Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.14 @ 23:29:26 Player: VisuLies Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1314) 1314 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-131) -131 TOTAL SCORE: 3288 Bonus ------- High Alert Combat Kills 21 Friendly Fire -152 Cogmind --------- Core Integrity 348/550 Matter 70/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Advanced Weight Redist. System > --- WEAPON (4) ------- Axe > --- INVENTORY (25) --- Heavy Ion Engine Airjet Cesium-ion Thruster Cooling System Structural Scanner Advanced Visual Processing Unit Improved Sensor Array Medium Armor Plating Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating High-powered Tractor Beam Improved Trap Extractor (0/6) Bomb Drone Bay Pulse Rifle Light Assault Rifle Light Assault Rifle Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Weight Redist. System Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Cesium-ion Thruster Cooling System Structural Scanner Advanced Visual Processing Unit Improved Sensor Array Medium Armor Plating Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating High-powered Tractor Beam Improved Trap Extractor Bomb Drone Bay Pulse Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Rocket Launcher Rocket Launcher Katana Axe [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Rocket Launcher Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon 2 | . . . . 2 Parts Attached 38 | 5 12 3 13 5 Power 3 | 1 1 . 1 . Engine 3 | 1 1 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 2 1 2 . Treads 5 | . 2 1 2 . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 3 . 4 . Device 3 | . 1 . 2 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware 1 | . 1 . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 20 | 1 6 2 6 5 Energy Gun . | . . . . . Energy Cannon 1 | . . . 1 . Ballistic Gun 7 | 1 1 . 3 2 Ballistic Cannon 1 | . . . . 1 Launcher 9 | . 5 2 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . . . 4 10 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 4 | . . . 2 2 Weapon 8 | . . . 2 6 Highest Loss Streak 10 | . . . 1 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 97 99 94 90 Engine 12 | . 14 14 10 9 Treads 22 | . 16 27 21 14 Wheel 1 | . 11 . . . Device 3 | . . . 5 17 Storage 12 | . 14 14 11 9 Hackware 12 | . 12 14 11 9 Protection 5 | . . . 12 . Energy Cannon 3 | . . . 7 . Ballistic Gun 4 | . 7 . 4 21 Launcher 16 | . 19 27 9 1 Peak Build Rating 30 | 5 14 19 25 30 Average Rating 18 | 3 11 15 23 27 On Entrance 12 | . 5 14 19 24 Naked Turns . | . . . . . Heaviest Build 112 | 12 96 96 112 103 Greatest Support 49 | 26 40 40 49 49 Greatest Overweight (x) 7 | . 2 4 2 7 Average Overweight (x) 1 | . . 2 1 2 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 22 | 6 10 25 25 25 Most Carried 25 | 3 8 21 25 23 Average Carried 16 | 2 6 13 22 22 Final Capacity 25 | 8 25 25 25 25 Final Carried 21 | 3 8 21 21 20 Class Distribution -------------------- 91% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Bomber | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1166 | 239 211 239 339 138 Remotely . | . . . . . Salvage Created 1143 | . 436 15 353 339 Parts 68 | . 17 5 28 18 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 49 | . 13 13 17 6 Melee 1 | . . . . 1 Guns 9 | . 2 . 4 3 Cannons 6 | . . . 5 1 AOE 33 | . 11 13 8 1 Classes Destroyed 9 | . 2 2 2 3 Worker 2 | . . . . 2 Builder 1 | . . . . 1 Recycler 1 | . . . . 1 Operator 1 | . 1 . . . Watcher 1 | . . . 1 . Swarmer 13 | . . 3 10 . Grunt 21 | . 13 . 3 5 Sentry 5 | . . . 4 1 Assembled 10 | . . 10 . . Best Kill Streak 10 | . 7 10 5 7 Combat Bots Only 10 | . 7 10 5 3 Max Kills in Single Turn 4 | . 4 3 3 2 Gunslinging . | . . . . . Exploded 3 | . 3 3 2 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 227 | . 32 14 74 107 Missed 67 | . 12 3 21 31 Damage Taken 2576 | . 269 339 768 1200 Core 455 | . 74 95 84 202 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 351 | . . . 351 . Core Remaining (%) 70 | 100 . 32 79 . Volleys Fired 73 | . 21 12 29 11 Largest 4 | . 2 2 2 4 Hottest 123 | . 66 66 108 123 Shots Fired 149 | . 30 24 54 41 Gun 65 | . 21 . 17 27 Cannon 29 | . . . 18 11 Launcher 55 | . 9 24 19 3 Special . | . . . . . Kinetic 76 | . 21 . 17 38 Thermal 18 | . . . 18 . Explosive 55 | . 9 24 19 3 Electromagnetic . | . . . . . Robot Hit Streak 4 | . 4 3 3 4 Robot Miss Streak 4 | . 2 1 4 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 67 | . 16 6 21 24 Core Hits 114 | . 26 42 24 22 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 3 | . . . . 3 Impact . | . . . . . Slashing 3 | . . . . 3 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4152 | . 854 1107 1078 1113 Guns 538 | . 161 . 125 252 Cannons 374 | . . . 225 149 Explosions 3126 | . 693 1107 728 598 Melee 113 | . . . . 113 Ramming 1 | . . . . 1 Kinetic 687 | . 161 . 125 401 Thermal 295 | . . . 295 . Explosive 3056 | . 693 1107 658 598 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 113 | . . . . 113 Piercing . | . . . . . Highest Corruption 3 | . . . 3 . Average Corruption 2 | . . . 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 30 | . . . 30 . Message Errors 9 | . . . 9 . Matter Fused 6 | . . . 6 . Heat Flow Errors 6 | . . . 6 . Energy Discharges 1 | . . . 1 . Parts Fused 1 | . . . 1 . Data Loss (minor) 4 | . . . 4 . Data Loss (major) 2 | . . . 2 . Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 46 | . 7 24 11 4 Projectiles . | . . . . . Explosions 46 | . 7 24 11 4 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 282 | . 18 78 186 . Shots 8 | . 1 3 4 . Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 222 | . 32 72 222 75 Average Temperature 53 | . 12 31 72 31 Received Heat Transfer 1002 | . 159 . 150 693 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 383 | . . . 383 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 457 | . 457 158 402 259 Initial 143 | . . 114 . 143 Average 122 | . 240 41 134 187 Maximum Alert Level 2 | . 2 . 2 1 Low Security (%) 74 | 100 38 100 70 62 Level 1 20 | . 55 . 21 37 Level 2 4 | . 6 . 7 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 . 2 2 Investigation 4 | . 2 . 2 . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 73 | . 22 18 19 14 Peak Tracking Total 9 | . 9 9 5 7 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 1 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 1 | . . . 1 . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 8 | . 1 1 6 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 13 | . 6 2 5 . Terminals 9 | . 5 . 4 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 39 | . 20 2 17 . Successful 30 | . 13 2 15 . Failed 9 | . 7 . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 15 | . 8 . 7 . Terminals 30 | . 19 . 11 . Fabricators . | . . . . . Repair Stations 6 | . . . 6 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 7 2 4 . Record 1 | . 1 . . . Prototype ID Bank 2 | . 1 . 1 . Open Door 2 | . . 2 . . Terminal Index 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 1 | . . . 1 . Reprogram Traps 1 | . . . 1 . Dispatch Records 2 | . 2 . . . Hauler Manifests 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 6 . Scan Component 3 | . . . 3 . Repair 3 | . . . 3 . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . 5 . 5 . Terminals 10 | . 5 . 5 . Botnet 9 | . 5 . 4 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 5 . 3 . Full Trace Events 6 | . 4 . 2 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 103 | . . . 103 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 . . Highest-Rated Group 40 | . . 40 . . Highest-Rated Ally 16 | . . 16 . . Total Orders . | . . . . . Ally Attacks 9 | . . 9 . . Total Damage 26 | . . 26 . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 4346 | 36 684 1404 2038 184 Spaces Moved 1539 | 30 453 421 596 39 Core 3 | 2 . . . 1 Treads 1259 | . 204 421 596 38 Legs . | . . . . . Wheels 277 | 28 249 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 320 240 240 Average Speed 257 | 86 133 320 312 313 Slowest Speed 480 | 90 320 480 320 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 3 72 75 48 7 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 25 | . 6 19 . . Terrain Destroyed 379 | . 42 134 180 23 Melee . | . . . . . Projectile 11 | . . . 8 3 AOE 368 | . 42 134 172 20 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1776 | 37 512 451 713 63 Wait 77 | . 4 4 69 . Move 1535 | 29 452 420 595 39 Hop . | . . . . . Pick Up 33 | 3 10 12 5 3 Fast Attach 18 | 5 4 3 5 1 Attach 12 | . 3 . 5 4 Detach 3 | . 2 . 1 . Swap 8 | . 5 . 3 . Drop 12 | . 11 . 1 . Fire 73 | . 21 12 29 11 Melee 3 | . . . . 3 Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 37 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 10) 298 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 332 | -10/Materials | Destroyed 7 combat bots 594 | -10/Materials | Discovered new exit (range 11) 721 | -10/Materials | Entered Mines 733 | -10/Mines | Met a Derelict bent on vengeance 734 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 834 | -10/Mines | Assembled infested the area 882 | -10/Mines | Core integrity fell below 50% 912 | -10/Mines | Lost 4 allies 914 | -10/Mines | Destroyed 10 combat bots 1101 | -10/Mines | Discovered new exit (range 13) 1477 | -10/Mines | Found the Drone Emporium 1492 | -10/Mines | Found Prototype Device 1555 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1984 | -10/Mines | Learned Materials terminal intel 2080 | -10/Mines | Discovered new exit (range 10) 2125 | -10/Mines | Entered Materials 2125 | -9/Materials | Evolved 2 slots: Utility x2 2126 | -9/Materials | Loaded intel: 12 terminal locations 3150 | -9/Materials | Discovered new exit (range 8) 3634 | -9/Materials | Discovered new exit (range 11) 3819 | -9/Materials | Discovered new exit (range 12) 3909 | -9/Materials | Repaired Lgt. Treads 3937 | -9/Materials | Repaired Lgt. Treads 3989 | -9/Materials | Repaired Hvy. Ion Engine 4163 | -9/Materials | Entered another Materials area 4163 | -8/Materials | Evolved 2 slots: Weapon x2 4347 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. Lgt. Treads destroyed. K-01 Serf collects debris. Critical hit (Burn: +37). Acquired 41 matter. K-01 Serf collects debris. Imp. Heat Sink destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. Hacking Suite destroyed. K-01 Serf collects debris. W-25 Informer sends out distress signal. Assault Cannon destroyed. K-01 Serf collects debris. Y-45 Defender destroyed. U-05 Engineer lays Concrete. Assault Rifle destroyed. U-05 Engineer lays Concrete. R-06 Scavenger collects Heat Sink. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????####????????????????????????????????????????? | | """"""" #????????????????????????????????????????? | | """"""" #????????????????????????????????????????? | | """"""" #????????????????????????????????????????? | | """"""" #????????????????????????????????????????? | | """"""" #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #?#######????????????????????????????????? | | #######+### #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #???????####?????????????????????? | | ???######## #?????### #?????????????????????? | | ??????????## ##?????# #####????# ??????????? | | ??????####?# ######## # ###h + ??????????? | | ??????? # % [%% g g #????????????? | | ?????????" + =%@ kg u #????????????? | | ???????????# [!=r g #????????????? | | ???????????# k [ ######????????????? | | ??????????## [| w% #?????????????????? | | ??????????# #?????????????????? | | ??????????# # #????????????????? | | ??????????+ #????????????????? | | ??????????# # ##????????????????? | | ??????????# ####?????????????????? | | ??????????# #########+###????????????????????? | | ??????????# ##???????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# ?????????????????????????????????? | | ?????????? ?????????????????????????????????? | | ?????????### ?????????????????????????????????? | | ???????????# ?????????????????????????????????? | | ???????????# ?????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Evasion (%) 44 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityThermicTrident Manual? 0 Play Time 00:27:54 Cumulative 42.4 hours Start 2025.02.14 @ 23:01:37 End 2025.02.14 @ 23:29:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 28 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 30989ba6-741f-469f-b7f2-3c8124f1a6ae