Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.02.04 @ 19:38:06 Player: lcbb_tuk Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (889) 889 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2879 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 230/300 Energy 100/100 System Corruption 13% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scanner > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine EM Pulse Gun EM Pulse Cannon Assault Rifle Light Assault Rifle [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Weapon EM Pulse Cannon Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 2 | . . . 1 1 Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 40 | 6 6 . 7 21 Power 9 | 1 . . 2 6 Engine 8 | 1 . . 2 5 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | 2 2 . 2 3 Treads . | . . . . . Leg . | . . . . . Wheel 6 | 2 2 . 2 . Hover . | . . . . . Flight 3 | . . . . 3 Utility 6 | 1 2 . 1 2 Device 1 | . . . 1 . Storage 2 | 1 1 . . . Processor 3 | . 1 . . 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 16 | 2 2 . 2 10 Energy Gun 6 | 1 1 . . 4 Energy Cannon 5 | . . . 2 3 Ballistic Gun 4 | 1 1 . . 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 16 | . . . . 16 Power 4 | . . . . 4 Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon 8 | . . . . 8 Highest Loss Streak 8 | . . . . 8 Average Slot Usage (%) 78 | . 95 100 98 68 Engine 15 | . 14 14 22 13 Core 2 | . . . . 3 Wheel 8 | . 28 28 20 . Flight 5 | . . . . 7 Device 7 | . . . 10 8 Storage 11 | . 22 14 11 9 Processor 9 | . 1 14 11 10 Energy Gun 2 | . 14 14 . . Energy Cannon 8 | . . . 20 7 Ballistic Gun 4 | . 14 14 . 3 Launcher 1 | . . . . 2 Naked Turns . | . . . . . Heaviest Build 44 | 12 27 23 39 44 Greatest Support 26 | 26 26 26 26 26 Greatest Overweight (x) 13 | 1 1 . 6 13 Average Overweight (x) 1 | . . . 1 4 Largest Inventory Capacity 12 | 6 12 10 10 10 Average Capacity 9 | 5 9 10 10 10 Most Carried 9 | 2 7 7 9 9 Average Carried 4 | 1 4 7 7 2 Final Capacity 10 | 6 10 10 10 10 Final Carried 9 | 2 7 7 9 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 555 | 232 83 . 100 140 Remotely . | . . . . . Salvage Created 1091 | . 371 . 228 492 Parts 46 | . 20 . 9 17 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 22 | . 8 . 5 9 Guns 12 | . 8 . . 4 Cannons 8 | . . . 5 3 Classes Destroyed 6 | . 4 . 1 1 Builder 1 | . . . . 1 Recycler 1 | . 1 . . . Watcher 2 | . 1 . 1 . Swarmer 3 | . 3 . . . Grunt 16 | . 5 . 4 7 Sentry 3 | . . . 1 2 Best Kill Streak 5 | . 5 . 3 2 Combat Bots Only 5 | . 5 . 3 2 Max Kills in Single Turn 2 | . 2 . 1 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1849 | 2 119 . 172 1556 Core 649 | 2 15 . 71 561 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 99 . 93 82 . Volleys Fired 85 | . 21 . 14 50 Largest 2 | . 2 . 2 2 Hottest 126 | . 60 . 126 126 Shots Fired 137 | . 42 . 28 67 Gun 72 | . 42 . . 30 Cannon 62 | . . . 28 34 Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 40 | . 21 . . 19 Thermal 31 | . 21 . . 10 Explosive 3 | . . . . 3 Electromagnetic 63 | . . . 28 35 Robot Hit Streak 25 | . 8 . 14 25 Robot Miss Streak 3 | . 1 . 2 3 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 109 | . 32 . 20 57 Core Hits 51 | . 19 . 7 25 Critical Hits 1 | . . . . 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2166 | 4 320 . 719 1123 Guns 655 | . 318 . . 337 Cannons 1161 | . . . 513 648 Explosions 337 | . . . 206 131 Melee . | . . . . . Ramming 13 | 4 2 . . 7 Kinetic 275 | . 118 . . 157 Thermal 679 | . 200 . 206 273 Explosive 26 | . . . . 26 Electromagnetic 1173 | . . . 513 660 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . . . . 13 Average Corruption 12 | . . . . 12 Corruption Purged . | . . . . . Effects 28 | . . . . 28 Message Errors 4 | . . . . 4 Matter Fused 3 | . . . . 3 Heat Flow Errors 4 | . . . . 4 Energy Discharges 3 | . . . . 3 Data Loss (minor) 4 | . . . . 4 Data Loss (major) 2 | . . . . 2 Misdirections 2 | . . . . 2 Targeting Errors 6 | . . . . 6 Overload Shots . | . . . . . Overflow Damage 79 | . . . 71 8 Projectiles 53 | . . . 45 8 Explosions 26 | . . . 26 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 148 | 2 1 . 127 18 Shots 3 | . . . 2 1 Rammed 12 | 1 1 . . 10 Targets Rammed 12 | 1 1 . . 10 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 538 | . 70 . 270 538 Average Temperature 133 | . 26 . 130 162 Received Heat Transfer 828 | . 66 . 24 738 Effects 10 | . . . . 10 Shutdowns 5 | . . . . 5 Energy Bleed 2 | . . . . 2 Short Circuit 2 | . . . . 2 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried 4 | . . . 2 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 1 1 Heat Transferred 1120 | . 450 . 250 420 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 1 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 217 | . 217 71 210 143 Average Influence 63 | . 121 71 80 48 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 93 | 100 67 100 90 100 Level 1 6 | . 32 . 9 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 . 3 3 Investigation 4 | . 1 . 2 1 Extermination . | . . . . . Reinforcement 3 | . . . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 9 . 9 21 Peak Tracking Total 5 | . 4 . 4 5 Tactical Retreats 6 | . . . . 6 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . . 2 Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 3 | . . . 3 . Max in Single Turn 2 | . . . 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 6 | . 2 . 3 1 Terminals 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 22 | . 9 . 10 3 Successful 17 | . 8 . 6 3 Failed 5 | . 1 . 4 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 6 . 4 3 Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units 3 | . 3 . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 10 | . 5 . 2 3 Record 1 | . . . . 1 Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . . . 1 . Emergency Access Points 2 | . 1 . 1 . Locate Traps 1 | . 1 . . . Transport Status 1 | . . . . 1 Hauler Manifests 2 | . 1 . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Refit 1 | . . . 1 . Recycling Unit Hacks 3 | . 3 . . . Process 3 | . 3 . . . Scanalyzer 1 | . . . 1 . Insert Component 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 . 3 1 Full Trace Events 5 | . 1 . 3 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter 125 | . 125 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1767 | 49 232 53 332 1101 Spaces Moved 648 | 42 152 59 193 202 Core 87 | 3 . . . 84 Treads . | . . . . . Legs . | . . . . . Wheels 446 | 39 152 59 182 14 Hover 11 | . . . 11 . Flight 104 | . . . . 104 Fastest Speed 50 | 50 90 90 90 100 Average Speed 177 | 90 94 90 125 331 Slowest Speed 700 | 100 100 90 565 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 2 | . . . . 2 Exploration Rate (%) 15 | 4 20 20 18 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 83 | . . . 42 41 Melee . | . . . . . Projectile . | . . . . . AOE 83 | . . . 42 41 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1108 | 50 200 58 253 547 Wait 291 | . 15 . 30 246 Move 645 | 42 151 58 192 202 Hop . | . . . . . Pick Up 16 | 2 4 . 4 6 Fast Attach 17 | 6 2 . 1 8 Attach 13 | . . . 3 10 Detach 1 | . . . 1 . Swap 11 | . 4 . 3 4 Drop 16 | . 2 . 3 11 Fire 85 | . 21 . 14 50 Melee . | . . . . . Ram 11 | . 1 . . 10 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 2 | . . . 2 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 17) 282 | -10/Materials | Identified exit to Mines 282 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 317 | -10/Mines | Discovered new exit (range 16) 319 | -10/Mines | Assembled infested the area 329 | -10/Mines | Identified exit to Materials 335 | -10/Mines | Entered Materials 335 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 398 | -9/Materials | Repaired Com. Wheel 588 | -9/Materials | Identified exit to Mines 634 | -9/Materials | Discovered new exit (range 14) 656 | -9/Materials | Identified exit to Materials 667 | -9/Materials | Entered another Materials area 667 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1250 | -8/Materials | Crushed by falling debris 1253 | -8/Materials | Crushed by falling debris 1253 | -8/Materials | System corruption reached 10% 1281 | -8/Materials | Core integrity fell below 50% 1284 | -8/Materials | Lost 8 parts (3p1n1u3w) 1754 | -8/Materials | Core integrity fell below 20% 1763 | -8/Materials | Lost 3 parts (1u2w) 1768 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- furthest at those depths. ALERT: Suspicious activity at Terminal M003. Dispatching Investigation squad. System corrupted: Imp. Medium Laser targeting data glitched. Imp. Heat Sink melted. G-47 Trooper destroyed. Imp. Medium Laser destroyed. System corrupted: Component data lost. Imp. Medium Laser destroyed. Slammed into R-06 Scavenger. Adv. Terrain Scanner destroyed. Terminal disabled. U-05 Engineer builds a Door. Slammed into G-47 Trooper. Destabilizing: Core damaged (-16). Slammed into G-47 Trooper. Destabilizing: System interference. Adv. Targeting Computer temporarily disabled. Slammed into G-47 Trooper. XYPW2MGFEZ4R4XBVLPXKOH# Slammed into G-47 Trooper. 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