Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.04 @ 15:23:48 Player: DietSnapple Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (37) 185 Value Destroyed (1073) 1073 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1265) 1265 TOTAL SCORE: 5383 Bonus ------- Follower Combat Kills 265 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 225/550 Matter 268/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (750) Ox14 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (20) --- VTOL Module VTOL Module VTOL Module VTOL Module Improved Cryofiber Web Improved Heat Sink Large Matter Pod (150) Sensor Array Signal Interpreter IFF Parser Core Analyzer ECM Suite Improved Reaction Control System Cloaking Device System Shield Skeleton Box EM Shotgun Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Light Armor Plating Light Armor Plating > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Improved Ion Engine Wheel Wheel VTOL Module VTOL Module VTOL Module VTOL Module Large Matter Pod Sensor Array Signal Interpreter ECM Suite Light Armor Plating Skeleton Box EM Shotgun EM Shotgun Rocket Launcher Rocket Launcher [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Light Armor Plating Device Structural Scanner Storage High-capacity Storage Unit Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power 1 | . . . . . 1 . . Propulsion . | . . . . . . . . Utility 3 | . . . . . 3 . . Weapon . | . . . . . . . . Parts Attached 25 | 4 10 . . . 3 8 . Power 4 | 1 1 . . . 1 1 . Engine 4 | 1 1 . . . 1 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 6 | 2 1 . . . . 3 . Treads 1 | . . . . . . 1 . Leg . | . . . . . . . . Wheel 5 | 2 1 . . . . 2 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 7 | 1 4 . . . 2 . . Device 1 | . . . . . 1 . . Storage 3 | 1 2 . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 3 | . 2 . . . 1 . . Artifact . | . . . . . . . . Weapon 8 | . 4 . . . . 4 . Energy Gun 5 | . 3 . . . . 2 . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 16 | . . . . . 1 12 3 Power 3 | . . . . . . 3 . Propulsion 5 | . . . . . 1 3 1 Utility 4 | . . . . . . 3 1 Weapon 4 | . . . . . . 3 1 Highest Loss Streak 4 | . . . . . 1 4 3 To Critical Strikes 1 | . . . . . . 1 . Average Backups 17 | 2 13 20 20 20 18 17 17 Power 1 | . 1 2 2 2 1 . . Propulsion 5 | . 3 6 6 6 6 4 4 Utility 6 | . 4 7 7 7 6 8 10 Weapon 3 | 1 2 5 4 4 4 3 2 Tool/Special . | . . . . . . . . Unused Backups 22 | . 4 . 1 . 1 . 16 Power 1 | . 1 . . . . . . Propulsion 6 | . 2 . . . . . 4 Utility 11 | . . . . . 1 . 10 Weapon 2 | . . . 1 . . . 1 Tool/Special 2 | . 1 . . . . . 1 Average Slot Usage (%) 87 | . 95 100 100 100 82 63 40 Engine 12 | . 14 14 14 14 18 10 . Wheel 21 | . 28 28 28 28 11 7 . Device 1 | . . . . . 8 4 . Storage 13 | . 19 14 14 14 9 9 9 Protection 12 | . 7 14 14 14 17 11 6 Energy Gun 20 | . 20 28 28 28 18 8 . Launcher 1 | . . . . . . 3 8 Impact Weapon 1 | . . . . . . 5 9 Peak Build Rating 17 | 4 13 13 13 13 17 17 13 Average Rating 12 | 3 9 13 13 13 16 14 12 On Entrance 10 | . 4 13 13 13 13 17 12 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 67 | 10 56 56 56 56 67 67 50 Greatest Support 26 | 26 26 20 20 20 20 20 20 Greatest Overweight (x) 16 | . 2 2 2 2 6 16 15 Average Overweight (x) 2 | . 1 2 2 2 4 4 3 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 6 19 20 20 20 20 20 20 Most Carried 20 | 6 20 20 20 20 20 20 18 Average Carried 17 | 2 13 20 20 20 18 17 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 6 20 20 20 20 20 17 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 645 | 193 311 . . . 25 72 44 Remotely . | . . . . . . . . Salvage Created 1208 | . 397 177 . 18 . 572 44 Parts 69 | . 21 12 . 1 . 34 1 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 31 | . 7 5 . 1 . 17 1 Melee 1 | . . . . . . . 1 Guns 22 | . 6 5 . 1 . 10 . AOE 7 | . . . . . . 7 . Classes Destroyed 10 | . 4 1 . . . 5 . Worker 2 | . 1 1 . . . . . Hauler 1 | . 1 . . . . . . Operator 2 | . 2 . . . . . . Watcher 1 | . . . . . . 1 . Swarmer 11 | . . 3 . 1 . 7 . Grunt 13 | . 7 2 . . . 4 . Duelist 1 | . . . . . . 1 . Sentry 3 | . . . . . . 2 1 Specialist 1 | . . . . . . 1 . Hunter 2 | . . . . . . 2 . Best Kill Streak 5 | . 5 3 . 1 . 4 1 Combat Bots Only 4 | . 3 3 . 1 . 4 1 Max Kills in Single Turn 3 | . 1 1 . 1 . 3 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . 3 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 202 | . 24 18 . 3 9 107 41 Missed 62 | . 7 8 . 1 4 29 13 Hits 140 | . 17 10 . 2 5 78 28 Melee 3 | . . . . . . 3 . Projectile 137 | . 17 10 . 2 5 75 28 Critical Strikes 4 | . . . . . . 4 . Damage Taken 1745 | . 219 111 . 15 110 999 291 Core 380 | . 55 . . . 48 189 88 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 89 | 100 . . . 78 . . . Volleys Fired 82 | . 27 12 . 3 1 39 . Largest 2 | . 2 2 . 2 2 2 . Hottest 90 | . 90 90 . 90 90 90 . Shots Fired 142 | . 54 24 . 6 2 56 . Gun 134 | . 54 24 . 6 2 48 . Cannon . | . . . . . . . . Launcher 8 | . . . . . . 8 . Special . | . . . . . . . . Kinetic 14 | . 14 . . . . . . Thermal 14 | . 14 . . . . . . Explosive 8 | . . . . . . 8 . Electromagnetic 106 | . 26 24 . 6 2 48 . Robot Hit Streak 15 | . 15 9 . 2 2 13 . Robot Miss Streak 4 | . 4 4 . 2 2 3 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 112 | . 41 18 . 4 1 44 4 Core Hits 74 | . 22 12 . 3 . 36 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . 2 . . . . . . Burn 2 | . 2 . . . . . . Melee Attacks 18 | . . . . . . 13 5 Impact 18 | . . . . . . 13 5 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2289 | . 580 277 . 64 16 1198 154 Guns 1481 | . 544 277 . 64 16 580 . Cannons . | . . . . . . . . Explosions 654 | . 36 . . . . 618 . Melee 154 | . . . . . . . 154 Ramming . | . . . . . . . . Kinetic 91 | . 91 . . . . . . Thermal 431 | . 164 . . . . 267 . Explosive 351 | . . . . . . 351 . Electromagnetic 1262 | . 325 277 . 64 16 580 . Impact 154 | . . . . . . . 154 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 56 | . . . . . . 53 3 Projectiles . | . . . . . . . . Explosions 53 | . . . . . . 53 . Melee 3 | . . . . . . . 3 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 107 | . . . . . . 107 . Shots 3 | . . . . . . 3 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 279 | . 279 195 . 84 60 234 . Average Temperature 92 | . 95 81 . 37 32 104 . Received Heat Transfer 423 | . 126 54 . . 36 153 54 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . . . . . 4 1 Impact Corruptions 1 | . . . . . . . 1 Robots Melted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 918 | . 618 . . . . 300 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . 1 . . . . 3 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 86 | 100 100 100 . 100 100 28 100 Level 1 13 | . . . . . . 71 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 386 | . 79 101 . 46 85 386 187 Initial 187 | . . 24 . . . . 187 Average 73 | . 13 30 . 3 30 262 139 Influence Increases 1199 | . 232 254 . 46 131 506 30 Destroy 0b10 Robot/C 800 | . 140 180 . 40 80 340 20 Destroy 0b10 Robot/NC 30 | . 20 5 . . . 5 . Destroy Leader 132 | . 42 20 . . 30 30 10 Allied During Kill 26 | . . 4 . 6 16 . . Successful Hack 19 | . . . . . 5 14 . Disable Machine 30 | . 15 . . . . 15 . Anti-Garrison Action 50 | . . . . . . 50 . Destroy Structure 52 | . . . . . . 52 . Partial Spotted 15 | . 15 . . . . . . Lose Combat Pursuer 45 | . . 45 . . . . . Influence Decreases 1112 | . 169 310 7 46 131 120 329 Entered New Map 245 | . . 39 7 . . . 199 Time Decay 671 | . 169 271 . 46 85 . 100 Lost Part 150 | . . . . . . 120 30 Lost Ally 46 | . . . . . 46 . . Squads Dispatched 6 | . 3 . . . 2 . 1 Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 2 . . . 1 . 1 Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 4 | . 1 . . . 2 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 58 | . 15 8 . 3 9 17 6 Peak Tracking Total 4 | . 3 2 . 3 4 3 4 Tactical Retreats 2 | . . 2 . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 2 | . 1 . . . . 1 . Max in Single Turn 1 | . 1 . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 8 | . 4 . 1 . 2 1 . Terminals 5 | . 3 . . . 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 18 | . 10 . 1 . 3 4 . Successful 10 | . 5 . 1 . 3 1 . Failed 8 | . 5 . . . . 3 . Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 9 | . 7 . 1 . 1 . . Terminals 15 | . 9 . . . 2 4 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 7 | . 3 . 1 . 2 1 . Locate Traps 1 | . 1 . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . Registered Components 1 | . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . Garrison Registry 1 | . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 1 | . 1 . . . . . . Terminals 1 | . 1 . . . . . . Botnet 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 2 . . . . 1 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 6 | . . 6 . . . . . Largest Group 5 | . . 5 4 3 3 . . Highest-Rated Group 82 | . . 82 71 40 40 . . Highest-Rated Ally 31 | . . 31 31 16 16 . . Total Orders . | . . . . . . . . Ally Attacks 56 | . . 16 . 1 39 . . Total Damage 692 | . . 210 . 12 470 . . Kills 10 | . . 5 . 1 4 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Active Infowar (turns) 570 | . . . . . 238 332 . Structural 570 | . . . . . 238 332 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 3765 | 57 749 970 262 596 239 682 210 Spaces Moved 2388 | 50 546 605 220 523 124 266 54 Core 20 | 7 . . . . . 8 5 Treads 89 | . . . . . . 40 49 Legs . | . . . . . . . . Wheels 2279 | 43 546 605 220 523 124 218 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 110 110 110 125 110 320 Average Speed 128 | 83 113 110 110 110 154 198 362 Slowest Speed 850 | 90 120 110 110 110 170 850 800 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 3 91 94 62 98 11 49 8 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 4 | . . 1 . 3 . . . Spaces Dug 2 | . . . . . . 2 . Terrain Destroyed 44 | . . . . . . 44 . Melee 2 | . . . . . . 2 . Projectile . | . . . . . . . . AOE 42 | . . . . . . 42 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 2929 | 64 628 885 240 537 170 345 60 Wait 367 | 1 14 269 19 12 38 14 . Move 2380 | 49 545 604 219 522 123 264 54 Hop . | . . . . . . . . Pick Up 40 | 10 20 . 1 . 4 4 1 Fast Attach 5 | . 4 . . . . 1 . Attach 16 | 4 2 . . . 3 7 . Detach 3 | . 3 . . . . . . Swap 7 | . 4 . . . . 3 . Drop 11 | . 9 . 1 . 1 . . Fire 82 | . 27 12 . 3 1 39 . Melee 18 | . . . . . . 13 5 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 10) 308 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 11) 668 | -10/Materials | Discovered new exit (range 14) 780 | -10/Materials | Discovered new exit (range 14) 807 | -10/Materials | Entered Mines 810 | -10/Mines | Received a Mining Laser from a helpful Derelict 882 | -10/Mines | Discovered new exit (range 7) 935 | -10/Mines | Excavation squad dispatched 935 | -10/Mines | A large section of the Mines collapsed 1233 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1234 | -10/Mines | Discovered new exit (range 5) 1370 | -10/Mines | Found a hidden stash of uninstalled traps 1522 | -10/Mines | Discovered new exit (range 12) 1558 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1671 | -10/Mines | Learned 4 Materials zone layouts 1777 | -10/Mines | Entered Exiles 1777 | -10/Exiles | Accompanied by 4 allies 1794 | -10/Exiles | Discovered new exit (range 15) 1805 | -10/Exiles | Met 8R-AWN 1807 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1821 | -10/Exiles | Met EX-HEX 1852 | -10/Exiles | Met EX-BIN 1870 | -10/Exiles | Aligned with FarCom system 1871 | -10/Exiles | Given EX-Vault access code 1904 | -10/Exiles | Opened EX-Vault 1914 | -10/Exiles | Found Skeleton Box 1938 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1967 | -10/Exiles | Met EX-DEC 2006 | -10/Exiles | Discovered new exit (range 14) 2039 | -10/Exiles | Left Exiles lab with Skeleton Box 2039 | -10/Exiles | Entered Mines 2039 | -9/Mines | Accompanied by 3 allies 2157 | -9/Mines | Learned location of Zion (-6) 2187 | -9/Mines | Discovered new exit (range 13) 2414 | -9/Mines | Discovered new exit (range 6) 2635 | -9/Mines | Entered Materials 2635 | -8/Materials | Accompanied by 3 allies 2635 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 2685 | -8/Materials | Garrison activated, responded to threat 2872 | -8/Materials | Identified exit to Garrison 2874 | -8/Materials | Entered Garrison 2905 | -8/Garrison | Discovered new exit (range 51) 2905 | -8/Garrison | Discovered new exit (range 44) 2905 | -8/Garrison | Discovered new exit (range 66) 2972 | -8/Garrison | Triggered checkpoint 3024 | -8/Garrison | Triggered checkpoint 3033 | -8/Garrison | Triggered checkpoint 3139 | -8/Garrison | Lost 4 parts (1p2u1w) 3243 | -8/Garrison | Lost 4 parts (1p1n1u1w) 3304 | -8/Garrison | Installed Relay Interface Framework 3556 | -8/Garrison | Entered Materials 3754 | -8/Materials | Core integrity fell below 50% 3766 | -8/Materials | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 03556_ Receiving FarCom transmissions... 03604_ Acquired System Shield. 03684_ K-01 Serf collects debris. 03717_ Destroyed Heat Sink. 03717_ Y-45 Defender system corrupted by crushing effect. 03717_ Lgt. Armor Plating destroyed. 03720_ Lgt. Treads destroyed. 03723_ Y-45 Defender misfires. 03724_ Heat Sink fried. 03724_ Y-45 Defender destroyed. 03726_ R-06 Scavenger collects Lgt. Armor Plating. 03727_ Acquired 44 matter. 03750_ C-30 ARC bursts open, deploying its payload. 03750_ S-10 Pest unfolds itself. 03750_ Rocket Launcher destroyed. 03758_ O-16 Technician uses terminal to summon reinforcements. 03758_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 03758_ O-16 Technician locks terminal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#####???????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? s ????????????????????? | | ????????????????????????? %#????????????????????? | | ????????????????????????# ss#????????w???????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ?????????????#??????????# #########+???????????? | | ????????????## ????????# #??????????? | | ?????######## #######@ ""?????????? | | ?????# # """ "" Y"?????????? | | ?????# # """ T" ????????????? | | ?????#""" # t """ "" #??????????? | | ?????#""" # ####### ???????? | | ?????#""" ###?????????# ???????? | | ?????# #???????????# """ """ ???????? | | ???#######+############## """ """ ? ?????????? | | ???# """ """??????????????? | | ???# ???????????? | | ???# ??????????? | | ???# ####################""T""#######??????????? | | ???# #???????????????????"""""#????????????????? | | ???# #???????????????????######????????????????? | | ???# #?????????????????????????????????????????? | | ???#####?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 430 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 44 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Resistances Are Futile Challenges ------------ None Game ------ Seed ShrapnelDrainedLeg Manual? 0 Play Time 00:26:08 Cumulative 45.6 hours Start 2025.12.04 @ 01:15:10 End 2025.12.04 @ 15:23:48 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 100 Adventurer 7 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 34 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38683c23-514b-4784-8825-4fe54776f66f