Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.09 @ 22:29:05 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (87) 435 Value Destroyed (2325) 2325 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-214) -214 TOTAL SCORE: 4686 Bonus ------- High Alert Combat Kills 144 Follower Combat Kills 355 Friendly Fire -713 Cogmind --------- Core Integrity 259/550 Matter 27/300 Energy 54/265 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Improved VTOL Module > --- UTILITY (3) ------ Large Storage Unit Shield Generator > --- WEAPON (2) ------- Flak Cannon Flak Cannon > --- INVENTORY (15) --- Improved Heat Sink Advanced Heat Sink Large Matter Pod (150) High-capacity Matter Pod (200) Sensor Array Improved Sensor Array Terrain Scanner Improved Terrain Scanner Light Armor Plating Ion Burst Cannon Improved Assault Rifle Grenade Launcher Heavy Hammer Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Large Storage Unit Structural Scanner Shield Generator > --- WEAPON ----------- Improved Assault Rifle Improved Light Cannon > --- INVENTORY -------- Reinforced Ion Engine Improved Heat Sink Advanced Heat Sink Large Matter Pod High-capacity Matter Pod Sensor Array Improved Sensor Array Terrain Scanner Improved Terrain Scanner Ion Burst Cannon Improved Assault Rifle Improved Light Cannon Grenade Launcher Heavy Hammer Heavy Hammer [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Burst Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 1 . 1 Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 109 | . 22 5 15 24 43 Power 15 | . 4 1 1 3 6 Engine 12 | . 4 1 1 3 3 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 33 | . 5 1 4 6 17 Treads 15 | . 2 1 4 5 3 Leg 10 | . 3 . . . 7 Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight 7 | . . . . . 7 Utility 31 | . 7 2 4 7 11 Device 17 | . 3 . 3 2 9 Storage 4 | . 4 . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 9 | . . 1 1 5 2 Artifact . | . . . . . . Weapon 30 | . 6 1 6 8 9 Energy Gun 4 | . 2 . 2 . . Energy Cannon 2 | . . . . 1 1 Ballistic Gun 14 | . 2 1 2 6 3 Ballistic Cannon 4 | . . . . . 4 Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 5 | . 2 . 2 . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 2 1 Parts Lost 25 | . 4 1 1 6 13 Power 6 | . 2 . . 1 3 Propulsion 8 | . 1 . . 2 5 Utility 7 | . . 1 . 2 4 Weapon 4 | . 1 . 1 1 1 Highest Loss Streak 3 | . 2 1 1 2 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 98 100 100 96 95 Engine 11 | . 13 14 11 11 9 Core 2 | . . . . . 6 Treads 17 | . 8 28 33 28 9 Leg 8 | . 19 . . . 11 Wheel 2 | . . . . 3 5 Flight 2 | . . . . . 8 Device 9 | . 7 1 10 6 13 Storage 12 | . 20 14 11 11 9 Processor 2 | . . 11 11 4 . Protection 3 | . . 1 1 9 3 Energy Gun 4 | . 16 . 2 . . Ballistic Gun 12 | . 4 26 18 15 11 Ballistic Cannon 1 | . . . . . 3 Impact Weapon 4 | . 7 1 2 4 2 Naked Turns . | . . . . . . Heaviest Build 49 | 11 27 29 34 47 49 Greatest Support 60 | 20 40 40 60 60 60 Greatest Overweight (x) 13 | . . . . 3 13 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 8 10 15 15 15 15 Most Carried 15 | 6 12 15 15 15 15 Average Carried 13 | 6 9 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 12 15 14 15 14 Class Distribution -------------------- 57% | Mutant 37% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 2387 | 171 723 66 197 534 696 Remotely . | . . . . . . Salvage Created 3048 | . 377 59 269 1118 1225 Parts 158 | . 16 5 18 63 56 Haulers Intercepted 6 | . . . . 4 2 Recyclers Shooed 6 | . 3 . . 2 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 52 | . 9 1 3 16 23 Melee 4 | . 1 . . . 3 Guns 32 | . 8 1 3 7 13 Cannons 11 | . . . . 4 7 AOE 4 | . . . . 4 . Classes Destroyed 15 | . 8 1 1 4 1 Worker 7 | . 5 . . 1 1 Builder 6 | . 1 . 1 3 1 Tunneler 2 | . 1 . 1 . . Hauler 6 | . . . . 4 2 Recycler 4 | . 1 . . 2 1 Mechanic 4 | . . . 1 2 1 Operator 2 | . 1 . 1 . . Drone 5 | . . . . 5 . Watcher 4 | . 2 . 1 1 . Swarmer 11 | . 8 . . 3 . Grunt 21 | . 1 . . 4 16 Brawler 2 | . . . . 1 1 Duelist 2 | . . . . 2 . Sentry 14 | . . 1 3 6 4 Hunter 2 | . . . . . 2 Best Kill Streak 8 | . 4 1 3 8 4 Combat Bots Only 6 | . 3 1 1 6 4 Max Kills in Single Turn 3 | . 1 1 1 3 2 Gunslinging 1 | . . . . . 1 Exploded 1 | . . . . 1 . Melee 1 | . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 505 | . 94 38 56 88 229 Missed 121 | . 27 10 14 19 51 Damage Taken 5245 | . 547 408 625 986 2679 Core 627 | . 107 44 135 50 291 Absorbed by Shields 294 | . . . . . 294 Core Remaining (%) 64 | 100 . 39 . 53 . Volleys Fired 210 | 2 31 10 18 58 91 Largest 2 | 2 2 2 2 2 2 Hottest 130 | 90 90 40 79 130 123 Shots Fired 378 | 4 59 21 36 92 166 Gun 302 | 4 59 21 36 73 109 Cannon 68 | . . . . 11 57 Launcher 8 | . . . . 8 . Special . | . . . . . . Kinetic 293 | . 5 21 30 73 164 Thermal 77 | 4 54 . 6 11 2 Explosive 8 | . . . . 8 . Electromagnetic . | . . . . . . Robot Hit Streak 17 | 1 8 5 14 15 17 Robot Miss Streak 9 | 3 9 1 1 6 7 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 1 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 296 | 1 46 15 30 70 134 Core Hits 140 | 1 13 5 11 45 65 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 9 | . 3 . 1 3 2 Critical Strikes 11 | . 4 . 1 3 3 Burn 1 | . 1 . . . . Destroy 3 | . . . 1 . 2 Smash 7 | . 3 . . 3 1 Melee Attacks 52 | . 25 . 3 10 14 Impact 52 | . 25 . 3 10 14 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 15 | . 11 . 1 2 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5985 | 12 1077 125 382 1827 2562 Guns 2964 | 12 390 125 295 799 1343 Cannons 1031 | . . . . 276 755 Explosions 602 | . . . . 602 . Melee 1388 | . 687 . 87 150 464 Ramming . | . . . . . . Kinetic 3272 | . 42 125 251 799 2055 Thermal 723 | 12 348 . 44 276 43 Explosive 602 | . . . . 602 . Electromagnetic . | . . . . . . Impact 1388 | . 687 . 87 150 464 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 . . . Average Corruption 2 | . 2 2 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . 3 3 . . . Message Errors 2 | . 1 1 . . . Matter Fused 1 | . 1 . . . . Parts Fused 1 | . . 1 . . . Data Loss (minor) 1 | . 1 . . . . Misfires 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 531 | . 301 . 14 138 78 Projectiles . | . . . . . . Explosions 28 | . . . . 28 . Melee 503 | . 301 . 14 110 78 Knockbacks 13 | . 4 . . 1 8 Impact 5 | . 4 . . 1 . Kinetic 6 | . . . . . 6 Secondary 2 | . . . . . 2 Self-Inflicted Damage 32 | . . . . 32 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 304 | 60 298 63 45 304 233 Average Temperature 78 | 35 103 31 13 117 68 Received Heat Transfer 1802 | . 48 144 198 351 1061 Effects 3 | . 1 . . 2 . Energy Bleed 1 | . . . . 1 . Interference 2 | . 1 . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 20 | . 15 . 2 1 2 Impact Corruptions 23 | . 14 . 1 4 4 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1514 | 37 991 . 111 325 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Peak Influence 693 | . 151 31 165 693 503 Initial 250 | . . 6 11 69 250 Average 245 | . 65 28 67 400 343 Maximum Alert Level 2 | . . . . 2 2 Low Security (%) 45 | 100 100 100 100 23 . Level 1 34 | . . . . 23 82 Level 2 19 | . . . . 53 17 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 2 . 1 6 4 Investigation 3 | . . . . 2 1 Extermination . | . . . . . . Reinforcement 5 | . 2 . 1 . 2 Assault 3 | . . . . 3 . Garrison 2 | . . . . 1 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 7 | . 1 . . . 6 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 101 | . 17 2 5 33 44 Peak Tracking Total 7 | . 4 2 3 5 7 Tactical Retreats 4 | . 1 . 1 . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 4 | . 2 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 4 | . . . . 4 . Max in Single Turn 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 19 | . 5 . 3 6 5 Terminals 13 | . 5 . 1 5 2 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . . . . . 2 Scanalyzers 2 | . . . 1 . 1 Garrison Access 1 | . . . . 1 . Total Hacks 37 | . 8 . 5 14 10 Successful 20 | . 5 . 2 5 8 Failed 17 | . 3 . 3 9 2 Catastrophic 2 | . . . 1 1 . Database Lockouts . | . . . . . . Manual 12 | . 1 . 3 2 6 Terminals 25 | . 8 . 2 11 4 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 5 | . . . . . 5 Scanalyzers 3 | . . . 2 . 1 Garrison Access 3 | . . . . 3 . Terminal Hacks 11 | . 5 . . 5 1 Robot Analysis 1 | . 1 . . . . Prototype ID Bank 2 | . 2 . . . . Open Door 3 | . . . . 3 . Emergency Access Points 1 | . . . . . 1 Alert Level 1 | . 1 . . . . Locate Traps 2 | . 1 . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . . . 2 Report Inventory 2 | . . . . . 2 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . . . 2 . 5 Terminals 4 | . . . 1 . 3 Track 3 | . . . 1 . 2 Assimilate 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Mechanics 1 | . . . 1 . . Recycling Units 1 | . . . . . 1 Mask 1 | . . . . . 1 Scanalyzers 1 | . . . . . 1 Researchers 1 | . . . . . 1 Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 3 . 2 5 1 Full Trace Events 3 | . . . 1 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . 2 . Machine Destruction 2 | . . . . 2 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies 12 | . . . . 12 . Largest Group 10 | . . . . 10 . Highest-Rated Group 126 | . . . . 126 . Highest-Rated Ally 31 | . . . . 31 . Total Orders 1 | . . . . 1 . RETURN 1 | . . . . 1 . Ally Attacks 62 | . . . . 62 . Total Damage 590 | . . . . 590 . Kills 13 | . . . . 13 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 24 | . . . . 24 . Drone Recoveries 8 | . . . . 8 . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 4119 | 8 1041 254 335 1070 1411 Spaces Moved 2025 | 2 635 135 157 525 571 Core 1 | . . . . . 1 Treads 1061 | . 174 135 157 477 118 Legs 677 | 2 461 . . . 214 Wheels 223 | . . . . 48 175 Hover . | . . . . . . Flight 63 | . . . . . 63 Fastest Speed 120 | 120 120 160 160 135 135 Average Speed 154 | 120 130 160 160 157 175 Slowest Speed 700 | 120 160 160 160 160 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 2 89 33 26 71 45 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 7 | . 3 . 1 2 1 Terrain Destroyed 76 | . 3 . 1 68 4 Melee 7 | . 3 . 1 2 1 Projectile 5 | . . . . 2 3 AOE 64 | . . . . 64 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 2558 | 3 744 159 203 660 789 Wait 40 | . 1 . . 9 30 Move 2020 | 1 634 134 156 524 571 Hop . | . . . . . . Pick Up 47 | . 17 6 5 7 12 Fast Attach 34 | . 5 . . 9 20 Attach 20 | . 4 1 3 5 7 Detach 3 | . . . . 2 1 Swap 57 | . 13 4 12 12 16 Drop 68 | . 14 4 6 17 27 Fire 210 | 2 31 10 18 58 91 Melee 52 | . 25 . 3 10 14 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 7 | . . . . 7 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials -9/Storage -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 9 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 14) 263 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 16) 680 | -10/Materials | Discovered new exit (range 4) 1050 | -10/Materials | Entered Mines 1075 | -10/Mines | Core integrity fell below 50% 1206 | -10/Mines | Discovered new exit (range 15) 1304 | -10/Mines | Entered Materials 1304 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1631 | -9/Materials | Discovered new exit (range 6) 1639 | -9/Materials | Entered Storage 1651 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1720 | -9/Storage | Lost 3 allies 1774 | -9/Storage | Met a pair of Derelict thieves 1893 | -9/Storage | Lost 10 allies 2022 | -9/Storage | Lost 8 allies 2086 | -9/Storage | Garrison activated, responded to threat 2196 | -9/Storage | Lost 5 allies 2677 | -9/Storage | Discovered new exit (range 15) 2709 | -9/Storage | Entered Materials 2709 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2731 | -8/Materials | Build established: Scavenger-Mutant 2881 | -8/Materials | Lost 3 parts (1p2u) 3716 | -8/Materials | Lost 3 parts (3n) 4045 | -8/Materials | Garrison activated, responded to threat 4094 | -8/Materials | Discovered new exit (range 13) 4113 | -8/Materials | Core integrity fell below 50% 4120 | -8/Materials | Self-destructed Last Messages --------------- 04055_ Penetrated by Slug. 04064_ H-55 Commando destroyed. 04073_ G-47 Trooper knocked back. 04073_ K-01 Serf destroyed. 04076_ Knocked back. 04078_ Slug penetrates Wall. 04083_ Dropped Imp. Light Cannon. 04083_ Acquired Flak Cannon. 04088_ G-47 Trooper knocked back. 04088_ G-47 Trooper destroyed. 04094_ EXIT=FOUND 04098_ Acquired 6 matter. 04100_ Lgt. Treads destroyed. 04100_ Knocked back. 04100_ K-01 Serf cleans the Matter Filter. 04106_ H-61 Shepherd calls for reinforcements. 04106_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04107_ Flak Cannon destroyed. 04112_ Knocked back. 04119_ Structural Scanner destroyed. 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