Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.04 @ 01:22:25 // Winter2019/RPGLIKE Player: Hermelin Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (82) 410 Value Destroyed (2443) 2443 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1239) 1239 TOTAL SCORE: 5792 Bonus ------- High Alert Combat Kills 82 Follower Combat Kills 510 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -53 Cogmind --------- Core Integrity 650/650 Matter 291/300 Energy 197/200 System Corruption 1% Temperature Cool (3) Movement Flying (34) Location -9/Garrison Parts ------- > --- POWER (1) -------- Backup Power I > --- PROPULSION (3) --- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (5) ------ Improved Signal Interpreter Improved Terrain Scanner Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (3) ------- Improved EM Shotgun Spread Laser Improved Assault Rifle > --- INVENTORY (5) ---- Hacking Suite Relay Coupler [NC] (42) Relay Coupler [Swarmer] (80) Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Backup Power I > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Improved Signal Interpreter Improved Terrain Scanner Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Spread Laser Improved Assault Rifle > --- INVENTORY -------- Hacking Suite Relay Coupler [NC] Relay Coupler [Swarmer] Mini Grenade Launcher Datajack [Rating: 32] Favorites ----------- Power Backup Power I Engine Backup Power I Propulsion Cesium-ion Thruster Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Improved Terrain Scanner Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Autogun Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Slots Evolved 8 | 3 1 1 2 1 . Power . | . . . . . . Propulsion 2 | 1 . . 1 . . Utility 4 | 1 1 1 . 1 . Weapon 2 | 1 . . 1 . . Parts Attached 43 | 4 10 1 16 8 4 Power 1 | 1 . . . . . Engine 1 | 1 . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | . 3 . 3 1 . Treads . | . . . . . . Leg 1 | . 1 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 6 | . 2 . 3 1 . Utility 8 | 1 3 . 2 2 . Device 3 | 1 1 . 1 . . Storage . | . . . . . . Processor 1 | . . . . 1 . Hackware 4 | . 2 . 1 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 27 | 2 4 1 11 5 4 Energy Gun 10 | 1 2 1 5 1 . Energy Cannon . | . . . . . . Ballistic Gun 10 | 1 1 . 3 3 2 Ballistic Cannon . | . . . . . . Launcher 5 | . 1 . 2 . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 1 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 1 | . . . 1 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Highest Loss Streak 1 | . . . 1 . . Average Slot Usage (%) 94 | . 90 88 94 100 100 Engine 10 | . 13 11 9 8 8 Leg 1 | . 3 . . . . Flight 23 | . 16 22 28 25 25 Device 9 | . 10 11 9 8 8 Processor 3 | . . . . 7 8 Hackware 22 | . 18 22 24 24 25 Energy Gun 13 | . 12 11 11 16 16 Ballistic Gun 9 | . 13 11 8 8 6 Naked Turns . | . . . . . . Heaviest Build 13 | 7 10 7 13 13 11 Greatest Support 23 | 8 15 15 23 23 23 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 2 2 2 3 4 5 Average Capacity 2 | 1 2 2 2 3 4 Most Carried 5 | 1 2 2 3 4 5 Average Carried 2 | . 1 2 2 3 4 Final Capacity 5 | 2 2 2 3 4 5 Final Carried 5 | 1 2 2 3 4 5 Class Distribution -------------------- 49% | Hacker-Mutant 29% | Wizard-Scout 9% | Hacker-Skirmisher 6% | Mutant 4% | Wizard-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Wizard-Scout | -9/Storage Wizard-Scout | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Sto Gar Matter Collected 1156 | 244 204 10 356 211 131 Remotely . | . . . . . . Salvage Created 2486 | 122 724 . 770 589 281 Parts 193 | 3 50 . 65 42 33 Haulers Intercepted 5 | . 2 . 3 . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Combat Hostiles Destroyed 63 | . 17 . 19 12 15 Guns 40 | . 14 . 10 11 5 AOE 23 | . 3 . 9 1 10 Classes Destroyed 9 | 2 5 . 1 . 1 Tunneler 1 | 1 . . . . . Hauler 5 | . 2 . 3 . . Recycler 1 | 1 . . . . . Operator 5 | . 2 . . 3 . Watcher 7 | . 2 . 4 1 . Swarmer 21 | . 3 . 8 . 10 Grunt 33 | . 14 . 7 9 3 Duelist 1 | . . . . . 1 Sentry 8 | . . . 4 3 1 Best Kill Streak 12 | 2 4 . 10 3 12 Combat Bots Only 12 | . 3 . 10 2 12 Max Kills in Single Turn 5 | 1 2 . 5 2 2 Gunslinging 1 | . . . . 1 . Exploded 4 | . 2 . 4 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Sto Gar Damage Taken 1565 | . 501 . 501 424 139 Core 1303 | . 416 . 420 360 107 Absorbed by Shields 17 | . . . . . 17 Redirected to Core 875 | . 284 . 267 227 97 Core Remaining (%) 100 | 100 . 100 . . . Volleys Fired 171 | 4 66 . 47 35 19 Largest 3 | 2 2 . 3 3 3 Hottest 133 | 70 73 . 124 133 133 Shots Fired 360 | 8 130 . 94 96 32 Gun 348 | 8 128 . 91 96 25 Cannon . | . . . . . . Launcher 12 | . 2 . 3 . 7 Special . | . . . . . . Kinetic 157 | 4 64 . 44 35 10 Thermal 115 | 4 64 . 7 32 8 Explosive 12 | . 2 . 3 . 7 Electromagnetic 76 | . . . 40 29 7 Robot Hit Streak 18 | 1 18 . 8 13 13 Robot Miss Streak 4 | 3 2 . 3 4 2 Penetration Max . | . . . . . . Secondary Targets 5 | . . . 1 2 2 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 244 | 3 97 . 61 66 17 Core Hits 147 | 3 49 . 36 34 25 Critical Hits 1 | . . . 1 . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Melee Attacks 4 | . . . 2 2 . Impact . | . . . . . . Slashing 4 | . . . 2 2 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4536 | 44 1240 . 1387 875 990 Guns 3128 | 44 1098 . 921 845 220 Cannons . | . . . . . . Explosions 1408 | . 142 . 466 30 770 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1039 | 7 451 . 380 170 31 Thermal 1195 | 37 647 . 196 250 65 Explosive 1275 | . 142 . 363 . 770 Electromagnetic 1027 | . . . 448 455 124 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 1 1 Average Corruption 1 | . . . 1 1 1 Corruption Purged . | . . . . . . Effects 5 | . . . . 4 1 Message Errors 2 | . . . . 2 . Targeting Errors 3 | . . . . 2 1 Overload Shots . | . . . . . . Overflow Damage 15 | . . . . . 15 Projectiles . | . . . . . . Explosions 15 | . . . . . 15 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 112 | . . . 70 15 27 Shots 4 | . . . 2 1 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 168 | 60 168 . 105 75 105 Average Temperature 40 | 29 52 . 24 24 53 Received Heat Transfer 603 | . 279 . 135 147 42 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 3 . 1 . . Heat Transferred 2786 | 111 1887 . 385 328 75 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . . 3 1 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Peak Influence 588 | 10 268 104 433 517 588 Initial 111 | . 6 104 32 66 111 Average 192 | 3 144 100 216 227 323 Maximum Alert Level 2 | . 1 . 2 2 2 Low Security (%) 62 | 100 78 100 45 54 27 Level 1 24 | . 21 . 46 19 33 Level 2 12 | . . . 8 26 38 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 19 | . 5 . 6 8 . Investigation 10 | . 2 . 6 2 . Extermination . | . . . . . . Reinforcement 6 | . 3 . . 3 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Distress Signals 9 | . 1 . 3 5 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 109 | . 30 . 34 29 16 Peak Tracking Total 8 | . 4 . 8 6 6 Tactical Retreats 5 | . 2 . 2 . 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Traps Triggered 10 | . . . . 3 7 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Sto Gar Machines Disabled 7 | . 1 . 2 2 2 Max in Single Turn 1 | . 1 . 1 1 1 Garrison Relay 2 | . . . . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Machines Accessed 27 | . 7 . 11 9 . Terminals 21 | . 4 . 9 8 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 3 | . 2 . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 136 | . 30 . 48 58 . Successful 112 | . 22 . 40 50 . Failed 23 | . 7 . 8 8 . Catastrophic 5 | . . . 3 2 . Database Lockouts 1 | . 1 . . . . Manual 83 | . 14 . 28 41 . Terminals 113 | . 23 . 36 54 . Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units 6 | . 4 . 2 . . Scanalyzers 10 | . . . 10 . . Garrison Access 4 | . . . . 4 . Terminal Hacks 66 | . 13 . 20 33 . Part Schematic 5 | . . . . 5 . Robot Schematic 2 | . 2 . . . . Robot Analysis 8 | . 4 . 3 1 . Prototype ID Bank 11 | . 2 . 3 6 . Open Door 2 | . . . . 2 . Branch Access Points 3 | . 1 . 1 1 . Machine Index 1 | . . . 1 . . Terminal Index 1 | . . . 1 . . Alert Level 3 | . . . 1 2 . Unreport Threat 13 | . 1 . 5 7 . Locate Traps 5 | . 2 . 1 2 . Hauler Manifests 2 | . . . 1 1 . Registered Components 2 | . 1 . . 1 . Registered Prototypes 2 | . . . 1 1 . Zone Layout 6 | . . . 2 4 . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 3 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Refit 1 | . 1 . . . . Recycling Unit Hacks 3 | . 2 . 1 . . Report Inventory 3 | . 2 . 1 . . Scanalyzer 9 | . . . 9 . . Insert Component 4 | . . . 4 . . Analyze 5 | . . . 5 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 30 | . 4 . 10 16 . Terminals 23 | . 2 . 8 13 . Track 10 | . 1 . 3 6 . Assimilate 2 | . . . 1 1 . Botnet 8 | . 1 . 2 5 . Operators 3 | . . . 2 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . 1 . . Tunnel 3 | . 2 . 1 . . Scanalyzers 1 | . . . 1 . . Extract 1 | . . . 1 . . Garrison Access 3 | . . . . 3 . Restock 1 | . . . . 1 . Reprogram 1 | . . . . 1 . Watchers 1 | . . . . 1 . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 20 | . 5 . 9 6 . Full Trace Events 6 | . . . 4 2 . Feedback Events 2 | . . . 2 . . Corruption 1 | . . . 1 . . Hackware Fried 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . 2 . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 13 | . . . 8 5 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . . 4 . . Part Schematics Acquired 4 | . . . 4 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Sto Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . 1 2 Machine Destruction 2 | . . . . . 2 Programmers 1 | . . . . 1 . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Sto Gar Total Allies 18 | . . 5 1 12 . Largest Group 10 | . . 5 5 10 1 Highest-Rated Group 90 | . . 90 69 88 8 Highest-Rated Ally 31 | . . 31 19 16 8 Total Orders . | . . . . . . Ally Attacks 143 | . . 1 47 89 6 Total Damage 1376 | . . 21 524 801 30 Kills 31 | . . . 10 20 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Robot Analysis Total 8 | . 4 . 3 1 . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Sto Gar Turns Passed 2083 | 45 624 184 451 599 180 Spaces Moved 2675 | 54 635 352 704 747 183 Core 203 | 54 149 . . . . Treads . | . . . . . . Legs 7 | . 7 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 2465 | . 479 352 704 747 183 Fastest Speed 34 | 50 37 37 34 34 34 Average Speed 36 | 50 40 37 34 34 34 Slowest Speed 120 | 50 120 37 37 37 34 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 36 | . 11 5 6 14 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 64 | 3 97 91 71 84 42 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 4 | . 2 . 1 1 . Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 4 | . . . 1 . 3 Terrain Destroyed 69 | . 15 . 29 4 21 Melee 1 | . . . 1 . . Projectile . | . . . . . . AOE 68 | . 15 . 28 4 21 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Total 3420 | 62 867 400 817 1004 270 Wait 392 | . 134 52 22 176 8 Move 2602 | 53 613 342 692 719 183 Hop 32 | . 10 4 5 13 . Pick Up 15 | 1 3 . 5 5 1 Fast Attach 21 | 4 6 1 6 4 . Attach 4 | . 1 . 2 1 . Detach 3 | . 1 . 1 1 . Swap 18 | . 3 . 8 3 4 Drop 19 | . 5 1 7 6 . Fire 171 | 4 66 . 47 35 19 Melee 4 | . . . 2 2 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 54 | . . . . 7 47 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 85 | . 25 . 20 32 8 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 3 exits: *Mat / Rec / Gar) -9/Garrison (discovered 1 exit: *Rec) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 6 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 6 | -11/Scrapyard | Upgraded with Utility slot (x1) 6 | -11/Scrapyard | Upgraded with Weapon slot (x1) 46 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 14) 326 | -10/Materials | Discovered new exit (range 10) 332 | -10/Materials | Identified exit to Mines 332 | -10/Materials | Central database locked down 352 | -10/Materials | Discovered new exit (range 17) 414 | -10/Materials | Discovered new exit (range 16) 433 | -10/Materials | Reached level 2 438 | -10/Materials | Upgraded with Utility slot (x1) 460 | -10/Materials | Build established: Hacker-Mutant 565 | -10/Materials | Repaired Med. Laser 670 | -10/Materials | Entered Mines 672 | -10/Mines | Reached level 3 672 | -10/Mines | Discovered new exit (range 11) 674 | -10/Mines | Upgraded with Utility slot (x1) 692 | -10/Mines | Learned location of 1 exit from Materials 756 | -10/Mines | Excavation squad dispatched 756 | -10/Mines | A large section of the Mines collapsed 778 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 854 | -10/Mines | Entered Materials 854 | -9/Materials | Accompanied by 4 allies 855 | -9/Materials | Identified exit to Materials 856 | -9/Materials | Reached level 4 856 | -9/Materials | Upgraded with Propulsion slot (x1) 866 | -9/Materials | Identified exit to Mines 866 | -9/Materials | Identified exit to Storage 959 | -9/Materials | Reached level 5 981 | -9/Materials | Discovered exit to Materials (range 10) 1071 | -9/Materials | Reached level 6 1119 | -9/Materials | Upgraded with Weapon slot (x1) 1129 | -9/Materials | Discovered exit to Materials (range 16) 1129 | -9/Materials | Destroyed 10 combat bots 1203 | -9/Materials | Hacking Suite fried by hacking feedback 1289 | -9/Materials | Reached level 7 1305 | -9/Materials | Entered Storage 1356 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1363 | -9/Storage | Discovered new exit (range 12) 1376 | -9/Storage | Reached level 8 1386 | -9/Storage | Upgraded with Utility slot (x1) 1474 | -9/Storage | Reached level 9 1557 | -9/Storage | Identified exit to Garrison 1654 | -9/Storage | Garrison activated, responded to threat 1710 | -9/Storage | Learned location of Armory (-4) 1716 | -9/Storage | Discovered exit to Materials (range 14) 1717 | -9/Storage | Identified exit to Recycling 1784 | -9/Storage | Build established: Wizard-Scout 1904 | -9/Storage | Entered Garrison 1904 | -9/Garrison | Accompanied by 1 ally 1904 | -9/Garrison | Reached level 10 1906 | -9/Garrison | Installed Relay Interface Framework 1934 | -9/Garrison | Triggered checkpoint 1954 | -9/Garrison | Garrison Relay disabled 1995 | -9/Garrison | Triggered checkpoint 1999 | -9/Garrison | Triggered checkpoint 2069 | -9/Garrison | Destroyed 12 combat bots 2069 | -9/Garrison | Discovered exit to Recycling (range 10) 2082 | -9/Garrison | Garrison Relay disabled 2084 | -9/Garrison | Self-destructed Last Messages --------------- 02045_ The unstable cave ceiling collapses. 02048_ G-34 Mercenary destroyed. 02054_ Used Protomatter to restore core integrity (+56) 02055_ Used Protomatter to restore part integrity (+16, depleted) 02056_ Acquired 60 matter. 02057_ Acquired 13 matter. 02060_ Triggered Stasis Trap. 02060_ A bubble of rippling energy engulfs the area. 02060_ Field strength at 88. 02060_ Field strength at 76. 02061_ Field strength at 64. 02062_ Field strength at 52. 02063_ Field strength at 40. 02064_ Field strength at 28. 02065_ Field strength at 16. 02066_ Field strength at 4. 02067_ Stasis field depleted. 02069_ EXIT=FOUND: RECYCLING 02082_ Garrison Relay disabled. 02082_ Relay Coupler [Sentry] tumbles out of relay unit. 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