Cogmind - Beta 9.2 *** ADVENTURER MODE // 2019.11.13 @ 18:46:44 Player: Katana1232 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (695) 695 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2670 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 88/100 System Corruption 1% Temperature Cool (229) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Improved Utility Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Cesium-ion Thruster Medium Storage Unit Trap Extractor Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Heat Sink High-capacity Matter Pod > --- WEAPON ----------- Beam Rifle Autogun Improved Assault Rifle > --- INVENTORY -------- Ion Engine Small Storage Unit Trap Extractor Medium Laser [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility High-capacity Matter Pod Device Heat Sink Storage High-capacity Matter Pod Protection Improved Utility Shielding Weapon Autogun Energy Gun Beam Rifle Ballistic Gun Autogun Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 2 | . . 1 1 . Utility . | . . . . . Weapon 1 | . . 1 . . Parts Attached 35 | 6 4 10 10 5 Power 3 | 1 1 . 1 . Engine 2 | 1 1 . . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 10 | 2 . 4 4 . Treads . | . . . . . Leg 3 | . . . 3 . Wheel 5 | 2 . 2 1 . Hover . | . . . . . Flight 2 | . . 2 . . Utility 7 | 1 1 2 1 2 Device 3 | . . 2 . 1 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 15 | 2 2 4 4 3 Energy Gun 6 | 1 . 1 1 3 Energy Cannon . | . . . . . Ballistic Gun 7 | 1 2 3 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 2 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 1 1 Parts Lost 14 | . . 2 7 5 Power 1 | . . . 1 . Propulsion 5 | . . 2 2 1 Utility 2 | . . . 2 . Weapon 6 | . . . 2 4 Highest Loss Streak 7 | . . 2 7 3 Average Slot Usage (%) 62 | . 87 89 44 23 Engine 7 | . 14 11 3 . Core 1 | . . . 4 . Leg 3 | . . . 6 7 Wheel 14 | . 28 25 3 . Device 5 | . . 9 6 . Storage 7 | . 16 12 1 . Protection 3 | . . . 6 6 Energy Gun 3 | . 1 9 . 1 Ballistic Gun 13 | . 26 19 10 . Slashing Weapon 2 | . . . 2 7 Naked Turns . | . . . . . Heaviest Build 28 | 12 21 28 21 11 Greatest Support 30 | 20 20 30 25 15 Greatest Overweight (x) 3 | 1 1 2 2 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 4 4 Average Capacity 4 | 5 6 4 4 4 Most Carried 5 | 4 4 5 4 4 Average Carried 3 | . 2 3 3 3 Final Capacity 6 | 6 6 4 4 4 Final Carried 4 | . 4 3 4 3 Class Distribution -------------------- 77% | Mutant 22% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1001 | 260 62 380 126 173 Remotely . | . . . . . Salvage Created 808 | . 87 380 264 77 Parts 58 | . 10 27 16 5 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled 2 | . . 2 . . Retrieved Matter 16 | . . 16 . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 19 | . 3 7 8 1 Guns 19 | . 3 7 8 1 Classes Destroyed 4 | . 2 2 . . Watcher 4 | . 2 1 . 1 Swarmer 7 | . 3 . 4 . Grunt 6 | . . 1 4 1 Sentry 6 | . . 6 . . Best Kill Streak 4 | . 3 2 4 1 Combat Bots Only 4 | . 3 2 4 1 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 1884 | . 22 270 1005 587 Core 593 | . 7 36 276 274 Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 97 91 . . Volleys Fired 78 | . 9 23 42 4 Largest 3 | . 2 3 2 3 Hottest 168 | . 46 102 46 168 Shots Fired 146 | . 18 63 55 10 Gun 146 | . 18 63 55 10 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 117 | . 18 44 55 . Thermal 29 | . . 19 . 10 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 25 | . 2 15 25 12 Robot Miss Streak 2 | . 2 1 2 1 Penetration Max . | . . . . . Secondary Targets 5 | . . 2 2 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 117 | . 7 53 46 11 Core Hits 43 | . 5 16 17 5 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 3 | . . . 1 2 Impact . | . . . . . Slashing 3 | . . . 1 2 Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1839 | . 90 760 766 223 Guns 1673 | . 90 760 669 154 Cannons . | . . . . . Explosions . | . . . . . Melee 162 | . . . 97 65 Ramming 4 | . . . . 4 Kinetic 1331 | . 90 572 669 . Thermal 342 | . . 188 . 154 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 162 | . . . 97 65 Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 57 | . . . 57 . Projectiles . | . . . . . Explosions . | . . . . . Melee 57 | . . . 57 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 515 | . 16 515 245 253 Average Temperature 129 | . 7 156 77 166 Received Heat Transfer 870 | . . 114 378 378 Effects 5 | . . 5 . . Shutdowns 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Damage (minor) 1 | . . 1 . . Damage (major) 2 | . . 2 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 814 | . . 481 . 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 277 | . 118 277 227 106 Average Influence 121 | . 75 178 128 89 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 80 | 100 100 51 87 100 Level 1 19 | . . 48 12 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 4 . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . . 4 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 8 | . . 5 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 5 10 18 13 Peak Tracking Total 11 | . 3 3 5 11 Tactical Retreats 5 | . . 1 3 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 5 | . 3 2 . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 5 9 . . Successful 13 | . 4 9 . . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations 6 | . . 6 . . Recycling Units 4 | . 1 3 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 3 . . . Record 1 | . 1 . . . Locate Traps 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . 6 . . Scan Component 3 | . . 3 . . Repair 3 | . . 3 . . Recycling Unit Hacks 4 | . 1 3 . . Recycle Component 1 | . . 1 . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 3 . . Time 90 | . . 90 . . Parts Recycled 1 | . . 1 . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 4 | . . 4 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 1378 | 75 209 468 308 318 Spaces Moved 1144 | 72 212 391 212 257 Core 118 | 22 . . 60 36 Treads . | . . . . . Legs 279 | . . . 58 221 Wheels 734 | 50 212 380 92 . Hover . | . . . . . Flight 13 | . . 11 2 . Fastest Speed 50 | 50 80 80 50 50 Average Speed 92 | 72 82 89 90 113 Slowest Speed 200 | 100 90 200 200 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 47 38 21 35 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1351 | 93 233 470 280 275 Wait 54 | 12 1 33 8 . Move 1140 | 71 211 390 211 257 Hop . | . . . . . Pick Up 20 | 4 5 5 2 4 Fast Attach 15 | 2 . 6 7 . Attach 18 | 4 4 2 3 5 Detach 6 | . 3 . 2 1 Swap 2 | . . 2 . . Drop 14 | . . 9 4 1 Fire 78 | . 9 23 42 4 Melee 3 | . . . 1 2 Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 8) 246 | -10/Materials | Discovered new exit (range 8) 285 | -10/Materials | Entered another Materials area 285 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 300 | -9/Materials | Build established: Mutant 487 | -9/Materials | Repaired Wheel 487 | -9/Materials | Repaired Autogun 519 | -9/Materials | Repaired Autogun 704 | -9/Materials | Discovered new exit (range 7) 753 | -9/Materials | Entered another Materials area 753 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1023 | -8/Materials | Core integrity fell below 50% 1051 | -8/Materials | Lost 7 parts (1p2n2u2w) 1058 | -8/Materials | Discovered new exit (range 3) 1061 | -8/Materials | Entered Storage 1346 | -8/Storage | Core integrity fell below 20% 1379 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Scythe destroyed. Kicked R-06 Scavenger out of the way. R-06 Scavenger distress signal alerts nearby ally. Carbon-fiber Leg destroyed. C-30 ARC bursts open, deploying its payload. H-55 Commando unfolds itself. Penetrated by Slug. Acquired Prototype Energy Gun. Identified Imp. Medium Laser. Acquired Imp. Medium Laser. Slug penetrates Wall. G-47 Trooper destroyed. Switching to secondary target: G-47 Trooper. Slug penetrates Wall. Acquired 44 matter. Destroyed Particle Gun. Slug penetrates Wall. Imp. Medium Laser destroyed. W-25 Informer distress signal alerts nearby ally. Imp. Medium Laser destroyed. 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