Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 20:55:49 Player: Florist Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (213) 1065 Value Destroyed (8110) 8110 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2981) 2981 TOTAL SCORE: 17316 Bonus ------- High Alert Combat Kills 1913 Follower Combat Kills 187 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -19 Cogmind --------- Core Integrity 0/1000 Matter 297/300 Energy 100/100 System Corruption 2% Temperature Cool (12) Movement Hovering (46) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Cooled Gravmag System > --- UTILITY (6) ------ Improved Weapon Cycler Advanced System Shield Relay Coupler [NC] (15) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Improved Sensor Array Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Advanced Cooling System Phase Shifter Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] > --- WEAPON ----------- Remote Datajack > --- INVENTORY -------- Q-thruster Experimental Target Analyzer Relay Coupler [NC] Hypervelocity Railgun Improved Plasma Cutter [Rating: 57] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Cooled Gravmag System Flight Unit VTOL Module Utility Improved Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Minigun Energy Gun Particle Gun Energy Cannon Phase Cannon Ballistic Gun Minigun Ballistic Cannon Enhanced Gauss Cannon Special Weapon Remote Datajack Slashing Weapon Power Sword Build | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Gar Fac Upp Slots Evolved 10 | . . 2 2 . . 2 2 2 . . . . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . 2 . . . . . Utility 4 | . . . 1 . . 1 2 . . . . . . Weapon 3 | . . 2 . . . 1 . . . . . . . Parts Attached 165 | 5 8 18 17 32 8 14 18 8 3 1 20 13 . Power 14 | . . . 2 2 . 2 1 2 . . 2 3 . Engine 8 | . . . 2 2 . 1 . 2 . . . 1 . Core 6 | . . . . . . 1 1 . . . 2 2 . Reactor . | . . . . . . . . . . . . . . Propulsion 43 | 2 2 6 6 5 4 2 2 3 . . 8 3 . Treads 27 | 2 . 6 6 5 4 2 2 . . . . . . Leg 2 | . 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 . Flight 13 | . . . . . . . . 3 . . 8 2 . Utility 41 | 1 2 3 3 6 2 5 8 2 3 1 1 4 . Device 13 | . . . 1 3 . 2 3 2 . 1 . 1 . Storage 5 | 1 1 1 . . 1 . 1 . . . . . . Processor 9 | . 1 2 2 2 1 1 . . . . . . . Hackware 8 | . . . . 1 . . . . 3 . 1 3 . Protection 6 | . . . . . . 2 4 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 67 | 2 4 9 6 19 2 5 7 1 . . 9 3 . Energy Gun 17 | 1 . . 1 9 . 3 2 . . . . 1 . Energy Cannon 1 | . . . . . . . 1 . . . . . . Ballistic Gun 40 | 1 4 9 5 7 2 2 2 . . . 8 . . Ballistic Cannon 4 | . . . . 2 . . 2 . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 4 | . . . . 1 . . . 1 . . 1 1 . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . . 1 . . . 1 . Parts Lost 85 | . 4 . 4 13 8 2 26 . . 2 16 10 . Power 8 | . . . . 2 1 . 2 . . . 1 2 . Propulsion 25 | . 2 . 1 3 3 . 5 . . 1 8 2 . Utility 19 | . . . 2 2 1 1 9 . . 1 1 2 . Weapon 33 | . 2 . 1 6 3 1 10 . . . 6 4 . Highest Loss Streak 10 | . 4 . 3 6 5 2 10 . . 2 8 5 . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 73 87 96 91 91 89 63 21 57 56 54 40 23 Engine 3 | . . . 7 8 3 . 3 2 5 5 1 . . Treads 17 | . 9 14 26 24 26 23 13 . . . . . . Leg 3 | . 14 7 . . . . . . . . . . . Flight 1 | . . . . . . . . 8 17 17 17 8 . Device 3 | . . . 3 4 6 6 5 4 11 9 3 2 5 Storage 8 | . 14 10 9 9 9 7 5 . . . . . . Processor 7 | . 6 11 14 9 10 3 3 . . . . . . Hackware 1 | . . . . . . . . . 16 17 8 6 11 Energy Gun 6 | . 4 . 2 15 3 13 5 . . . . 9 . Ballistic Gun 22 | . 23 44 33 13 22 21 13 . . . 16 . . Ballistic Cannon 2 | . . . . 5 9 2 2 . . . . . . Naked Turns 180 | . . . . . . . 164 16 . . . . . Heaviest Build 132 | 9 24 32 42 50 110 118 132 18 18 18 26 26 1 Greatest Support 95 | 40 40 40 66 95 66 64 62 33 33 33 26 16 16 Greatest Overweight (x) 35 | . 2 1 . 2 2 1 35 . . 1 7 5 . Average Overweight (x) . | . . . . . . 1 . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 5 5 5 5 5 5 Average Capacity 14 | 6 10 14 15 15 21 25 20 5 5 5 5 5 5 Most Carried 20 | 3 9 15 15 15 20 19 16 5 5 5 5 5 2 Average Carried 10 | 1 6 11 11 12 12 16 11 4 2 4 3 3 2 Final Capacity 25 | 8 15 15 15 15 25 25 5 5 5 5 5 5 5 Final Carried 20 | 3 8 14 14 14 20 16 5 5 5 4 4 2 2 Class Distribution -------------------- 38% | Gunner 30% | Scavenger-Gunner 17% | Mutant 5% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Gunner | -8/Materials Scavenger-Gunner | -7/Factory Bothacker-Gunner | -6/Factory Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Waste Bothacker-Mutant | -5/Factory Scavenger-Gunner | -5/Garrison Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Gar Fac Upp Matter Collected 6745 | 220 519 1173 968 1308 880 389 334 . . 107 449 398 . Remotely . | . . . . . . . . . . . . . . Salvage Created 8162 | . 560 1485 1170 1533 1359 435 774 . . . 449 397 . Parts 438 | . 38 99 75 78 53 32 24 . . . 23 16 . Haulers Intercepted 4 | . . 1 1 1 1 . . . . . . . . Recyclers Shooed 4 | . . . 1 . . . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Gar Fac Upp Combat Hostiles Destroyed 174 | . 13 32 23 34 22 13 14 . . . 15 8 . Melee 1 | . . . . . . . . . . . . 1 . Guns 145 | . 12 32 23 29 13 9 10 . . . 12 5 . Cannons 18 | . . . . 4 7 2 3 . . . 2 . . AOE 6 | . 1 . . . 2 2 . . . . . 1 . Classes Destroyed 20 | . 4 6 5 2 1 1 . . . . . 1 . Worker 8 | . . 1 2 . 1 1 3 . . . . . . Builder 1 | . . . 1 . . . . . . . . . . Tunneler 2 | . . 1 . . 1 . . . . . . . . Hauler 4 | . . 1 1 1 1 . . . . . . . . Recycler 5 | . . . 2 . 2 . . . . . . 1 . Mechanic 1 | . . . 1 . . . . . . . . . . Operator 6 | . 2 2 1 . 1 . . . . . . . . Watcher 12 | . 2 5 2 1 2 . . . . . . . . Swarmer 41 | . 3 7 7 4 . 3 . . . . 14 3 . Cutter 3 | . . . . . . 3 . . . . . . . Saboteur 1 | . . . . . . . . . . . . 1 . Grunt 74 | . 10 12 9 19 12 2 8 . . . . 2 . Brawler 7 | . . 1 . . 2 . 3 . . . . 1 . Duelist 5 | . . 2 . . 3 . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . Sentry 25 | . . 10 4 5 4 1 . . . . 1 . . Specialist 4 | . . . 2 . . . 2 . . . . . . Hunter 3 | . . . . 2 . . . . . . . 1 . Programmer 8 | . . . . 4 . 4 . . . . . . . Heavy 2 | . . . 1 . . . 1 . . . . . . Best Kill Streak 8 | . 4 3 6 8 8 4 8 . . . 5 3 . Combat Bots Only 8 | . 4 3 5 8 5 3 7 . . . 5 2 . Max Kills in Single Turn 3 | . 1 2 2 2 3 2 2 . . . 2 2 . Gunslinging 1 | . . 1 . 1 . . . . . . 1 . . Exploded 2 | . 1 . . . 2 2 . . . . . 1 . Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Gar Fac Upp Hostile Shots Fired 1237 | . 74 94 87 236 99 78 245 3 . 54 160 102 5 Missed 344 | . 16 28 27 50 17 26 59 2 . 32 52 34 1 Damage Taken 14783 | . 684 862 1019 2765 1425 796 3625 13 . 383 1782 1330 99 Core 2541 | . 75 172 23 372 114 66 711 . . 98 230 581 99 Absorbed by Shields . | . . . . . . . . . . . . . . Reduced by Siege Mode 48 | . . . . 48 . . . . . . . . . Core Remaining (%) 56 | 100 70 57 . . 7 90 16 . . . . . . Volleys Fired 509 | . 64 69 53 124 48 22 42 2 6 2 50 27 . Largest 5 | . 2 4 4 4 4 5 5 1 1 1 5 3 . Hottest 248 | . 60 96 142 210 172 239 248 5 5 5 135 149 . Shots Fired 1564 | . 121 277 205 315 183 95 181 2 6 2 126 51 . Gun 1355 | . 121 277 205 244 140 81 135 . . . 103 49 . Cannon 165 | . . . . 62 43 14 46 . . . . . . Launcher . | . . . . . . . . . . . . . . Special 44 | . . . . 9 . . . 2 6 2 23 2 . Kinetic 1231 | . 93 277 191 216 163 67 121 . . . 103 . . Thermal 259 | . . . 14 99 . 25 49 . . . 23 49 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 62 | . 28 . . . 20 3 11 . . . . . . Robot Hit Streak 28 | . 7 13 23 15 10 11 28 2 4 2 10 6 . Robot Miss Streak 6 | . 4 5 6 3 3 6 5 . 1 . 5 2 . Penetration Max 1 | . . . . . 1 . 1 . . . 1 . . Secondary Targets 17 | . 2 2 1 7 . 1 2 . . . 2 . . Max Gunslinging Chain 2 | . 1 1 1 2 . 1 1 . . . 1 . . Shots Hit Robots 916 | . 72 162 123 170 101 53 135 2 4 2 60 32 . Core Hits 430 | . 30 64 65 79 55 27 62 . . . 27 21 . Critical Kills 3 | . . 1 . . . . 1 . . . 1 . . Critical Parts Destroyed 3 | . 1 . . . . . 1 . . . 1 . . Critical Strikes 26 | . 1 1 . 9 3 3 5 . . . 4 . . Burn 8 | . . . . 5 . 2 1 . . . . . . Meltdown 1 | . . . . . . . 1 . . . . . . Destroy 7 | . 1 1 . . . . 1 . . . 4 . . Blast 10 | . . . . 4 3 1 2 . . . . . . Melee Attacks 1 | . . . . . . . . . . . . 1 . Impact . | . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . 1 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17921 | . 941 2492 2252 3024 2719 1230 3136 . . . 1170 957 . Guns 14325 | . 879 2492 2252 2661 1646 917 2034 . . . 1049 395 . Cannons 2562 | . . . . 345 921 194 1102 . . . . . . Explosions 842 | . 62 . . . 152 119 . . . . . 509 . Melee 40 | . . . . . . . . . . . . 40 . Ramming 20 | . . . . . . . . . . . 7 13 . Kinetic 13179 | . 640 2492 2043 2009 2147 743 2056 . . . 1049 . . Thermal 3718 | . 62 . 209 1015 152 324 938 . . . 114 904 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 964 | . 239 . . . 420 163 142 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 40 | . . . . . . . . . . . . 40 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . 5 . 5 5 . 6 . . . . 2 2 Average Corruption 4 | . . 4 . 4 5 . 5 . . . . 2 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 117 | . . 23 . 54 31 . 8 . . . . 1 . Message Errors 33 | . . 3 . 18 8 . 4 . . . . . . Matter Fused 27 | . . 9 . 8 6 . 3 . . . . 1 . Heat Flow Errors 16 | . . 2 . 8 6 . . . . . . . . Energy Discharges 9 | . . 2 . 6 1 . . . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . . . Data Loss (minor) 14 | . . 4 . 4 5 . 1 . . . . . . Data Loss (major) 5 | . . 2 . 2 1 . . . . . . . . Misfires 8 | . . 1 . 5 2 . . . . . . . . Alerts 3 | . . . . 2 1 . . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 131 | . . . . 7 18 . 30 . . . . 76 . Projectiles 55 | . . . . 7 18 . 30 . . . . . . Explosions 76 | . . . . . . . . . . . . 76 . Melee . | . . . . . . . . . . . . . . Knockbacks 19 | . . . . . 5 2 12 . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 16 | . . . . . 4 2 10 . . . . . . Secondary 3 | . . . . . 1 . 2 . . . . . . Self-Inflicted Damage 159 | . 34 . . . . 77 . . . . 3 45 . Shots 6 | . 1 . . . . 4 . . . . . 1 . Rammed 6 | . . . . . . . . . . 2 2 2 . Targets Rammed 6 | . . . . . . . . . . 2 2 2 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 590 | . 33 229 476 422 500 590 523 . . . 5 234 . Average Temperature 115 | . 6 16 93 113 139 210 182 . . . 2 68 . Received Heat Transfer 4350 | . 333 285 270 1086 675 75 1215 . . 18 162 183 48 Effects 44 | . . . 2 6 2 19 15 . . . . . . Shutdowns 6 | . . . 1 1 1 1 2 . . . . . . Energy Bleed 10 | . . . 1 3 . 4 2 . . . . . . Interference 12 | . . . . . . 5 7 . . . . . . Matter Decay 4 | . . . . 2 1 1 . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . Damage (minor) 3 | . . . . . . 3 . . . . . . . Damage (major) 8 | . . . . . . 4 4 . . . . . . Siege Activations 1 | . . . . 1 . . . . . . . . . Total Turns 18 | . . . . 18 . . . . . . . . . Longest Duration 18 | . . . . 18 . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . 3 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 4 | . . . . 1 . . 1 . . . 1 1 . Combat Hostiles 4 | . . . . 1 . . 1 . . . 1 1 . Parts Melted 17 | . . . 2 4 . 1 4 . . . 3 3 . Heat Transferred 6943 | . 100 . 407 2248 200 777 1579 . . . 259 1373 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . 1 . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Gar Fac Upp Peak Influence 2308 | . 190 524 515 2308 1594 1069 550 313 117 341 572 711 . Initial 1125 | . . 3 221 334 1125 709 399 268 102 74 235 294 . Average 623 | . 65 168 334 1202 1452 839 460 295 103 167 416 538 . Maximum Alert Level 5 | . . 2 2 5 4 3 2 1 . 1 2 3 . Low Security (%) 28 | 100 100 68 5 . . . . . 100 65 . . . Level 1 19 | . . 21 68 4 . . 40 100 . 34 52 15 . Level 2 17 | . . 10 25 13 . . 59 . . . 47 84 . Level 3 16 | . . . . 35 . 100 . . . . . . . Level 4 13 | . . . . 22 100 . . . . . . . . Level 5 5 | . . . . 24 . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 36 | . 3 4 3 . 10 3 6 . . 1 . 6 . Investigation 6 | . 1 2 1 . 1 . . . . 1 . . . Extermination 2 | . . . . . . 1 . . . . . 1 . Reinforcement 19 | . 2 2 2 . 3 2 5 . . . . 3 . Assault 5 | . . . . . 3 . 1 . . . . 1 . Garrison 4 | . . . . . 3 . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Gar Fac Upp Distress Signals 18 | . 1 3 2 . 1 2 2 . . . . 7 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 332 | . 27 47 37 38 40 15 34 6 6 18 20 40 4 Peak Tracking Total 14 | . 4 5 6 7 6 3 14 4 6 10 6 14 4 Tactical Retreats 32 | . 2 2 1 1 2 . 3 2 . 4 4 11 . Traps | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Gar Fac Upp Traps Triggered 16 | . . 6 . 4 1 . . 1 . . 3 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . 1 . . . . . . . . . . 1 . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Gar Fac Upp Machines Disabled 21 | . 1 1 . 2 3 7 . . . . 1 6 . Max in Single Turn 6 | . 1 1 . 1 1 4 . . . . 1 6 . Garrison Access 1 | . . . . . . . . . . . . 1 . Garrison Relay 3 | . . . . 2 . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Gar Fac Upp Machines Accessed 20 | . 5 1 1 4 . . . . . 5 1 3 . Terminals 13 | . 5 1 . 4 . . . . . 2 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 1 . 1 . Recycling Units 2 | . . . . . . . . . . 1 . 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . . . . 1 . 1 . Total Hacks 40 | . 10 2 3 7 . . . . . 14 1 3 . Successful 18 | . 5 . 1 2 . . . . . 7 . 3 . Failed 22 | . 5 2 2 5 . . . . . 7 1 . . Catastrophic 3 | . . . . 1 . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 16 | . 10 2 . . . . . . . 4 . . . Terminals 25 | . 10 2 . 7 . . . . . 5 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . . . . 5 . 1 . Recycling Units 4 | . . . . . . . . . . 3 . 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . 3 . . . . . . 1 . 1 . Terminal Hacks 4 | . 1 . . 2 . . . . . 1 . . . Open Door 1 | . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . 2 . 1 . Scan Component 2 | . . . . . . . . . . 2 . . . Refit 1 | . . . . . . . . . . . . 1 . Recycling Unit Hacks 4 | . . . . . . . . . . 3 . 1 . Process 1 | . . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . . . . 1 . Retrieve Matter 2 | . . . . . . . . . . 2 . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . . . . 1 . 1 . Unlock Access 2 | . . . 1 . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . 1 . Unauthorized Hacks 4 | . 4 . . . . . . . . . . . . Terminals 4 | . 4 . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . Botnet 3 | . 3 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 14 | . 2 1 1 3 . . . . . 4 1 2 . Full Trace Events 2 | . . . 1 . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 2 | . . . . . . . . . . 2 . . . Retrieved Matter 2 | . . . . . . . . . . 2 . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Gar Fac Upp Used RIF Installer 1 | . . . . 1 . . . . . . . . . Robots Hacked 4 | . . . . . . . . . 1 1 . 2 . Non-combat 3 | . . . . . . . . . . 1 . 2 . Combat 1 | . . . . . . . . . 1 . . . . Robot Hacks Applied 6 | . . . . . . . . . 2 2 . 2 . start_evac 1 | . . . . . . . . . . 1 . . . ignore_parts 1 | . . . . . . . . . . 1 . . . relay_feed 1 | . . . . . . . . . . . . 1 . overload_power 2 | . . . . . . . . . 2 . . . . formatsys_low 1 | . . . . . . . . . . . . 1 . Relay Couplers Released 20 | . . . . 13 . 4 . . . . 3 . . Machine Destruction 12 | . . . . 9 . . . . . . 3 . . Programmers 8 | . . . . 4 . 4 . . . . . . . Attached 5 | . . . . 1 . . . . 3 . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 4 | . . . . 2 . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Gar Fac Upp Total Allies 6 | . 1 . . 2 . . . 2 . . . 1 . Largest Group 2 | . 1 . . 2 2 . . 2 1 . . 1 . Highest-Rated Group 77 | . 10 . . 64 64 . . 77 65 . . 23 . Highest-Rated Ally 65 | . 10 . . 39 39 . . 65 65 . . 23 . Total Orders 9 | . 2 . . . . 5 2 . . . . . . STAY 1 | . 1 . . . . . . . . . . . . FOLLOW 1 | . 1 . . . . . . . . . . . . EXPLORE 5 | . . . . . . 4 1 . . . . . . RETURN 2 | . . . . . . 1 1 . . . . . . Ally Attacks 37 | . . . . 2 30 . . 5 . . . . . Total Damage 609 | . . . . 74 488 . . 47 . . . . . Kills 7 | . . . . 1 6 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Gar Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 6 | . . . . . . 5 1 . . . . . . Drone Recoveries 5 | . . . . . . 4 1 . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Gar Fac Upp Turns Passed 14229 | 64 1955 2357 1433 3388 1197 1076 736 187 85 325 676 725 25 Spaces Moved 8770 | 36 1047 1144 728 1830 520 281 309 381 178 851 690 734 41 Core 412 | 5 121 . . . . . 186 53 . . 14 33 . Treads 4691 | 31 364 814 728 1830 520 281 123 . . . . . . Legs 892 | . 562 330 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 379 | . . . . . . . . . . . . 338 41 Flight 2396 | . . . . . . . . 328 178 851 676 363 . Fastest Speed 26 | 50 100 160 145 145 153 230 50 35 35 35 26 32 46 Average Speed 128 | 144 163 168 146 158 190 233 136 40 35 35 57 82 49 Slowest Speed 1800 | 160 190 190 160 330 305 235 1800 50 35 120 435 435 50 Overloaded Moves 29 | . . . . . . . . . . . . 27 2 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . 9 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 96 96 62 97 48 22 15 11 87 26 51 19 5 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . 1 1 1 . 1 . . . . 1 . . . Unknown Exits Taken 4 | 1 . . . . . 1 1 . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 7 | . . . . 5 . . . . . . 2 . . Terrain Destroyed 105 | . 2 . . 11 25 3 9 . . . 8 47 . Melee . | . . . . . . . . . . . . . . Projectile 50 | . . . . 11 20 3 9 . . . 7 . . AOE 54 | . 2 . . . 5 . . . . . . 47 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Gar Fac Upp Total 10725 | 48 1171 1425 974 2091 632 655 519 416 197 866 860 826 45 Wait 923 | . 37 135 141 44 41 323 138 9 8 11 11 21 4 Move 8738 | 35 1046 1143 727 1829 519 280 308 381 177 833 685 734 41 Hop 10 | . . . . . . . . . . 8 2 . . Pick Up 197 | 8 12 39 22 31 14 8 8 11 3 4 22 15 . Fast Attach . | . . . . . . . . . . . . . . Attach 149 | 5 7 13 16 28 7 12 17 8 3 1 20 12 . Detach 9 | . 2 . . 2 . 2 . 1 . . 1 1 . Swap 16 | . 1 5 1 4 1 2 1 . . . . 1 . Drop 98 | . 2 21 14 19 2 6 5 4 . 5 8 12 . Fire 509 | . 64 69 53 124 48 22 42 2 6 2 50 27 . Melee 1 | . . . . . . . . . . . . 1 . Ram 5 | . . . . . . . . . . 2 2 1 . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . . . . . . 54 . . Rewire 16 | . . . . 10 . . . . . . 5 1 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory (discovered 3 exits: [*Fac] / [*Ext] / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 677 | -10/Materials | Discovered new exit (range 10) 788 | -10/Materials | Lost 4 parts (2n2w) 948 | -10/Materials | Discovered new exit (range 14) 1072 | -10/Materials | Discovered new exit (range 9) 1137 | -10/Materials | Identified exit to Materials 1219 | -10/Materials | Discovered new exit (range 15) 1359 | -10/Materials | Identified exit to Mines 1661 | -10/Materials | Discovered exit to Materials (range 4) 2020 | -10/Materials | Entered another Materials area 2020 | -9/Materials | Evolved 2 slots: Weapon x2 2331 | -9/Materials | Build established: Gunner 2657 | -9/Materials | Discovered new exit (range 4) 2897 | -9/Materials | Discovered new exit (range 8) 3055 | -9/Materials | Discovered new exit (range 15) 3079 | -9/Materials | Build established: Scavenger-Gunner 3230 | -9/Materials | Discovered new exit (range 8) 3440 | -9/Materials | Discovered new exit (range 5) 3944 | -9/Materials | Discovered new exit (range 16) 4108 | -9/Materials | Build established: Gunner 4335 | -9/Materials | Identified exit to Materials 4377 | -9/Materials | Entered another Materials area 4377 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5265 | -8/Materials | Discovered new exit (range 13) 5338 | -8/Materials | Lost 3 parts (1n1u1w) 5799 | -8/Materials | Identified exit to Garrison 5810 | -8/Materials | Entered Garrison 5874 | -8/Garrison | Triggered checkpoint 6218 | -8/Garrison | Triggered checkpoint 6276 | -8/Garrison | Discovered new exit (range 10) 6330 | -8/Garrison | Triggered checkpoint 6412 | -8/Garrison | Build established: Scavenger-Gunner 6516 | -8/Garrison | Triggered checkpoint 6518 | -8/Garrison | Triggered checkpoint 6533 | -8/Garrison | Triggered checkpoint 6557 | -8/Garrison | Core integrity fell below 50% 6575 | -8/Garrison | Lost 6 parts (1p1n1u3w) 6596 | -8/Garrison | Destroyed 8 combat bots 6768 | -8/Garrison | Triggered checkpoint 6822 | -8/Garrison | Triggered checkpoint 6911 | -8/Garrison | Lost 5 parts (1p1n1u2w) 6985 | -8/Garrison | Discovered new exit (range 12) 7226 | -8/Garrison | Triggered checkpoint 7259 | -8/Garrison | Installed Relay Interface Framework 7327 | -8/Garrison | Discovered new exit (range 8) 8171 | -8/Garrison | Identified exit to Materials 8271 | -8/Garrison | Garrison Relay disabled 8939 | -8/Garrison | Build established: Gunner 8966 | -8/Garrison | Garrison Relay disabled 9198 | -8/Garrison | Entered Materials 9198 | -8/Materials | Accompanied by 2 allies 9466 | -8/Materials | Garrison activated, responded to threat 9598 | -8/Materials | First assault squad dispatched 9700 | -8/Materials | Core integrity fell below 20% 9768 | -8/Materials | Lost 5 parts (1p2n2w) 10216 | -8/Materials | Discovered new exit (range 13) 10251 | -8/Materials | Identified exit to Factory 10395 | -8/Materials | Entered Factory 10395 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 11037 | -7/Factory | Build established: Scavenger-Gunner 11107 | -7/Factory | Discovered new exit (range 81) 11471 | -7/Factory | Entered another Factory area 11471 | -6/Factory | Evolved 2 slots: Utility x2 11637 | -6/Factory | Lost 3 parts (1u2w) 11648 | -6/Factory | Destroyed 7 combat bots 11821 | -6/Factory | First assault squad dispatched 11915 | -6/Factory | Lost 3 parts (2n1u) 11999 | -6/Factory | Lost 10 parts (1p2n3u4w) 12015 | -6/Factory | Core integrity fell below 50% 12067 | -6/Factory | Core integrity fell below 20% 12074 | -6/Factory | Lost 10 parts (1p1n4u4w) 12199 | -6/Factory | Discovered new exit (range 6) 12207 | -6/Factory | Entered another Factory area 12207 | -5/Factory | Evolved 2 slots: Propulsion x2 12258 | -5/Factory | Spotted B-75 Beast 12284 | -5/Factory | Discovered new exit (range 3) 12331 | -5/Factory | Build established: Bothacker-Mutant 12394 | -5/Factory | Manually triggered Chute Trap 12394 | -5/Factory | Sucked down chute 12394 | -5/Factory | Entered Waste 12415 | -5/Waste | 1 allies followed down the chute 12432 | -5/Waste | Spotted C-40 Crusher 12438 | -5/Waste | Spotted C-40 Crusher 12449 | -5/Waste | Spotted C-40 Crusher 12452 | -5/Waste | Spotted C-40 Crusher 12453 | -5/Waste | Spotted C-40 Crusher 12461 | -5/Waste | Spotted C-40 Crusher 12473 | -5/Waste | Discovered new exit (range 11) 12478 | -5/Waste | Found Prototype Processor 12479 | -5/Waste | Entered Factory 12513 | -5/Factory | Discovered new exit (range 15) 12605 | -5/Factory | Spotted B-75 Beast 12609 | -5/Factory | Identified exit to DSF 12645 | -5/Factory | Discovered new exit (range 16) 12801 | -5/Factory | Identified exit to Garrison 12804 | -5/Factory | Entered Garrison 12949 | -5/Garrison | Lost 3 parts (2n1w) 12988 | -5/Garrison | Lost 3 parts (1n2w) 13100 | -5/Garrison | Triggered checkpoint 13100 | -5/Garrison | Garrison Relay disabled 13212 | -5/Garrison | Triggered checkpoint 13336 | -5/Garrison | Lost 8 parts (1p3n1u3w) 13356 | -5/Garrison | Triggered checkpoint 13362 | -5/Garrison | Discovered new exit (range 8) 13404 | -5/Garrison | Discovered new exit (range 12) 13422 | -5/Garrison | Triggered checkpoint 13480 | -5/Garrison | Entered Factory 13780 | -5/Factory | First assault squad dispatched 13915 | -5/Factory | Garrison activated, responded to threat 13924 | -5/Factory | Core integrity fell below 50% 13964 | -5/Factory | Lost 5 parts (1p1n1u2w) 14181 | -5/Factory | Cargo convoy interrupted 14196 | -5/Factory | Core integrity fell below 20% 14197 | -5/Factory | Discovered new exit (range 15) 14205 | -5/Factory | Entered Upper Caves 14229 | -5/Upper Caves | Spotted B-75 Beast 14230 | -5/Upper Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- ALERT: Hostiles spotted, dispatching reinforcements to Terminal F022. ALERT: Cargo convoy interrupted, initiating access lockdown. K-01 Serf cleans the Terminal. Penetrated by Slug. Terminal disabled. K-01 Serf collects debris. EXIT=FOUND C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Terminal disabled. Adv. Hacking Suite destroyed. K-01 Serf collects debris. Slug penetrates Wall. Critical hit (Burn: +37). K-01 Serf collects debris. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F021. Slammed into Y-64 Sentinel. LOCATION=UNKNOWN GOAL=ESCAPE Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? ?????????????????? | | ??????????????????????? ?????????????????? | | ??????????????????????? ?????????????????? | | ???????????????? ??????# ?????????????????? | | ????????????????# ?????# B??????????????????? | | ????????????????# ##?# B??????????????????? | | ????????????????# ### ??????????????????? | | ???????????????## ??????????????????? | | ???????????????# #??????????????????? | | ???????????????# ## #??????????????????? | | ???????????????# ?# #??????????????????? | | ?????????????????# ## #??????????????????? | | ??????????????????# ##?????????????????? | | ????????????????### #?????????????????? | | ???????????????## ## @ #?????????????????? | | ???????????????# ### % #?????????????????? | | ??????????????## ##### #?????????????????? | | ?????????????## #???# #?????????????????? | | ????????????## #??## #?????????????????? | | ????????????# #??# ##????????????????? | | ????????????# ### #?### # ##???????????????? | | ????????????## #??# #?# # #???????????????? | | ?????????????##???# ### ##???????????????? | | ??????????????????# #????????????????? | | ??????????????????######## ##????????????????? | | ?????????????????????????####?????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 68 Targeting Accuracy 12 Recoil Reduction 3 Offensive Hacking 14 Defensive Hacking 14 Relay Coupler Types 1 Relay Coupler Value 76 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Streaker Wheee! Challenges ------------ None Game ------ Seed RagnarokCooledPendant Manual? 0 Play Time 01:42:55 Cumulative 35.5 hours Start 2024.04.08 @ 19:08:10 End 2024.04.08 @ 20:55:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 37 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 068dd214-f0a2-440b-ac1e-e46cdd05351b