Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.27 @ 20:22:32 Player: Akiishi Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (293) 293 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-12) -12 TOTAL SCORE: 1461 Bonus ------- Friendly Fire -12 Cogmind --------- Core Integrity 327/400 Matter 260/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (80) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Wheel Wheel > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Autogun > --- INVENTORY (6) ---- Light Ion Engine Flight Unit Structural Scanner Sensor Array Improved Signal Interpreter Small Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Wheel Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit ECM Suite > --- WEAPON ----------- Assault Rifle Autogun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Sensor Array Small Laser Small Laser [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 20 | 8 . 3 9 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | 4 . 1 6 Treads . | . . . . Leg 4 | 2 . . 2 Wheel 7 | 2 . 1 4 Hover . | . . . . Flight . | . . . . Utility 2 | 1 . 1 . Device 1 | . . 1 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 . . 2 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 3 | . . . 3 Average Slot Usage (%) 92 | . 85 87 95 Engine 11 | . 14 14 11 Leg 5 | . . . 7 Wheel 31 | . 28 28 32 Device 7 | . . 2 10 Storage 11 | . 14 14 11 Energy Gun 9 | . 14 14 7 Ballistic Gun 14 | . 14 14 14 Naked Turns . | . . . . Heaviest Build 13 | 10 10 11 13 Greatest Support 36 | 20 20 26 36 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 6 | 4 4 6 6 Average Carried 4 | 2 4 4 5 Final Capacity 6 | 6 6 6 6 Final Carried 6 | 4 4 5 6 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 600 | 183 . 138 279 Remotely . | . . . . Salvage Created 442 | . . 92 350 Parts 43 | . . 9 34 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 12 | . . . 12 Guns 12 | . . . 12 Classes Destroyed 6 | . . 2 4 Worker 1 | . . . 1 Builder 1 | . . . 1 Tunneler 1 | . . 1 . Recycler 1 | . . 1 . Swarmer 6 | . . . 6 Grunt 6 | . . . 6 Best Kill Streak 5 | . . 2 5 Combat Bots Only 4 | . . . 4 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 641 | . 84 46 511 Core 112 | . 11 28 73 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 . 84 . Volleys Fired 54 | . 2 5 47 Largest 2 | . 2 2 2 Hottest 63 | . 60 60 63 Shots Fired 105 | . 4 10 91 Gun 105 | . 4 10 91 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 72 | . 2 5 65 Thermal 33 | . 2 5 26 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 6 | . 2 4 6 Robot Miss Streak 4 | . 1 1 4 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 59 | . 3 5 51 Core Hits 25 | . 1 3 21 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 749 | . 47 79 623 Guns 749 | . 47 79 623 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 561 | . 24 35 502 Thermal 188 | . 23 44 121 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 44 | . . 20 44 Average Temperature 13 | . . 20 13 Received Heat Transfer 147 | . 48 21 78 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 425 | . 50 100 275 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 195 | . 15 15 195 Initial 5 | . . 5 . Average 52 | . 13 13 79 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 5 | . . . 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 5 5 35 Peak Tracking Total 9 | . 4 3 9 Tactical Retreats 10 | . . 1 9 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 1 | . . . 1 Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 2 | . 1 . 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 1 . 6 Successful 4 | . . . 4 Failed 3 | . 1 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 1 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . . 4 Alert Level 1 | . . . 1 Locate Traps 1 | . . . 1 Reprogram Traps 1 | . . . 1 Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 . Highest-Rated Group 47 | . . 47 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 4 | . . 4 . Total Damage 37 | . . 37 . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1111 | 87 70 271 683 Spaces Moved 758 | 65 80 276 337 Core 27 | 27 . . . Treads . | . . . . Legs 15 | 8 . . 7 Wheels 716 | 30 80 276 330 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 80 Average Speed 83 | 72 80 88 82 Slowest Speed 150 | 120 80 90 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 3 24 70 28 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1138 | 104 81 291 662 Wait 274 | 19 . 2 253 Move 755 | 64 79 275 337 Hop . | . . . . Pick Up 22 | 11 . 4 7 Fast Attach 1 | 1 . . . Attach 8 | 5 . 1 2 Detach . | . . . . Swap 11 | 2 . 2 7 Drop 13 | 2 . 2 9 Fire 54 | . 2 5 47 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / Sto) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 13) 88 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 16) 158 | -10/Materials | Entered Mines 220 | -10/Mines | Discovered new exit (range 8) 314 | -10/Mines | Build established: Mutant 425 | -10/Mines | Discovered new exit (range 5) 429 | -10/Mines | Entered Materials 429 | -9/Materials | Evolved 2 slots: Propulsion x2 430 | -9/Materials | Identified exit to Storage 921 | -9/Materials | Discovered new exit (range 16) 990 | -9/Materials | Build established: Scavenger-Mutant 1112 | -9/Materials | Self-destructed Last Messages --------------- O-16 Technician locks terminal. Terminal disabled. EXIT=FOUND G-34 Mercenary destroyed. Acquired 49 matter. K-01 Serf cleans the Nuclear Reactor. U-05 Engineer lays Concrete. K-01 Serf cleans the Nuclear Reactor. W-16 Scout sends out distress signal. ECM Suite destroyed. S-10 Pest destroyed. U-05 Engineer builds a Door. Acquired 15 matter. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. Sml. Laser destroyed. S-10 Pest destroyed. Wheel destroyed. Acquired 12 matter. Lgt. Ion Engine destroyed. 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