13 7 15 . . . . . . . . 4 1 . . . 15 173 Launcher 15 | . . . . . 1 1 . . 4 . . . . . . . . . . . . . . . 1 . 2 . . . . . 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1391 | 3 12 110 42 76 78 2 6 58 45 52 19 38 102 32 44 63 21 106 65 19 66 93 18 30 31 24 47 36 21 4 10 18 . Thermal 460 | 3 . 54 42 35 42 1 10 . 10 20 . . 1 . . . . 8 14 . . . . . . . . . . . . 31 189 Explosive 12 | . . . . . 1 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . 6 Electromagnetic 126 | . 21 5 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . 31 66 . Entropic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . . Robot Hit Streak 42 | 3 8 15 15 17 28 15 20 15 8 15 6 14 29 9 9 14 7 20 12 15 42 34 12 10 12 6 7 7 25 . 14 22 14 Robot Miss Streak 4 | 1 3 4 4 4 1 . 1 3 4 4 2 2 1 4 3 3 3 2 1 . 1 2 3 1 2 2 3 2 . . 3 2 4 Penetration Max 2 | . . . . . . . . . . 1 . . . . . 1 1 1 1 1 1 1 . 1 1 . 2 1 . . . . . Secondary Targets 29 | . . 4 2 2 2 . . . 1 1 1 . 1 . . . . 2 4 . 2 2 . 2 . 3 . . . . . . . Max Gunslinging Chain 2 | . . 1 1 1 1 . . . 1 1 1 . 1 . . . . 1 2 . 1 1 . 1 . 1 . . . . . . . Capacitor 258 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 60 167 Shots Hit Robots 1563 | 4 20 121 50 67 87 3 14 43 50 89 13 32 84 16 28 44 14 88 60 10 62 81 13 23 18 14 23 18 18 3 48 163 142 Core Hits 738 | 2 10 50 31 25 47 5 3 43 40 58 12 10 17 12 14 19 7 30 24 3 24 25 4 10 7 9 17 8 5 1 19 78 69 Critical Hits 194 | . . 1 3 . 5 . 3 1 5 5 . . 13 4 4 7 2 13 9 6 11 12 4 6 1 4 6 3 7 . 8 12 39 Critical Kills 56 | . . 1 1 . 3 . . 1 2 2 . . 1 3 2 2 1 5 4 1 1 2 . 2 . 2 2 1 2 . 6 1 8 Critical Parts Destroyed 112 | . . . 2 . 2 . 2 . 2 3 . . 8 1 2 2 1 8 4 5 8 10 4 4 1 2 4 2 5 . 2 4 24 Melee Attacks 195 | . . . . . . . . 15 9 38 . . . . . . . . . . . . . . . . . . . 7 26 99 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 44 | . . . . . . . . . 9 1 . . . . . . . . . . . . . . . . . . . 7 26 . 1 Piercing 151 | . . . . . . . . 15 . 37 . . . . . . . . . . . . . . . . . . . . . 99 . Sneak Attacks 15 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . 1 2 9 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 51948 | 45 333 1688 1153 1258 1634 158 262 1056 2264 2064 292 747 1677 385 645 1233 433 2262 1320 320 1436 1634 489 664 432 431 842 531 407 445 2664 9061 11683 Guns 25908 | 45 324 1558 950 1154 1301 12 58 948 753 1028 292 747 1677 249 536 926 280 2000 1320 320 1436 1634 440 664 399 431 501 531 407 . 824 1706 457 Cannons 12021 | . . 110 195 . 190 20 204 . 248 . . . . 136 109 307 110 262 . . . . . . . . 240 . . . . . 9890 Explosions 2691 | . . . . . 104 126 . . 1009 . . . . . . . . . . . . . . . 33 . 101 . . . 96 69 1153 Melee 10928 | . . . . . . . . 108 245 1009 . . . . . . . . . . . . . . . . . . . 445 1744 7286 91 Ramming 400 | . 9 20 8 104 39 . . . 9 27 . . . . . . 43 . . . . . 49 . . . . . . . . . 92 Kinetic 21203 | 13 57 1084 390 630 743 12 58 948 753 616 292 747 1661 385 645 1233 390 2112 1093 320 1436 1634 440 664 399 431 501 531 407 . 128 450 . Thermal 14826 | 32 . 559 755 524 748 20 204 . 248 412 . . 16 . . . . 150 227 . . . . . . . . . . . 96 488 10347 Explosive 2392 | . . . . . 104 126 . . 1009 . . . . . . . . . . . . . . . . . . . . . . . 1153 Electromagnetic 1959 | . 267 25 . . . . . . . . . . . . . . . . . . . . . . 33 . 101 . . . 696 837 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2525 | . . . . . . . . . 245 . . . . . . . . . . . . . . . . . . . . 445 1744 . 91 Piercing 8403 | . . . . . . . . 108 . 1009 . . . . . . . . . . . . . . . . . . . . . 7286 . Entropic 240 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 240 . . . . . . Highest Corruption 21 | . 1 . . . 1 1 1 1 1 2 2 2 2 . 5 5 5 5 5 5 5 . . . . . 1 1 2 2 1 21 7 Average Corruption 3 | . 1 . . . 1 1 1 1 1 1 2 2 2 . 3 5 5 5 5 5 5 . . . . . 1 1 2 2 1 7 1 Corruption Purged 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . Effects 227 | . . . . . 8 3 3 1 3 8 4 8 . . 1 24 13 33 22 18 14 . . . . . . . . 4 1 50 9 Message Errors 44 | . . . . . 1 1 3 . 2 2 1 1 . . . 4 . 1 1 4 4 . . . . . . . . 1 . 15 3 Matter Fused 37 | . . . . . . . . . . . . . . . . 6 4 7 8 5 3 . . . . . . . . . . 3 1 Heat Flow Errors 29 | . . . . . . . . . . 1 2 3 . . . 4 2 4 5 1 2 . . . . . . . . . . 4 1 Energy Discharges 19 | . . . . . 3 . . . . 2 . . . . . 2 2 1 . 2 . . . . . . . . . 1 . 6 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Data Loss (minor) 33 | . . . . . . 2 . . 1 . . 2 . . 1 4 1 5 3 5 1 . . . . . . . . 2 . 4 2 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . 1 2 1 . . . . . . . . . . . . 2 . Misfires 7 | . . . . . . . . . . . . . . . . 3 . . 1 1 . . . . . . . . . . . 2 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Targeting Errors 40 | . . . . . 4 . . 1 . 3 1 2 . . . . 3 11 3 . 4 . . . . . . . . . 1 6 1 Weapon Failures 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1315 | . . . . . . . . . 96 39 . . . . . . 23 . . . . . 19 . 1 . . . . 44 124 544 425 Projectiles 367 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 364 Explosions 155 | . . . . . . . . . 93 . . . . . . . . . . . . . . . 1 . . . . . . . 61 Melee 793 | . . . . . . . . . . 39 . . . . . . 23 . . . . . 19 . . . . . . 44 124 544 . Knockbacks 5 | . . . . 2 . . . . . . . . . 1 . . 1 1 . . . . . . . . . . . . . . . Impact 3 | . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 197 | . . . . . . . . . 125 6 . . . . . . . . . . . . . . . . 22 . . . . . 44 Shots 5 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 2 . . . . . . Rammed 22 | . . 4 1 6 3 . . . . 2 . . . . . . 1 . . . . . 1 . . . . . . . . . 4 Targets Rammed 29 | . 1 5 2 7 5 . . . 1 2 . . . . . . 1 . . . . . 1 . . . . . . . . . 4 Kicked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . 1 1 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 478 | . 30 160 180 337 153 33 478 120 321 350 267 209 66 65 240 198 378 321 248 195 266 216 120 152 6 12 84 20 367 348 253 389 59 Average Temperature 81 | . 20 42 56 96 46 18 274 56 132 171 90 70 21 25 82 59 174 138 73 63 46 72 62 66 2 5 27 10 181 207 119 81 59 Received Heat Transfer 4036 | . 42 528 192 135 162 . 96 108 444 390 63 60 . 6 . . . 663 279 . 99 156 . 8 4 . 99 9 20 63 46 220 144 Effects 17 | . . . . . . . 3 . 2 5 . . . . . . . . . . 1 . . . . . . . 1 . . 5 . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 5 | . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . 2 . Interference 10 | . . . . . . . 1 . 2 3 . . . . . . . . . . . . . . . . . . 1 . . 3 . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 14 | . . . . . . . . . . . . . . . . . . 3 3 . 3 2 1 2 . . . . . . . . . Total Turns 312 | . . . . . . . . . . . . . . . . . . 88 43 . 67 76 12 26 . . . . . . . . . Longest Duration 40 | . . . . . . . . . . . . . . . . . . 38 19 . 28 40 12 23 . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 3 . Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 . Parts Fried 14 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 4 . Impact Corruptions 4 | . . . . 1 . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . 2 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 12231 | 75 . 1157 1110 740 1147 37 370 . 297 900 . . 37 . . . . 259 407 . . . . . . . . . . . 50 319 5326 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Missiles Intercepted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Peak Influence 667 | 5 240 270 381 331 667 . . . . 574 . . . . 490 118 60 . . . . 113 . . . . 371 303 168 138 640 462 . Initial 299 | . 3 37 86 160 63 . . . . 12 . . . . 286 101 . . . . . . . . . . 84 208 132 42 70 299 . Average 174 | . 94 136 245 154 218 . . . . 201 . . . . 373 53 6 . . . . 74 . . . . 205 219 73 85 341 331 . Maximum Alert Level 2 | . 1 1 1 1 2 . . . . 2 . . . . 2 . . . . . . . . . . . 1 1 . . 2 2 . Low Security (%) 50 | 100 80 80 21 64 72 . . . . 67 . . . . . 100 100 . . . . 100 . . . . 42 29 100 100 28 . . Level 1 20 | . 19 19 78 35 . . . . . 9 . . . . 46 . . . . . . . . . . . 57 70 . . 27 20 . Level 2 29 | . . . . . 27 . . . . 22 . . . . 53 . . . . . . . . . . . . . . . 43 79 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 1 5 4 1 5 . . . 1 3 . . . . 2 . 1 . . . . . . . . . 3 2 1 3 3 3 . Investigation 9 | . 1 4 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Extermination 6 | . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 2 . Reinforcement 20 | . . 1 4 . . . . . . 2 . . . . 1 . 1 . . . . . . . . . 3 2 1 1 3 1 . Assault 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Distress Signals 38 | . . 2 4 2 1 . . . . 3 . . . . . . . . . . . . . . . . 2 . 5 2 . 17 . Communications Jammed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 2 . . . Distress Signals 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 2 . . . Times Spotted 477 | . 13 35 24 20 22 3 1 4 23 25 4 4 8 15 8 7 3 18 9 . 8 8 1 4 47 6 18 6 8 9 18 40 58 Peak Tracking Total 14 | . 4 5 5 4 4 3 1 2 7 4 3 3 3 4 5 3 2 5 4 . 4 4 2 3 14 5 8 3 4 7 3 11 10 Tactical Retreats 43 | . 1 . 1 2 . . . . 1 2 . . 3 1 . 1 . 3 . . . . . . 4 1 3 1 1 1 1 3 13 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Traps Triggered 22 | . 2 2 1 . 2 . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . 1 2 8 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 22 | . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . 19 . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Machines Disabled 33 | . . . 2 . 1 . . 1 1 . . . 1 . . . . . . 2 . 1 . . 3 . 2 4 . 3 . 6 6 Max in Single Turn 2 | . . . 1 . 1 . . 1 1 . . . 1 . . . . . . 1 . 1 . . 2 . 1 2 . 1 . 1 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Machines Accessed 75 | . 6 8 4 8 7 . . 4 . 3 . 1 1 . 2 . . 1 . 3 . 3 . 2 2 . 1 5 1 4 4 5 . Terminals 48 | . 6 5 4 6 4 . . . . 1 . . . . 1 . . 1 . . . 3 . . . . 1 3 1 3 4 5 . Fabricators 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 7 | . . 2 . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 229 | . 18 22 7 22 17 . . 26 . 11 . 1 6 . 9 . . 2 . 12 . 8 . 7 2 . 1 14 4 13 11 16 . Successful 139 | . 3 12 5 12 9 . . 26 . 7 . 1 6 . 4 . . 2 . 12 . 3 . 7 2 . . 3 3 9 4 9 . Failed 90 | . 15 10 2 10 8 . . . . 4 . . . . 5 . . . . . . 5 . . . . 1 11 1 4 7 7 . Catastrophic 16 | . 3 1 . 1 3 . . . . . . . . . . . . . . . . . . . . . 1 4 . 2 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 74 | . 12 10 3 18 9 . . . . 1 . . 2 . 6 . . . . . . 5 . . 1 . . . . . . 7 . Terminals 142 | . 18 14 7 19 13 . . . . 4 . . . . 6 . . 2 . . . 8 . . . . 1 11 4 8 11 16 . Fabricators 8 | . . . . . 1 . . . . 6 . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 15 | . . 5 . 2 2 . . . . 1 . . . . 3 . . . . . . . . . . . . 2 . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 105 | . 3 4 5 8 4 . . 26 . 3 . 1 6 . 2 . . 2 . 12 . 1 . 7 2 . . 2 3 4 4 6 . Record 25 | . . . . . . . . 11 . . . . . . . . . 2 . 4 . . . 6 . . . . . 2 . . . Part Schematic 19 | . 1 . . . . . . 7 . . . . 6 . . . . . . 4 . . . . . . . . . 1 . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . . 1 . 2 . . . 3 . 1 . . . . . . . . . 4 . . . . . . . . . . . . . Open Door 10 | . . . 2 . . . . . . . . 1 . . . . . . . . . . . 1 2 . . . . . 3 1 . Level Access Points 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 7 | . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . 1 . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 4 | . . . 1 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 7 | . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 4 | . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Build 3 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . 4 . 1 2 . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . Scan Component 6 | . . 2 . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Repair 4 | . . 2 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Insert Component 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Analyze 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . . 2 . 3 1 . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . 3 . Terminals 10 | . . 2 . 2 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . 3 . Track 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Assimilate 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operators 3 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 6 8 2 7 5 . . . . 3 . . . . 1 . . . . . . 3 . . . . 1 5 1 3 1 4 . Full Trace Events 11 | . 4 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . 1 1 . . . . . 7 . . . . 6 . . . . . . 4 . . . . . . . . . 2 . . . Parts Built 3 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Matter 804 | . . . . . 234 . . . . 570 . . . . . . . . . . . . . . . . . . . . . . . Time 172 | . . . . . 58 . . . . 114 . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 17 | . . . . . 7 . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . 2 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 103 | . . 39 . . 38 . . . . . . . . . 26 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Total Allies 7 | . . 1 . . 1 . . . . . . . 2 . . . . . . . . . . 3 . . . . . . . . . Largest Group 3 | . . 1 1 . 1 . . . . . . . 2 2 . . . . . . . . . 3 . . . . . . . . . Highest-Rated Group 188 | . . 10 10 . 10 . . . . . . . 188 188 . . . . . . . . . 138 . . . . . . . . . Highest-Rated Ally 94 | . . 10 10 . 10 . . . . . . . 94 94 . . . . . . . . . 46 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 34 | . . . . . . . . . . . . . 2 32 . . . . . . . . . . . . . . . . . . . Total Damage 925 | . . . . . . . . . . . . . 115 810 . . . . . . . . . . . . . . . . . . . Kills 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Robot Analysis Total 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . . 1 . . 1 . 2 . . . . . . 1 3 . 2 . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Turns Passed 26432 | 85 802 1726 668 784 1242 400 493 463 1072 1302 409 596 1825 367 401 863 330 858 952 843 463 541 523 428 1233 262 266 221 298 230 463 3923 1100 Spaces Moved 18201 | 56 414 675 260 308 560 217 250 186 402 541 222 361 978 217 185 532 186 398 526 445 201 227 275 212 743 381 377 328 606 430 701 4073 1728 Core 131 | 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 Treads 6373 | 33 414 675 260 308 560 217 250 138 . 380 . . . . . 200 186 398 526 445 201 227 275 212 34 . . . . . . 434 . Legs 2906 | . . . . . . . . 48 402 161 222 361 978 217 185 332 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8787 | . . . . . . . . . . . . . . . . . . . . . . . . . 709 381 377 328 606 430 701 3639 1616 Flight 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Fastest Speed 33 | 50 160 180 180 200 180 180 180 150 150 150 150 150 150 120 120 120 160 160 160 160 180 160 180 180 60 60 45 40 40 40 33 40 35 Average Speed 109 | 114 166 200 199 200 180 180 180 172 150 170 150 150 150 142 145 142 162 160 160 174 180 178 180 180 82 61 45 42 40 40 40 60 46 Slowest Speed 660 | 160 180 220 200 200 180 180 180 210 150 240 150 150 150 150 150 180 180 160 160 180 180 180 180 180 180 125 46 45 40 40 96 660 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Exploration Rate (%) 47 | 5 65 57 49 36 17 49 46 81 55 20 37 60 77 35 5 87 7 54 69 87 46 9 49 43 88 69 14 54 22 49 20 81 60 Regions Visited 33 Branch Regions 21 Pre-discovered Areas 10 | . . . . 1 . . . 1 . . 1 . 3 . . . . 1 . 3 . . . . . . . . . . . . . Known Exits Taken 13 | . . 1 . 1 1 . . . . 1 1 . . 1 . . 1 . . . . 1 . 1 . . 1 1 1 . 1 . . Unknown Exits Taken 18 | 1 1 . 1 . . 1 1 1 1 . . 1 1 . . . . 1 1 1 1 . 1 . 1 1 . . . 1 . 1 . Scrap Searched 20 | . . . . . . 2 2 . 1 . . 2 3 1 . . . 1 3 . . . 2 1 . 2 . . . . . . . Spaces Dug 35 | . . . . 3 16 . . . 1 1 . . . . . . . . . . . . . . 5 . 2 4 . . 3 . . Terrain Destroyed 278 | . . . 6 14 16 7 . 1 31 3 . 2 3 8 8 1 4 11 6 1 3 9 3 6 6 8 20 5 1 3 17 6 69 Melee 5 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 3 . . Projectile 160 | . . . 6 14 . . . 1 1 2 . 2 3 8 8 1 4 11 6 1 3 9 3 6 6 8 20 5 1 3 1 2 25 AOE 113 | . . . . . 16 7 . . 29 . . . . . . . . . . . . . . . . . . . . . 13 4 44 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Total 23047 | 69 491 877 326 382 702 223 282 260 803 798 284 388 1263 253 281 593 196 525 579 500 253 295 290 236 1340 391 425 379 646 470 828 5434 1985 Wait 2692 | . 32 47 2 13 52 . 18 14 359 120 50 1 208 6 52 2 . 54 24 10 30 14 6 15 543 1 4 6 4 5 8 982 10 Move 18167 | 55 413 674 259 307 559 216 249 185 401 540 221 360 977 216 185 531 185 397 525 444 200 226 274 211 742 380 376 326 605 429 700 4072 1727 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 235 | 4 10 31 4 2 12 1 3 5 . 22 2 3 17 5 12 11 . 9 . 9 . 8 1 . 5 . 2 6 5 7 11 26 2 Fast Attach 185 | 4 5 1 3 1 3 . . 5 1 7 . 2 3 5 1 1 2 4 1 11 . 3 . . 6 . 3 7 10 4 8 59 25 Attach 150 | 3 . 15 2 1 10 1 1 7 4 18 1 4 6 3 5 4 . 5 . 4 . 5 . . 9 . 3 3 1 2 4 18 11 Detach 16 | . . . . . 1 . . 1 . 1 . . . . 1 . . . . . . . . . 2 . 2 . 1 . 2 5 . Swap 79 | . 5 3 2 4 4 2 1 1 3 5 1 . 2 . 4 . . . 1 . 1 . . . 3 2 4 3 1 3 11 11 2 Drop 319 | . 4 13 8 5 12 1 4 6 . 11 2 5 14 7 3 20 1 10 2 16 . 6 2 . 15 . 3 12 12 9 23 75 18 Fire 966 | 3 21 88 42 42 44 2 6 21 25 34 7 13 36 11 18 24 7 46 26 6 22 31 6 10 15 8 28 15 7 4 35 79 184 Melee 195 | . . . . . . . . 15 9 38 . . . . . . . . . . . . . . . . . . . 7 26 99 1 Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kick 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Crush 23 | . 1 5 2 7 5 . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . Escape Stasis 14 | . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . 8 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / Min / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res x2 / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -1/Access -1/Command (discovered 2 exits: [*Sur] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 564 | -10/Materials | Discovered new exit (range 7) 868 | -10/Materials | Discovered new exit (range 7) 888 | -10/Materials | Entered another Materials area 888 | -9/Materials | Evolved 2 slots: Utility x2 933 | -9/Materials | Build established: Hauler-Mutant 1011 | -9/Materials | Identified exit to Mines 1011 | -9/Materials | Identified exit to Storage 1345 | -9/Materials | Repaired Assault Rifle 1380 | -9/Materials | Discovered new exit (range 4) 2258 | -9/Materials | Repaired Lgt. Treads 2458 | -9/Materials | Lost 3 parts (1p1n1u) 2614 | -9/Materials | Entered Storage 2614 | -9/Storage | Accompanied by 1 ally 3007 | -9/Storage | Core integrity fell below 50% 3092 | -9/Storage | Discovered new exit (range 10) 3282 | -9/Storage | Entered Materials 3282 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3317 | -8/Materials | Identified exit to Factory 3832 | -8/Materials | Build established: Hauler-Tank 4066 | -8/Materials | Entered Factory 4066 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4386 | -7/Factory | Identified exit to Lower Caves 4492 | -7/Factory | Build established: Scavenger-Tank 4754 | -7/Factory | Repaired Hvy. Armor Plating? 4942 | -7/Factory | Discovered new exit (range 12) 4967 | -7/Factory | Local fabrication network quarantined 5010 | -7/Factory | Fabricated Adv. Armor Integrity Analyzer? 5266 | -7/Factory | First assault squad dispatched 5308 | -7/Factory | Entered Lower Caves 5352 | -7/Lower Caves | Learned Factory trap positions 5637 | -7/Lower Caves | Discovered new exit (range 8) 5708 | -7/Lower Caves | Entered another Lower Caves area 5721 | -7/Lower Caves | Discovered new exit (range 3) 6079 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6180 | -7/Lower Caves | Discovered new exit (range 5) 6201 | -7/Lower Caves | Entered Data Miner 6201 | -7/Data Miner | Discovered new exit (range 6) 6236 | -7/Data Miner | Met Data Miner 6281 | -7/Data Miner | Learned location of Section 7 (-2) 6281 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6299 | -7/Data Miner | Received God Mode back door access code from Data Miner 6330 | -7/Data Miner | Data Conduit disabled 6484 | -7/Data Miner | Lost 3 parts (1p1u1w) 6605 | -7/Data Miner | Found Prototype Device 6664 | -7/Data Miner | Entered Proximity Caves 6739 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6788 | -6/Proximity Caves | Destroyed 8 combat bots 6832 | -6/Proximity Caves | Spotted B-75 Beast 6878 | -6/Proximity Caves | Destroyed B-75 Beast 6940 | -6/Proximity Caves | Learned Factory garrison access intel 7142 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7189 | -6/Proximity Caves | Lost 5 parts (1p1u3w) 7441 | -6/Proximity Caves | Build established: Hauler-Mutant 7700 | -6/Proximity Caves | Discovered new exit (range 15) 7736 | -6/Proximity Caves | Entered Factory 7736 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7737 | -6/Factory | Loaded intel: 97 trap records 7738 | -6/Factory | Loaded intel: 4 garrison access locations 7776 | -6/Factory | Discovered new exit (range 5) 7851 | -6/Factory | Found Hvy. Reflective Plating 7860 | -6/Factory | Found Hvy. Reflective Plating 7863 | -6/Factory | Found Hvy. Reflective Plating 7865 | -6/Factory | Found Hvy. Reflective Plating 8043 | -6/Factory | Build established: Scavenger-Mutant 8479 | -6/Factory | Identified exit to Lower Caves 8479 | -6/Factory | Identified exit to Extension 8479 | -6/Factory | Identified exit to Factory 8644 | -6/Factory | Fabricated Exp. Targeting Computer (x1) 8685 | -6/Factory | Fabricated Exp. Targeting Computer (x1) 8741 | -6/Factory | Local fabrication network quarantined 8795 | -6/Factory | Lost 4 parts (3n1w) 9038 | -6/Factory | Entered Lower Caves 9049 | -6/Lower Caves | Identified exit to Lower Caves 9296 | -6/Lower Caves | Encountered a Warlord checkpoint 9333 | -6/Lower Caves | Build established: Scavenger-Gunner 9447 | -6/Lower Caves | Entered another Lower Caves area 9852 | -6/Lower Caves | Spotted B-75 Beast 9878 | -6/Lower Caves | Destroyed B-75 Beast 9948 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9982 | -6/Lower Caves | Discovered new exit (range 11) 10043 | -6/Lower Caves | Entered Zion 10108 | -6/Zion | System corruption cleaned by Quarantine Array 10210 | -6/Zion | Found Prototype Hackware 10212 | -6/Zion | Found Prototype Processor 10215 | -6/Zion | Found Prototype Processor 10222 | -6/Zion | Identified Exp. Armor Integrity Analyzer 10223 | -6/Zion | Identified Exp. Target Analyzer 10316 | -6/Zion | Given A8's code to call for help 10460 | -6/Zion | Given the Hacking Drone Bay 10767 | -6/Zion | Learned location of Warlord (-4) 10791 | -6/Zion | Received a visual enhancement algorithm 11169 | -6/Zion | Discovered new exit (range 15) 11221 | -6/Zion | Attacked by Zionites 11457 | -6/Zion | Spotted C1-0IM(B) 11481 | -6/Zion | Destroyed C1-0IM(B) 11553 | -6/Zion | Spotted FX-GEN(B) 11591 | -6/Zion | Destroyed FX-GEN(B) 11726 | -6/Zion | Enhanced Grunt warped into view, answering call for help 11727 | -6/Zion | Enhanced Grunt warped into view, answering call for help 11752 | -6/Zion | Found Exp. Signal Interpreter 11868 | -6/Zion | Entered Proximity Caves 11868 | -5/Proximity Caves | Accompanied by 2 allies 11939 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12061 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 12091 | -5/Proximity Caves | Found Prototype Device 12235 | -5/Proximity Caves | Entered Factory 12235 | -5/Factory | Evolved 2 slots: Utility x2 12270 | -5/Factory | Identified Exp. System Shield 12277 | -5/Factory | Identified Exp. Thermal Shield (x2) 12280 | -5/Factory | Identified exit to Upper Caves 12515 | -5/Factory | Repaired Hcp. Storage Unit 12636 | -5/Factory | Sucked down chute 12636 | -5/Factory | Entered Waste 12694 | -5/Waste | Spotted C-40 Crusher 12707 | -5/Waste | Spotted C-40 Crusher 12716 | -5/Waste | Destroyed C-40 Crusher 12731 | -5/Waste | Spotted C-40 Crusher 12732 | -5/Waste | Spotted C-40 Crusher 12766 | -5/Waste | Destroyed C-40 Crusher 12769 | -5/Waste | Spotted C-40 Crusher 12771 | -5/Waste | Found Damper Plating 12778 | -5/Waste | Destroyed C-40 Crusher 12806 | -5/Waste | Destroyed C-40 Crusher 12818 | -5/Waste | Destroyed C-40 Crusher 12831 | -5/Waste | Spotted C-40 Crusher 12837 | -5/Waste | Destroyed C-40 Crusher 12943 | -5/Waste | Discovered new exit (range 13) 13075 | -5/Waste | Found Damper Plating 13078 | -5/Waste | Found Damper Plating 13115 | -5/Waste | Found Damper Plating 13395 | -5/Waste | Found Damper Plating 13499 | -5/Waste | Entered Factory 13668 | -5/Factory | Discovered exit to Upper Caves (range 15) 13829 | -5/Factory | Entered Upper Caves 13941 | -5/Upper Caves | Found Imp. Powered Armor 14105 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14200 | -5/Upper Caves | Build established: Scavenger-Mutant 14228 | -5/Upper Caves | Learned location of Armory (-4) 14259 | -5/Upper Caves | Ambushed by wild Derelicts 14426 | -5/Upper Caves | Encountered a Warlord checkpoint 14641 | -5/Upper Caves | Build established: Scavenger-Gunner 14676 | -5/Upper Caves | Discovered new exit (range 5) 14687 | -5/Upper Caves | Entered another Upper Caves area 14873 | -5/Upper Caves | Discovered new exit (range 9) 15308 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15330 | -5/Upper Caves | Learned Factory terminal intel 15518 | -5/Upper Caves | Encountered a Warlord checkpoint 15601 | -5/Upper Caves | Discovered new exit (range 13) 15639 | -5/Upper Caves | Entered Zhirov 15639 | -5/Zhirov | Discovered new exit (range 3) 15705 | -5/Zhirov | Learned location of Quarantine (-2) 15705 | -5/Zhirov | Learned location of Testing (-3) 15705 | -5/Zhirov | Learned location of Command (-1) 15739 | -5/Zhirov | Found Alien Artifact 15739 | -5/Zhirov | Identified Integrated Dissipator 15739 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15914 | -5/Zhirov | Found Alien Artifact 16092 | -5/Zhirov | Cloak Generator disabled 16092 | -5/Zhirov | Attacked by Zhirov 16482 | -5/Zhirov | Entered Proximity Caves 16678 | -4/Proximity Caves | Spotted B-86 Titan 16709 | -4/Proximity Caves | Destroyed B-86 Titan 16747 | -4/Proximity Caves | Learned 4 Research zone layouts 16862 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16902 | -4/Proximity Caves | Learned Research garrison access intel 16924 | -4/Proximity Caves | Discovered new exit (range 11) 16945 | -4/Proximity Caves | Entered Factory 16945 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16946 | -4/Factory | Identified exit to Armory 16947 | -4/Factory | Loaded intel: 19 terminal locations 16976 | -4/Factory | Spotted B-86 Titan 16989 | -4/Factory | Identified exit to Upper Caves 17486 | -4/Factory | Entered Upper Caves 17971 | -4/Upper Caves | Discovered new exit (range 8) 18009 | -4/Upper Caves | Entered another Upper Caves area 18010 | -4/Upper Caves | Identified exit to Warlord 18156 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18329 | -4/Upper Caves | Learned Research terminal intel 18406 | -4/Upper Caves | A Commander dispatched an escort 18408 | -4/Upper Caves | Learned location of 1 exit from Research 18408 | -4/Upper Caves | Learned Extension trap positions 18408 | -4/Upper Caves | Learned Factory emergency access door positions 18437 | -4/Upper Caves | Entered Warlord 18437 | -4/Warlord | Accompanied by 3 allies 18438 | -4/Warlord | Commander's escort returned to base 18438 | -4/Warlord | Commander's escort returned to base 18438 | -4/Warlord | Commander's escort returned to base 18723 | -4/Warlord | Visited the Vortex Lab 18736 | -4/Warlord | Found Prototype Energy Cannon 18737 | -4/Warlord | Warlord's base attacked by MAIN.C 18764 | -4/Warlord | Met Warlord 18773 | -4/Warlord | Opened Warlord's prototype stash 18777 | -4/Warlord | Found Exp. Armor Integrity Analyzer 18779 | -4/Warlord | Found Prototype Hackware 18779 | -4/Warlord | Identified Ghost Barrier 18786 | -4/Warlord | Found Prototype Device 18786 | -4/Warlord | Identified Exp. Cloaking Device 18985 | -4/Warlord | P-70 Sage assimilated allied SC-G9E(Y) 19087 | -4/Warlord | Warlord forces counterattacked 19090 | -4/Warlord | Spotted Striker 19166 | -4/Warlord | Spotted Striker 19186 | -4/Warlord | Build established: Hacker-Gunner 19202 | -4/Warlord | Spotted Striker 19281 | -4/Warlord | Spotted Striker 19299 | -4/Warlord | Spotted Striker 19636 | -4/Warlord | Spotted Striker 19648 | -4/Warlord | Opened side exit 19648 | -4/Warlord | Spotted Striker 19666 | -4/Warlord | Discovered new exit (range 9) 19670 | -4/Warlord | Entered Proximity Caves 19929 | -3/Proximity Caves | Discovered new exit (range 7) 19932 | -3/Proximity Caves | Entered Research 19932 | -3/Research | Evolved 2 slots: Propulsion x2 19933 | -3/Research | Identified exit to Testing 19934 | -3/Research | Identified exit to Research 19936 | -3/Research | Loaded intel: 14 terminal locations 19937 | -3/Research | Loaded intel: 2 garrison access locations 20018 | -3/Research | Identified Vortex Driver 20063 | -3/Research | Spotted B-86 Titan 20198 | -3/Research | Entered Testing 20269 | -3/Testing | Found Prototype Energy Cannon 20269 | -3/Testing | Identified Disintegrator 20413 | -3/Testing | Discovered exit to Research (range 13) 20419 | -3/Testing | Entered Research 20419 | -2/Research | Warlord forces began assault on 0b10 20419 | -2/Research | Evolved 2 slots: Utility x2 20465 | -2/Research | Spotted B-90 Cyclops 20495 | -2/Research | Identified exit to Quarantine 20519 | -2/Research | Found Prototype Launcher 20519 | -2/Research | Identified Point Singularity Launcher 20529 | -2/Research | Research machine network offline 20614 | -2/Research | Found Antimissile System 20615 | -2/Research | Found Antimissile System 20667 | -2/Research | Discovered new exit (range 6) 20684 | -2/Research | Met up with Warlord 20685 | -2/Research | Spotted Executioner 20711 | -2/Research | Found Exp. Targeting Computer 20714 | -2/Research | Found Prototype Device 20717 | -2/Research | Entered Quarantine 20730 | -2/Quarantine | Identified Adv. Kinecellerator 20737 | -2/Quarantine | Found Alien Artifact 20738 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 20738 | -2/Quarantine | Warped through subspace 20774 | -2/Quarantine | Found Alien Artifact 20783 | -2/Quarantine | Found Alien Artifact 20783 | -2/Quarantine | Identified Dimensional Node Initializer 20783 | -2/Quarantine | Initialized slip node 20787 | -2/Quarantine | Found Dimensional Node Initializer 20805 | -2/Quarantine | Found Alien Slashing Weapon 20807 | -2/Quarantine | Identified Sigix Broadsword 20859 | -2/Quarantine | Found Alien Artifact 20913 | -2/Quarantine | Garrison activated, responded to threat 20924 | -2/Quarantine | Identified Transdimensional Reconstructor (x2) 20924 | -2/Quarantine | Identified Subatomic Replicator 20940 | -2/Quarantine | Discovered new exit (range 15) 20947 | -2/Quarantine | Entered Access 20947 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 20972 | -1/Access | Build established: Hacker-Mutant 21085 | -1/Access | Found Quantum Capacitor 21308 | -1/Access | Build established: Generator-Mutant 21351 | -1/Access | Identified exit to Command 21370 | -1/Access | Found Enh. Force Lance 21410 | -1/Access | Entered Command 21474 | -1/Command | Spotted B-99 Colossus 21515 | -1/Command | Disengaged cave seal 21515 | -1/Command | Derelicts emerged from the dark tunnel 21515 | -1/Command | Welcomed Warlord to Command 21701 | -1/Command | Spotted M Guard 21701 | -1/Command | Spotted M Guard 21702 | -1/Command | Spotted Combat Programmer 21702 | -1/Command | Spotted Combat Programmer 21706 | -1/Command | Spotted HN-ZW8(L) 21766 | -1/Command | Destroyed M Guard 21782 | -1/Command | Destroyed M Guard 21782 | -1/Command | All MAIN.C guards destroyed 21798 | -1/Command | Found Prototype Reactor 21798 | -1/Command | Identified Zero-point Reactor 21805 | -1/Command | Found Zero-point Reactor 21811 | -1/Command | Found Prototype Protection 21811 | -1/Command | Identified Hvy. Regenerative Plating 21819 | -1/Command | Found Prototype Device 21819 | -1/Command | Identified AEGIS Remote Shield 21822 | -1/Command | Found Prototype Launcher 21856 | -1/Command | Warlord commented on Warlord statues 22077 | -1/Command | Met MAIN.C 22096 | -1/Command | 0b10 Conduit disabled 22121 | -1/Command | MAIN.C activated Command garrisons 22122 | -1/Command | Found Prototype Protection 22122 | -1/Command | Identified Centrium Heavy Armor Plating 22125 | -1/Command | Found Centrium Heavy Armor Plating 22158 | -1/Command | Attacked by Warlord forces 22191 | -1/Command | Lost 3 parts (1n1u1w) 22203 | -1/Command | System corruption reached 10% 22237 | -1/Command | Warlord destroyed during the assault 22237 | -1/Command | Destroyed Warlord 22260 | -1/Command | Discovered new exit (range 10) 22501 | -1/Command | Build established: Scavenger-Mutant 23466 | -1/Command | Identified Ragnarok Missile Launcher 23689 | -1/Command | Spotted Alpha 7 23708 | -1/Command | Destroyed Alpha 7 23716 | -1/Command | Found Prototype Ballistic Gun 23726 | -1/Command | Found Exp. Targeting Computer 23823 | -1/Command | Spotted B-99 Colossus 23841 | -1/Command | Destroyed B-99 Colossus 23848 | -1/Command | Found Prototype Ballistic Gun 23848 | -1/Command | Identified Multirail (x2) 23907 | -1/Command | Spotted B-99 Colossus 23915 | -1/Command | Destroyed B-99 Colossus 24109 | -1/Command | Build established: Scavenger-Gunner 24785 | -1/Command | Door terminal overloaded 24796 | -1/Command | Found Prototype Energy Cannon 24796 | -1/Command | Identified Null Cannon 24814 | -1/Command | Found Prototype Device 24814 | -1/Command | Identified Femtoactuators 24818 | -1/Command | Found Prototype Device 24818 | -1/Command | Identified System Purifier 24829 | -1/Command | Found Prototype Reactor 24829 | -1/Command | Identified Vortex Chain Reactor 24832 | -1/Command | Found Zero-point Reactor 25011 | -1/Command | Used Subatomic Replicator to replicate Null Cannon 25133 | -1/Command | Build established: Generator-Gunner 25330 | -1/Command | Warped through subspace to slip node 25330 | -1/Command | Discovered new exit (range 5) 25333 | -1/Command | Entered Access_0 25334 | -1/Access_0 | Architect warped through subspace 25344 | -1/Access_0 | Destroyed A8 25397 | -1/Access_0 | Architect warped through subspace 25446 | -1/Access_0 | A6 warped into view 25455 | -1/Access_0 | Destroyed A6 25456 | -1/Access_0 | Subspace Access Node disabled 25468 | -1/Access_0 | Architect warped through subspace 25503 | -1/Access_0 | Found Sigix Broadsword 25524 | -1/Access_0 | Build established: Generator-Mutant 25541 | -1/Access_0 | Architect warped through subspace 25593 | -1/Access_0 | Architect warped through subspace 25608 | -1/Access_0 | A5 warped into view 25612 | -1/Access_0 | Destroyed A5 25626 | -1/Access_0 | Architect warped through subspace 25673 | -1/Access_0 | Found Prototype Device 25673 | -1/Access_0 | Identified Thermal Barrier 25679 | -1/Access_0 | Found Prototype Processor 25679 | -1/Access_0 | Identified Exp. Core Analyzer 25697 | -1/Access_0 | Architect warped through subspace 25718 | -1/Access_0 | Found Prototype Device 25718 | -1/Access_0 | Identified Exp. Shock Absorption System 25761 | -1/Access_0 | Architect warped through subspace 25833 | -1/Access_0 | Subspace Access Node disabled 25841 | -1/Access_0 | Architect warped through subspace 25881 | -1/Access_0 | Architect warped through subspace 25912 | -1/Access_0 | Architect warped through subspace 25959 | -1/Access_0 | Architect warped through subspace 25967 | -1/Access_0 | A4 warped into view 25981 | -1/Access_0 | Destroyed A4 26007 | -1/Access_0 | Architect warped through subspace 26034 | -1/Access_0 | Subspace Access Node disabled 26065 | -1/Access_0 | Core integrity fell below 50% 26073 | -1/Access_0 | Architect warped through subspace 26191 | -1/Access_0 | Found Alien Artifact 26218 | -1/Access_0 | Subspace Access Node disabled 26231 | -1/Access_0 | Lost 9 parts (3p1n1u4w) 26305 | -1/Access_0 | Lost 4 parts (1n1u2w) 26342 | -1/Access_0 | Core integrity fell below 20% 26358 | -1/Access_0 | Identified Core Regenerator 26358 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 26371 | -1/Access_0 | Crushed by falling debris 26402 | -1/Access_0 | Lost 9 parts (1p2n2u4w) 26433 | -1/Access_0 | Destroyed by Architect with Modified Quantum Sheargun Last Messages --------------- 26372_ Quantum Shear penetrates Earth. 26379_ Quantum Shear penetrates Wall. 26391_ Acquired 70 matter. 26397_ System corrupted: Matter fused (-6). 26407_ Penetrated by Quantum Shear. 26407_ Critical hit. 26407_ Cmb. Linear Gravjet destroyed. 26411_ Acquired Ragnarok Missile Launcher. 26416_ ZK<WV&8E#PRVR 26422_ Reinforced Shell breached. 26424_ Dropped Ragnarok Missile Launcher. 26424_ Quantum Shear penetrates Wall. 26424_ Penetrated by Quantum Shear. 26427_ The unstable cave ceiling collapses. 26428_ Penetrated by Quantum Shear. 26429_ Acquired Prototype Flight Unit. 26429_ Identified Imp. Q-thruster. 26431_ Penetrated by Quantum Shear. 26431_ Acquired Prototype Wheel. 26431_ Identified Hdn. Centrium Wheel. 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"#?????????????########## ###" | | ?????????????#" ##?????????????# ##### #"" | | ?????????????#####??????????##### # ####" | | ????????????????????????????# #####?## | | ??????###??????????????????## #??????# | | ??????# ###????????????????#" ######## | | ?????## ###?????????##"""" ];0 | | ????## #?????????#; @!= ; ########## | | ???## #?????????##"![] ## #????????? | | ??## ##???????????" ![ ### #????????? | | ?## ##????????????"!] #?# #????????? | | ?# ####?????????????""""" ##?# #????????? | | ?# ##????????????????????# # ##??# #????????? | | ## #?????###?????????????######???# #????????? | | ####???### #??????????????????????# #????????? | | ########???"#"#??????????????????????# #????????? | | ???## ##??" #??????????????????????# #????????? | | #?## #?## ##????????????????????? #????????? | | ### ### ###???????????????????###?????????? | | ## "" #???????????????????????????????? | | "" #???????????????????????????????? | | ###??# #?????????????????????????????????? | | #????## ##?????????????????????????????????? | | # ##?????# #??????????????????????????????????? | | ## ##??????# ###????????????????????????????????? | | ?# #???????# " #????????????????????????????????? | | ?# #??????## #????????????????????????????????? | | ?# ######## #????????????????????????????????? | | ?# ##???????????????????????????????? | | ?######### #???????????????????????????????? | | ?????????## ###???????????????????????????????? | | ####??????# ##?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 200 Coolant Potential 100 Energy Generation 114 Energy Capacity 1100 Matter Stores 300 Matter Capacity 600 Sight Range 16 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 4 Power Amplification 40 Additional Mass Support 12 EM Shielding 4 Armor Coverage 2400 Resistance: TH 30 Resistance: EX 75 Resistance: EM 90 Core Shielding 20 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 480 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 86 Targeting Accuracy 24 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 6 Kinecelleration 50 Salvage Targeting 1 Offensive Hacking 24 Defensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Beamcaster | -6/Zion | Free Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Flamer | -6/Zion | Free Ripper | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cmb. Linear Gravjet | -2/Quarantine | Hacked Antimissile System | -2/Quarantine | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free Fabricated ------------ Adv. Armor Integrity Analyzer | x1 | -7/Factory | Preloaded Exp. Targeting Computer | x1 | -6/Factory Exp. Targeting Computer | x1 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator High-powered Transdimensional Reconstructor Dimensional Node Initializer Sigix Broadsword Subatomic Replicator Transdimensional Reconstructor Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefCoolingSabre Manual? 0 Play Time 03:45:58 Cumulative 542.5 hours Start 2021.09.13 @ 17:26:20 End 2021.09.19 @ 17:35:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 384 Rogue 377 Adventurer 0 Explorer 7 Win Type - Total 30 Types 9/4/11/1/0/1/2/1/1 Lore% 87 Gallery% 96 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1df5a91-e09b-4cdf-9393-b7326fb2504e