Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 20:50:39 Player: Peawet Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (106) 530 Value Destroyed (3419) 3419 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (937) 937 TOTAL SCORE: 9406 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 285 Met Imprinter 300 Was Imprinted 300 Friendly Fire -25 Cogmind --------- Core Integrity 353/1000 Matter 233/300 Energy 36/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Coolant Injector > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Bomb Factory No. 2 Self-destruct Interrupter (50) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gyrokinetic Inverter Cooled VTOL Module Nuclear Pulse Array > --- UTILITY ---------- Improved Thermal Generator Large Storage Unit Advanced Targeting Computer Improved Armor Integrity Analyzer Makeshift Light Armor Plating Bomb Factory No. 2 Phasing AFG > --- WEAPON ----------- Gatling Laser Beamcaster Plasma Cannon > --- INVENTORY -------- Improved Heat Sink Coolant Injector Force Field Hacking Drone Bay RU-N14's Throwing Claymores RU-N14's Throwing Claymores Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Self-destruct Interrupter Self-destruct Interrupter [Rating: 89] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gyrokinetic Inverter Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Makeshift Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Slots Evolved 10 | . . 2 2 2 . . . 2 2 Power 1 | . . . . . . . . 1 . Propulsion 2 | . . 1 . 1 . . . . . Utility 6 | . . 1 2 1 . . . 1 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 92 | 6 6 17 9 24 1 9 6 10 4 Power 10 | 1 1 3 1 2 . . . 2 . Engine 8 | 1 1 3 1 2 . . . . . Core 2 | . . . . . . . . 2 . Reactor . | . . . . . . . . . . Propulsion 24 | 2 1 7 . 8 . 1 . 2 3 Treads . | . . . . . . . . . . Leg 2 | . . . . . . . . 2 . Wheel 19 | 2 1 7 . 8 . 1 . . . Hover 1 | . . . . . . . . . 1 Flight 2 | . . . . . . . . . 2 Utility 32 | 1 1 2 5 7 . 7 4 5 . Device 14 | . . . 1 4 . 1 3 5 . Storage 4 | 1 . . 1 2 . . . . . Processor 11 | . 1 2 1 1 . 6 . . . Hackware . | . . . . . . . . . . Protection 3 | . . . 2 . . . 1 . . Artifact . | . . . . . . . . . . Weapon 26 | 2 3 5 3 7 1 1 2 1 1 Energy Gun 8 | 1 1 1 . 3 . . 1 1 . Energy Cannon 10 | . . 3 3 2 1 . 1 . . Ballistic Gun 2 | 1 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . 1 . 1 . . . . . Special Weapon 4 | . 1 . . 1 . 1 . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . 6 . 2 1 Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 1 | . . . . . . . . 1 . Parts Lost 37 | . 1 5 1 6 1 . 2 6 15 Power 6 | . 1 2 . . . . . 2 1 Propulsion 12 | . . 2 . 4 . . 2 2 2 Utility 12 | . . . 1 2 . . . 1 8 Weapon 7 | . . 1 . . 1 . . 1 4 Highest Loss Streak 15 | . 1 2 1 2 1 . 1 3 15 To Critical Strikes . | . . . . . . . . . . Average Backups 10 | 2 7 7 8 14 13 11 10 9 5 Power . | . . . . 1 1 . . . . Propulsion . | . 3 . . . . 1 1 . . Utility 4 | . . 3 4 5 8 4 5 5 3 Weapon 3 | . 2 1 2 5 3 5 3 3 2 Tool/Special . | . . . . . . . . . . Unused Backups 21 | . 3 3 3 4 . 8 . . . Power 1 | . . . . . . 1 . . . Propulsion 5 | . 3 . . 2 . . . . . Utility 11 | . . 2 2 1 . 6 . . . Weapon 3 | . . 1 1 1 . . . . . Tool/Special 1 | . . . . . . 1 . . . Average Slot Usage (%) 88 | . 92 98 99 96 92 74 85 79 75 Engine 7 | . 14 11 9 7 7 7 7 5 . Wheel 21 | . 28 32 27 27 23 19 17 6 1 Device 12 | . . . 9 16 15 16 18 18 17 Storage 8 | . 14 11 9 7 7 7 7 6 4 Processor 17 | . 6 21 18 17 23 21 15 13 10 Protection 2 | . . . 8 2 . . 3 6 4 Energy Gun 6 | . 14 8 . 8 7 . 1 11 8 Energy Cannon 6 | . . 9 16 6 6 . 13 . 3 Ballistic Gun 1 | . 14 3 . . . . . . . Peak Build Rating 89 | 6 9 17 27 44 43 56 62 72 89 Average Rating 39 | 4 7 14 23 36 43 42 57 62 79 On Entrance 30 | . 6 9 16 27 43 43 54 53 58 Naked Turns 2 | . . . . . . . . . 2 Heaviest Build 105 | 13 15 20 37 52 43 52 66 79 105 Greatest Support 56 | 20 20 36 36 52 52 56 52 30 18 Greatest Overweight (x) 34 | 1 . . 1 1 . 1 1 18 34 Average Overweight (x) . | . . . . . . . 1 1 7 Largest Inventory Capacity 15 | 8 8 8 10 15 15 15 15 15 15 Average Capacity 13 | 6 8 8 8 14 15 15 15 15 14 Most Carried 15 | 4 8 8 10 15 14 15 15 15 13 Average Carried 11 | 2 7 7 8 14 13 14 14 14 10 Final Capacity 15 | 8 8 8 10 15 15 15 15 15 5 Final Carried 15 | 4 8 7 10 14 13 14 15 13 4 Class Distribution -------------------- 87% | Mutant 7% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Matter Collected 1974 | 238 158 364 88 381 . 102 209 388 46 Remotely . | . . . . . . . . . . Salvage Created 3744 | . 292 1242 528 886 61 . 359 294 82 Parts 206 | . 26 84 25 39 2 . 12 15 3 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 34 | . . . . . 2 1 31 . . Prevented 6 | . . . . . . . 6 . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Combat Hostiles Destroyed 82 | . 9 32 11 13 1 . 6 7 3 Guns 36 | . 9 13 . 8 . . . 6 . Cannons 39 | . . 19 10 3 1 . 6 . . AOE 4 | . . . . 1 . . . . 3 Classes Destroyed 12 | . 4 4 . 4 . . . . . Worker 5 | . . 1 . 3 . . . . 1 Builder 2 | . . . . 1 . . . 1 . Tunneler 3 | . . 1 . 2 . . . . . Recycler 1 | . . . . 1 . . . . . Operator 1 | . 1 . . . . . . . . Watcher 12 | . 3 4 1 4 . . . . . Swarmer 26 | . 6 12 4 . . . 1 3 . Grunt 30 | . 3 12 3 4 . . 3 2 3 Duelist 1 | . . 1 . . . . . . . Sentry 17 | . . 7 4 3 1 . 2 . . Hunter 1 | . . . . 1 . . . . . Programmer 7 | . . . . 5 . . . 2 . Best Kill Streak 6 | . 4 6 4 6 1 . 2 3 4 Combat Bots Only 4 | . 3 4 4 3 1 . 2 3 3 Max Kills in Single Turn 2 | . 2 2 1 2 1 . 1 1 2 Gunslinging 1 | . 1 . . . . . . . . Exploded 2 | . . . . 1 . . . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Hostile Shots Fired 760 | . 51 146 38 170 18 . 89 88 160 Missed 227 | . 10 41 8 65 6 . 21 31 45 Hits 533 | . 41 105 30 105 12 . 68 57 115 Melee 1 | . . 1 . . . . . . . Projectile 532 | . 41 104 30 105 12 . 68 57 115 AOE 4 | . . . . . . . . 4 . Critical Strikes 17 | . 1 6 1 1 . . 2 1 5 Damage Taken 7399 | . 414 1251 351 1253 92 . 793 1151 2094 Core 1522 | . 116 195 10 258 22 . 184 90 647 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 171 | . . 138 . 33 . . . . . Core Remaining (%) 70 | 100 53 51 98 . . . 33 89 . Volleys Fired 271 | . 38 78 41 63 2 . 24 20 5 Largest 3 | . 2 2 2 2 2 . 2 2 3 Hottest 160 | . 100 136 136 160 160 . 160 150 80 Shots Fired 519 | . 75 151 72 113 4 1 50 42 11 Gun 273 | . 74 78 . 62 3 . 11 42 3 Cannon 211 | . . 68 64 38 1 1 39 . . Launcher 9 | . . 4 . 5 . . . . . Special 26 | . 1 1 8 8 . . . . 8 Kinetic 51 | . 37 14 . . . . . . . Thermal 427 | . 38 109 72 108 4 1 50 42 3 Explosive 8 | . . . . . . . . . 8 Electromagnetic 33 | . . 28 . 5 . . . . . Robot Hit Streak 17 | . 7 17 13 15 4 . 8 7 3 Robot Miss Streak 6 | . 5 6 4 4 2 . 2 4 2 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . 3 1 . . . . . 2 . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . Shots Hit Robots 322 | . 42 96 39 80 4 . 30 27 4 Core Hits 169 | . 18 44 17 52 2 . 14 13 9 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 12 | . . 3 1 . . . 2 4 2 Burn 8 | . . 2 . . . . 2 4 . Meltdown 1 | . . . 1 . . . . . . Corrupt 1 | . . 1 . . . . . . . Sever 2 | . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7623 | . 578 1753 851 2264 105 . 755 647 670 Guns 3563 | . 578 737 . 1313 78 . 167 645 45 Cannons 3107 | . . 891 851 750 27 . 588 . . Explosions 882 | . . 125 . 201 . . . . 556 Melee . | . . . . . . . . . . Ramming 2 | . . . . . . . . 2 . Kinetic 331 | . 280 51 . . . . . . . Thermal 6364 | . 298 1416 851 2249 105 . 755 645 45 Explosive 556 | . . . . . . . . . 556 Electromagnetic 301 | . . 286 . 15 . . . . . Impact . | . . . . . . . . . . Slashing 69 | . . . . . . . . . 69 Piercing . | . . . . . . . . . . Highest Corruption 8 | . . 1 7 4 4 8 8 2 7 Average Corruption 3 | . . 1 6 2 4 4 8 1 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 86 | . . 4 8 9 . 30 24 10 1 Message Errors 20 | . . 1 3 4 . 5 3 3 1 Matter Fused 23 | . . 2 2 1 . 8 7 3 . Heat Flow Errors 9 | . . . . 1 . 5 3 . . Energy Discharges 12 | . . 1 . 2 . 7 2 . . Parts Fused 3 | . . . 1 . . 1 1 . . Data Loss (minor) 7 | . . . 2 1 . 1 1 2 . Data Loss (major) 4 | . . . . . . 1 3 . . Misfires 5 | . . . . . . 1 2 2 . Alerts 3 | . . . . . . 1 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 163 | . . 8 9 133 . . . . 13 Projectiles 16 | . . 7 9 . . . . . . Explosions 147 | . . 1 . 133 . . . . 13 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 229 | . . 91 . 138 . . . . . Shots 6 | . . 3 . 3 . . . . . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 . Kicked 1 | . . . . . . . . 1 . Crushed . | . . . . . . . . . . Highest Temperature 429 | . 168 287 180 207 48 429 337 240 13 Average Temperature 71 | . 43 78 54 40 25 145 106 91 13 Received Heat Transfer 1365 | . 123 321 171 198 30 . 222 156 144 Effects 2 | . . . . . . 1 . 1 . Interference 1 | . . . . . . . . 1 . Short Circuit 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . 1 1 . . . 1 . Combat Hostiles 3 | . . . 1 1 . . . 1 . Parts Melted 28 | . . 4 1 12 1 . 1 9 . Heat Transferred 12408 | . 694 2986 1443 3824 225 . 1594 1542 100 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . 2 . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Maximum Alert Level 2 | . . 2 1 . . . . . . Low Security (%) 76 | 100 100 46 . 100 . . . 100 100 Level 1 18 | . . 28 100 . . . . . . Level 2 5 | . . 25 . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 606 | . 146 606 364 188 . . . 98 190 Initial 253 | . . 52 253 131 . . . 98 1 Average 125 | . 46 253 305 81 . . . 22 9 Influence Increases 3302 | . 266 1044 397 555 20 . 578 200 242 Destroy 0b10 Robot/C 1880 | . 180 640 220 260 20 . 360 140 60 Destroy 0b10 Robot/NC 135 | . 20 30 10 55 . . 10 5 5 Destroy Leader 474 | . 36 178 62 108 . . 40 40 10 Allied During Kill 93 | . . . . . . . 93 . . Successful Hack 46 | . . 7 5 34 . . . . . Disable Machine 225 | . 30 30 45 45 . . . . 75 Destroy Structure 149 | . . 9 10 38 . . . . 92 Partial Spotted 45 | . . 30 15 . . . . . . Lose Combat Pursuer 255 | . . 120 30 15 . . 75 15 . Influence Decreases 3244 | . 140 570 707 663 118 84 422 353 187 Entered New Map 792 | . . 74 347 159 68 84 . 58 2 Time Decay 2032 | . 130 446 350 444 40 . 302 295 25 Lost Part 310 | . 10 50 10 60 10 . 20 . 150 Lost Ally 110 | . . . . . . . 100 . 10 Squads Dispatched 20 | . . 5 . 7 . . . 4 4 Investigation 3 | . . 1 . 2 . . . . . Extermination 7 | . . . . 4 . . . 2 1 Reinforcement 8 | . . 4 . 1 . . . 2 1 Assault . | . . . . . . . . . . Garrison 2 | . . . . . . . . . 2 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Distress Signals 4 | . 2 1 . . . . . 1 . Communications Jammed 8 | . . . . 8 . . . . . Distress Signals 8 | . . . . 8 . . . . . Times Spotted 152 | . 16 47 19 20 1 . 23 12 14 Peak Tracking Total 10 | . 4 6 4 3 1 . 4 3 10 Tactical Retreats 13 | . . 5 1 1 . . 4 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Traps Triggered 8 | . . . 6 1 . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Fabricated Traps 6 | . . . . . . . . 5 1 Most Traps Carried 3 | . . . . . . . . 2 3 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Machines Disabled 17 | . 2 2 3 3 . 1 1 . 5 Max in Single Turn 2 | . 1 1 1 1 . 1 . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Machines Accessed 12 | . 1 4 2 5 . . . . . Terminals 5 | . 1 1 2 1 . . . . . Fabricators 1 | . . . . 1 . . . . . Repair Stations 4 | . . 2 . 2 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 31 | . 1 14 4 12 . . . . . Successful 19 | . 1 9 3 6 . . . . . Failed 12 | . . 5 1 6 . . . . . Catastrophic 1 | . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual 3 | . . . . . . 1 . 2 . Terminals 9 | . 1 3 4 1 . . . . . Fabricators 3 | . . . . 3 . . . . . Repair Stations 13 | . . 6 . 7 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 5 | . . 5 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 5 | . 1 . 3 1 . . . . . Record 1 | . . . 1 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Zone Layout 2 | . . . 1 1 . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . Load Schematic 1 | . . . . 1 . . . . . Build 1 | . . . . 1 . . . . . Repair Station Hacks 8 | . . 5 . 3 . . . . . Scan Component 5 | . . 3 . 2 . . . . . Repair 3 | . . 2 . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . Insert Component 2 | . . 2 . . . . . . . Analyze 2 | . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . . 4 . 3 . . . . . Full Trace Events 4 | . . 2 . 2 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . Parts Built 2 | . . . . 2 . . . . . Authchips . | . . . . . . . . . . Time 31 | . . . . 31 . . . . . Total Part Build Rating 4 | . . . . 4 . . . . . Parts Repaired 3 | . . 2 . 1 . . . . . Time 90 | . . 64 . 26 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . Programmers 3 | . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Total Allies 6 | . . . . . . 6 . . . Largest Group 6 | . . . . . . 6 6 . . Highest-Rated Group 208 | . . . . . . 208 208 . . Highest-Rated Ally 39 | . . . . . . 39 39 . . Total Orders 3 | . . . . . . . . 2 1 EXPLORE 2 | . . . . . . . . 1 1 RETURN 1 | . . . . . . . . 1 . Ally Attacks 28 | . . . . . . . 28 . . Total Damage 996 | . . . . . . . 996 . . Kills 14 | . . . . . . . 14 . . Allies Corrupted 1 | . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Active Infowar (turns) 4672 | . . . . 2073 94 1392 775 338 . Optics 1760 | . . . . 530 94 1136 . . . Jamming 4354 | . . . . 2073 94 1392 775 20 . ECM 318 | . . . . . . . . 318 . Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 . 1 . . Drone Launches 2 | . . . . . . . . 1 1 Drone Recoveries 1 | . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Turns Passed 8291 | 54 363 1190 784 2093 94 1392 775 943 603 Spaces Moved 5572 | 50 270 719 596 1470 93 1274 604 408 88 Core 33 | 8 . . . . . . . 15 10 Treads . | . . . . . . . . . . Legs 176 | . . . . . . . . 176 . Wheels 5285 | 42 270 719 596 1470 93 1274 604 217 . Hover . | . . . . . . . . . . Flight 78 | . . . . . . . . . 78 Fastest Speed 50 | 50 80 80 90 85 93 93 108 115 178 Average Speed 108 | 82 80 87 95 95 93 96 109 189 511 Slowest Speed 1750 | 100 80 90 105 105 93 115 115 950 1750 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 3 44 62 45 33 23 91 78 17 4 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . . . 1 1 . . . Known Exits Taken 5 | . . 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 . . . . . 1 1 . Scrap Searched 4 | . . . . . . 2 2 . . Spaces Dug 4 | . . . 4 . . . . . . Terrain Destroyed 108 | . . 5 7 43 . . . . 53 Melee . | . . . . . . . . . . Projectile 12 | . . . 7 2 . . . . 3 AOE 96 | . . 5 . 41 . . . . 50 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Total 7249 | 60 340 1125 726 2025 95 1443 666 537 232 Wait 1126 | . 10 284 52 422 . 131 26 82 119 Move 5563 | 49 269 718 595 1469 92 1273 603 407 88 Hop . | . . . . . . . . . . Pick Up 73 | 5 10 8 11 21 . 10 3 5 . Fast Attach 26 | 5 1 4 1 5 . 3 . 5 2 Attach 45 | 1 2 8 6 7 1 2 4 5 9 Detach 10 | . . 2 2 . . 3 1 . 2 Swap 64 | . 4 15 9 19 . 6 4 5 2 Drop 70 | . 6 8 9 19 . 15 1 7 5 Fire 271 | . 38 78 41 63 2 . 24 20 5 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 1 | . . . . . . . . 1 . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 2 exits: Fac / *Low) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -5/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 16) 263 | -10/Materials | Discovered new exit (range 5) 313 | -10/Materials | Build established: Mutant 418 | -10/Materials | Entered another Materials area 418 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 612 | -9/Materials | Repaired Particle Gun 1027 | -9/Materials | Discovered new exit (range 13) 1040 | -9/Materials | Identified exit to Mines 1119 | -9/Materials | Discovered exit to Mines (range 14) 1480 | -9/Materials | Repaired Arm. Wheel 1524 | -9/Materials | Discovered new exit (range 15) 1537 | -9/Materials | Identified exit to Materials 1608 | -9/Materials | Entered another Materials area 1608 | -8/Materials | Evolved 2 slots: Utility x2 2359 | -8/Materials | Discovered new exit (range 16) 2391 | -8/Materials | Identified exit to Factory 2392 | -8/Materials | Entered Factory 2392 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2788 | -7/Factory | Discovered new exit (range 8) 3400 | -7/Factory | Fabricated Arm. Wheel (x2) 3490 | -7/Factory | Repaired Wheel 4461 | -7/Factory | Discovered new exit (range 13) 4483 | -7/Factory | Identified exit to Lower Caves 4485 | -7/Factory | Entered Lower Caves 4487 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4572 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4578 | -7/Lower Caves | Identified exit to Zion 4579 | -7/Lower Caves | Entered Zion 4632 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4636 | -7/Zion | Discovered new exit (range 9) 4643 | -7/Zion | Identified exit to Proximity Caves 4882 | -7/Zion | Learned location of Data Miner (-6) 4887 | -7/Zion | Found Prototype Device 4932 | -7/Zion | Gained Derelict followers 4989 | -7/Zion | Found Prototype Special Weapon 4989 | -7/Zion | Identified RU-N14's Throwing Claymores 5006 | -7/Zion | Found RU-N14's Throwing Claymores 5118 | -7/Zion | Learned Factory repair station intel 5324 | -7/Zion | Found Prototype Device 5388 | -7/Zion | Given the Hacking Drone Bay 5388 | -7/Zion | Found Prototype Device 5516 | -7/Zion | Met Imprinter 5539 | -7/Zion | Imprinted 5541 | -7/Zion | Declared Zion's savior 5720 | -7/Zion | Found Prototype Processor 5720 | -7/Zion | Identified Exp. Terrain Scan Processor 5723 | -7/Zion | Found Prototype Processor 5723 | -7/Zion | Identified Exp. Signal Interpreter 5726 | -7/Zion | Found Prototype Processor 5726 | -7/Zion | Identified Exp. Core Analyzer 5740 | -7/Zion | Found Prototype Processor 5740 | -7/Zion | Identified Exp. Target Analyzer 5760 | -7/Zion | Identified Phasing AFG 5971 | -7/Zion | Entered Proximity Caves 5971 | -6/Proximity Caves | Accompanied by 6 allies 6310 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6313 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6316 | -6/Proximity Caves | Core integrity fell below 50% 6336 | -6/Proximity Caves | Lost 4 allies 6417 | -6/Proximity Caves | Learned Factory emergency access door positions 6722 | -6/Proximity Caves | Discovered new exit (range 12) 6746 | -6/Proximity Caves | Entered Factory 6746 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6746 | -6/Factory | Identified Hacking Drone Bay 6748 | -6/Factory | Loaded intel: 6 repair station locations 6931 | -6/Factory | Identified Bomb Factory No. 2 7551 | -6/Factory | Spotted B-75 Beast 7574 | -6/Factory | Build established: Scavenger-Mutant 7583 | -6/Factory | Lost 3 parts (1p1u1w) 7645 | -6/Factory | Discovered new exit (range 11) 7689 | -6/Factory | Entered another Factory area 7689 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7996 | -5/Factory | Build established: Gunner 8286 | -5/Factory | Core integrity fell below 50% 8292 | -5/Factory | Self-destructed Last Messages --------------- 08277_ S-27 Virus destroyed. 08278_ The unstable cave ceiling collapses. 08278_ Dropped Dirty Bomb Trap. 08278_ Nuclear Pulse Array destroyed. 08278_ Dropped Dirty Bomb Trap. 08280_ Imp. Armor Integrity Analyzer destroyed. 08280_ Cld. VTOL Module destroyed. 08280_ Penetrated by Slug. 08280_ Hacking Drone Bay destroyed. 08281_ Slug penetrates S-27 Virus. 08283_ Penetrated by Slug. 08283_ Adv. Targeting Computer destroyed. 08283_ Phasing AFG destroyed. 08284_ %BESEDVXUCI