Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.20 @ 20:32:25 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (78) 390 Value Destroyed (1743) 1743 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1062) 1062 TOTAL SCORE: 7055 Bonus ------- High Alert Combat Kills 29 Follower Combat Kills 33 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 700/700 Matter 210/300 Energy 266/275 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Improved Treads > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Large Storage Unit Enhanced Optical Array Improved Terrain Scanner > --- WEAPON (3) ------- Advanced Beam Rifle Heavy Assault Rifle Autogun > --- INVENTORY (16) --- Light Treads Light Treads Light Treads Large Storage Unit High-capacity Matter Pod (200) Hacking Suite Hacking Suite Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Autogun Mining Laser Katana Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Enhanced Optical Array Improved Terrain Scanner > --- WEAPON ----------- Advanced Beam Rifle Heavy Assault Rifle Autogun > --- INVENTORY -------- Light Treads Light Treads Light Treads Large Storage Unit High-capacity Matter Pod Hacking Suite Hacking Suite Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Autogun Mining Laser Katana Deploy-a-Sentry Deploy-a-Sentry [Rating: 30] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Seismic Analyzer Hackware Hacking Suite Protection Reflective Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 4 | . . . 1 . . . 1 . 2 Weapon 1 | . . . . . . . 1 . . Parts Attached 100 | 7 18 4 32 9 2 6 16 5 1 Power 7 | 1 1 . 3 . . 1 1 . . Engine 7 | 1 1 . 3 . . 1 1 . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 17 | 2 . . 7 2 . 2 2 2 . Treads 17 | 2 . . 7 2 . 2 2 2 . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 41 | 2 7 2 14 7 . 3 4 1 1 Device 27 | 1 5 2 12 4 . 1 1 1 . Storage 3 | 1 1 . 1 . . . . . . Processor 3 | . 1 . . . . . 1 . 1 Hackware 1 | . . . . . . . 1 . . Protection 7 | . . . 1 3 . 2 1 . . Artifact . | . . . . . . . . . . Weapon 35 | 2 10 2 8 . 2 . 9 2 . Energy Gun 15 | 1 5 1 4 . . . 3 1 . Energy Cannon 1 | . . . . . . . 1 . . Ballistic Gun 9 | 1 1 1 2 . 2 . 1 1 . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 8 | . 4 . 2 . . . 2 . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . 1 . 2 . . . 2 . . Parts Lost 8 | . . 1 1 2 . 4 . . . Power 1 | . . . . . . 1 . . . Propulsion 4 | . . . . 2 . 2 . . . Utility 1 | . . . . . . 1 . . . Weapon 2 | . . 1 1 . . . . . . Highest Loss Streak 4 | . . 1 1 2 . 4 . . . Average Slot Usage (%) 99 | . 99 100 100 99 100 97 100 100 . Engine 11 | . 14 14 11 11 11 10 9 9 . Treads 30 | . 28 28 33 32 33 30 27 27 . Device 10 | . 14 14 10 9 11 8 5 14 . Storage 19 | . 14 14 22 22 22 22 18 18 . Protection 1 | . . . . 1 . 2 3 4 . Energy Gun 7 | . 11 12 13 . . . 1 9 . Ballistic Gun 14 | . 11 15 7 22 22 22 18 18 . Special Weapon 1 | . 4 . . . . . 4 . . Naked Turns . | . . . . . . . . . . Heaviest Build 56 | 13 28 27 51 47 47 50 56 55 . Greatest Support 63 | 40 40 40 60 60 60 60 63 63 . Greatest Overweight (x) 1 | . . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 16 | 6 10 10 16 16 16 16 16 16 16 Average Capacity 13 | 5 6 10 16 16 16 16 16 16 16 Most Carried 16 | 4 10 10 16 16 16 16 16 16 15 Average Carried 11 | 2 5 9 12 14 15 13 15 15 15 Final Capacity 16 | 6 10 10 16 16 16 16 16 16 16 Final Carried 16 | 3 10 9 16 14 16 15 16 16 15 Class Distribution -------------------- 43% | Mutant 43% | Scavenger-Mutant 8% | Scavenger-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Matter Collected 1879 | 189 274 51 384 344 205 162 60 210 . Remotely . | . . . . . . . . . . Salvage Created 2801 | 87 347 131 1149 300 . 379 120 288 . Parts 194 | 7 29 11 79 15 . 30 7 16 . Haulers Intercepted 7 | . 2 . 5 . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Combat Hostiles Destroyed 58 | . 6 5 20 11 . 7 2 7 . Guns 57 | . 6 5 19 11 . 7 2 7 . AOE 1 | . . . 1 . . . . . . Classes Destroyed 13 | 2 4 . 3 2 . 1 . 1 . Worker 2 | . . . 2 . . . . . . Builder 2 | . 1 . 1 . . . . . . Tunneler 6 | 2 . . . . . 4 . . . Hauler 7 | . 2 . 5 . . . . . . Recycler 3 | 1 1 . . . . 1 . . . Watcher 4 | . . . 4 . . . . . . Swarmer 20 | . 3 3 7 3 . 4 . . . Grunt 22 | . 3 2 10 3 . 2 . 2 . Brawler 1 | . . . . . . . . 1 . Duelist 1 | . . . . . . 1 . . . Sentry 9 | . . . 3 . . . 2 4 . Demolisher 1 | . . . . 1 . . . . . Assembled 4 | . . . . 4 . . . . . Best Kill Streak 8 | 2 6 5 7 6 . 8 1 4 . Combat Bots Only 7 | . 5 5 4 6 . 7 1 4 . Max Kills in Single Turn 2 | 1 2 1 2 1 . 2 1 1 . Gunslinging 1 | . . . . . . 1 . . . Exploded 1 | . . . 1 . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Damage Taken 2832 | . 191 108 802 644 . 919 88 80 . Core 357 | . 54 . 143 24 . 136 . . . Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 75 | 100 . 78 . . . 24 . 100 . Volleys Fired 216 | 12 27 10 94 30 . 17 10 16 . Largest 3 | 2 2 2 2 2 . 2 3 3 . Hottest 112 | 70 112 76 100 46 . 46 109 107 . Shots Fired 432 | 24 50 20 181 58 . 34 23 42 . Gun 415 | 24 46 20 175 58 . 34 16 42 . Cannon 4 | . . . . . . . 4 . . Launcher . | . . . . . . . . . . Special 13 | . 4 . 6 . . . 3 . . Kinetic 215 | 12 11 13 46 58 . 34 14 27 . Thermal 156 | 12 39 7 82 . . . 3 13 . Explosive . | . . . . . . . . . . Electromagnetic 61 | . . . 53 . . . 6 2 . Robot Hit Streak 27 | 6 9 7 16 20 . 25 27 21 . Robot Miss Streak 7 | 3 3 2 7 2 . 2 2 1 . Penetration Max . | . . . . . . . . . . Secondary Targets 16 | . 2 1 1 6 . 4 . 2 . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . 1 . Shots Hit Robots 298 | 14 28 15 122 47 . 28 15 29 . Core Hits 119 | 4 13 9 44 17 . 16 4 12 . Critical Hits 1 | . . . . 1 . . . . . Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks 3 | . . . . . . . 3 . . Impact . | . . . . . . . . . . Slashing 3 | . . . . . . . 3 . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4533 | 168 428 192 1947 644 . 418 256 480 . Guns 4300 | 168 428 192 1789 644 . 418 181 480 . Cannons 75 | . . . . . . . 75 . . Explosions 134 | . . . 134 . . . . . . Melee . | . . . . . . . . . . Ramming 24 | . . . 24 . . . . . . Kinetic 1974 | 53 54 72 335 644 . 418 150 248 . Thermal 1974 | 115 374 120 1133 . . . . 232 . Explosive . | . . . . . . . . . . Electromagnetic 561 | . . . 455 . . . 106 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . 1 1 1 1 . . . Average Corruption 1 | . . . 1 1 1 1 . . . Corruption Purged . | . . . . . . . . . . Effects 7 | . . . 4 2 . 1 . . . Message Errors 1 | . . . 1 . . . . . . Energy Discharges 1 | . . . . . . 1 . . . Data Loss (minor) 2 | . . . 2 . . . . . . Weapon Failures 3 | . . . 1 2 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 26 | . . . 26 . . . . . . Shots 1 | . . . 1 . . . . . . Rammed 4 | . . . 4 . . . . . . Targets Rammed 4 | . . . 4 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 160 | 160 102 5 120 12 . 20 150 134 . Average Temperature 35 | 82 24 3 29 6 . 9 57 55 . Received Heat Transfer 725 | . 54 15 279 71 . 261 18 27 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . 1 . . . 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . 1 . 3 . . . . . . Heat Transferred 4146 | 333 814 259 2333 . . . . 407 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Peak Influence 506 | 15 185 212 506 327 . 160 188 319 167 Initial 177 | . 9 72 82 177 . . 62 122 167 Average 193 | 6 55 122 316 317 . 130 97 208 167 Maximum Alert Level 2 | . . 1 2 1 . . . 1 . Low Security (%) 59 | 100 100 78 21 2 . 100 100 60 100 Level 1 32 | . . 21 51 97 . . . 39 . Level 2 8 | . . . 26 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . 2 . 5 . . . 3 . . Investigation 3 | . 1 . 2 . . . . . . Extermination . | . . . . . . . . . . Reinforcement 6 | . 1 . 3 . . . 2 . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Distress Signals 3 | . 1 . 2 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 85 | . 11 6 35 14 . 7 4 8 . Peak Tracking Total 7 | . 5 4 4 7 . 7 2 4 . Tactical Retreats 7 | . 1 1 4 1 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Traps Triggered 2 | . . . 2 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Machines Accessed 14 | . 5 . 5 1 1 . 2 . . Terminals 12 | . 5 . 5 1 . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 41 | . 19 . 16 2 1 . 3 . . Successful 26 | . 12 . 11 . 1 . 2 . . Failed 14 | . 6 . 5 2 . . 1 . . Catastrophic . | . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . Manual 34 | . 16 . 13 2 1 . 2 . . Terminals 39 | . 19 . 16 2 . . 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 11 | . 5 . 5 . 1 . . . . Part Schematic 1 | . 1 . . . . . . . . Robot Analysis 2 | . . . 2 . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . Locate Traps 5 | . 3 . 2 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 14 | . 7 . 6 . . . 1 . . Terminals 14 | . 7 . 6 . . . 1 . . Track 7 | . 5 . 2 . . . . . . Botnet 6 | . 2 . 3 . . . 1 . . Operators 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 5 . 5 1 . . 1 . . Full Trace Events 2 | . 1 . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 12 | . . . . . . . . 12 . Total Damage 553 | . . . . . . . . 553 . Kills 1 | . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Robot Analysis Total 2 | . . . 2 . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Turns Passed 3611 | 85 760 107 1023 380 406 209 369 271 1 Spaces Moved 1722 | 36 397 47 405 178 250 92 181 136 . Core 18 | 18 . . . . . . . . . Treads 1704 | 18 397 47 405 178 250 92 181 136 . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 . Average Speed 158 | 105 160 160 160 160 160 160 160 160 . Slowest Speed 180 | 160 160 160 160 160 160 180 160 160 . Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 4 76 18 40 47 65 23 16 38 . Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . 1 . . . . 1 . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 16 | . 4 . 6 . . . 6 . . Terrain Destroyed 29 | . 4 . 19 . . . 6 . . Melee 3 | . . . . . . . 3 . . Projectile 13 | . 4 . 6 . . . 3 . . AOE 13 | . . . 13 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Total 2158 | 60 465 60 586 216 257 119 232 162 1 Wait 12 | . . . 11 . . . . 1 . Move 1710 | 35 396 46 404 177 249 91 180 132 . Hop 1 | . . . . . . . . 1 . Pick Up 64 | 6 14 . 21 . 4 4 13 2 . Fast Attach 11 | 4 1 . 3 . . . 2 1 . Attach 26 | 3 1 1 5 2 2 4 6 1 1 Detach 2 | . 1 . 1 . . . . . . Swap 63 | . 16 3 24 7 . 2 8 3 . Drop 46 | . 9 . 19 . 2 1 10 5 . Fire 216 | 12 27 10 94 30 . 17 10 16 . Melee 3 | . . . . . . . 3 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 4 | . . . 4 . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Central database locked down 326 | -10/Materials | Discovered new exit (range 4) 338 | -10/Materials | Build established: Mutant 359 | -10/Materials | Identified exit to Materials 501 | -10/Materials | Discovered exit to Materials (range 15) 825 | -10/Materials | Discovered new exit (range 14) 846 | -10/Materials | Entered Mines 908 | -10/Mines | Learned Materials emergency access door positions 948 | -10/Mines | Discovered exit to Materials (range 3) 953 | -10/Mines | Entered Materials 953 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1614 | -9/Materials | Discovered new exit (range 16) 1930 | -9/Materials | Discovered new exit (range 8) 1976 | -9/Materials | Entered Mines 2025 | -9/Mines | Build established: Scavenger-Mutant 2049 | -9/Mines | Discovered new exit (range 10) 2054 | -9/Mines | Learned location of 1 exit from Proximity Caves 2077 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2107 | -9/Mines | Assembled infested the area 2112 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2293 | -9/Mines | Found a hidden stash of uninstalled traps 2350 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2350 | -9/Mines | Discovered new exit (range 5) 2356 | -9/Mines | Entered Exiles 2377 | -9/Exiles | Discovered new exit (range 15) 2396 | -9/Exiles | Met 8R-AWN 2424 | -9/Exiles | Met EX-HEX 2535 | -9/Exiles | Met EX-BIN 2553 | -9/Exiles | Aligned with FarCom system 2554 | -9/Exiles | Given EX-Vault access code 2591 | -9/Exiles | Opened EX-Vault 2604 | -9/Exiles | Found Deploy-a-Sentry 2609 | -9/Exiles | Found Deploy-a-Sentry 2612 | -9/Exiles | Found Deploy-a-Sentry 2642 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2688 | -9/Exiles | Met EX-DEC 2747 | -9/Exiles | Discovered new exit (range 11) 2762 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 2762 | -9/Exiles | Entered Mines 2782 | -8/Mines | Core integrity fell below 50% 2810 | -8/Mines | Lost 4 parts (1p2n1u) 2823 | -8/Mines | Destroyed 7 combat bots 2845 | -8/Mines | Discovered new exit (range 4) 2971 | -8/Mines | Entered Materials 2971 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3292 | -8/Materials | Identified exit to Garrison 3304 | -8/Materials | Garrison activated, responded to threat 3340 | -8/Materials | Entered Garrison 3348 | -8/Garrison | Installed Relay Interface Framework 3418 | -8/Garrison | Triggered checkpoint 3496 | -8/Garrison | DAS Turret deployed 3587 | -8/Garrison | Discovered new exit (range 15) 3611 | -8/Garrison | Entered Factory 3611 | -7/Factory | Evolved 2 slots: Utility x2 3612 | -7/Factory | Self-destructed Last Messages --------------- 03503_ Switching to secondary target: G-47 Trooper. 03503_ G-47 Trooper knocked back. 03505_ Destroyed Imp. Heat Sink. 03505_ G-47 Trooper knocked back. 03506_ G-47 Trooper destroyed. Garrison Door activated. 03525_ Y-45 Defender destroyed. 03525_ Switching to secondary target: Y-45 Defender. 03527_ Y-45 Defender destroyed. 03534_ Acquired 51 matter. 03542_ Acquired 42 matter. 03545_ Dropped Lgt. Treads. 03545_ Acquired Lgt. Treads. 03587_ EXIT=FOUND 03610_ Attempting to access garrison exit controls... RIF authorized. PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE 03611_ Receiving FarCom transmissions... Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????? "???????????????????????????????????? | | ???????? ????????????????????????????????? | | ?????????"" ###############???????????????? | | ????????""" #???????????????? | | ??????" """ #???????????????? | | ???? #???????????????? | | ???? +???????????????? | | ???? @ #???????????????? | | ??????????????#####+### #???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????#######???????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????#??????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 150 Resistance: TH 10 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordRelayStick Manual? 0 Play Time 01:00:31 Cumulative 429.6 hours Start 2021.12.19 @ 22:36:03 End 2021.12.20 @ 20:32:25 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 207 Rogue 83 Adventurer 122 Explorer 2 Win Type - Total 36 Types 30/3/1/0/1/0/0/0/1 Lore% 58 Gallery% 83 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a51bada-63dc-4801-b870-41fc82de61e7