Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.07 @ 23:20:59 Player: Lyft Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (134) 670 Value Destroyed (2991) 2991 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (602) 602 TOTAL SCORE: 8343 Bonus ------- High Alert Combat Kills 2 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 211/300 Energy 98/100 System Corruption 3% Temperature Cool (12) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Hacking Suite Hacking Suite > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Structural Scanner Machine Analyzer 0b10 Decoder Chip [Looter] Layered Light Armor Plating Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Hacking Suite Hacking Suite Makeshift Hacking Suite System Shield > --- WEAPON ----------- Improved Datajack Heavy Pick > --- INVENTORY -------- Structural Scanner Machine Analyzer 0b10 Decoder Chip [Looter] Transmission Jammer ECM Suite Layered Light Armor Plating Hacking Suite Authchip [Processor] Hacking Drone Bay Rocket Launcher [Rating: 63] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flying Fortress v7 Utility Makeshift Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware Makeshift Hacking Suite Protection Medium Armor Plating Weapon Shotgun Energy Gun EM Pulse Gun Energy Cannon Firepult Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . Utility 4 | . . . . . 3 1 . . . Weapon . | . . . . . . . . . . Parts Attached 86 | 3 17 2 7 1 44 9 1 1 1 Power 12 | . 2 1 . 1 7 1 . . . Engine 8 | . 2 1 . 1 4 . . . . Core 4 | . . . . . 3 1 . . . Reactor . | . . . . . . . . . . Propulsion 19 | 2 3 . 2 . 10 2 . . . Treads 10 | 1 1 . . . 8 . . . . Leg 1 | . . . 1 . . . . . . Wheel 6 | 1 2 . 1 . 2 . . . . Hover . | . . . . . . . . . . Flight 2 | . . . . . . 2 . . . Utility 26 | 1 4 . 1 . 14 5 1 . . Device 7 | 1 . . . . 4 1 1 . . Storage 4 | . 2 . 1 . . 1 . . . Processor 1 | . . . . . 1 . . . . Hackware 4 | . . . . . 1 3 . . . Protection 10 | . 2 . . . 8 . . . . Artifact . | . . . . . . . . . . Weapon 29 | . 8 1 4 . 13 1 . 1 1 Energy Gun 5 | . 4 . . . 1 . . . . Energy Cannon 1 | . . . 1 . . . . . . Ballistic Gun 13 | . 4 . 2 . 7 . . . . Ballistic Cannon 2 | . . . . . 2 . . . . Launcher 1 | . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon 2 | . . . . . . . . 1 1 Special Melee Weapon 2 | . . . 1 . . 1 . . . Unidentified Prototypes 1 | . . . . . . 1 . . . Parts Lost 26 | . 2 1 . . 14 1 . . 8 Power 6 | . . 1 . . 3 1 . . 1 Propulsion 5 | . 1 . . . 3 . . . 1 Utility 10 | . 1 . . . 5 . . . 4 Weapon 5 | . . . . . 3 . . . 2 Highest Loss Streak 9 | . 1 1 . . 9 1 . . 4 To Critical Strikes . | . . . . . . . . . . Average Backups 12 | 6 9 12 13 14 16 10 10 10 9 Power . | 1 . 1 1 1 . . . . . Propulsion 2 | 4 2 2 2 3 4 . . . . Utility 5 | . 1 3 4 4 6 7 8 8 9 Weapon 3 | 1 3 4 4 4 3 1 1 1 . Tool/Special . | . . . . . . . . . . Unused Backups 34 | . 12 1 1 1 7 3 . 1 8 Power 2 | . 2 . . . . . . . . Propulsion 4 | . 2 . . . 1 1 . . . Utility 18 | . 2 . 1 . 4 2 . 1 8 Weapon 9 | . 5 1 . 1 2 . . . . Tool/Special 1 | . 1 . . . . . . . . Average Slot Usage (%) 91 | . 98 100 98 100 98 68 69 75 69 Engine 7 | . 14 14 14 14 4 . . . . Core 3 | . . . . . 4 6 7 7 5 Treads 12 | . 14 14 13 14 20 . . . . Wheel 7 | . 12 14 13 14 6 . . . . Flight 1 | . . . . . . 6 7 7 5 Device 5 | . 10 . . . 4 11 7 7 7 Storage 10 | . 14 14 14 14 9 7 7 7 6 Processor 1 | . . . . . 5 . . . . Hackware 10 | . . . . . 8 25 30 30 29 Protection 9 | . 3 14 14 14 15 . . . . Energy Gun 1 | . 6 . . . . . . . . Ballistic Gun 13 | . 21 27 21 24 13 . . . . Slashing Weapon 1 | . . . . . 1 6 7 2 . Special Melee Weapon 1 | . . . 6 . . . . 6 4 Peak Build Rating 63 | 7 12 13 32 18 38 57 57 62 63 Average Rating 30 | 6 9 12 14 17 30 54 56 61 52 On Entrance 27 | 6 7 12 13 16 18 26 56 57 62 Avg Prop Armor Cover (%) 9 | . 9 6 8 8 13 . . . 37 Naked Turns . | . . . . . . . . . . Heaviest Build 69 | 11 38 38 58 61 69 58 18 20 20 Greatest Support 60 | 20 20 20 12 12 60 60 50 50 50 Greatest Overweight (x) 12 | 1 1 3 12 5 5 . . . 6 Average Overweight (x) 1 | . . 2 2 4 3 . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 10 10 10 Average Capacity 14 | 8 10 15 15 20 20 10 10 10 9 Most Carried 20 | 8 11 15 15 20 20 20 10 10 10 Average Carried 14 | 6 9 12 14 17 19 10 10 9 9 Final Capacity 20 | 8 15 15 20 20 20 10 10 10 5 Final Carried 20 | 5 9 15 15 20 20 10 10 10 5 Class Distribution -------------------- 50% | Mutant 26% | Hacker-Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Matter Collected 3686 | 212 411 249 . 183 2210 209 . 171 41 Remotely . | . . . . . . . . . . Salvage Created 3598 | 112 807 308 . 120 1961 212 . . 78 Parts 274 | 7 62 25 . 15 129 27 . . 9 Haulers Intercepted 9 | . 2 . . . 6 1 . . . Recyclers Shooed 4 | . . . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 4 7 Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Combat Hostiles Destroyed 84 | . 18 7 . 9 37 7 . . 6 Melee 5 | . . . . . . 4 . . 1 Guns 43 | . 18 4 . . 21 . . . . Cannons 8 | . . . . . 8 . . . . AOE 28 | . . 3 . 9 8 3 . . 5 Classes Destroyed 14 | 2 6 1 . . 3 2 . . . Worker 14 | . 4 2 . 2 4 2 . . . Builder 5 | . . 1 . 1 3 . . . . Tunneler 3 | 1 . 1 . . . 1 . . . Hauler 9 | . 2 . . . 6 1 . . . Recycler 6 | 1 1 1 . . 3 . . . . Operator 5 | . 1 . . . 4 . . . . Watcher 8 | . 3 . . . 5 . . . . Swarmer 38 | . 9 3 . 7 13 1 . . 5 Cutter 4 | . . . . . . 4 . . . Grunt 26 | . 9 4 . 2 11 . . . . Sentry 9 | . . . . . 9 . . . . Hunter 2 | . . . . . 2 . . . . Programmer 3 | . . . . . . 2 . . 1 Heavy 2 | . . . . . 2 . . . . Best Kill Streak 8 | 2 5 3 . 4 8 5 . . 5 Combat Bots Only 6 | . 3 3 . 4 6 4 . . 5 Max Kills in Single Turn 5 | 1 1 2 . 4 5 2 . . 4 Gunslinging 1 | . . 1 . . . . . . . Exploded 4 | . . 1 . 4 4 1 . . 4 Melee 1 | . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Hostile Shots Fired 509 | . 91 22 . 9 230 77 . . 80 Missed 148 | . 22 5 . 4 51 41 . . 25 Hits 361 | . 69 17 . 5 179 36 . . 55 Melee 5 | . . . . . . 5 . . . Projectile 356 | . 69 17 . 5 179 31 . . 55 AOE 4 | . . . . . . 4 . . . Critical Strikes 10 | . . . . . 4 4 . . 2 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 6426 | . 697 277 . 105 3364 818 . . 1165 Core 1261 | . 154 19 . 55 332 133 . . 568 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 322 | . 15 . . . 307 . . . . Core Remaining (%) 49 | 100 . . . 8 39 . . . . Volleys Fired 343 | 4 91 24 . 10 197 7 . . 10 Largest 2 | 2 2 2 . 1 2 1 . . 1 Hottest 103 | 60 85 46 . 33 103 33 . . 33 Shots Fired 614 | 8 182 44 . 10 353 7 . . 10 Gun 522 | 8 182 40 . . 292 . . . . Cannon 42 | . . . . . 42 . . . . Launcher 50 | . . 4 . 10 19 7 . . 10 Special . | . . . . . . . . . . Kinetic 485 | 4 109 40 . . 332 . . . . Thermal 42 | 4 36 . . . 2 . . . . Explosive 50 | . . 4 . 10 19 7 . . 10 Electromagnetic 37 | . 37 . . . . . . . . Robot Hit Streak 16 | 5 7 8 . 7 16 4 . . 2 Robot Miss Streak 8 | 1 8 4 . 1 5 . . . 3 Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 8 | . 1 1 . . 6 . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . Shots Hit Robots 442 | 6 103 35 4 4 224 24 . 3 39 Core Hits 222 | 3 49 20 . 15 112 13 . . 10 Critical Kills 2 | . . 1 . . 1 . . . . Critical Parts Destroyed 2 | . . 1 . . 1 . . . . Critical Strikes 10 | . 1 2 . . 6 1 . . . Burn 1 | . 1 . . . . . . . . Destroy 5 | . . 2 . . 3 . . . . Blast 3 | . . . . . 3 . . . . Sever 1 | . . . . . . 1 . . . Melee Attacks 144 | . . . 4 . 27 65 . 5 43 Impact 17 | . . . . . 17 . . . . Slashing 73 | . . . . . 10 62 . 1 . Piercing 14 | . . . . . . . . . 14 Sneak Attacks 12 | . . . 4 . . 7 . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9512 | 62 1351 671 . 943 4769 1115 . . 601 Guns 5342 | 62 1351 544 . . 3385 . . . . Cannons 595 | . . . . . 595 . . . . Explosions 2607 | . . 127 . 943 750 388 . . 399 Melee 962 | . . . . . 33 727 . . 202 Ramming 6 | . . . . . 6 . . . . Kinetic 5241 | 27 731 544 . . 3939 . . . . Thermal 383 | 35 307 . . . 41 . . . . Explosive 2607 | . . 127 . 943 750 388 . . 399 Electromagnetic 313 | . 313 . . . . . . . . Impact 33 | . . . . . 33 . . . . Slashing 727 | . . . . . . 727 . . . Piercing 202 | . . . . . . . . . 202 Highest Corruption 3 | . . . . . 1 1 1 1 3 Average Corruption 1 | . . . . . 1 1 1 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 23 | . . . . . 12 5 . 4 2 Message Errors 9 | . . . . . 4 1 . 3 1 Matter Fused 2 | . . . . . . 1 . 1 . Heat Flow Errors 2 | . . . . . 1 1 . . . Energy Discharges 2 | . . . . . 2 . . . . Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 5 | . . . . . 3 2 . . . Misfires 1 | . . . . . 1 . . . . Alerts 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 256 | . . 10 . 21 61 144 . . 20 Projectiles . | . . . . . . . . . . Explosions 88 | . . 10 . 21 50 7 . . . Melee 168 | . . . . . 11 137 . . 20 Knockbacks 3 | . . . . . 3 . . . . Impact . | . . . . . . . . . . Kinetic 3 | . . . . . 3 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 376 | . . 61 . 47 95 109 . . 64 Shots 9 | . . 2 . 1 1 3 . . 2 Rammed 1 | . . . . . 1 . . . . Targets Rammed 1 | . . . . . 1 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 270 | 40 270 13 . 9 165 257 . . . Average Temperature 40 | 18 42 6 . 7 37 137 . . . Received Heat Transfer 1209 | . 240 108 . 21 720 15 . . 105 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . 1 . . . 2 . . . . Impact Corruptions 1 | . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . 1 . . . 2 . . . . Heat Transferred 918 | 75 769 . . . 74 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Maximum Alert Level 2 | . . . . . 2 1 . . . Low Security (%) 80 | 100 100 100 . 100 54 94 . . . Level 1 16 | . . . . . 36 5 . . . Level 2 3 | . . . . . 8 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 436 | 5 124 123 . 149 436 234 . . . Initial 164 | . . 31 . . 51 164 . . . Average 117 | 2 44 26 . 73 209 82 . . . Influence Increases 3393 | 10 630 278 . 303 1459 528 . . 185 Destroy 0b10 Robot/C 1680 | . 360 140 . 180 740 140 . . 120 Destroy 0b10 Robot/NC 250 | 10 55 25 . 15 125 20 . . . Destroy Leader 424 | . 80 30 . 30 232 32 . . 20 Successful Hack 92 | . 15 . . . 19 58 . . . Select Force Hacks 60 | . 60 . . . . . . . . Disable Machine 240 | . 30 15 . . 150 45 . . . Destroy Structure 287 | . . 38 . 63 118 68 . . . Lose Combat Pursuer 360 | . 30 30 . 15 75 165 . . 45 Influence Decreases 3393 | 10 550 357 1 170 1230 659 87 144 185 Entered New Map 561 | . . 49 1 . 82 198 87 144 . Time Decay 2251 | 10 540 308 . 170 661 437 . . 125 Lost Part 173 | . 10 . . . 93 10 . . 60 Lost Ally 14 | . . . . . . 14 . . . Purge Threat 394 | . . . . . 394 . . . . Squads Dispatched 20 | . 3 . . . 6 11 . . . Investigation 6 | . 2 . . . 1 3 . . . Extermination 4 | . . . . . . 4 . . . Reinforcement 9 | . 1 . . . 4 4 . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Distress Signals 8 | . 1 . . . 6 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 151 | . 34 9 . 10 65 23 . . 10 Peak Tracking Total 9 | . 4 3 . 4 9 8 . . 5 Tactical Retreats 14 | . 1 2 . 1 4 4 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Machines Disabled 16 | . 2 1 . . 10 3 . . . Max in Single Turn 1 | . 1 1 . . 1 1 . . . Garrison Access 2 | . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Machines Accessed 33 | . 7 1 2 . 10 13 . . . Terminals 19 | . 4 . . . 5 10 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 3 | . 1 . . . 2 . . . . Recycling Units 3 | . 2 . . . 1 . . . . Scanalyzers 2 | . . . . . 1 1 . . . Garrison Access 2 | . . . . . 1 1 . . . Total Hacks 88 | . 17 1 2 . 32 36 . . . Successful 49 | . 12 1 2 . 22 12 . . . Failed 39 | . 5 . . . 10 24 . . . Catastrophic 4 | . . . . . 1 3 . . . Database Lockouts . | . . . . . . . . . . Manual 37 | . 12 . 1 . 7 17 . . . Terminals 56 | . 12 . . . 16 28 . . . Fabricators 2 | . . . . . . 2 . . . Repair Stations 8 | . 2 . . . 6 . . . . Recycling Units 4 | . 3 . . . 1 . . . . Scanalyzers 11 | . . . . . 7 4 . . . Garrison Access 4 | . . . . . 2 2 . . . Terminal Hacks 16 | . 4 1 2 . 4 5 . . . Record 2 | . 1 . 1 . . . . . . Robot Analysis 2 | . 2 . . . . . . . . Open Door 1 | . . 1 . . . . . . . Level Access Points 1 | . . . . . . 1 . . . Branch Access Points 2 | . . . . . 1 1 . . . Machine Index 1 | . . . . . . 1 . . . Unreport Threat 3 | . . . . . 3 . . . . Locate Traps 1 | . 1 . . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Network Status 1 | . . . . . . 1 . . . Repair Station Hacks 8 | . 2 . . . 6 . . . . Scan Component 4 | . 1 . . . 3 . . . . Repair 4 | . 1 . . . 3 . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . Report Inventory 2 | . 1 . . . 1 . . . . Scanalyzer 8 | . . . . . 7 1 . . . Insert Component 3 | . . . . . 3 . . . . Analyze 3 | . . . . . 3 . . . . Retrieve Study 2 | . . . . . 1 1 . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . Seal Access 2 | . . . . . 1 1 . . . Unauthorized Hacks 12 | . 5 . . . 3 4 . . . Terminals 9 | . 3 . . . 3 3 . . . Assimilate 1 | . . . . . . 1 . . . Botnet 5 | . 2 . . . 2 1 . . . Operators 3 | . 1 . . . 1 1 . . . Fabricators 1 | . . . . . . 1 . . . Recompile 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Tunnel 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 4 . . . 5 11 . . . Full Trace Events 3 | . . . . . 1 2 . . . Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 2 . . 15 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 2 | . . . . . 1 1 . . . Parts Repaired 4 | . 1 . . . 3 . . . . Time 128 | . 26 . . . 102 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked 7 | . . . 4 . . 2 . 1 . Non-combat 5 | . . . 3 . . 2 . . . Combat 2 | . . . 1 . . . . 1 . Robot Hacks Applied 8 | . . . 4 . . 3 . 1 . parse_system 6 | . . . 4 . . 1 . 1 . find_chute 2 | . . . . . . 2 . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Total Allies 4 | . . 1 . 1 . 2 . . . Largest Group 1 | . . 1 1 1 1 1 . . . Highest-Rated Group 31 | . . 31 31 31 31 26 . . . Highest-Rated Ally 31 | . . 31 31 31 31 26 . . . Total Orders . | . . . . . . . . . . Ally Attacks 6 | . . . . . 4 2 . . . Total Damage 201 | . . . . . 85 116 . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Active Infowar (turns) 7092 | 5 1337 . . . 2541 1733 18 889 569 Sensors 1474 | . . . . . . . 16 889 569 Structural 1792 | . . . . . 57 1733 2 . . Seismic 1342 | 5 1337 . . . . . . . . T.N.C. 2484 | . . . . . 2484 . . . . Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . 1 1 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Turns Passed 12054 | 42 1828 1785 504 490 4146 1783 18 889 569 Spaces Moved 8583 | 22 852 873 340 261 1687 2029 32 1753 734 Core 53 | . . . 3 . . . . . 50 Treads 1283 | . 430 376 . . 455 22 . . . Legs 17 | 17 . . . . . . . . . Wheels 2754 | 5 422 497 337 261 1232 . . . . Hover . | . . . . . . . . . . Flight 4476 | . . . . . . 2007 32 1753 684 Fastest Speed 50 | 95 80 135 120 150 150 50 50 50 50 Average Speed 106 | 114 173 180 133 150 167 51 50 50 64 Slowest Speed 650 | 120 240 240 650 165 320 163 50 50 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . Potential Cave-ins 2 | . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 63 | 2 97 99 65 55 90 52 11 87 81 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 6 | . 2 . 1 . . . . 3 . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . Scrap Searched 9 | . . 1 . 3 . . . 3 2 Spaces Dug 62 | . . . . . 29 30 . . 3 Terrain Destroyed 480 | . . 48 . 114 146 100 . . 72 Melee 57 | . . . . . 24 30 . . 3 Projectile 5 | . . . . . 5 . . . . AOE 418 | . . 48 . 114 117 70 . . 69 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Total 10740 | 32 1038 1040 391 345 2628 2676 32 1763 795 Wait 1346 | . 33 132 24 57 574 526 . . . Move 8572 | 21 851 872 339 260 1686 2026 31 1752 734 Hop 1 | . . . . . . 1 . . . Pick Up 89 | 2 20 8 1 7 35 14 . 2 . Fast Attach 28 | . 7 . 6 . 10 2 . 1 2 Attach 39 | 3 3 1 2 1 18 9 . 1 1 Detach 5 | . . . 1 . 2 2 . . . Swap 75 | . 8 2 3 8 43 7 1 . 3 Drop 95 | 2 25 1 11 2 35 15 . 2 2 Fire 343 | 4 91 24 . 10 197 7 . . 10 Melee 144 | . . . 4 . 27 65 . 5 43 Ram 1 | . . . . . 1 . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . . 2 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 43 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 16) 200 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 335 | -10/Materials | Repaired Seismic Detector 594 | -10/Materials | Discovered new exit (range 12) 638 | -10/Materials | Discovered new exit (range 8) 878 | -10/Materials | Discovered new exit (range 15) 1403 | -10/Materials | Core integrity fell below 50% 1871 | -10/Materials | Entered Mines 2258 | -10/Mines | Learned Materials garrison access intel 2432 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2488 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2560 | -10/Mines | Discovered new exit (range 8) 2766 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2834 | -10/Mines | Discovered new exit (range 15) 2838 | -10/Mines | Learned Materials stockpile data 2848 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3009 | -10/Mines | Discovered new exit (range 15) 3052 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3054 | -10/Mines | Discovered new exit (range 5) 3296 | -10/Mines | Escorted by a lone wolf Derelict 3656 | -10/Mines | Entered Exiles 3656 | -10/Exiles | Accompanied by 1 ally 3689 | -10/Exiles | Met 8R-AWN 3716 | -10/Exiles | Met EX-HEX 3785 | -10/Exiles | Met EX-BIN 3828 | -10/Exiles | Met EX-DEC 3834 | -10/Exiles | Learned location of Zion (-6) 3905 | -10/Exiles | Aligned with FarCom system 3906 | -10/Exiles | Given EX-Vault access code 3934 | -10/Exiles | Opened EX-Vault 3949 | -10/Exiles | Found Flying Fortress v7 3961 | -10/Exiles | Found Firepult 3977 | -10/Exiles | Found Potential Leg 4022 | -10/Exiles | Exiles lab attacked by MAIN.C 4140 | -10/Exiles | Discovered new exit (range 10) 4160 | -10/Exiles | Left Exiles lab with Flying Fortress v7 4160 | -10/Exiles | Entered Mines 4360 | -9/Mines | Found DCF Scrap (13 items) 4590 | -9/Mines | Core integrity fell below 20% 4638 | -9/Mines | Received a Mining Laser from a helpful Derelict 4642 | -9/Mines | Discovered new exit (range 6) 4650 | -9/Mines | Entered Materials 4650 | -8/Materials | Accompanied by 1 ally 4650 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4652 | -8/Materials | Loaded intel: 1 garrison access location 4977 | -8/Materials | Garrison activated, responded to threat 6510 | -8/Materials | Build established: Scavenger-Mutant 6830 | -8/Materials | Lost 9 parts (2p2n3u2w) 6851 | -8/Materials | Discovered new exit (range 16) 7255 | -8/Materials | Core integrity fell below 50% 7638 | -8/Materials | Repaired Rocket Launcher 7731 | -8/Materials | Discovered new exit (range 14) 8352 | -8/Materials | Repaired Rocket Launcher 8391 | -8/Materials | Repaired Arm. Treads 8453 | -8/Materials | Discovered new exit (range 5) 8796 | -8/Materials | Entered Factory 8796 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9134 | -7/Factory | Build established: Hacker-Mutant 9298 | -7/Factory | Discovered new exit (range 5) 9299 | -7/Factory | Discovered new exit (range 15) 9934 | -7/Factory | Discovered new exit (range 12) 10401 | -7/Factory | Identified exit to Factory 10401 | -7/Factory | Identified exit to Lower Caves 10579 | -7/Factory | Entered Lower Caves 10589 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 10591 | -7/Lower Caves | Learned Factory emergency access door positions 10597 | -7/Lower Caves | Entered Zion 10609 | -6/Zion | Learned location of 1 exit from Factory 10671 | -6/Zion | Given the Hacking Drone Bay 10672 | -6/Zion | Found Prototype Device 10711 | -6/Zion | Discovered new exit (range 13) 10798 | -6/Zion | System corruption cleaned by Quarantine Array 10821 | -6/Zion | Learned location of Quarantine (-2) 10856 | -6/Zion | Learned location of Armory (-3) 10869 | -6/Zion | Found CR-A16's Pointy Stick 11418 | -6/Zion | Rebuked by Imprinter 11486 | -6/Zion | Entered Proximity Caves 11955 | -5/Proximity Caves | Lost 4 parts (1p1n2w) 12004 | -5/Proximity Caves | Spotted B-75 Beast 12033 | -5/Proximity Caves | Core integrity fell below 50% 12049 | -5/Proximity Caves | Core integrity fell below 20% 12055 | -5/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 11898_ The unstable cave ceiling collapses. 11900_ Rocket Launcher destroyed. 11907_ The unstable cave ceiling collapses. 11916_ Flying Fortress v7 destroyed. 11923_ Destroyed Hpw. Shock Rifle. 11924_ Lgt. Nuclear Core destroyed. 11926_ :M59OHDRTFUYAEAJ,4FAV GZAMYHS9T# 11928_ P-70 Sage destroyed. 11931_ Acquired 18 matter. 11936_ The unstable cave ceiling collapses. 11996_ System corrupted: IFF burst signal emitted. 12032_ Knocked back. 12036_ System Shield destroyed. 12036_ Mak. Hacking Suite destroyed. 12036_ Critical hit (Blast). 12042_ Knocked back. 12048_ Med. Storage Unit destroyed. 12051_ Knocked back. 12055_ Imp. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ##???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ## #???????????????????????????????????????????? | | #? ?????????????????????????????????????????????? | | #?#??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ####????????????????????????????????????????????? | | ##???????????????????????????????????????????? | | #????????###????????##??????????????????????? | | ##??????## ###????# ##??????? ????????????? | | #??????# ##??# ##????? ????????????? | | ###?????? ### ##??? ???????????? | | ##??????# ##? ???????????? | | # ## #?????## ## ??????????? | | ## ##??#### ### ??????????? | | #### # #?# ??????????? | | # ## ## #? ?????????? | | # ### #? ?????????? | | # # ### ### BB ??????????? | | ### # ## #;; ;%; BB ?????????????? | | ??####### ######## ; !@%;#????????????????????? | | ???????# ####### ;!!!%###???????????????????? | | ???????# ##??????????????????? | | ????? #??????????????????? | | #???? ### ### #??????????????????? | | ????? ?#; ###?# ##??????????????????? | | ???? ?## #????# ##???????????????????? | | ??? ?#; ?????# #????????????????????? | | ?? ?### ?????# #????????????????????? | | ???# ##??## ?????## ##????????????????????? | | #??? #?????#????????#;#?????????????????????? | | #????? ###???????????????? #?????????????????????? | | #?????????????????????????##?????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ###??????????????????????????????????????????? | | ##?????????????????????????????????????????? | | ## ###???????????????????????????????????????? | | ?# ##??????????????????????????????????????? | | ?## #??????????????????????????????????????? | | ??# #??????????????????????????????????????? | | ##??????????????????????????????????????? | | #### ##???????????????????????????????????????? | | ???######????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 68 Recoil Reduction 3 Offensive Hacking 31 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Lgt. Armor Plating | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Adv. Drone Bay | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Force Field | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 25% | -10/Materials Rocket Launcher | 40% | -8/Materials Rocket Launcher | 35% | -8/Materials Arm. Treads | 26% | -8/Materials Studied --------- Lgt. Deuterium Engine | -8/Materials | Hacked Katana | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialBurstSplitter Manual? 0 Play Time 02:07:44 Cumulative 73.4 hours Start 2026.04.07 @ 16:04:10 End 2026.04.07 @ 23:20:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 55 Adventurer 9 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd67e77d-4961-427a-ac35-02f2205331fb