Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.04 @ 18:01:55 Player: SuperSwiss Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (78) 390 Value Destroyed (2656) 2656 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (945) 945 TOTAL SCORE: 7451 Bonus ------- High Alert Combat Kills 145 Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 100/100 System Corruption 23% Temperature Cool (9) Movement Core (350) Ox6 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Signal Interpreter Encrypted Comm Array > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Compact Battery (200) Advanced Visual Processing Unit Medium Armor Plating High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Medium Matter Pod Visual Processing Unit Improved Targeting Computer Improved Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Coil Gun Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher > --- INVENTORY -------- Micro Nuclear Core Fission Core Advanced Treads Armored Wheel Advanced Visual Processing Unit Enhanced Optical Array Advanced Signal Interpreter Medium Armor Plating High-powered Tractor Beam Shock Rifle High-powered Shotgun High-powered Shotgun Proton Missile Launcher Improved Grenade Launcher Heavy Flail [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Wheel Compact Wheel Utility Improved Targeting Computer Device Encrypted Comm Array Storage Medium Matter Pod Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon High-powered Shotgun Energy Gun Shock Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun High-powered Shotgun Launcher Proton Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Slots Evolved 8 | . . 2 2 2 . 2 . Power . | . . . . . . . . Propulsion 2 | . . . 1 1 . . . Utility 4 | . . 1 1 1 . 1 . Weapon 2 | . . 1 . . . 1 . Parts Attached 84 | 7 5 16 17 6 8 19 6 Power 11 | 1 1 2 3 . 1 2 1 Engine 6 | 1 1 1 2 . . 1 . Core 5 | . . 1 1 . 1 1 1 Reactor . | . . . . . . . . Propulsion 10 | 2 . 4 1 1 . 2 . Treads 5 | . . 2 1 1 . 1 . Leg . | . . . . . . . . Wheel 5 | 2 . 2 . . . 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 1 2 1 2 2 . 1 4 Device 1 | . . . . . . . 1 Storage 4 | 1 2 . 1 . . . . Processor 5 | . . 1 1 . . 1 2 Hackware . | . . . . . . . . Protection 3 | . . . . 2 . . 1 Artifact . | . . . . . . . . Weapon 50 | 3 2 9 11 3 7 14 1 Energy Gun 5 | . . 3 . . . 2 . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 24 | 3 2 5 6 1 3 4 . Ballistic Cannon . | . . . . . . . . Launcher 15 | . . 1 5 . 3 6 . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . . 1 1 Slashing Weapon 3 | . . . . 1 1 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . . . Parts Lost 31 | . 1 5 . . . 16 9 Power 4 | . 1 1 . . . 1 1 Propulsion 8 | . . 2 . . . 5 1 Utility 6 | . . . . . . 3 3 Weapon 13 | . . 2 . . . 7 4 Highest Loss Streak 13 | . 1 3 . . . 13 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 96 97 100 100 100 92 56 Engine 4 | . 14 3 6 . . 4 . Core 3 | . . 6 2 7 7 1 3 Treads 18 | . . 4 27 30 30 22 . Wheel 6 | . 28 17 . . . . 3 Storage 16 | . 24 22 18 15 15 12 6 Processor 14 | . . 11 18 15 15 19 18 Protection 2 | . . . . 7 7 5 . Ballistic Gun 23 | . 28 30 26 22 14 19 10 Peak Build Rating 51 | 6 10 23 30 38 41 51 42 Average Rating 28 | 3 9 16 28 35 39 43 29 On Entrance 20 | . 6 10 23 30 38 40 20 Naked Turns . | . . . . . . . . Heaviest Build 68 | 12 24 26 36 44 55 68 51 Greatest Support 86 | 32 32 44 66 86 86 86 12 Greatest Overweight (x) 8 | 2 . 8 . . . 3 7 Average Overweight (x) . | . . . . . . . 3 Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 Average Capacity 12 | 7 9 10 10 15 15 15 15 Most Carried 15 | 5 10 10 11 15 15 15 6 Average Carried 10 | 3 7 8 9 10 14 12 3 Final Capacity 15 | 8 10 10 15 15 15 15 15 Final Carried 15 | 2 10 10 11 15 13 7 4 Class Distribution -------------------- 79% | Gunner 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/DSF Gunner | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Matter Collected 2273 | 178 79 549 600 . 427 238 202 Remotely . | . . . . . . . . Salvage Created 3272 | . 96 571 746 . 944 642 273 Parts 159 | . 5 27 47 . 42 28 10 Haulers Intercepted 3 | . 1 1 1 . . . . Recyclers Shooed 4 | . . . 2 . . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 11 Prevented 2 | . . . . . . . 2 Kills | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Combat Hostiles Destroyed 58 | . 2 10 22 . 9 9 6 Melee 1 | . . . . . . . 1 Guns 39 | . 2 10 14 . 4 7 2 Cannons 1 | . . . . . . . 1 AOE 15 | . . . 8 . 5 2 . Classes Destroyed 14 | . 3 4 4 . 2 1 . Worker 6 | . . 1 3 . . 2 . Builder 2 | . . . 2 . . . . Tunneler 1 | . . 1 . . . . . Hauler 3 | . 1 1 1 . . . . Recycler 5 | . . 2 2 . . 1 . Watcher 3 | . . . 3 . . . . Swarmer 9 | . 1 . 6 . . 1 1 Grunt 32 | . 1 9 12 . 5 2 3 Brawler 2 | . . . 1 . . . 1 Duelist 3 | . . . 1 . 1 . 1 Sentry 7 | . . 1 2 . 1 3 . Specialist 1 | . . . . . 1 . . Programmer 2 | . . . . . . 2 . Heavy 2 | . . . . . 1 1 . Best Kill Streak 13 | . 1 7 13 . 4 5 3 Combat Bots Only 5 | . 1 4 5 . 4 2 3 Max Kills in Single Turn 4 | . 1 2 4 . 1 2 1 Gunslinging . | . . . . . . . . Exploded 4 | . . . 4 . 1 1 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Hostile Shots Fired 407 | . 18 41 45 . 41 163 99 Missed 116 | . 2 5 11 . 15 53 30 Damage Taken 5004 | . 211 475 599 . 443 1932 1344 Core 1078 | . 11 66 77 . 67 251 606 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 90 | 100 95 83 86 . 90 . . Volleys Fired 114 | . 10 22 35 . 18 24 5 Largest 4 | . 2 3 3 . 3 4 3 Hottest 147 | . 46 111 91 . 78 147 80 Shots Fired 316 | . 20 65 105 . 33 80 13 Gun 286 | . 20 65 92 . 23 73 13 Cannon . | . . . . . . . . Launcher 30 | . . . 13 . 10 7 . Special . | . . . . . . . . Kinetic 277 | . 20 64 92 . 23 65 13 Thermal 1 | . . 1 . . . . . Explosive 13 | . . . 13 . . . . Electromagnetic 25 | . . . . . 10 15 . Robot Hit Streak 19 | . 4 10 8 . 8 19 7 Robot Miss Streak 8 | . 8 3 4 . 2 5 2 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 6 | . . 2 1 . 1 1 1 Max Gunslinging Chain 1 | . . 1 1 . 1 1 1 Shots Hit Robots 232 | . 11 51 63 . 29 61 17 Core Hits 167 | . 7 31 66 . 25 32 6 Critical Kills 2 | . . . 1 . . . 1 Critical Parts Destroyed 3 | . . 1 1 . . . 1 Critical Strikes 6 | . . 1 2 . . 1 2 Destroy 4 | . . 1 2 . . . 1 Corrupt 1 | . . . . . . 1 . Smash 1 | . . . . . . . 1 Melee Attacks 39 | . . . . 1 12 4 22 Impact 22 | . . . . . . . 22 Slashing 17 | . . . . 1 12 4 . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7158 | . 179 868 2738 . 1090 1710 573 Guns 3974 | . 138 868 1180 . 352 1235 201 Cannons . | . . . . . . . . Explosions 2638 | . . . 1553 . 738 347 . Melee 500 | . . . . . . 128 372 Ramming 46 | . 41 . 5 . . . . Kinetic 3859 | . 138 868 1180 . 352 1120 201 Thermal 299 | . . . 174 . 35 90 . Explosive 1422 | . . . 1379 . . 43 . Electromagnetic 1032 | . . . . . 703 329 . Impact 372 | . . . . . . . 372 Slashing 128 | . . . . . . 128 . Piercing . | . . . . . . . . Highest Corruption 23 | . . . . . . 8 23 Average Corruption 6 | . . . . . . 2 14 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 12 | . . . . . . 5 7 Message Errors 1 | . . . . . . . 1 Matter Fused 5 | . . . . . . 3 2 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . 1 1 Data Loss (major) 1 | . . . . . . 1 . Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 169 | . . . 122 . . 17 30 Projectiles . | . . . . . . . . Explosions 139 | . . . 122 . . 17 . Melee 30 | . . . . . . . 30 Knockbacks 4 | . 1 . . . . . 3 Impact 3 | . 1 . . . . . 2 Kinetic . | . . . . . . . . Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 272 | . 20 . 86 . . 166 . Shots 8 | . . . 3 . . 5 . Rammed 4 | . 3 . 1 . . . . Targets Rammed 4 | . 3 . 1 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 176 | . 4 66 65 176 . 147 140 Average Temperature 31 | . 4 21 18 98 . 46 38 Received Heat Transfer 1221 | . 87 237 252 . 99 267 279 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Fried 9 | . . . . . 6 . 3 Impact Corruptions 2 | . . . . . . . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 200 | . . . 100 . 50 50 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . . . . 3 2 . Alert | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Peak Influence 676 | . 242 394 676 221 427 399 . Initial 224 | . . 102 81 220 158 224 . Average 282 | . 86 247 448 220 253 282 . Maximum Alert Level 2 | . 1 1 2 1 2 1 . Low Security (%) 32 | 100 88 48 20 . 47 9 . Level 1 46 | . 11 51 8 100 41 90 . Level 2 20 | . . . 71 . 11 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . 1 . . Squads Dispatched 10 | . 2 2 2 1 1 2 . Investigation 2 | . 1 . 1 . . . . Extermination 1 | . . . . . . 1 . Reinforcement 7 | . 1 2 1 1 1 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Distress Signals 8 | . 1 2 3 . . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 104 | . 12 18 36 1 12 16 9 Peak Tracking Total 9 | . 4 6 6 1 4 4 9 Tactical Retreats 8 | . 3 1 1 . 2 1 . Traps | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Traps Triggered 2 | . 1 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . 6 . . . . . . Reused 5 | . 5 . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 5 | . 5 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Machines Disabled 8 | . . . 6 . . 2 . Max in Single Turn 4 | . . . 4 . . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Machines Accessed 21 | . 7 4 4 1 . 5 . Terminals 16 | . 5 3 3 1 . 4 . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 4 | . 2 1 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 43 | . 16 10 9 1 . 7 . Successful 18 | . 7 2 5 1 . 3 . Failed 25 | . 9 8 4 . . 4 . Catastrophic 4 | . 1 1 1 . . 1 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 28 | . 10 7 5 1 . 5 . Fabricators 2 | . . . . . . 2 . Repair Stations . | . . . . . . . . Recycling Units 13 | . 6 3 4 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 12 | . 4 2 3 1 . 2 . Open DSF 2 | . . . . 1 . 1 . Emergency Access Points 1 | . . . 1 . . . . Alert Level 2 | . . 1 1 . . . . Unreport Threat 1 | . . . 1 . . . . Reprogram Traps 1 | . 1 . . . . . . Maintenance Status 1 | . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 3 | . 2 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 5 | . 3 . 2 . . . . Retrieve Matter 2 | . 1 . 1 . . . . Retrieve Components 3 | . 2 . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 6 2 3 . . 4 . Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 47 | . . . . . . 47 . Total Part Build Rating 10 | . . . . . . 10 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Turns Passed 3170 | 79 354 453 809 323 260 694 198 Spaces Moved 1703 | 64 243 260 426 201 102 340 67 Core 42 | 31 . 1 . . . . 10 Treads 1096 | . . 58 426 201 102 309 . Legs . | . . . . . . . . Wheels 565 | 33 243 201 . . . 31 57 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 100 145 151 151 120 135 Average Speed 134 | 102 100 111 145 151 151 149 174 Slowest Speed 450 | 150 100 450 145 151 151 237 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 30 | 4 42 29 44 7 88 11 17 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 2 | . . . . 1 . 1 . Terrain Destroyed 121 | . . . 78 1 4 38 . Melee 2 | . . . . 1 . 1 . Projectile 4 | . . . . . . 4 . AOE 115 | . . . 78 . 4 33 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Total 2262 | 76 334 376 539 218 152 460 107 Wait 232 | . 57 55 45 . 8 63 4 Move 1698 | 63 243 259 425 201 101 339 67 Hop . | . . . . . . . . Pick Up 60 | 6 13 13 8 8 2 8 2 Fast Attach 9 | 2 1 5 1 . . . . Attach 41 | 4 2 9 3 3 1 13 6 Detach 3 | . . . 1 . . 1 1 Swap 34 | 1 2 2 13 3 7 6 . Drop 29 | . 4 11 7 2 3 2 . Fire 114 | . 10 22 35 . 18 24 5 Melee 39 | . . . . 1 12 4 22 Ram 2 | . 2 . . . . . . Kick . | . . . . . . . . Crush 1 | . . . 1 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/DSF -6/Factory -6/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 7) 319 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 8) 434 | -10/Materials | Entered another Materials area 434 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 570 | -9/Materials | Discovered new exit (range 15) 749 | -9/Materials | Build established: Gunner 759 | -9/Materials | Lost 3 parts (2n1w) 865 | -9/Materials | Discovered new exit (range 16) 887 | -9/Materials | Entered another Materials area 887 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1361 | -8/Materials | Discovered new exit (range 10) 1633 | -8/Materials | Discovered new exit (range 10) 1696 | -8/Materials | Entered Factory 1696 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2019 | -7/Factory | Identified exit to DSF 2019 | -7/Factory | Entered DSF 2144 | -7/DSF | Additional patrols routed to DSF 2240 | -7/DSF | Discovered new exit (range 15) 2256 | -7/DSF | Sterilization system engaged 2276 | -7/DSF | Ambient heat levels rising (+10) 2279 | -7/DSF | Entered Factory 2279 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2384 | -6/Factory | Fabricated Imp. Cryofiber Web? 2869 | -6/Factory | Discovered new exit (range 14) 2885 | -6/Factory | Crushed by falling debris 2926 | -6/Factory | Lost 13 parts (5n3u5w) 2973 | -6/Factory | Entered Lower Caves 2979 | -6/Lower Caves | Met a Warlord Commander 2980 | -6/Lower Caves | Learned location of Warlord (-5) 2981 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 2982 | -6/Lower Caves | Found Encrypted Comm Array 3059 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3072 | -6/Lower Caves | System corruption reached 10% 3092 | -6/Lower Caves | Core integrity fell below 50% 3123 | -6/Lower Caves | Lost 7 parts (1p1n2u3w) 3135 | -6/Lower Caves | Core integrity fell below 20% 3171 | -6/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 03132_ G-50 Soldier destroyed. 03133_ G-50 Soldier system terminally corrupted. 03134_ System corrupted: Heat flow error (+177). 03137_ Hvy. Laser fries itself beyond repair. 03137_ L-41 Fighter suffers critical hit (Smash). 03137_ Destroyed Carbon-fiber Leg. 03137_ L-41 Fighter system corrupted by crushing effect. 03138_ L-41 Fighter system terminally corrupted. 03138_ Microactuators fried. 03138_ Axe fried. 03138_ Imp. Deuterium Engine fried. 03144_ Corrupted Hvy. Laser self-destruct mechanism malfunctions. 03149_ POVQO7EGVT 03161_ Machine disabled. 03164_ System corrupted: Matter fused (-10). 03164_ Slug penetrates Wall. 03168_ Hvy. Flail destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????####?????###????????????????? | | ?????????????????????# ????? #????????????????? | | ?????????????????????# ####### #????????????????? | | ?????????????????????# #"" "# #????????????????? | | ????## ###???????????# %=# "# #??####??????????? | | ????? ????????# %@ Y# #??# ###?##?????? | | ?????? ??????# Ys l# #??# ## #????## | | ???????? ##### # "# #### #???# | | ???????????# % #""""# ## #### | | ???????????# ## % %####### | | ???????????#??????# # ! | | ??????????????????# ##### ! # | | ????????????????? ?????##" ## # | | ???????????????? ???????# " ## | | ?????????????? ????????#" ## | | ????????????? ?????????# #### # | | ???????????? ??????????# ###??## # | | ???????????#??????????????# #?????### # | | ??????????????????????????# ### ????## ## # | | ??????????????????????????# #### ##? # | | ??????????????????????????## #?? ## | | ???????????????????????????## #????## | | ????????????????????????????#### ### #???## | | ???????????????????????????????# ??# #???# | | ???????????????????????????????# ???# ##???# | | ???????????????????????????????# ???## #?????# | | ???????????????????????????????# ##### #????## | | ???????????????????????????????# #?#### | | ???????????????????????????????# ### | | ???????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 400 Matter Capacity 400 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Cryofiber Web | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingMetaExoskeleton Manual? 0 Play Time 01:02:28 Cumulative 15.4 hours Start 2025.01.04 @ 14:40:00 End 2025.01.04 @ 18:01:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 21 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 939d59a6-62e6-4913-b163-48309efab57e