Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 14:08:04 Player: Hinzy Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (109) 545 Value Destroyed (4466) 4466 Prototype IDs (38) 760 Alien Tech Used (1) 200 Bonus (1057) 1057 TOTAL SCORE: 13428 Bonus ------- High Alert Combat Kills 57 Entered Garrisons 200 Used RIF Installer 500 Met Zhirov 300 Cogmind --------- Core Integrity 116/1150 Matter 175/300 Energy 177/240 System Corruption 8% Temperature Critical (672) Movement Hovering (103) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Light Quantum Reactor > --- PROPULSION (6) --- Improved Gyrokinetic Inverter (fused) Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY (8) ------ Advanced Power Amplifier Medium Storage Unit Enhanced Optical Array Improved Armor Integrity Analyzer Quantum Capacitor Advanced Focal Shield > --- WEAPON (3) ------- Dispersion Rifle Dual-blade Saw > --- INVENTORY (10) --- Enhanced Armored Leg Myomer Leg Centrium Wheel Improved Linear Gravjet Advanced Focal Shield Smartbomb Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Enhanced Optical Array Improved Armor Integrity Analyzer Quantum Capacitor Advanced Focal Shield Experimental System Shield > --- WEAPON ----------- Dispersion Rifle Dual-blade Saw > --- INVENTORY -------- Enhanced Armored Leg Myomer Leg Centrium Wheel Improved Linear Gravjet Advanced Focal Shield Smartbomb Launcher Improved Remote Datajack [Rating: 125] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Dispersion Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Axe Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 2 . . 2 . . 2 . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . 1 . . 1 . . 1 . . . . . Utility 6 | . . 1 1 . . 1 . . 1 . . 1 . . . . 1 Weapon 1 | . . 1 . . . . . . . . . . . . . . . Parts Attached 150 | 4 4 24 4 17 19 3 . 2 2 . 5 6 2 . 4 3 51 Power 16 | . . 4 . 2 2 . . . . . . . 1 . . . 7 Engine 5 | . . 4 . 1 . . . . . . . . . . . . . Core 9 | . . . . 1 2 . . . . . . . 1 . . . 5 Reactor 2 | . . . . . . . . . . . . . . . . . 2 Propulsion 43 | 2 . 3 1 8 6 1 . 1 . . 3 3 . . . . 15 Treads 13 | 2 . 1 . 4 3 1 . . . . . 2 . . . . . Leg 9 | . . . . 4 2 . . 1 . . . 1 . . . . 1 Wheel 10 | . . 2 1 . . . . . . . 2 . . . . . 5 Hover 9 | . . . . . . . . . . . . . . . . . 9 Flight 2 | . . . . . 1 . . . . . 1 . . . . . . Utility 49 | 2 1 7 2 3 4 2 . 1 1 . 1 3 . . 4 2 16 Device 17 | 2 . 4 . 1 . . . 1 1 . . 2 . . 1 . 5 Storage 3 | . 1 . . . . . . . . . . . . . 1 . 1 Processor 6 | . . . 1 . . . . . . . . . . . . . 5 Hackware 9 | . . . . . 2 2 . . . . . 1 . . 1 1 2 Protection 14 | . . 3 1 2 2 . . . . . 1 . . . 1 1 3 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 42 | . 3 10 1 4 7 . . . 1 . 1 . 1 . . 1 13 Energy Gun 7 | . . 2 . . 1 . . . . . . . 1 . . . 3 Energy Cannon 2 | . 1 . . . 1 . . . . . . . . . . . . Ballistic Gun 17 | . 2 4 . 3 1 . . . . . 1 . . . . . 6 Ballistic Cannon 4 | . . 3 . . 1 . . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . . . . . . . . . 1 Special Weapon 3 | . . . . . 1 . . . 1 . . . . . . . 1 Impact Weapon 2 | . . 1 . . 1 . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 1 . . . . . . . . . . . 1 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 3 . . . . . 1 1 . . 3 . 6 Parts Lost 50 | . . 2 . 6 4 . 2 . . . 3 4 2 3 . 3 21 Power 6 | . . . . . 1 . 1 . . . . . 1 . . . 3 Propulsion 17 | . . . . 5 2 . 1 . . . . 2 1 1 . . 5 Utility 20 | . . 2 . 1 1 . . . . . 2 1 . 2 . 3 8 Weapon 7 | . . . . . . . . . . . 1 1 . . . . 5 Highest Loss Streak 9 | . . 2 . 5 2 . 2 . . . 3 4 2 3 . 3 9 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . Average Backups 8 | 5 7 11 12 14 13 11 10 5 4 4 4 3 4 5 5 5 3 Power . | 1 1 1 2 1 . . . . . . . . . 1 1 1 . Propulsion 1 | 3 3 2 1 2 1 1 2 2 2 2 2 1 . . . . 1 Utility 4 | . 1 5 6 7 10 8 5 2 2 2 2 2 3 3 2 2 . Weapon 1 | 1 1 2 2 2 . . . . . . . . . 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 29 | 6 . 4 1 6 1 . 7 . . . . . . . . . 4 Power 2 | 1 . . 1 . . . . . . . . . . . . . . Propulsion 10 | 2 . 2 . . 1 . 1 . . . . . . . . . 4 Utility 13 | 1 . 2 . 5 . . 5 . . . . . . . . . . Weapon 3 | 2 . . . 1 . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 77 | . 100 97 94 99 95 91 83 44 44 37 37 30 32 23 15 23 62 Engine 3 | . 14 11 9 5 . . . . . . . . . . . . . Core 2 | . . . . 3 9 7 5 . . . . . . . . . 3 Treads 9 | . 28 15 9 12 8 25 22 . . . . . . . . . . Leg 4 | . . . . 10 18 . . 5 6 1 . . . . . . . Wheel 3 | . . 6 14 2 . . . . . . 4 . . . . . 5 Hover 3 | . . . . . . . . . . . . . . . . . 17 Device 7 | . 14 13 10 9 4 . . 5 10 2 . . 5 3 . . 8 Storage 6 | . 14 11 9 9 9 7 5 . . . . . . . . . 2 Processor 3 | . . . 2 9 4 . . . . . . . . . . . 7 Hackware 7 | . . . . . 9 19 30 30 26 26 24 18 17 13 13 14 3 Protection 5 | . . 7 12 9 8 7 . . . . 1 . . . 1 5 3 Energy Gun 2 | . 7 5 . . . 7 5 . . . . . 1 . . . 3 Ballistic Gun 5 | . 19 6 18 18 1 . . . . . . 3 . . . . . Ballistic Cannon 3 | . . 19 . . 2 . . . . . . . . . . . . Special Weapon 1 | . . . . . 4 7 7 1 . 6 4 . . . . . . Impact Weapon 1 | . . . 6 . 3 7 5 . . . . . . . . . . Slashing Weapon 2 | . . . 2 9 5 . . . . . . . . . . 2 1 Peak Build Rating 125 | 9 12 19 25 35 38 41 40 21 25 25 35 26 35 24 30 30 125 Average Rating 33 | 6 9 17 21 28 33 38 33 20 22 16 21 21 26 16 13 22 74 On Entrance 20 | 6 7 12 18 25 35 36 39 17 21 25 16 19 26 24 9 22 17 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 55 | 14 32 47 54 46 40 34 32 3 5 5 11 4 6 1 1 3 55 Greatest Support 86 | 40 40 49 26 60 66 86 86 18 18 18 56 23 23 5 3 3 68 Greatest Overweight (x) 15 | . . 2 2 2 11 . . . . . . . 1 . . . 15 Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 10 Average Capacity 11 | 8 9 15 15 15 15 15 12 5 5 5 5 5 5 5 5 5 7 Most Carried 15 | 6 8 14 14 15 15 12 12 5 5 5 5 5 5 5 5 5 8 Average Carried 8 | 5 7 11 12 14 13 11 10 5 4 4 4 3 4 5 5 4 3 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 10 Final Carried 15 | 6 8 12 14 15 12 11 5 5 4 5 4 4 5 5 5 5 8 Class Distribution -------------------- 45% | Mutant 14% | Scavenger-Mutant 13% | Bothacker-Mutant 11% | Hacker-Mutant 9% | Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Matter Collected 3479 | 247 16 1210 110 432 565 25 . . . . . 74 29 . . 79 692 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4011 | 93 68 1057 256 631 904 64 . . . . . 74 114 . . . 750 Parts 232 | 7 12 61 9 38 57 1 . . . . . 4 8 . . . 35 Haulers Intercepted 3 | . . 1 . . 1 . . . . . . . . . . . 1 Recyclers Shooed 10 | . . 5 1 . . . . . . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . . 6 2 . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 79 | . 5 20 2 13 19 1 . . . . . 1 2 . . . 16 Melee 5 | . . . 1 . 2 . . . . . . 1 . . . . 1 Guns 41 | . 5 9 1 13 4 1 . . . . . . 2 . . . 6 Cannons 18 | . . 11 . . 7 . . . . . . . . . . . . AOE 12 | . . . . . 4 . . . . . . . . . . . 8 Classes Destroyed 15 | 2 1 6 2 1 2 . . . . . . . 1 . . . . Worker 3 | . . . 1 . 2 . . . . . . . . . . . . Builder 7 | . . 2 . . 3 . . . . . . . . . . . 2 Tunneler 2 | 1 . . . . 1 . . . . . . . . . . . . Hauler 3 | . . 1 . . 1 . . . . . . . . . . . 1 Recycler 7 | 1 . 3 2 . 1 . . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . Operator 3 | . . . . . 2 . . . . . . . . . . . 1 Watcher 4 | . . 3 . . 1 . . . . . . . . . . . . Swarmer 12 | . 5 . . . 2 . . . . . . . . . . . 5 Grunt 36 | . . 14 . 8 10 . . . . . . . . . . . 4 Brawler 4 | . . 2 . . 2 . . . . . . . . . . . . Sentry 17 | . . 4 1 3 5 1 . . . . . 1 . . . . 2 Specialist 1 | . . . . 1 . . . . . . . . . . . . . Hunter 4 | . . . 1 1 . . . . . . . . . . . . 2 Programmer 5 | . . . . . . . . . . . . . 2 . . . 3 Best Kill Streak 8 | 2 3 6 3 4 7 1 . . . . . 1 2 . . . 8 Combat Bots Only 8 | . 3 5 1 4 5 1 . . . . . 1 2 . . . 8 Max Kills in Single Turn 4 | 1 1 2 1 1 4 1 . . . . . 1 1 . . . 3 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 . . . . . . . . . . . 3 Melee 1 | . . . 1 . 1 . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1014 | . 28 116 12 122 158 27 2 13 . . 110 32 25 72 . 12 285 Missed 358 | . 4 32 2 35 47 12 . 5 . . 42 6 12 41 . 4 116 Hits 656 | . 24 84 10 87 111 15 2 8 . . 68 26 13 31 . 8 169 Melee 13 | . . 5 . . 6 . 2 . . . . . . . . . . Projectile 643 | . 24 79 10 87 105 15 . 8 . . 68 26 13 31 . 8 169 AOE 2 | . . . . . . . . . . . . . . . . . 2 Critical Strikes 27 | . . 2 1 4 11 . 1 . . . 1 2 1 . . . 4 Part Disruptions 2 | . . . . . . . . . . . . . 1 . . . 1 Damage Taken 11330 | . 191 1098 109 1367 1801 120 142 118 . . 988 648 257 487 . 443 3561 Core 3078 | . 32 126 10 162 375 12 33 40 . . 349 270 16 398 . 264 991 Absorbed by Shields 75 | . . 50 . . . . . . . . 25 . . . . . . Redirected to Shielding 93 | . . . . . 18 16 . . . . . . . . . 59 . Ignored by Resistances 305 | . . . 19 . . . . . . . . . . . . . 286 Regen/Repaired (Parts) 29 | . . . . . 29 . . . . . . . . . . . . Core Remaining (%) 57 | 100 87 68 . . . . . 87 . . 58 . . . . 5 . Volleys Fired 360 | 7 17 67 5 42 86 8 10 1 4 . . 8 11 . . . 94 Largest 3 | 1 1 3 2 2 1 1 1 1 1 . . 1 1 . . . 3 Hottest 130 | 20 60 130 46 48 75 61 61 5 5 . . 28 81 . . . 99 Shots Fired 507 | 7 17 151 10 84 86 8 9 1 4 . . 8 11 . . . 111 Gun 337 | 7 16 56 10 84 35 7 1 . . . . 8 11 . . . 102 Cannon 136 | . 1 95 . . 40 . . . . . . . . . . . . Launcher 18 | . . . . . 9 . . . . . . . . . . . 9 Special 16 | . . . . . 2 1 8 1 4 . . . . . . . . Kinetic 353 | 7 16 134 10 84 58 . . . . . . 8 . . . . 36 Thermal 114 | . 1 11 . . 17 7 1 . . . . . 11 . . . 66 Explosive 18 | . . . . . 9 . . . . . . . . . . . 9 Electromagnetic 6 | . . 6 . . . . . . . . . . . . . . . Robot Hit Streak 14 | 2 3 7 6 13 12 12 2 3 2 . . 6 6 . . . 14 Robot Miss Streak 7 | 1 2 7 1 3 3 . 1 . 2 . . 1 1 . . . 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 Secondary Targets 6 | . . 3 . 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . . Capacitor 5 | . . . . . . . . . . . . . . . . . 5 Shots Hit Robots 364 | 5 9 82 11 68 72 8 5 1 2 . . 6 9 . . . 86 Core Hits 196 | 3 7 43 8 30 43 3 . 4 . . . 5 4 . . . 46 Critical Kills 4 | . . . . 1 . . . . . . . . . . . . 3 Critical Parts Destroyed 7 | . . . . 1 3 . . . . . . . . . . . 3 Critical Strikes 22 | . . 4 . 2 5 . . . . . . . . . . . 11 Destroy 8 | . . . . 2 . . . . . . . . . . . . 6 Blast 6 | . . 4 . . 2 . . . . . . . . . . . . Smash 3 | . . . . . 3 . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . . . 5 Melee Attacks 124 | . . 2 5 15 26 . 6 . . . . . . . . 47 23 Impact 24 | . . 2 3 . 13 . 6 . . . . . . . . . . Slashing 100 | . . . 2 15 13 . . . . . . . . . . 47 23 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . 2 . 3 . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 10027 | 44 78 1656 360 1053 2675 140 . 22 . . 6 168 268 . . . 3557 Guns 4590 | 44 78 621 122 1053 459 140 . . . . . 117 268 . . . 1688 Cannons 1598 | . . 1035 . . 563 . . . . . . . . . . . . Explosions 2489 | . . . . . 1027 . . . . . . . . . . . 1462 Melee 1230 | . . . 238 . 626 . . . . . . . . . . . 366 Ramming 120 | . . . . . . . . 22 . . 6 51 . . . . 41 Kinetic 4406 | 44 78 1509 122 1053 772 . . . . . . 117 . . . . 711 Thermal 1736 | . . 101 . . 250 140 . . . . . . 268 . . . 977 Explosive 2489 | . . . . . 1027 . . . . . . . . . . . 1462 Electromagnetic 46 | . . 46 . . . . . . . . . . . . . . . Impact 501 | . . . 161 . 340 . . . . . . . . . . . . Slashing 729 | . . . 77 . 286 . . . . . . . . . . . 366 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . 5 . . . . 14 14 . . . 2 4 4 4 16 8 Average Corruption 6 | . . 5 . . . . 8 14 . . . 2 3 4 4 8 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 82 | . . 18 . . . . 8 7 . . . . 5 1 5 8 30 Message Errors 20 | . . 3 . . . . 1 4 . . . . . . 3 1 8 Matter Fused 20 | . . 3 . . . . 3 . . . . . 3 1 1 3 6 Heat Flow Errors 9 | . . 2 . . . . 1 . . . . . 1 . . 2 3 Energy Discharges 7 | . . 2 . . . . 1 1 . . . . 1 . 1 . 1 Parts Rejected 2 | . . 1 . . . . . . . . . . . . . . 1 Parts Fused 4 | . . 2 . . . . . . . . . . . . . . 2 Data Loss (minor) 12 | . . 4 . . . . 1 . . . . . . . . 2 5 Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . . . Misfires 3 | . . 1 . . . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . 1 . . . . . . . . . Weapon Failures 2 | . . . . . . . 1 . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 654 | . . . . . 404 . . . . . . . . . . . 250 Projectiles 24 | . . . . . 24 . . . . . . . . . . . . Explosions 304 | . . . . . 161 . . . . . . . . . . . 143 Melee 326 | . . . . . 219 . . . . . . . . . . . 107 Knockbacks 11 | . . 7 . . 4 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 11 | . . 7 . . 4 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 146 | . . . . . 105 . . . . . 2 19 . . . . 20 Shots 3 | . . . . . 3 . . . . . . . . . . . . Rammed 26 | . . . . . . . . . . . 4 18 . . . . 4 Targets Rammed 54 | . . . . . . . . 25 . . 4 21 . . . . 4 Kicked 28 | . . . . . . . . 25 . . . 3 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 672 | . 20 408 . 19 223 48 179 . . . . . 95 . . 251 672 Average Temperature 95 | . 10 113 . 3 80 23 72 . . . . . 33 . . 135 103 Received Heat Transfer 2632 | . . 487 9 720 873 42 . . . . 111 144 . 9 . 9 228 Effects 7 | . . 3 . . . . . . . . . . . . . . 4 Shutdowns 2 | . . 1 . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . 2 Damage (major) 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 3 . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . . . . . Impact Corruptions 7 | . . . . . 6 . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Parts Melted 2 | . . . . . 1 . . . . . . . . . . . 1 Heat Transferred 2960 | . . 259 . . 370 259 . . . . . . 333 . . . 1739 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Maximum Alert Level 2 | . . 1 . 2 2 1 . . . . . . . . . . 1 Low Security (%) 71 | 100 100 91 100 48 22 . 100 100 100 100 100 100 . . . . 82 Level 1 24 | . . 8 . 37 62 99 . . . . . . . . . . 17 Level 2 4 | . . . . 13 15 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 590 | 5 65 287 120 448 590 261 66 15 20 . 90 54 . . . . 320 Initial 259 | . . . 120 55 218 259 66 . 7 . . 44 . . . . . Average 128 | . 23 86 93 240 283 231 28 1 3 . 8 31 . . . . 78 Influence Increases 3574 | 10 160 637 76 453 838 32 3 27 20 . 105 60 110 150 . 45 848 Destroy 0b10 Robot/C 1580 | . 100 400 40 260 380 20 . . . . . 20 40 . . . 320 Destroy 0b10 Robot/NC 145 | 10 . 45 15 . 55 . . . . . . . . . . . 20 Destroy Leader 374 | . 10 118 20 20 114 . . . . . . 10 10 . . . 72 Successful Hack 153 | . 5 14 . . 31 12 . 12 20 . . . . . . . 59 Disable Machine 180 | . . 30 . . 105 . . . . . . . . . . . 45 Anti-Garrison Action 150 | . . . . 150 . . . . . . . . . . . . . Destroy Structure 242 | . . 30 1 8 78 . 3 . . . . . . . . . 122 Partial Spotted 45 | . . . . . . . . . . . . 30 . . . . 15 Lose Combat Pursuer 705 | . 45 . . 15 75 . . 15 . . 105 . 60 150 . 45 195 Influence Decreases 3314 | 10 160 350 277 91 716 411 194 12 35 . 15 130 88 59 133 45 588 Entered New Map 1068 | . . . 167 31 230 311 125 . 8 . . 46 8 9 133 . . Time Decay 1837 | 10 160 334 110 . 446 100 60 12 27 . 10 60 60 20 . 40 388 Lost Part 409 | . . 16 . 60 40 . 9 . . . 5 24 20 30 . 5 200 Squads Dispatched 18 | . 1 2 . . 2 . . . 1 . . . . 1 . . 11 Investigation 4 | . 1 . . . . . . . 1 . . . . . . . 2 Extermination 3 | . . . . . . . . . . . . . . . . . 3 Reinforcement 10 | . . 2 . . 2 . . . . . . . . . . . 6 Assault 1 | . . . . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Distress Signals 4 | . . 2 . . . . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 197 | . 6 28 2 14 33 2 5 5 3 4 14 1 7 23 . 3 47 Peak Tracking Total 16 | . 3 5 1 6 6 1 5 4 3 5 13 1 4 16 . 3 11 Tactical Retreats 20 | . 2 . . 1 2 . . 1 . . 2 . 1 2 . 3 6 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 9 | . 1 1 . 1 . 1 . . 1 . 3 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Objects Rigged 4 | . . . . . . . . . . . 2 . . . . . 2 Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 15 | . . 2 . 3 7 . . . . . . . . . . . 3 Max in Single Turn 1 | . . 1 . 1 1 . . . . . . . . . . . 1 Garrison Relay 3 | . . . . 3 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 36 | . 4 3 1 2 5 2 . 1 1 . 1 1 . . 6 . 9 Terminals 20 | . 4 2 . 2 3 1 . 1 . . 1 . . . . . 6 Fabricators 3 | . . . . . . . . . . . . 1 . . . . 2 Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 1 . . 1 . . . . . . . 1 Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . Total Hacks 86 | . 5 6 1 3 16 4 . 3 3 . 2 2 . . 19 . 22 Successful 55 | . 2 5 1 . 9 2 . 1 2 . 1 . . . 19 . 13 Failed 31 | . 3 1 . 3 7 2 . 2 1 . 1 2 . . . . 9 Catastrophic 10 | . 1 . . 1 2 1 . . . . . . . . . . 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 30 | . 1 3 . 1 14 2 . 1 . . 2 1 . . . . 5 Terminals 41 | . 5 3 . 3 12 3 . 3 . . 2 . . . . . 10 Fabricators 6 | . . . . . . . . . . . . 2 . . . . 4 Repair Stations 3 | . . . . . 3 . . . . . . . . . . . . Recycling Units 3 | . . 3 . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . 1 1 . . 3 . . . . . . . 8 Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . Terminal Hacks 31 | . 2 2 . . 3 1 . 1 . . . . . . 19 . 3 Record 9 | . . . . . . . . . . . . . . . 7 . 2 Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 11 | . 1 2 . . 2 1 . . . . . . . . 4 . 1 Zone Layout 3 | . 1 . . . 1 . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . 4 Load Schematic 2 | . . . . . . . . . . . . . . . . . 2 Build 2 | . . . . . . . . . . . . . . . . . 2 Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . 2 . . . . . . . 4 Insert Component 4 | . . . . . . . . . 1 . . . . . . . 3 Analyze 2 | . . . . . . . . . 1 . . . . . . . 1 Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 10 | . . 2 . . 4 1 . . . . 1 . . . . . 2 Terminals 7 | . . . . . 4 . . . . . 1 . . . . . 2 Track 1 | . . . . . 1 . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . . . Detonate 2 | . . . . . . . . . . . 1 . . . . . 1 Disrupt 1 | . . . . . . . . . . . . . . . . . 1 Skim 1 | . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . . . . . . . . Reject 1 | . . 1 . . . . . . . . . . . . . . . Recyclers 1 | . . 1 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . Researchers 1 | . . . . . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 2 2 1 2 4 1 . 1 1 . 1 1 . . . . 7 Full Trace Events 3 | . . . . . . . . . 1 . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . 1 . . . . . 4 . 1 Parts Built 4 | . . . . . . . . . . . . . . . . . 4 Authchips . | . . . . . . . . . . . . . . . . . . Time 170 | . . . . . . . . . . . . . . . . . 170 Total Part Build Rating 26 | . . . . . . . . . . . . . . . . . 26 Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . Time 16 | . . . . . 16 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . 1 . . . . . . . 3 Part Schematics Acquired 2 | . . . . . . . . . 1 . . . . . . . 1 Parts Damaged 2 | . . . . . . . . . . . . . . . . . 2 Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer 1 | . . . . 1 . . . . . . . . . . . . . Robots Hacked 10 | . . . . . 2 1 4 1 2 . . . . . . . . Non-combat 4 | . . . . . 1 . . 1 2 . . . . . . . . Combat 6 | . . . . . 1 1 4 . . . . . . . . . . Robot Hacks Applied 11 | . . . . . 2 1 5 1 2 . . . . . . . . parse_system 2 | . . . . . 2 . . . . . . . . . . . . block_reporting 1 | . . . . . . . . 1 . . . . . . . . . ignore_targets 1 | . . . . . . . 1 . . . . . . . . . . overload_power 5 | . . . . . . . 4 . 1 . . . . . . . . amplify_resonance 1 | . . . . . . . . . 1 . . . . . . . . overwrite_iff 1 | . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 11 | . . . . 11 . . . . . . . . . . . . . Machine Destruction 11 | . . . . 11 . . . . . . . . . . . . . Attached 3 | . . . . . . 2 . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Total Allies 2 | . . . . . 1 1 . . . . . . . . . . . Largest Group 1 | . . . . . 1 1 . . . . . . . . . . . Highest-Rated Group 32 | . . . . . 10 32 . . . . . . . . . . . Highest-Rated Ally 32 | . . . . . 10 32 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 1779 | 81 467 42 124 402 . . . . 107 5 3 . . . . . 548 Optics 548 | . . . . . . . . . . . . . . . . . 548 Terrain 139 | 5 . . 67 67 . . . . . . . . . . . . . Seismic 1092 | 76 467 42 57 335 . . . . 107 5 3 . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 3 | . . . . . . . . . . . . . 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Turns Passed 6837 | 122 467 1108 230 837 1110 202 176 178 175 76 119 151 136 50 105 262 1333 Spaces Moved 5405 | 64 267 566 149 461 631 125 147 153 124 137 169 231 292 139 192 326 1232 Core 1185 | . . . . . 1 . 78 61 . 134 90 3 10 9 192 326 281 Treads 1082 | 62 267 233 . 140 175 125 69 . . . . 8 3 . . . . Legs 908 | 2 . . . 232 455 . . 92 124 3 . . . . . . . Wheels 973 | . . 333 149 89 . . . . . . 26 . . . . . 376 Hover 575 | . . . . . . . . . . . . . . . . . 575 Flight 682 | . . . . . . . . . . . 53 220 279 130 . . . Fastest Speed 35 | 120 160 130 105 105 123 145 50 50 120 50 35 35 35 35 50 50 40 Average Speed 94 | 158 160 143 118 132 130 146 96 92 120 51 52 39 38 35 50 50 72 Slowest Speed 800 | 160 160 240 130 195 600 148 148 120 120 120 100 160 160 50 50 50 800 Overloaded Moves 65 | . . . . . . . . . . . . . . . . . 65 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . 2 . . . Potential Cave-ins 47 | . . . . . . . 3 . . . . . . . . 44 . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . 2 . Teleports 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 35 | 5 37 48 13 48 60 5 93 5 3 76 7 5 66 36 62 49 27 Regions Visited 17 Branch Regions 4 Pre-discovered Areas 4 | . . . . . . . . . . . . . 1 . 3 . . Known Exits Taken 2 | . . . 1 . . . . . . . . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 . . 1 . . 1 . . 1 1 1 1 1 . . Scrap Searched 6 | . . . . . . . . . . . . . 1 1 . 4 . Spaces Dug 66 | . . 2 1 3 . . 6 . . . . . . . . 47 7 Terrain Destroyed 222 | . . 24 1 3 77 . 6 . . . . . . . . 47 64 Melee 66 | . . 2 1 3 . . 6 . . . . . . . . 47 7 Projectile 36 | . . 22 . . 11 . . . . . . . . . . . 3 AOE 120 | . . . . . 66 . . . . . . . . . . . 54 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Total 6454 | 78 294 721 181 583 806 138 166 183 148 143 196 278 306 136 199 376 1522 Wait 168 | . 1 25 7 9 17 . . 2 18 4 4 10 . . . . 71 Move 5384 | 63 266 565 148 459 630 125 146 152 124 136 168 230 291 134 191 324 1232 Hop 2 | . . . . . . . . . . . . . . 2 . . . Pick Up 57 | 2 2 12 5 14 7 1 1 . . . . 2 1 . 1 . 9 Fast Attach 99 | 1 3 11 2 2 12 1 . 2 1 . 5 3 1 . 4 2 49 Attach 37 | . . 6 1 4 6 2 . . 1 . 1 3 1 . . 1 11 Detach 17 | . . 5 . . . . . . . 1 . 1 1 . . 1 8 Swap 39 | 3 1 10 5 16 3 . . . . . . . . . . . 1 Drop 96 | 2 4 18 3 17 19 1 3 1 . 2 3 . . . 3 . 20 Fire 360 | 7 17 67 5 42 86 8 10 1 4 . . 8 11 . . . 94 Melee 124 | . . 2 5 15 26 . 6 . . . . . . . . 47 23 Ram 19 | . . . . . . . . . . . 4 11 . . . . 4 Kick 28 | . . . . . . . . 25 . . . 3 . . . . . Crush 7 | . . . . . . . . . . . . 7 . . . . . Escape Stasis 17 | . . . . 5 . . . . . . 11 . . . . 1 . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 123 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Met a group of wandering Federalists 314 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 5) 427 | -10/Materials | Discovered new exit (range 11) 590 | -10/Materials | Entered another Materials area 590 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 894 | -9/Materials | Discovered new exit (range 6) 915 | -9/Materials | Build established: Tank 1519 | -9/Materials | Discovered new exit (range 16) 1611 | -9/Materials | Build established: Scavenger-Tank 1698 | -9/Materials | Entered another Materials area 1698 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1927 | -8/Materials | Identified exit to Garrison 1928 | -8/Materials | Entered Garrison 1952 | -8/Garrison | Installed Relay Interface Framework 2120 | -8/Garrison | Build established: Scavenger-Mutant 2123 | -8/Garrison | Garrison Relay disabled 2314 | -8/Garrison | Triggered checkpoint 2345 | -8/Garrison | Triggered checkpoint 2459 | -8/Garrison | Lost 5 parts (4n1u) 2511 | -8/Garrison | Discovered new exit (range 11) 2568 | -8/Garrison | Triggered checkpoint 2620 | -8/Garrison | Garrison Relay disabled 2650 | -8/Garrison | Garrison Relay disabled 2765 | -8/Garrison | Entered Materials 3095 | -8/Materials | Build established: Mutant 3219 | -8/Materials | Core integrity fell below 50% 3430 | -8/Materials | Repaired Mni. Grenade Launcher 3470 | -8/Materials | Discovered new exit (range 8) 3601 | -8/Materials | Build established: Bothacker-Mutant 3692 | -8/Materials | Core integrity fell below 20% 3875 | -8/Materials | Entered Factory 3875 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3960 | -7/Factory | Discovered new exit (range 4) 4077 | -7/Factory | Sucked down chute 4077 | -7/Factory | Entered Waste 4092 | -7/Waste | EMP discharged 4141 | -7/Waste | Spotted C-40 Crusher 4141 | -7/Waste | Spotted C-40 Crusher 4191 | -7/Waste | Spotted C-40 Crusher 4192 | -7/Waste | EMP discharged 4192 | -7/Waste | System corruption reached 10% 4194 | -7/Waste | Spotted C-40 Crusher 4205 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4208 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4231 | -7/Waste | Spotted C-40 Crusher 4248 | -7/Waste | Discovered new exit (range 12) 4253 | -7/Waste | Entered Factory 4377 | -7/Factory | Discovered new exit (range 16) 4431 | -7/Factory | Entered another Factory area 4431 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4520 | -6/Factory | Build established: Hacker-Mutant 4606 | -6/Factory | Sucked down chute 4606 | -6/Factory | Entered Waste 4612 | -6/Waste | Spotted C-40 Crusher 4614 | -6/Waste | Spotted C-40 Crusher 4614 | -6/Waste | Spotted C-40 Crusher 4622 | -6/Waste | Spotted C-40 Crusher 4630 | -6/Waste | Spotted C-40 Crusher 4652 | -6/Waste | Spotted C-40 Crusher 4673 | -6/Waste | Discovered new exit (range 12) 4682 | -6/Waste | Entered Factory 4795 | -6/Factory | Discovered new exit (range 12) 4801 | -6/Factory | Entered another Factory area 4801 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4811 | -5/Factory | Lost 3 parts (2u1w) 4842 | -5/Factory | Discovered new exit (range 12) 4952 | -5/Factory | Entered Upper Caves 4954 | -5/Upper Caves | Lost 4 parts (2n1u1w) 5011 | -5/Upper Caves | Learned location of Warlord (-4) 5015 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 5069 | -5/Upper Caves | Build established: Mutant 5083 | -5/Upper Caves | Discovered new exit (range 11) 5088 | -5/Upper Caves | Entered another Upper Caves area 5095 | -5/Upper Caves | Learned Factory terminal intel 5115 | -5/Upper Caves | Core integrity fell below 50% 5128 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5132 | -5/Upper Caves | Discovered new exit (range 14) 5138 | -5/Upper Caves | Entered Zhirov 5138 | -5/Zhirov | Discovered new exit (range 3) 5148 | -5/Zhirov | Met Zhirov 5165 | -5/Zhirov | Lost 3 parts (1n2u) 5165 | -5/Zhirov | Learned location of Quarantine (-3) 5165 | -5/Zhirov | Learned location of Testing (-2) 5165 | -5/Zhirov | Learned location of Command (-1) 5168 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5192 | -5/Zhirov | Found Alien Artifact 5243 | -5/Zhirov | Entered Proximity Caves 5244 | -4/Proximity Caves | Identified exit to Factory 5262 | -4/Proximity Caves | Spotted B-86 Titan 5315 | -4/Proximity Caves | Core integrity fell below 20% 5384 | -4/Proximity Caves | Crushed by falling debris 5407 | -4/Proximity Caves | Crushed by falling debris 5408 | -4/Proximity Caves | System corruption reached 10% 5438 | -4/Proximity Caves | Lost 3 parts (3u) 5505 | -4/Proximity Caves | Entered Factory 5505 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5506 | -4/Factory | Loaded intel: 26 terminal locations 5678 | -4/Factory | Fabricated Thunder Leg? 5722 | -4/Factory | Lost 3 parts (2u1w) 5931 | -4/Factory | Core integrity fell below 50% 5942 | -4/Factory | Identified Transdimensional Reconstructor 5942 | -4/Factory | Warped through subspace 5947 | -4/Factory | Lost 9 parts (1p4n2u2w) 6012 | -4/Factory | Lost 3 parts (1p1u1w) 6169 | -4/Factory | Found Prototype Processor 6169 | -4/Factory | Identified Exp. Signal Interpreter 6179 | -4/Factory | Found Prototype Hackware 6179 | -4/Factory | Identified Exp. System Shield 6296 | -4/Factory | Core integrity fell below 20% 6642 | -4/Factory | Destroyed 8 combat bots 6654 | -4/Factory | Fabricated Imp. Linear Gravjet? 6807 | -4/Factory | Found Quantum Capacitor 6838 | -4/Factory | Self-destructed Last Messages --------------- 06794_ System corrupted: Dispersion Rifle misfires. 06804_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1Z. 06807_ Acquired Quantum Capacitor. 06816_ Power failure, Mic. Fission Core shutdown. 06825_ Overheating: Adv. Power Amplifier damaged (-15). 06832_ System corrupted: Energy discharge (-84). 06836_ Overheating: Imp. Gyrokinetic Inverter damaged (-13). 06836_ H-77 Assassin suffers critical hit (Destroy). 06836_ Destroyed Myomer Leg. 06837_ Overheating: Exp. System Shield damaged (-6). 06837_ Penetrated by Slug. 06837_ Exp. System Shield destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #???????????????########### | | #???????????????# @# | | #???????????????# ! # | | #???????????????# # | | #???????????????# """ """ # | | ##+######+####### """ """h# | | # """ """ # | | # h # | | # """ """ # | | + """ """ # | | # """ """ # | | # # | | # """ """ # | | # #########+# """ """ # | | # ^ # """ """ # | | # """ !# # | | # """"" # # | | # """"" ########### | | ! # #?????????? | | # ##########?????????? | | # # ######????????????? | | %! ] #????????????? | | #????????????? | | ! #????????????? | | # #????????????? | | # # """" #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 44 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 110 Power Amplification 30 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 30 Utility Shielding 66 Weapon Shielding 90 Evasion (%) 63 Targeting Accuracy 8 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 11 Defensive Hacking 24 Relay Coupler Types 3 Relay Coupler Value 42 Item Schematics ----------------- Thunder Leg | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Linear Gravjet | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Thunder Leg | x2 | -4/Factory Imp. Linear Gravjet | x2 | -4/Factory Repaired ---------- Mni. Grenade Launcher | 42% | -8/Materials Alien Tech Used ----------------- Transdimensional Reconstructor Achievements -------------- Below Challenges ------------ None Game ------ Seed BackupFlightRay Manual? 0 Play Time 02:30:39 Cumulative 102.8 hours Start 2025.05.11 @ 01:24:29 End 2025.05.11 @ 14:08:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 48 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c906660-aa97-4a14-87c7-d1363bdf7d3e