Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.10 @ 19:06:54 Player: FL-IST Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (313) 1565 Value Destroyed (10904) 10904 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1992) 1992 TOTAL SCORE: 20001 Bonus ------- High Alert Combat Kills 1111 Follower Combat Kills 202 Entered Garrisons 400 Acquired ECA 300 Friendly Fire -21 Cogmind --------- Core Integrity 0/850 Matter 240/300 Energy 4/100 System Corruption 6% Temperature Cool (0) Movement Flying (20) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY (7) ------ Experimental System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Encrypted Comm Array Hacking Drone Bay (1/1) Guided Missile Launcher Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink High-capacity Storage Unit Spectral Analyzer Improved Targeting Computer Experimental Target Analyzer > --- WEAPON ----------- Neutron Cannon Mini Assault Cannon Advanced Micro-nuke Launcher > --- INVENTORY -------- Light Nuclear Core Mini Fusion Reactor Mini Fusion Reactor Improved Cryofiber Web Advanced Visual Processing Unit Encrypted Comm Array Core Analyzer Layered Medium Armor Plating Experimental System Shield Authchip [R/NC] Sensor Drone Bay Hacking Drone Bay Advanced Beam Cannon Guided Missile Launcher Dirty Datajack Makeshift Sword PL-3XN's Ring of Power [Rating: 83] Favorites ----------- Power Neutrino Core Engine Improved Ion Engine Power Core Neutrino Core Reactor Mini Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Cooled Cesium-ion Thruster Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Experimental System Shield Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Slashing Weapon Makeshift Sword Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Slots Evolved 8 | . . . 2 . 2 . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . . . . . . Utility 5 | . . . 1 . 1 . . . 1 . . . . 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . Parts Attached 124 | 7 8 3 21 8 9 4 2 8 12 2 1 10 1 27 1 Power 12 | 1 1 1 1 1 1 . . . 2 1 . . . 3 . Engine 8 | 1 1 1 1 1 1 . . . 2 . . . . . . Core 2 | . . . . . . . . . . 1 . . . 1 . Reactor 2 | . . . . . . . . . . . . . . 2 . Propulsion 33 | 2 1 . 8 . 5 . 1 3 4 . 1 . . 8 . Treads 27 | 1 1 . 8 . 5 . 1 3 4 . 1 . . 3 . Leg 1 | . . . . . . . . . . . . . . 1 . Wheel 1 | 1 . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . Flight 3 | . . . . . . . . . . . . . . 3 . Utility 47 | 2 3 2 4 1 2 1 . 4 5 1 . 8 1 12 1 Device 16 | 1 . 1 3 . 2 . . 1 1 1 . 1 . 5 . Storage 5 | 1 3 . . . . . . . . . . . . 1 . Processor 9 | . . . . . . . . . 1 . . 6 . 2 . Hackware 4 | . . . . . . . . . 2 . . . 1 . 1 Protection 13 | . . 1 1 1 . 1 . 3 1 . . 1 . 4 . Artifact . | . . . . . . . . . . . . . . . . Weapon 32 | 2 3 . 8 6 1 3 1 1 1 . . 2 . 4 . Energy Gun 3 | 1 . . 1 . . . . . . . . . . 1 . Energy Cannon 14 | . 1 . 4 5 . . 1 1 1 . . . . 1 . Ballistic Gun 2 | 1 . . 1 . . . . . . . . . . . . Ballistic Cannon 5 | . 2 . 1 . 1 1 . . . . . . . . . Launcher 6 | . . . . 1 . 2 . . . . . 2 . 1 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . Unidentified Prototypes 22 | . . 1 2 . 1 . . . . . . 7 . 10 1 Parts Lost 31 | . . 1 3 1 . 2 2 3 . . . . . 19 . Power 5 | . . 1 1 . . . 1 . . . . . . 2 . Propulsion 8 | . . . 1 . . . . . . . . . . 7 . Utility 15 | . . . 1 1 . 2 . 3 . . . . . 8 . Weapon 3 | . . . . . . . 1 . . . . . . 2 . Highest Loss Streak 8 | . . 1 1 1 . 1 2 2 . . . . . 8 . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 19 | 3 13 20 19 19 19 19 19 19 19 20 20 19 18 16 3 Power 1 | . 1 1 . 1 1 1 . 1 1 1 1 1 1 1 . Propulsion 3 | 1 2 3 3 4 3 3 3 3 2 4 4 3 3 2 . Utility 8 | . 6 9 8 8 7 7 7 9 10 7 8 8 9 7 1 Weapon 5 | . 3 6 6 6 8 8 7 6 6 5 5 4 3 3 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 29 | . 3 3 5 3 5 . . . 3 2 . 1 . 4 . Power 4 | . . 1 . . 1 . . . . 1 . . . 1 . Propulsion 10 | . . . 2 1 2 . . . 2 1 . 1 . 1 . Utility 8 | . . 2 2 1 . . . . 1 . . . . 2 . Weapon 7 | . 3 . 1 1 2 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 99 99 99 99 99 99 99 99 99 97 99 99 91 26 Engine 6 | . 14 13 10 11 8 9 8 9 7 4 . . . 1 . Core 2 | . . . . . . . . . . 2 7 7 7 3 . Treads 26 | . 25 28 21 22 26 27 27 27 30 30 30 30 30 22 . Device 13 | . 14 6 11 11 17 17 18 13 15 16 12 14 13 15 . Storage 9 | . 14 14 11 11 9 9 9 9 7 7 7 7 7 5 . Processor 4 | . . . . . . . . . 6 7 7 9 15 14 . Protection 7 | . . 7 10 10 8 9 9 12 6 5 7 4 1 4 . Energy Cannon 17 | . 13 14 21 32 20 17 17 17 15 14 15 14 17 11 . Ballistic Cannon 7 | . 5 14 10 . 6 8 9 8 7 6 6 7 3 4 . Peak Build Rating 83 | 7 11 19 25 26 46 41 45 35 53 56 56 66 63 83 28 Average Rating 38 | 5 8 11 19 24 39 39 37 33 44 53 53 57 59 65 28 On Entrance 32 | . 7 11 14 23 26 40 40 35 33 49 55 55 57 59 21 Avg Prop Armor Cover (%) 13 | 17 13 . . . . . . . . . . . . 11 7 Naked Turns 22 | . . . . . . . . . . . . . . 22 . Heaviest Build 104 | 11 51 61 68 69 84 72 72 85 96 104 104 102 90 95 . Greatest Support 106 | 20 40 40 46 46 84 76 76 68 106 106 106 98 98 98 27 Greatest Overweight (x) 3 | 1 2 1 3 1 1 . 1 1 1 . 1 1 . 2 . Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 19 | 7 16 20 20 20 20 20 20 20 20 20 20 20 20 19 5 Most Carried 20 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4 Average Carried 19 | 3 13 19 19 19 19 19 19 19 19 19 20 19 19 17 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 6 20 20 20 20 20 19 19 20 20 20 20 20 20 5 4 Class Distribution -------------------- 41% | Tank 37% | Gunner 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Storage Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Gunner | -6/Factory Sprinter | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Matter Collected 5910 | 303 204 100 784 142 604 415 244 653 442 356 266 176 461 760 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 9909 | 291 569 286 1749 1035 1083 561 612 851 554 355 309 . 517 1137 . Parts 562 | 24 47 14 116 60 67 31 38 52 21 15 14 . 15 48 . Haulers Intercepted 16 | . 1 . 5 5 3 . 1 . . . . . . 1 . Recyclers Shooed 2 | . . . 2 . . . . . . . . . . . . Parts Field Recycled 20 | . . . . . . . . . . . . . . 20 . Retrieved Matter 186 | . . . . . . . . . . . . . . 186 . Parts Self-Destructed 36 | . . . . . . . . . . 13 8 3 12 . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Combat Hostiles Destroyed 222 | . 16 7 31 19 22 19 9 27 9 17 8 . 14 24 . Guns 4 | . 3 . . . . . . . . . . . . 1 . Cannons 172 | . 13 7 30 14 21 17 9 22 9 6 6 . 6 12 . AOE 39 | . . . . 4 . 1 . 4 . 11 2 . 7 10 . Classes Destroyed 19 | 3 5 1 2 . 1 . 1 1 . . 1 . . 4 . Worker 17 | 2 1 1 7 2 . . 2 . 2 . . . . . . Builder 9 | . . . 2 2 1 . 2 . 1 . . . . 1 . Tunneler 10 | 9 . . 1 . . . . . . . . . . . . Hauler 16 | . 1 . 5 5 3 . 1 . . . . . . 1 . Recycler 10 | 1 . 1 4 . 2 . 1 . . . . . . 1 . Mechanic 2 | . . . . . . . . . . . . . . 2 . Operator 9 | . 2 . 3 2 2 . . . . . . . . . . Watcher 16 | . 1 . 5 2 5 . 1 . 2 . . . . . . Swarmer 76 | . 6 5 11 6 11 7 . 11 . 11 3 . 2 3 . Cutter 3 | . . . . . . . . . . . . . . 3 . Grunt 81 | . 10 . 10 7 5 8 6 6 7 4 3 . 10 5 . Brawler 4 | . . . 1 . . . . . 1 . 1 . 1 . . Duelist 3 | . . . . . . . 1 . . . . . 1 1 . Sentry 34 | . . 2 9 6 5 3 1 4 1 1 . . 1 1 . Specialist 1 | . . . . . . . . . . . . . . 1 . Hunter 14 | . . . . . 1 1 1 4 . 1 1 . . 5 . Programmer 6 | . . . . . . . . 2 . . . . . 4 . Heavy 1 | . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 12 | 8 5 3 6 6 8 6 3 4 3 7 3 . 7 12 . Combat Bots Only 10 | . 5 3 5 5 7 6 3 4 2 7 3 . 7 10 . Max Kills in Single Turn 4 | 2 1 1 2 4 1 1 1 4 1 2 1 . 4 4 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . . 3 . 1 . 4 . 2 1 . 3 4 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Hostile Shots Fired 924 | . 44 39 95 64 70 60 24 94 67 65 8 . 50 241 3 Missed 279 | . 14 11 23 23 20 17 5 29 23 25 4 . 15 68 2 Hits 645 | . 30 28 72 41 50 43 19 65 44 40 4 . 35 173 1 Melee 12 | . . . . 1 . . 1 . . . . . . 10 . Projectile 633 | . 30 28 72 40 50 43 18 65 44 40 4 . 35 163 1 AOE 2 | . . . . . . . . . . . . . . 2 . Critical Strikes 19 | . . . 2 . . 3 . 3 3 . . . 1 7 . Damage Taken 8795 | . 326 253 710 565 459 401 224 651 543 399 61 . 510 3676 17 Core 1440 | . 62 63 69 45 40 7 27 48 55 38 . . 132 837 17 Absorbed by Shields 571 | . . . . . 157 157 86 171 . . . . . . . Ignored by Resistances 147 | . . . . . . . . 8 20 77 11 . 31 . . Regen/Repaired (Parts) 387 | . . . . . 102 . . . 13 97 47 6 122 . . Core Remaining (%) 73 | 100 . 50 . 71 . . . 77 . . . . 67 . . Volleys Fired 669 | 33 58 21 87 49 71 57 35 94 41 20 15 1 28 59 . Largest 3 | 2 2 2 3 3 3 3 3 3 3 3 3 1 3 3 . Hottest 204 | 60 93 93 204 204 204 176 176 176 176 176 176 40 204 198 . Shots Fired 1548 | 66 116 42 248 121 187 137 85 174 97 54 44 1 55 121 . Gun 115 | 66 39 . . . . . . . . . . . . 10 . Cannon 1393 | . 77 42 248 119 187 133 85 172 97 41 41 1 44 106 . Launcher 40 | . . . . 2 . 4 . 2 . 13 3 . 11 5 . Special . | . . . . . . . . . . . . . . . . Kinetic 561 | 33 58 21 112 . 61 44 34 82 41 9 11 1 11 43 . Thermal 947 | 33 58 21 136 119 126 89 51 90 56 32 30 . 33 73 . Explosive 40 | . . . . 2 . 4 . 2 . 13 3 . 11 5 . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 17 | 6 12 8 17 12 9 9 9 17 14 14 11 . 9 10 . Robot Miss Streak 6 | 2 4 3 5 6 4 3 3 2 3 2 4 . 2 5 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 812 | 42 63 24 135 61 85 60 44 87 58 27 21 . 27 78 . Core Hits 443 | 18 27 9 58 29 39 35 25 39 26 25 18 . 38 57 . Critical Kills 10 | 1 . . 1 3 2 1 . 1 . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 19 | 1 1 . 1 3 4 2 . 4 . . . . 1 2 . Meltdown 9 | . . . 1 3 2 1 . 1 . . . . 1 . . Destroy 1 | 1 . . . . . . . . . . . . . . . Blast 9 | . 1 . . . 2 1 . 3 . . . . . 2 . Melee Attacks 35 | . . . 2 3 . 6 . . . . . . 5 19 . Impact . | . . . . . . . . . . . . . . . . Slashing 20 | . . . 2 3 . 6 . . . . . . 5 4 . Piercing 15 | . . . . . . . . . . . . . . 15 . Sneak Attacks 5 | . . . . . . . . . . . . . . 5 . Combat Hostiles 4 | . . . . . . . . . . . . . . 4 . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 22689 | 450 994 517 3089 1739 2020 1736 1106 2340 1418 1551 727 . 1718 3284 . Guns 739 | 450 146 . . . . . . . . . . . . 143 . Cannons 16667 | . 848 517 3018 1382 2011 1315 1106 2080 1418 478 526 . 558 1410 . Explosions 5082 | . . . . 354 . 421 . 260 . 1073 201 . 1160 1613 . Melee 156 | . . . 45 . . . . . . . . . . 111 . Ramming 45 | . . . 26 3 9 . . . . . . . . 7 . Kinetic 5343 | 161 447 283 1052 . 407 525 411 721 449 108 176 . 127 476 . Thermal 12680 | 289 547 234 1966 1382 1604 790 695 1359 969 370 350 . 431 1694 . Explosive 4465 | . . . . 354 . 421 . 260 . 1073 201 . 1160 996 . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 119 | . . . 45 . . . . . . . . . . 74 . Piercing 37 | . . . . . . . . . . . . . . 37 . Highest Corruption 6 | . . . . 2 . . . 2 . . . . . 6 6 Average Corruption 2 | . . . . 2 . . . 1 . . . . . 3 6 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 59 | . . . . 16 . . . 24 . . . . . 18 1 Message Errors 12 | . . . . 1 . . . 8 . . . . . 3 . Matter Fused 11 | . . . . 4 . . . 2 . . . . . 5 . Heat Flow Errors 8 | . . . . 6 . . . 2 . . . . . . . Energy Discharges 8 | . . . . 2 . . . 3 . . . . . 2 1 Data Loss (minor) 10 | . . . . 3 . . . 3 . . . . . 4 . Data Loss (major) 3 | . . . . . . . . 1 . . . . . 2 . Misfires 1 | . . . . . . . . 1 . . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . . Weapon Failures 5 | . . . . . . . . 3 . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 634 | . 19 19 69 35 77 35 10 59 14 111 11 . 4 171 . Projectiles 416 | . 19 19 69 7 77 20 10 57 14 17 11 . . 96 . Explosions 218 | . . . . 28 . 15 . 2 . 94 . . 4 75 . Melee . | . . . . . . . . . . . . . . . . Knockbacks 36 | . 4 2 2 . 3 6 4 4 3 2 . . 2 4 . Impact . | . . . . . . . . . . . . . . . . Kinetic 33 | . 4 2 2 . 3 5 4 4 2 2 . . 2 3 . Secondary 3 | . . . . . . 1 . . 1 . . . . 1 . Self-Inflicted Damage 202 | . . . . 68 . . . . . 20 . . . 114 . Shots 6 | . . . . 2 . . . . . 1 . . . 3 . Rammed 6 | . . . 1 1 1 . . . . . . . . 3 . Targets Rammed 7 | . . . 2 1 1 . . . . . . . . 3 . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . Highest Temperature 541 | 80 175 240 541 316 225 206 200 233 255 168 236 . 391 499 10 Average Temperature 72 | 37 61 74 94 58 56 62 50 55 70 65 76 . 133 125 9 Received Heat Transfer 1990 | . 111 18 198 117 120 159 84 79 339 75 18 . 183 489 . Effects 12 | . . . 7 1 2 . . . . . . . . 2 . Shutdowns 2 | . . . 2 . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . Interference 4 | . . . 1 1 2 . . . . . . . . . . Matter Decay 2 | . . . 2 . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 10 | . . . 1 3 2 1 . 1 . . . . 1 1 . Combat Hostiles 7 | . . . 1 1 1 1 . 1 . . . . 1 1 . Parts Melted 31 | . . 1 3 11 3 4 1 4 1 . . . 1 2 . Heat Transferred 20443 | 650 1110 481 3478 2368 2812 1152 1221 1967 1554 592 629 . 777 1652 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Maximum Alert Level 4 | . 1 . 1 1 2 4 3 4 3 . . . . 1 . Low Security (%) 50 | 100 72 100 64 40 78 . . . . . . . . 70 . Level 1 21 | . 27 . 35 59 12 9 . . . . . . . 29 . Level 2 8 | . . . . . 9 27 72 13 19 . . . . . . Level 3 13 | . . . . . . 45 27 32 80 . . . . . . Level 4 6 | . . . . . . 17 . 53 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1547 | 20 259 133 311 304 472 1362 790 1547 889 . . . . 365 . Initial 812 | . 3 78 . 128 115 293 663 509 812 . . . . . . Average 335 | 3 95 20 131 211 160 792 691 1081 745 . . . . 102 . Influence Increases 8297 | 60 542 193 1035 721 950 1089 331 1068 452 390 182 . 321 918 45 Destroy 0b10 Robot/C 4580 | . 320 140 620 380 540 380 180 540 240 340 140 . 280 480 . Destroy 0b10 Robot/NC 465 | 60 25 15 135 65 65 . 35 10 35 . . . . 20 . Destroy Leader 964 | . 84 20 200 114 146 40 54 30 64 50 30 . 30 102 . Allied During Kill 48 | . . . . . 13 . . . 12 . 12 . 11 . . Trap Triggered on 0b10 30 | . . . . . . . . . . . . . . 30 . Successful Hack 232 | . 23 . 18 25 44 44 4 28 46 . . . . . . Select Force Hacks 90 | . 60 . 30 . . . . . . . . . . . . Disable Machine 390 | . . . 15 105 30 30 45 60 15 . . . . 90 . Anti-Garrison Action 800 | . . . . . . 450 . 350 . . . . . . . Destroy Structure 383 | . . 3 17 32 37 130 13 50 10 . . . . 91 . Lose Combat Pursuer 315 | . 30 15 . . 75 15 . . 30 . . . . 105 45 Influence Decreases 8068 | 55 347 393 730 752 773 178 909 305 1507 745 319 . 321 609 125 Entered New Map 2652 | . 2 122 . 177 159 158 699 275 735 183 27 . . . 115 Time Decay 4686 | 55 345 271 700 565 574 . 190 . 452 562 272 . 321 369 10 Lost Part 290 | . . . 30 10 . 20 20 30 . . . . . 180 . Lost Ally 140 | . . . . . 40 . . . 20 . 20 . . 60 . Purge Threat 300 | . . . . . . . . . 300 . . . . . . Squads Dispatched 34 | . 4 . 3 4 4 . 1 . 5 . . . . 13 . Investigation 8 | . 3 . 1 2 1 . . . 1 . . . . . . Extermination 4 | . . . . . . . . . 1 . . . . 3 . Reinforcement 15 | . 1 . 2 . 3 . . . 2 . . . . 7 . Assault 5 | . . . . 2 . . . . 1 . . . . 2 . Garrison 2 | . . . . . . . 1 . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . 1 . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Distress Signals 12 | . . . 3 1 4 . 3 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 320 | . 28 9 41 35 40 21 13 23 15 17 9 . 13 52 4 Peak Tracking Total 11 | . 5 3 4 10 4 4 3 5 3 4 3 . 7 11 3 Tactical Retreats 12 | . 2 1 . . 3 1 . . 2 . . . . 2 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Traps Triggered 18 | . 2 . . 3 . 3 . 5 2 . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . 3 . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . 4 . Triggered 3 | . . . . . . . . . . . . . . 3 . Most Traps Carried 4 | . . . . . . . . 4 4 4 4 4 4 4 . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Machines Disabled 38 | . . . 1 7 2 10 3 8 1 . . . . 6 . Max in Single Turn 2 | . . . 1 1 1 2 1 1 1 . . . . 2 . Garrison Access 1 | . . . . . . . . . . . . . . 1 . Garrison Relay 8 | . . . . . . 4 . 4 . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Machines Accessed 61 | . 9 1 12 7 11 4 1 3 9 2 . 1 . 1 . Terminals 44 | . 7 . 10 7 7 4 . 3 6 . . . . . . Fabricators 4 | . . . . . . . . . 3 . . . . 1 . Repair Stations 2 | . . . . . 2 . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . Total Hacks 162 | . 26 1 28 27 36 9 3 7 18 2 . 3 . 2 . Successful 106 | . 16 1 23 20 25 3 1 2 10 2 . 3 . . . Failed 56 | . 10 . 5 7 11 6 2 5 8 . . . . 2 . Catastrophic 6 | . . . . . . 2 . 2 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 109 | . 24 . 25 21 25 1 . 1 12 . . . . . . Terminals 124 | . 20 . 21 27 27 9 . 7 13 . . . . . . Fabricators 7 | . . . . . . . . . 5 . . . . 2 . Repair Stations 6 | . . . . . 6 . . . . . . . . . . Recycling Units 8 | . 6 . 2 . . . . . . . . . . . . Scanalyzers 7 | . . . 5 . 2 . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 3 . . . . . . . . Terminal Hacks 33 | . 3 1 . 9 6 3 . 2 4 2 . 3 . . . Part Schematic 4 | . . . . 1 . . . . . . . 3 . . . Robot Schematic 1 | . . . . . . . . . 1 . . . . . . Robot Analysis 6 | . 2 . . 1 3 . . . . . . . . . . Prototype ID Bank 4 | . 1 . . 2 1 . . . . . . . . . . Open Door 4 | . . 1 . 1 . . . . . 2 . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . Emergency Access Points 2 | . . . . . . 1 . 1 . . . . . . . Terminal Index 2 | . . . . 1 1 . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . 2 . . . . . . Locate Traps 3 | . . . . 2 1 . . . . . . . . . . Garrison Registry 2 | . . . . . . 1 . 1 . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 4 . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . Build 2 | . . . . . . . . . 2 . . . . . . Repair Station Hacks 5 | . . . . . 5 . . . . . . . . . . Scan Component 3 | . . . . . 3 . . . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . . . . Scanalyzer 6 | . . . 4 . 2 . . . . . . . . . . Retrieve Study 6 | . . . 4 . 2 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . Unauthorized Hacks 54 | . 12 . 18 11 11 . . . 2 . . . . . . Terminals 51 | . 10 . 17 11 11 . . . 2 . . . . . . Botnet 26 | . 5 . 7 6 6 . . . 2 . . . . . . Skim 25 | . 5 . 10 5 5 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . 1 1 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 44 | . 7 . 9 5 9 4 . 1 8 . . . . 1 . Full Trace Events 5 | . . . . 1 1 1 . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 1 . . 3 . . . Robots Built 3 | . . . . . . . . . 3 . . . . . . Authchips 1 | . . . . . . . . . 1 . . . . . . Time 116 | . . . . . . . . . 116 . . . . . . Total Robot Build Rating 9 | . . . . . . . . . 9 . . . . . . Part Schematics Acquired 19 | . . . . 1 . . . . . . . 18 . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . 4 . 2 . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . . . Time 82 | . . . . . 82 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 11 | . 9 . 2 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 37 | . . . . . . 18 . 17 . . . . . 2 . Machine Destruction 37 | . . . . . . 18 . 17 . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Total Allies 11 | . . . . 2 . . . . 3 . 3 . . 3 . Largest Group 4 | . . . . 2 2 . . . 2 1 4 2 2 1 . Highest-Rated Group 83 | . . . . 62 62 . . . 42 23 83 43 43 30 . Highest-Rated Ally 31 | . . . . 31 31 . . . 23 23 23 23 23 30 . Initial Warlord ECA Mod 19 | . . . . . . . 12 12 19 19 19 19 18 18 18 Total Orders 89 | . . . . . 7 . 2 . 4 21 25 2 10 18 . STAY 20 | . . . . . . . . . . 6 6 1 4 3 . FOLLOW 12 | . . . . . . . . . . 4 2 1 4 1 . AID 20 | . . . . . . . . . 1 5 12 . 2 . . EXPLORE 6 | . . . . . 1 . . . . 2 3 . . . . RETURN 31 | . . . . . 6 . 2 . 3 4 2 . . 14 . Ally Attacks 64 | . . . . 4 28 . . . 16 . 6 . 4 6 . Total Damage 1040 | . . . . 66 335 . . . 351 . 77 . 111 100 . Kills 11 | . . . . . 5 . . . 6 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Active Infowar (turns) 5784 | 113 1252 694 136 . . . . . . . . 741 1490 1358 . Optics 3589 | . . . . . . . . . . . . 741 1490 1358 . Seismic 2195 | 113 1252 694 136 . . . . . . . . . . . . Robot Analysis Total 6 | . 2 . . 1 3 . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . . . . 2 1 1 1 . . Drone Launches 38 | . . . . . 11 . 2 . 3 4 3 . 1 14 . Drone Recoveries 38 | . . . . . 11 . 2 . 3 3 4 . . 15 . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Turns Passed 22721 | 249 1252 1416 3394 1687 1758 1453 397 1473 1130 1679 1703 2209 1490 1409 22 Spaces Moved 10034 | 79 620 556 1214 611 651 745 136 581 514 935 722 1073 838 696 63 Core 44 | 6 . . . . . . . . . . . . . 38 . Treads 9560 | 6 387 556 1214 611 651 745 136 581 514 935 722 1073 838 591 . Legs 1 | . . . . . . . . . . . . . . 1 . Wheels 300 | 67 233 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 129 | . . . . . . . . . . . . . . 66 63 Fastest Speed 20 | 50 95 240 240 240 160 163 163 163 156 156 156 158 158 26 20 Average Speed 188 | 87 160 240 240 240 183 163 196 202 175 156 188 201 158 143 26 Slowest Speed 400 | 160 240 240 400 240 243 163 229 229 222 156 238 238 158 305 32 Overloaded Moves 31 | . . . . . . . . . . . . . . 12 19 Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 4 98 98 93 93 64 79 13 54 18 97 98 85 82 15 12 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 15 | . 3 . 5 3 . . . . . 2 1 1 . . . Known Exits Taken 8 | . . . 1 1 1 . 1 . 1 . 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 . . . . . . . 1 . 1 . . . Scrap Searched 18 | . . 2 . . . . . . . 3 5 4 4 . . Spaces Dug 78 | . . . 1 6 9 2 . . 5 26 12 . 5 12 . Terrain Destroyed 568 | . . 1 6 26 33 161 14 . 13 92 31 . 83 108 . Melee 13 | . . . 1 2 . 2 . . . . . . 5 3 . Projectile 89 | . . 1 5 . 33 . 14 . 13 3 3 . . 17 . AOE 466 | . . . . 24 . 159 . . . 89 28 . 78 88 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Total 12590 | 196 770 597 1503 733 1066 865 198 731 671 1103 1031 1117 951 990 68 Wait 1291 | 72 53 10 134 45 302 45 17 30 69 117 241 2 42 108 4 Move 10019 | 78 619 555 1213 611 650 744 136 578 513 934 721 1072 837 695 63 Hop . | . . . . . . . . . . . . . . . . Pick Up 95 | 6 20 2 13 4 8 1 3 4 10 4 . 5 4 11 . Fast Attach 75 | 7 1 3 6 2 3 . 1 3 2 3 5 10 8 21 . Attach 47 | . 1 . 5 1 2 2 2 2 7 . . 2 4 18 1 Detach 13 | . . 1 . . . . . 1 2 . . 1 1 7 . Swap 142 | . 6 1 16 8 18 8 2 8 11 18 3 6 10 27 . Drop 141 | . 12 4 25 10 11 . 2 5 12 7 5 18 12 18 . Fire 669 | 33 58 21 87 49 71 57 35 94 41 20 15 1 28 59 . Melee 35 | . . . 2 3 . 6 . . . . . . 5 19 . Ram 3 | . . . . . . . . . . . . . . 3 . Kick . | . . . . . . . . . . . . . . . . Crush 3 | . . . 2 . 1 . . . . . . . . . . Escape Stasis 12 | . . . . . . 2 . 6 4 . . . . . . Rewire 41 | . . . . . . . . . . . 41 . . . . Trap 4 | . . . . . . . . . . . . . . 4 . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 250 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 8) 562 | -10/Materials | Discovered new exit (range 7) 846 | -10/Materials | Discovered new exit (range 6) 1081 | -10/Materials | Discovered new exit (range 16) 1222 | -10/Materials | Identified exit to Subcaves 1258 | -10/Materials | Learned 4 Recycling zone layouts 1285 | -10/Materials | Learned location of Recycling (-9) 1307 | -10/Materials | Learned Storage stockpile data 1351 | -10/Materials | Learned Storage stockpile data 1388 | -10/Materials | Learned location of 3 exits from Materials 1502 | -10/Materials | Entered Mines 1519 | -10/Mines | Learned 8 Materials zone layouts 1777 | -10/Mines | Discovered new exit (range 6) 1809 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2274 | -10/Mines | Learned Materials trap positions 2528 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2867 | -10/Mines | Discovered new exit (range 8) 2887 | -10/Mines | Found the Drone Emporium 2900 | -10/Mines | Found Prototype Device 2900 | -10/Mines | Identified Sensor Drone Bay 2918 | -10/Mines | Entered Materials 2918 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2919 | -9/Materials | Identified exit to Storage 2920 | -9/Materials | Identified exit to Mines 2920 | -9/Materials | Identified exit to Materials 2922 | -9/Materials | Loaded intel: 19 trap records 3464 | -9/Materials | Discovered exit to Materials (range 15) 3586 | -9/Materials | Build established: Tank 4119 | -9/Materials | Build established: Scavenger-Tank 4549 | -9/Materials | Build established: Tank 4814 | -9/Materials | Discovered exit to Materials (range 14) 5184 | -9/Materials | Loaded intel: 12 terminal locations 5376 | -9/Materials | Learned 4 Materials zone layouts 6196 | -9/Materials | Learned Materials terminal intel 6253 | -9/Materials | Learned location of Zion (-7) 6266 | -9/Materials | Learned Storage non-interactive machine intel 6270 | -9/Materials | Learned location of Mines (-8) 6271 | -9/Materials | Learned 4 Recycling zone layouts 6272 | -9/Materials | Learned location of 3 exits from Materials 6304 | -9/Materials | Learned 8 Materials zone layouts 6312 | -9/Materials | Entered Storage 6315 | -9/Storage | Loaded intel: 34 non-interactive machine locations 6925 | -9/Storage | Used back door to open Recycling access 6925 | -9/Storage | Discovered new exit (range 5) 7368 | -9/Storage | Learned location of 1 exit from Storage 7478 | -9/Storage | Learned location of Armory (-4) 7480 | -9/Storage | Loaded intel: 12 trap records 7520 | -9/Storage | Learned Storage trap positions 7568 | -9/Storage | Learned location of 3 exits from Materials 7699 | -9/Storage | Learned Materials stockpile data 7981 | -9/Storage | Met a pair of Derelict thieves 7999 | -9/Storage | Entered Materials 7999 | -8/Materials | Accompanied by 2 allies 7999 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8000 | -8/Materials | Identified exit to Factory 8003 | -8/Materials | Loaded intel: 12 terminal locations 8787 | -8/Materials | Repaired Med. Armor Plating 8840 | -8/Materials | Repaired Lgt. Angular Momentum Engine 9486 | -8/Materials | Learned 2 Storage zone layouts 9527 | -8/Materials | Identified exit to Garrison 9629 | -8/Materials | Destroyed 7 combat bots 9634 | -8/Materials | Learned Factory security intel 9647 | -8/Materials | Learned Storage trap positions 9669 | -8/Materials | Learned Factory machine intel 9703 | -8/Materials | Learned 4 Recycling zone layouts 9748 | -8/Materials | Learned 2 Storage zone layouts 9757 | -8/Materials | Entered Garrison 9758 | -8/Garrison | Identified exit to Materials 9792 | -8/Garrison | Triggered checkpoint 9825 | -8/Garrison | Garrison Relay disabled 9914 | -8/Garrison | Triggered checkpoint 10053 | -8/Garrison | Triggered checkpoint 10103 | -8/Garrison | Learned Materials security intel 10114 | -8/Garrison | Garrison Relay disabled 10671 | -8/Garrison | Triggered checkpoint 10693 | -8/Garrison | Garrison Relay disabled 10710 | -8/Garrison | Discovered exit to Materials (range 38) 10710 | -8/Garrison | Discovered exit to Materials (range 53) 10710 | -8/Garrison | Discovered exit to Materials (range 13) 10815 | -8/Garrison | Triggered checkpoint 10907 | -8/Garrison | Triggered checkpoint 10986 | -8/Garrison | Garrison Relay disabled 11107 | -8/Garrison | Phase Generator disabled 11210 | -8/Garrison | Entered Materials 11472 | -8/Materials | Garrison activated, responded to threat 11607 | -8/Materials | Identified exit to Garrison 11607 | -8/Materials | Entered Garrison 11621 | -8/Garrison | Discovered exit to Factory (range 68) 11621 | -8/Garrison | Discovered exit to Factory (range 62) 11621 | -8/Garrison | Discovered exit to Factory (range 54) 11862 | -8/Garrison | Triggered checkpoint 11922 | -8/Garrison | Garrison Relay disabled 12066 | -8/Garrison | Triggered checkpoint 12194 | -8/Garrison | Triggered checkpoint 12230 | -8/Garrison | Garrison Relay disabled 12565 | -8/Garrison | Triggered checkpoint 12673 | -8/Garrison | Triggered checkpoint 12772 | -8/Garrison | Garrison Relay disabled 12826 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13080 | -8/Garrison | Entered Factory 13080 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13082 | -7/Factory | Loaded intel: 230 machine locations 13307 | -7/Factory | Identified exit to Lower Caves 13388 | -7/Factory | Build established: Gunner 13642 | -7/Factory | Fabricated H-55 Commando? 13880 | -7/Factory | First assault squad dispatched 14112 | -7/Factory | Watched by a mysterious "MATRIX" hacker. 14170 | -7/Factory | Fabricated M-28 Smith (x1) 14210 | -7/Factory | Entered Lower Caves 14210 | -7/Lower Caves | Accompanied by 1 ally 14240 | -7/Lower Caves | Met a Warlord Commander 14241 | -7/Lower Caves | Learned location of Warlord (-5) 14242 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14334 | -7/Lower Caves | Learned location of Extension (-4) 14412 | -7/Lower Caves | Found Encrypted Comm Array 15249 | -7/Lower Caves | Learned location of 1 exit from Factory 15459 | -7/Lower Caves | Discovered new exit (range 14) 15472 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15505 | -7/Lower Caves | Destroyed 7 combat bots 15778 | -7/Lower Caves | Encountered a Warlord checkpoint 15889 | -7/Lower Caves | Entered another Lower Caves area 15889 | -7/Lower Caves | Accompanied by 2 allies 15890 | -7/Lower Caves | Discovered new exit (range 5) 15963 | -7/Lower Caves | Encountered a Warlord checkpoint 15969 | -7/Lower Caves | Identified exit to Factory 16650 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 17425 | -7/Lower Caves | Discovered new exit (range 11) 17536 | -7/Lower Caves | Identified exit to Zion 17592 | -7/Lower Caves | Entered Zion 17592 | -7/Zion | Accompanied by 2 allies 17906 | -7/Zion | Received a hallucinogenic algorithm 17925 | -7/Zion | Discovered new exit (range 16) 18446 | -7/Zion | Learned 4 Factory zone layouts 18915 | -7/Zion | Given the Hacking Drone Bay 18915 | -7/Zion | Found Prototype Device 18915 | -7/Zion | Identified Hacking Drone Bay 19041 | -7/Zion | Found Prototype Processor 19041 | -7/Zion | Identified Exp. Terrain Scan Processor 19044 | -7/Zion | Found Prototype Processor 19044 | -7/Zion | Identified Exp. Armor Integrity Analyzer 19053 | -7/Zion | Found Prototype Processor 19053 | -7/Zion | Identified Exp. Signal Interpreter 19060 | -7/Zion | Found Prototype Processor 19060 | -7/Zion | Identified Spectral Analyzer 19065 | -7/Zion | Found Prototype Hackware 19426 | -7/Zion | Found Prototype Launcher 19426 | -7/Zion | Identified Gui. Missile Launcher 19431 | -7/Zion | Found Gui. Missile Launcher 19801 | -7/Zion | Entered Proximity Caves 19801 | -6/Proximity Caves | Accompanied by 2 allies 20046 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20078 | -6/Proximity Caves | Destroyed 7 combat bots 20194 | -6/Proximity Caves | Spotted B-75 Beast 20595 | -6/Proximity Caves | Found DCF Scrap (13 items) 20806 | -6/Proximity Caves | Discovered exit to Factory (range 15) 21124 | -6/Proximity Caves | Learned Factory emergency access door positions 21291 | -6/Proximity Caves | Entered Factory 21291 | -6/Factory | Accompanied by 2 allies 21291 | -6/Factory | Evolved 2 slots: Utility x2 21292 | -6/Factory | Identified exit to Factory 21817 | -6/Factory | Identified exit to Lower Caves 21938 | -6/Factory | Spotted B-75 Beast 22268 | -6/Factory | Cargo convoy interrupted 22275 | -6/Factory | Garrison activated, responded to threat 22326 | -6/Factory | Lost 5 parts (3n2u) 22350 | -6/Factory | Destroyed 10 combat bots 22368 | -6/Factory | Found Prototype Launcher 22368 | -6/Factory | Identified Adv. Micro-nuke Launcher 22374 | -6/Factory | Found Prototype Processor 22374 | -6/Factory | Identified Exp. Target Analyzer 22382 | -6/Factory | Lost 3 parts (1n1u1w) 22408 | -6/Factory | Found PL-3XN's Ring of Power 22636 | -6/Factory | Core integrity fell below 50% 22649 | -6/Factory | Released all parts (7) 22653 | -6/Factory | Core integrity fell below 20% 22675 | -6/Factory | Lost 3 allies 22700 | -6/Factory | Entered Lower Caves 22700 | -6/Lower Caves | Identified Exp. System Shield 22706 | -6/Lower Caves | Lost 8 parts (1p2n4u1w) 22722 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 22667_ Door malfunctions. 22670_ System corrupted: Substantial component data lost. 22671_ Acquired Prototype Flight Unit. 22671_ Identified Cld. Cesium-ion Thruster. 22673_ Acquired Cld. Cesium-ion Thruster. 22675_ Acquired Faulty Cld. Cesium-ion Thruster. 22675_ Faulty integration triggers meltdown. 22675_ Cld. Cesium-ion Thruster damaged (-20). 22675_ Cld. Cesium-ion Thruster damaged (-22). 22677_ Acquired Cld. Cesium-ion Thruster. 22691_ Triggered Blade Trap. 22691_ Massive razor-sharp blades shoot up from within the floor. 22691_ Cld. Cesium-ion Thruster severed. 22691_ Acquired Cld. Cesium-ion Thruster. 22696_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. LOCATION=LOWER CAVES GOAL=ESCAPE 22700_ Identified Exp. System Shield. 22703_ System corrupted: Energy discharge (-23). Map ----- +----------------------------------------------------+ | ????????????????????????????# #?? ???????????? | | ??????????????????# ??????# ##? #???????????? | | ?????????????????## ???? ## #???????????? | | ?????????????????? ?? # #???????????? | | ??????????????????? """ " # ###?????????? | | ???????????????????? 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Targeting Computer | -9/Storage | Hacked Imp. Medium Treads | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Microactuators | -7/Zion | Archive Coil Gun | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Spear | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Robot Schematics ------------------ M-28 Smith | -7/Factory | Hacked A-02 Transporter | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ H-55 Commando | x2 | -7/Factory | Preloaded M-28 Smith | x1 | -7/Factory | Authchip Repaired ---------- Med. Armor Plating | 38% | -8/Materials Lgt. Angular Momentum Engine | 53% | -8/Materials Studied --------- Particle Cannon | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Beam Cannon | -9/Materials | Hacked Imp. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bullet Installation I Like You, Cogmind Challenges ------------ None Game ------ Seed ProjectionReinforcedStick Manual? 0 Play Time 02:16:10 Cumulative 339.2 hours Start 2026.03.10 @ 16:11:41 End 2026.03.10 @ 19:06:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 269 Rogue 269 Adventurer 0 Explorer 0 Win Type - Total 19 Types 10/0/7/2/0/0/0/0/0/0 Lore% 85 Gallery% 76 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a8c4fd7-c19f-46e9-b4ba-bf0e966743f1