Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.29 @ 12:52:28 Player: Vectis Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (713) 713 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1243 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 276/300 Energy 90/250 System Corruption 2% Temperature Cool (265) Movement Walking (150) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Medium Storage Unit > --- WEAPON (2) ------- Beam Cannon Light Assault Rifle > --- INVENTORY (10) --- Light Treads Light Treads Light Treads Aluminum Leg Improved Heat Sink EM Pulse Gun EM Pulse Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- EM Pulse Gun Particle Gun > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Wheel Small Storage Unit [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 31 | . 28 3 Power 4 | . 3 1 Engine 4 | . 3 1 Core . | . . . Reactor . | . . . Propulsion 7 | . 7 . Treads . | . . . Leg 7 | . 7 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 4 . Device 1 | . 1 . Storage 3 | . 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 16 | . 14 2 Energy Gun 12 | . 12 . Energy Cannon 3 | . 2 1 Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 6 3 Power 2 | . 1 1 Propulsion 1 | . 1 . Utility . | . . . Weapon 6 | . 4 2 Highest Loss Streak 3 | . 2 3 Average Slot Usage (%) 97 | . 97 95 Engine 13 | . 14 9 Leg 27 | . 27 28 Device 4 | . 4 . Storage 22 | . 22 28 Energy Gun 10 | . 11 . Energy Cannon 16 | . 16 23 Naked Turns . | . . . Heaviest Build 23 | 11 23 . Greatest Support 20 | 20 20 . Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | . 10 10 Average Capacity 8 | . 8 10 Most Carried 10 | . 10 10 Average Carried 7 | . 7 8 Final Capacity 10 | 6 10 10 Final Carried 10 | 6 10 7 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 460 | 195 265 . Remotely . | . . . Salvage Created 1015 | . 983 32 Parts 58 | . 56 2 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 20 | . 18 2 Guns 12 | . 11 1 Cannons 7 | . 6 1 AOE 1 | . 1 . Classes Destroyed 7 | . 6 1 Worker 1 | . 1 . Builder 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | . 1 . Watcher 1 | . 1 . Swarmer 2 | . . 2 Grunt 18 | . 18 . Best Kill Streak 5 | . 5 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1272 | . 957 315 Core 254 | . 173 81 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 97 | . 86 11 Largest 2 | . 2 2 Hottest 120 | . 120 120 Shots Fired 178 | . 160 18 Gun 124 | . 120 4 Cannon 54 | . 40 14 Launcher . | . . . Special . | . . . Kinetic 4 | . . 4 Thermal 130 | . 116 14 Explosive . | . . . Electromagnetic 44 | . 44 . Robot Hit Streak 13 | . 13 9 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 127 | . 115 12 Core Hits 40 | . 38 2 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1935 | . 1727 208 Guns 1247 | . 1224 23 Cannons 623 | . 438 185 Explosions 65 | . 65 . Melee . | . . . Ramming . | . . . Kinetic 23 | . . 23 Thermal 1448 | . 1263 185 Explosive . | . . . Electromagnetic 464 | . 464 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Effects 7 | . 5 2 Message Errors 1 | . 1 . Heat Flow Errors 1 | . 1 . Data Loss (minor) 1 | . 1 . Targeting Errors 2 | . . 2 Weapon Failures 2 | . 2 . Overload Shots . | . . . Overflow Damage 62 | . 28 34 Projectiles 34 | . . 34 Explosions 28 | . 28 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 38 | . 38 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 390 | . 293 390 Average Temperature 109 | . 95 232 Received Heat Transfer 513 | . 513 . Effects 5 | . 3 2 Energy Bleed 3 | . 1 2 Interference 2 | . 2 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 3249 | . 2879 370 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 272 | . 272 59 Average Influence 100 | . 101 34 Maximum Alert Level 1 | . 1 . Low Security (%) 92 | . 92 100 Level 1 7 | . 7 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 5 . Investigation 5 | . 5 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 35 3 Peak Tracking Total 6 | . 6 3 Tactical Retreats 6 | . 6 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 9 | . 9 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 32 | . 32 . Successful 21 | . 21 . Failed 11 | . 11 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 28 | . 28 . Terminals 25 | . 25 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 7 | . 7 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 9 . Part Schematic 3 | . 3 . Robot Analysis 3 | . 3 . Unreport Threat 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Matter 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 10 . Terminals 6 | . 6 . Track 1 | . 1 . Disrupt 1 | . 1 . Operators 1 | . 1 . Search 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Reject 1 | . 1 . Recyclers 1 | . 1 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 3 | . 3 . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter 44 | . 44 . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 3 | . 3 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1327 | . 1296 31 Spaces Moved 680 | 1 679 . Core . | . . . Treads . | . . . Legs 680 | 1 679 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 . Average Speed 136 | 120 136 . Slowest Speed 150 | 120 150 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 2 90 2 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . 2 . Melee . | . . . Projectile . | . . . AOE 2 | . 2 . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 902 | . 888 14 Wait 61 | . 61 . Move 678 | . 678 . Hop . | . . . Pick Up 15 | . 15 . Fast Attach 7 | . 7 . Attach 8 | . 5 3 Detach . | . . . Swap 16 | . 16 . Drop 20 | . 20 . Fire 97 | . 86 11 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 3) 393 | -10/Materials | Discovered new exit (range 14) 502 | -10/Materials | Core integrity fell below 50% 654 | -10/Materials | Build established: Scavenger-Mutant 730 | -10/Materials | Discovered new exit (range 16) 853 | -10/Materials | Discovered new exit (range 13) 1143 | -10/Materials | Build established: Mutant 1297 | -10/Materials | Entered Mines 1311 | -10/Mines | Core integrity fell below 20% 1325 | -10/Mines | Met a Derelict bent on vengeance 1328 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01208_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-8/Recycling] 01208_ ALERT: Suspicious activity at Recycling Unit M002. Dispatching Investigation squad. 01216_ Dropped Aluminum Leg. 01218_ Acquired Imp. Heat Sink. 01226_ Acquired 10 matter. 01243_ G-34 Mercenary destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 01297_ System corrupted: Beam Cannon targeting data glitched. 01301_ Beam Cannon destroyed. 01307_ Destroyed Flight Unit. 01313_ S-10 Pest destroyed. 01317_ Ion Engine destroyed. 01319_ Beam Cannon destroyed. 01323_ Overheating: Energy bleed (-21). 01325_ Overheating: Energy bleed (-10). 01327_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ??####??????????????????????? | | ??# ##?????????????????????? | | ?# @ #?????????????????????? | | ?# #?????????????????????? | | ?## = #????????????????????? | | ??##%%s #???????????????????? | | ???# #??????????????????? | | ???## ##??????????????????? | | ????? ###???????????????????? | | ????? #?????????????????????? | | ????? #?????????????????????? | | ????? ?????????????????????? | | ?????##?????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingLightningMatter Manual? 0 Play Time 00:19:40 Cumulative 186.8 hours Start 2020.08.29 @ 11:27:13 End 2020.08.29 @ 12:52:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0 Lore% 80 Gallery% 74 Achievement% 65 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cce35b81-286b-4fae-8019-e1256705417c