Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.13 @ 18:34:55 Player: Marc Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (247) 247 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 887 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 163/300 Energy 100/100 System Corruption 8% Temperature Warm (156) Movement Core (100) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Aluminum Leg Hover Unit Flight Unit Small Laser Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Visual Processing Unit > --- WEAPON ----------- Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Aluminum Leg Hover Unit Flight Unit Small Laser Assault Rifle [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 5 | . 5 . . Power 1 | . 1 . . Engine 1 | . 1 . . Core . | . . . . Reactor . | . . . . Propulsion 2 | . 2 . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover 2 | . 2 . . Flight . | . . . . Utility 1 | . 1 . . Device . | . . . . Storage . | . . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 1 | . 1 . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 2 4 . Power 2 | . 1 1 . Propulsion 3 | . 1 2 . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 4 | . 2 4 . To Critical Strikes . | . . . . Average Backups 5 | . 6 5 5 Power . | . . . . Propulsion 3 | . 3 3 3 Utility . | . . . . Weapon 1 | . 1 2 2 Tool/Special . | . . . . Unused Backups 4 | . . . 4 Power . | . . . . Propulsion 3 | . . . 3 Utility . | . . . . Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 66 | . 81 47 42 Engine 7 | . 13 . . Leg 14 | . 24 . . Hover 1 | . . 2 . Storage 14 | . 14 14 14 Processor 6 | . . 14 14 Ballistic Gun 18 | . 21 14 14 Launcher 4 | . 7 1 . Peak Build Rating 8 | . 8 8 4 Average Rating 5 | . 5 4 4 On Entrance 6 | 6 6 8 4 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 14 | 13 14 12 6 Greatest Support 20 | 20 20 12 3 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | . 8 8 8 Average Capacity 8 | . 8 8 8 Most Carried 8 | . 8 5 5 Average Carried 5 | . 6 5 5 Final Capacity 8 | 8 8 8 8 Final Carried 6 | 6 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 304 | 198 40 41 25 Remotely . | . . . . Salvage Created 113 | . 60 53 . Parts 12 | . 10 2 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 4 | . 2 2 . Guns 1 | . . 1 . AOE 3 | . 2 1 . Classes Destroyed 5 | . 4 1 . Worker 1 | . 1 . . Operator 2 | . 2 . . Watcher 1 | . 1 . . Grunt 2 | . 2 . . Sentry 2 | . . 2 . Best Kill Streak 3 | . 3 2 . Combat Bots Only 2 | . 2 2 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 35 | . 10 22 3 Missed 10 | . 3 6 1 Hits 25 | . 7 16 2 Projectile 25 | . 7 16 2 Critical Strikes 1 | . . . 1 Damage Taken 786 | . 525 249 12 Core 250 | . 163 81 6 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 26 | . 13 12 1 Largest 1 | . 1 1 1 Hottest 30 | . 30 30 20 Shots Fired 26 | . 13 12 1 Gun 8 | . . 7 1 Cannon . | . . . . Launcher 18 | . 13 5 . Special . | . . . . Kinetic 8 | . . 7 1 Thermal . | . . . . Explosive 18 | . 13 5 . Electromagnetic . | . . . . Robot Hit Streak 8 | . 6 8 . Robot Miss Streak 2 | . 2 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 15 | . 6 9 . Core Hits 16 | . 10 6 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 708 | . 544 164 . Guns 46 | . . 46 . Cannons . | . . . . Explosions 662 | . 544 118 . Melee . | . . . . Ramming . | . . . . Kinetic 46 | . . 46 . Thermal . | . . . . Explosive 662 | . 544 118 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . 8 8 8 Average Corruption 8 | . 8 8 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 14 | . 4 4 6 Message Errors 1 | . 1 . . Matter Fused 4 | . 1 2 1 Heat Flow Errors 2 | . . . 2 Energy Discharges 2 | . 1 1 . Data Loss (minor) 4 | . . 1 3 Data Loss (major) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 18 | . 18 . . Projectiles . | . . . . Explosions 18 | . 18 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 198 | . 198 . . Shots 7 | . 7 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 58 | . 3 9 58 Average Temperature 8 | . 1 5 35 Received Heat Transfer 105 | . 42 63 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 96 | . 96 49 . Initial 33 | . . 33 . Average 19 | . 20 17 . Influence Increases 245 | . 186 59 . Destroy 0b10 Robot/C 80 | . 40 40 . Destroy 0b10 Robot/NC 20 | . 20 . . Destroy Leader 12 | . 12 . . Disable Machine 60 | . 60 . . Destroy Structure 73 | . 54 19 . Influence Decreases 245 | . 100 145 . Entered New Map 53 | . . 53 . Time Decay 132 | . 80 52 . Lost Part 60 | . 20 40 . Squads Dispatched 3 | . 3 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 10 | . 5 2 3 Peak Tracking Total 2 | . 2 2 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 6 | . 4 2 . Max in Single Turn 2 | . 1 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 272 | . 16 154 102 Optics 272 | . 16 154 102 Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 614 | . 358 154 102 Spaces Moved 390 | 1 152 137 100 Core 226 | . . 126 100 Treads . | . . . . Legs 125 | 1 124 . . Wheels . | . . . . Hover 39 | . 28 11 . Flight . | . . . . Fastest Speed 56 | 120 56 56 100 Average Speed 105 | 120 117 96 100 Slowest Speed 190 | 120 190 100 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 2 | . 2 . . Cave-ins Triggered 1 | . 1 . . Exploration Rate (%) 20 | 2 25 48 6 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 99 | . 71 28 . Melee . | . . . . Projectile . | . . . . AOE 99 | . 71 28 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 568 | . 319 148 101 Wait 139 | . 139 . . Move 387 | . 151 136 100 Hop . | . . . . Pick Up 6 | . 6 . . Fast Attach . | . . . . Attach 4 | . 4 . . Detach 1 | . 1 . . Swap 1 | . 1 . . Drop 4 | . 4 . . Fire 26 | . 13 12 1 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 12) 277 | -10/Materials | Crushed by falling debris 277 | -10/Materials | Core integrity fell below 50% 313 | -10/Materials | Build established: Mutant 359 | -10/Materials | Entered Mines 379 | -10/Mines | Core integrity fell below 20% 406 | -10/Mines | Lost 4 parts (1p2n1w) 414 | -10/Mines | Learned Materials garrison access intel 435 | -10/Mines | Learned 2 Materials zone layouts 506 | -10/Mines | Discovered new exit (range 8) 513 | -10/Mines | Entered Subcaves 608 | -10/Subcaves | Learned Materials trap positions 615 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00512_ T-07 Excavator is excavating. LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 00516_ QQ-T3A(z): "She is not going to be happy we haven't found any suitable candidates yet." 00517_ Acquired 13 matter. 00522_ System corrupted: Component data lost. 00534_ Acquired 5 matter. 00539_ Acquired 7 matter. 00540_ System corrupted: Component data lost. 00545_ GY-M7V(O) collects matter. 00554_ GY-M7V(O) puts together Sub. Shrapnel Launcher. 00560_ System corrupted: Component data lost. 00583_ System corrupted: Heat flow error (+103). 00594_ GY-M7V(O) puts together Sub. Machine Gun. 00599_ System corrupted: Matter fused (-9). 00608_ Acquired derelict log, extracted data. Data stored: Materials trap records. 00615_ System corrupted: Heat flow error (+156). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ???????????????????????????????? | | ?????????????!%s ??????????????????????????????? | | ?????????????? s ??????????????????????????????? | | ??????????????# ?????????????????????????????? | | ??????????????# ?????????????????????????????? | | ??????????????#s ????????????????????????????? | | ??????????????# ##??????????????????????????? | | ???????????????? #?????????????????????????? | | ????????????????? ?????????????????????????? | | ?????????????????? ?????????????????????????? | | ???????????????????? ##???????????????????????? | | ????????????????????? ##??????????????????????? | | ?????????????????????? #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# @##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# #?????????????????????? | | ?????????????????????## #?????????????????????? | | ????????????????????## #?????????????????????? | | ??????????????????### # #?????????????????????? | | ?????????????????## ####?????????????????????? | | ????????????????## #??????? ????????????????? | | ??????????????### ##??????% ????????????????? | | ?????????????## ##?????? ?????????????????? | | ?????????????# #??????? ###???????????????? | | ????????????## ## ##?????? %#???????????????? | | ???????????## ####?????## #????????????????? | | ???????????# ##?????? #?????????????????? | | ???????????#% ##????? #??????????????????? | | ???????????# ##??? #???????????????????? | | ??????????##% [ ##?? ##??????????????????? | | ??????????# ### % ##?????????????????? | | ??????????#### #?????????????????? | | ?????????????# ##% #?????????????????? | | ?????????????# ##??????????????????????? | | ?????????????# ## #???????????????????????? | | ?????????????# ## ##??????????????????????? | | ?????????????## ## #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 298 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaExplosiveShielding Manual? 0 Play Time 00:04:32 Cumulative 19.2 hours Start 2026.08.13 @ 18:28:17 End 2026.08.13 @ 18:34:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 53 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1325266a-ba1e-46e0-8a5d-81301f2002e8