Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.02 @ 15:41:48 Player: Schmee Result: Destroyed by as-96210 with Assembled Focal Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (1085) 1085 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2342) 2342 TOTAL SCORE: 5457 Bonus ------- Follower Combat Kills 74 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -32 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 319/325 System Corruption 0% Temperature Warm (127) Movement Walking (200) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (2) --- Zionite Composite Leg I Enhanced Flexi-carbon Leg > --- UTILITY (4) ------ High-capacity Storage Unit Sensor Array Zionite Light Carapace > --- WEAPON (2) ------- Zionite Phaser-S > --- INVENTORY (20) --- Antimatter Reactor Zionite Light DM Reactor Zionite Light DM Reactor Zionite Light DM Reactor Enhanced Flexi-carbon Leg Zionite Glidesys I Zionite Glidesys I Improved Heat Sink Improved Heat Sink Experimental Heat Sink Zionite Biocell (600) Seismic Detector Advanced Particle Charger Zionite Weapon Casing Zionite Laser-S Neutron Cannon Makeshift Shrapnel Gun EMP Blaster CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Enhanced Flexi-carbon Leg > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Zionite Heavy Carapace > --- WEAPON ----------- Zionite Phaser-S Zionite Phaser-S > --- INVENTORY -------- Antimatter Reactor Zionite Light DM Reactor Zionite Light DM Reactor Zionite Light DM Reactor Enhanced Flexi-carbon Leg Zionite Glidesys I Zionite Glidesys I Improved Heat Sink Improved Heat Sink High-capacity Matter Pod Sensor Array Seismic Detector Advanced Particle Charger Zionite Weapon Casing Zionite Light Carapace Zionite Laser-S Neutron Cannon Makeshift Shrapnel Gun EMP Blaster CR-A16's Pointy Stick [Rating: 65] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Wheel Wheel Hover Unit Zionite Glidesys II Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Protection Zionite Heavy Carapace Weapon Improved Assault Rifle Energy Gun Zionite Phaser-S Energy Cannon Neutron Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Slug Cannon Impact Weapon Mace Build | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 69 | 1 4 20 . 4 40 Power 9 | . 1 2 . 1 5 Engine 3 | . . 2 . 1 . Core 1 | . 1 . . . . Reactor 5 | . . . . . 5 Propulsion 17 | . 2 4 . 2 9 Treads 7 | . . 4 . 1 2 Leg 5 | . 2 . . . 3 Wheel 3 | . . . . 1 2 Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 26 | 1 . 9 . . 16 Device 10 | 1 . 4 . . 5 Storage 6 | . . 5 . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 10 | . . . . . 10 Artifact . | . . . . . . Weapon 17 | . 1 5 . 1 10 Energy Gun 7 | . . . . . 7 Energy Cannon 1 | . . . . . 1 Ballistic Gun 6 | . 1 4 . . 1 Ballistic Cannon 2 | . . . . 1 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 15 | . . 1 . . 14 Parts Lost 14 | . . 3 . . 11 Power 1 | . . 1 . . . Propulsion 2 | . . 1 . . 1 Utility 7 | . . 1 . . 6 Weapon 4 | . . . . . 4 Highest Loss Streak 5 | . . 1 . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 100 92 100 99 91 Engine 8 | . 7 10 11 11 1 Reactor 2 | . . . . . 9 Treads 13 | . . 19 22 16 3 Leg 5 | . 28 2 . . 13 Wheel 2 | . . . . 5 2 Device 25 | . 14 24 33 33 15 Storage 11 | . 14 12 11 11 11 Protection 2 | . . . . . 9 Energy Gun 4 | . . . . . 15 Ballistic Gun 13 | . 28 19 22 14 1 Ballistic Cannon 3 | . . . . 7 2 Naked Turns . | . . . . . . Heaviest Build 98 | 12 15 98 57 61 75 Greatest Support 52 | 20 20 40 40 43 52 Greatest Overweight (x) 22 | . . 2 1 6 22 Average Overweight (x) 2 | . . . 1 3 2 Largest Inventory Capacity 25 | 8 8 25 20 20 20 Average Capacity 19 | 8 8 19 20 20 20 Most Carried 20 | 6 8 20 20 20 20 Average Carried 18 | 6 7 15 19 19 19 Final Capacity 20 | 8 8 20 20 20 20 Final Carried 20 | 6 8 20 20 20 19 Class Distribution -------------------- 40% | Scavenger-Skirmisher 33% | Mutant 16% | Skirmisher 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Jun Mat Mat Min Zio Dee Matter Collected 1606 | 185 147 568 23 169 514 Remotely . | . . . . . . Salvage Created 1497 | 11 216 967 22 . 281 Parts 112 | 4 18 69 3 . 18 Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Combat Hostiles Destroyed 32 | . 6 20 . . 6 Melee 2 | . . 2 . . . Guns 22 | . 6 15 . . 1 Cannons 4 | . . . . . 4 AOE 1 | . . . . . 1 Classes Destroyed 10 | 1 4 4 . . 1 Builder 1 | . . 1 . . . Tunneler 4 | 1 . 2 1 . . Hauler 2 | . 1 1 . . . Recycler 3 | . . 3 . . . Operator 1 | . 1 . . . . Watcher 3 | . . 3 . . . Swarmer 12 | . 3 9 . . . Grunt 10 | . 3 7 . . . Sentry 4 | . . 4 . . . Z-Light 6 | . . . . . 6 Best Kill Streak 6 | 1 4 6 1 . 3 Combat Bots Only 5 | . 4 5 . . 3 Max Kills in Single Turn 1 | 1 1 1 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -7 -7 -------- Run | Jun Mat Mat Min Zio Dee Damage Taken 3160 | . 277 879 . . 2004 Core 506 | . 105 135 . . 266 Absorbed by Shields . | . . . . . . Redirected to Shielding 148 | . . . . . 148 Regen/Repaired (Parts) 31 | . . . . 31 . Core Remaining (%) 79 | 100 58 . . . . Volleys Fired 107 | 4 21 50 2 . 30 Largest 2 | 2 2 2 2 . 2 Hottest 163 | 40 40 46 46 . 163 Shots Fired 213 | 8 42 100 4 . 59 Gun 172 | 8 42 100 4 . 18 Cannon 41 | . . . . . 41 Launcher . | . . . . . . Special . | . . . . . . Kinetic 172 | 8 42 100 4 . 18 Thermal 33 | . . . . . 33 Explosive . | . . . . . . Electromagnetic 4 | . . . . . 4 Phasic 4 | . . . . . 4 Robot Hit Streak 11 | 5 4 11 8 . 9 Robot Miss Streak 6 | 2 3 6 . . 5 Penetration Max . | . . . . . . Secondary Targets 3 | . . 3 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 148 | 5 25 90 3 . 25 Core Hits 69 | 1 14 40 1 . 13 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . 1 2 . . . Critical Strikes 4 | . 1 2 . . 1 Destroy 2 | . 1 . . . 1 Smash 2 | . . 2 . . . Melee Attacks 14 | . . 14 . . . Impact 14 | . . 14 . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2979 | 52 344 1582 45 . 956 Guns 1753 | 52 343 1164 45 . 149 Cannons 737 | . . . . . 737 Explosions 70 | . . . . . 70 Melee 397 | . . 397 . . . Ramming 22 | . 1 21 . . . Kinetic 1742 | 52 343 1164 45 . 138 Thermal 707 | . . . . . 707 Explosive . | . . . . . . Electromagnetic 45 | . . . . . 45 Impact 397 | . . 397 . . . Slashing . | . . . . . . Piercing . | . . . . . . Phasic 66 | . . . . . 66 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 185 | . . 133 . . 52 Projectiles 41 | . . . . . 41 Explosions 11 | . . . . . 11 Melee 133 | . . 133 . . . Knockbacks 3 | . . 2 . . 1 Impact 2 | . . 2 . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 58 | . . . . . 58 Shots 1 | . . . . . 1 Rammed 4 | . . 4 . . . Targets Rammed 6 | . 1 5 . . . Kicked 1 | . 1 . . . . Crushed 1 | . . 1 . . . Highest Temperature 352 | . 2 20 . . 352 Average Temperature 148 | . 1 4 . . 164 Received Heat Transfer 885 | . 66 306 . . 513 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 7 | . . 7 . . . Impact Corruptions 8 | . . 8 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 46 | . . . . . 46 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Peak Influence 255 | 5 177 255 5 . . Initial 5 | . 3 5 . . . Average 66 | 3 57 82 3 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 96 | 100 100 94 100 . . Level 1 3 | . . 5 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Jun Mat Mat Min Zio Dee Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 16 28 . . 10 Peak Tracking Total 6 | . 5 6 . . 3 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Jun Mat Mat Min Zio Dee Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Jun Mat Mat Min Zio Dee Machines Accessed 7 | . 2 5 . . . Terminals 7 | . 2 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 3 9 . . . Successful 5 | . 1 4 . . . Failed 7 | . 2 5 . . . Catastrophic 3 | . 1 2 . . . Database Lockouts . | . . . . . . Manual 12 | . 3 4 . 5 . Terminals 12 | . 3 9 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 4 . . . Branch Access Points 2 | . 1 1 . . . Terminal Index 1 | . . 1 . . . Unreport Threat 2 | . . 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 4 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Jun Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Jun Mat Mat Min Zio Dee Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 243 | . . . . 243 243 Highest-Rated Ally 96 | . . . . 96 96 Total Orders . | . . . . . . Ally Attacks 47 | . . . . . 47 Total Damage 882 | . . . . . 882 Kills 8 | . . . . . 8 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 1 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Jun Mat Mat Min Zio Dee Turns Passed 8035 | 32 429 1643 308 3455 2168 Spaces Moved 3749 | 16 273 565 120 1770 1005 Core 1 | . . . . . 1 Treads 1455 | . . 479 120 762 94 Legs 1000 | 16 273 86 . . 625 Wheels 1293 | . . . . 1008 285 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 240 155 155 Average Speed 194 | 120 120 219 240 193 196 Slowest Speed 1150 | 120 120 320 240 240 1150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 2 49 50 34 89 84 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 4 | . . . 1 3 . Spaces Dug . | . . . . . . Terrain Destroyed 23 | . . . . . 23 Melee . | . . . . . . Projectile 15 | . . . . . 15 AOE 8 | . . . . . 8 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Jun Mat Mat Min Zio Dee Total 4277 | 21 334 845 137 1806 1134 Wait 224 | 1 29 147 14 23 10 Move 3744 | 15 272 564 119 1769 1005 Hop . | . . . . . . Pick Up 48 | . 3 23 1 4 17 Fast Attach 23 | 1 . 6 . 1 15 Attach 13 | . . 6 . . 7 Detach 12 | . . 7 . . 5 Swap 33 | . 4 8 . 3 18 Drop 53 | . 4 15 1 6 27 Fire 107 | 4 21 50 2 . 30 Melee 14 | . . 14 . . . Ram . | . . . . . . Kick 1 | . 1 . . . . Crush 5 | . . 5 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 33 | -11/Junkyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 6) 128 | -10/Materials | Discovered new exit (range 8) 149 | -10/Materials | Discovered new exit (range 9) 315 | -10/Materials | Build established: Mutant 400 | -10/Materials | Identified exit to Mines 411 | -10/Materials | Discovered new exit (range 11) 462 | -10/Materials | Entered another Materials area 462 | -9/Materials | Evolved 2 slots: Utility x2 984 | -9/Materials | Discovered new exit (range 16) 1233 | -9/Materials | Identified exit to Mines 1670 | -9/Materials | Build established: Scavenger-Skirmisher 2105 | -9/Materials | Entered Mines 2398 | -9/Mines | Learned 2 Materials zone layouts 2399 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2413 | -9/Mines | Entered Zion 2519 | -7/Zion | Gained Derelict followers 2709 | -7/Zion | Found CR-A16's Pointy Stick 2725 | -7/Zion | Learned Factory non-interactive machine intel 3080 | -7/Zion | Learned location of Recycling (-7) 3241 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3389 | -7/Zion | Given A8's code to call for help 4925 | -7/Zion | Build established: Skirmisher 5349 | -7/Zion | Learned location of Warlord (-5) 5391 | -7/Zion | Discovered new exit (range 11) 5791 | -7/Zion | Opened final containment barrier to the Deep Caves 5819 | -7/Zion | Discovered new exit (range 3) 5819 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5846 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5849 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5868 | -7/Zion | Entered Deep Caves 5868 | -7/Deep Caves | Accompanied by 4 allies 6059 | -7/Deep Caves | Attacked by Z-Imprinter 6084 | -7/Deep Caves | Allies destroyed Z-Imprinter 6124 | -7/Deep Caves | Found Prototype Protection 6154 | -7/Deep Caves | Identified Zio. Weapon Casing 6224 | -7/Deep Caves | Z-Facility disabled 6402 | -7/Deep Caves | Build established: Scavenger-Mutant 6605 | -7/Deep Caves | Found Prototype Protection 6605 | -7/Deep Caves | Identified Zio. Heavy Carapace 6728 | -7/Deep Caves | Core integrity fell below 50% 6761 | -7/Deep Caves | Found Zio. Weapon Casing 6765 | -7/Deep Caves | Found Zio. Heavy Carapace 6781 | -7/Deep Caves | Lost 5 parts (1n3u1w) 7070 | -7/Deep Caves | Build established: Mutant 7214 | -7/Deep Caves | Spotted as-53060 7230 | -7/Deep Caves | Spotted as-96210 8027 | -7/Deep Caves | Exposed GOLEM chamber 8028 | -7/Deep Caves | Triggered Deep Caves wall 8034 | -7/Deep Caves | Core integrity fell below 20% 8036 | -7/Deep Caves | Destroyed by as-96210 with Assembled Focal Cannon Last Messages --------------- 06804_ Acquired Prototype Energy Gun. 06804_ Identified Zio. Laser-S. 06808_ Dropped Hvy. Riot Gun. 06810_ Acquired Hvy. Riot Gun. 06811_ Dropped Hvy. Riot Gun. 06814_ Acquired Zio. Phaser-S. 06816_ Acquired 41 matter. 06860_ Acquired 33 matter. 06864_ Acquired 44 matter. 06878_ Dropped Zio. Light DM Reactor. 07660_ Dropped Hcp. Matter Pod. 07661_ Extracted 85 matter. 07663_ Extracted 6 energy. 07665_ Acquired Zio. Biocell. 07740_ Dropped Zio. Light DM Reactor. 07740_ Acquired Antimatter Reactor. 08026_ as-96210: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" [Achievement: That's One Door That Should Stay Closed] 08028_ Zio. Heavy Carapace destroyed. 08033_ Zio. Phaser-S destroyed. Map ----- +----------------------------------------------------+ | ???????# [ ???????????## ## # | | ????????" ????????????## # | | ????????" ??????????????# ## | | ????????" ?????????????## ##? | | ????????" #?###????????## ###?? | | ???????"" 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M | | ????????? ! ##################### | | ????????? #???????????????????## | | ?????????? ##????????????????????? | | ?????????? # # #?????????????????????? | | ?????????? #### ## ## ##?????????????????????? | | ??????????? #????# ?# ?###??????????????????????? | | ??????????? ??????#??# ??????????????????????????? | | ??????????????????????#??????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 27 Energy Capacity 770 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1200 Weapon Shielding 100 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Force Field | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Are We The Baddies? Signs Are For Wimps That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed BehemothSensorSegregator Manual? 0 Play Time 01:03:14 Cumulative 50.7 hours Start 2023.08.02 @ 12:31:41 End 2023.08.02 @ 15:41:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 46 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27c2e959-4f03-4a56-98b3-889e2e691347