Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.04.18 @ 11:48:57 // AFD2020/Player2 Player: Plarzay Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (315) 315 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (96) 96 TOTAL SCORE: 971 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 145 Friendly Fire -57 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 142/150 System Corruption 2% Temperature Cool (92) Movement Rolling (100) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ Small Storage Unit Weapon Shielding > --- WEAPON (2) ------- Mining Laser > --- INVENTORY (6) ---- Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Sensor Array Beamcaster Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Weapon Shielding > --- WEAPON ----------- Mining Laser Mining Laser > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Sensor Array Beamcaster [Rating: 12] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Weapon Shielding Weapon Mining Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 6 9 2 Power 4 | 1 2 1 Engine 2 | 1 . 1 Core 2 | . 2 . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg . | . . . Wheel 4 | 2 2 . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 2 | . 1 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 Average Slot Usage (%) 97 | . 95 100 Engine 3 | . 3 2 Core 10 | . 10 11 Wheel 28 | . 28 28 Device 1 | . 2 . Storage 14 | . 14 14 Protection 10 | . 7 14 Ballistic Gun 14 | . 27 1 Special Weapon 13 | . . 26 Naked Turns . | . . . Heaviest Build 16 | 10 13 16 Greatest Support 32 | 26 32 26 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 6 6 6 Average Carried 5 | 3 4 5 Final Capacity 6 | 6 6 6 Final Carried 6 | 6 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 528 | 230 247 51 Remotely . | . . . Salvage Created 466 | . 442 24 Parts 31 | . 28 3 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 12 | . 10 2 Guns 10 | . 10 . Cannons 2 | . . 2 Classes Destroyed 6 | . 6 . Worker 1 | . 1 . Hauler 1 | . 1 . Recycler 1 | . 1 . Watcher 1 | . 1 . Swarmer 6 | . 5 1 Grunt 6 | . 5 1 Best Kill Streak 5 | . 5 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 634 | . 282 352 Core 181 | . 80 101 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 57 | . 42 15 Largest 2 | . 2 2 Hottest 200 | . 40 200 Shots Fired 114 | . 84 30 Gun 84 | . 84 . Cannon . | . . . Launcher . | . . . Special 30 | . . 30 Kinetic 84 | . 84 . Thermal 30 | . . 30 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 22 | . 22 3 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 65 | . 58 7 Core Hits 25 | . 23 2 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 778 | . 634 144 Guns 634 | . 634 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 634 | . 634 . Thermal 144 | . . 144 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 12 | . . 12 Projectiles 12 | . . 12 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 280 | . 17 280 Average Temperature 65 | . 5 95 Received Heat Transfer 141 | . 141 . Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 300 | . . 300 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 411 | . 411 200 Average Influence 92 | . 126 66 Maximum Alert Level 2 | . 2 1 Low Security (%) 77 | 100 68 84 Level 1 22 | . 31 15 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 19 7 Peak Tracking Total 4 | . 4 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 13 . Successful 11 | . 11 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Record 1 | . 1 . Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . 2 . Emergency Access Points 1 | . 1 . Unreport Threat 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Track 1 | . 1 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 3 | . 1 2 Largest Group 3 | . 1 3 Highest-Rated Group 101 | . 57 101 Highest-Rated Ally 59 | . 57 59 Total Orders . | . . . Ally Attacks 55 | . 23 32 Total Damage 561 | . 244 317 Kills 9 | . 4 5 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 950 | 50 470 430 Spaces Moved 662 | 36 320 306 Core 5 | 5 . . Treads . | . . . Legs . | . . . Wheels 657 | 31 320 306 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 90 Average Speed 92 | 88 94 90 Slowest Speed 100 | 100 100 90 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 47 | 3 58 82 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 16 | . . 16 Terrain Destroyed 20 | . . 20 Melee . | . . . Projectile 20 | . . 20 AOE . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 842 | 53 415 374 Wait 72 | . 24 48 Move 660 | 35 319 306 Hop . | . . . Pick Up 23 | 12 10 1 Fast Attach 2 | . 1 1 Attach 8 | 6 2 . Detach . | . . . Swap 7 | . 6 1 Drop 13 | . 11 2 Fire 57 | . 42 15 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 521 | -10/Materials | Entered Mines 521 | -10/Mines | Accompanied by 1 ally 612 | -10/Mines | Found a hidden stash of uninstalled traps 736 | -10/Mines | Discovered new exit (range 8) 813 | -10/Mines | Core integrity fell below 50% 875 | -10/Mines | Learned Materials trap positions 952 | -10/Mines | Crushed by falling debris 952 | -10/Mines | Smashed by cave-in Last Messages --------------- 00857_ Overheating: Energy bleed (-19). 00859_ Acquired 34 matter. 00862_ Dropped Assault Rifle. 00863_ Acquired Beamcaster. 00866_ Dropped Lgt. Nuclear Core. 00866_ Acquired Lgt. Angular Momentum Engine. 00875_ K-01 Serf cleans the Laser Drill. 00875_ Acquired derelict log, extracted data. Data stored: Materials trap records. 00877_ Player 2 attaches Assault Rifle. 00882_ Player 2 drops Ion Engine. 00882_ Player 2 attaches Lgt. Nuclear Core. 00885_ Player 2 drops Aluminum Leg. 00885_ Player 2 acquires Carbon-fiber Leg. 00952_ The unstable cave ceiling collapses. 00952_ Crushed by falling debris. 00952_ Wheel destroyed. 00952_ System corrupted by crushing effect (+1). 00952_ Mining Laser destroyed. 00952_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | ???????????????????????????# #???????? | | ???????????????????????????# #???????? " | | ???????????????????????????# #???????? 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Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | . 11 6 Parts Lost 3 | . 2 1 Damage Taken 347 | . 172 175 Core 84 | . 32 52 Player 2/Cogmind (%) 31 | . 28 33 Absorbed by Shields . | . . . Damage Inflicted 388 | . 244 144 Player 2/Cogmind (%) 33 | . 27 50 Combat Hostiles Destroyed 7 | . 4 3 Player 2/Cogmind (%) 36 | . 28 60 Game ------ Seed HellfireWeaponDatajack Manual? 0 Play Time 00:24:53 Cumulative 29.2 hours Start 2020.04.18 @ 11:14:54 End 2020.04.18 @ 11:48:57 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode AFD2020/Player2 Game No. 20 Rogue 10 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 23 Gallery% 37 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3c23436-ea80-417d-8d2a-b1c3f1d82537