Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.15 @ 05:52:47 Player: Yanche Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (84) 420 Value Destroyed (3437) 3437 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (749) 749 TOTAL SCORE: 9346 Bonus ------- Follower Combat Kills 149 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 231/300 Energy 339/410 System Corruption 5% Temperature Cool (499) Movement Treading (180) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Micro Fission Core Particle Reactor > --- PROPULSION (4) --- Improved Treads Improved Treads Carbon-fiber Leg > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Advanced Hacking Suite System Backup Module > --- WEAPON (3) ------- Beamcaster Heavy Plasma Cannon > --- INVENTORY (12) --- Light Nuclear Core Makeshift Power Source Light Angular Momentum Engine Heavy Laser Force Rifle Wave Gun Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Phase Shifter Cloaking Device Layered Medium Armor Plating > --- WEAPON ----------- Tesla Rifle Gauss Rifle Flak Gun > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Fission Core High-capacity Storage Unit Core Shielding Heavy Laser Long-range Proton Cannon Heavy Plasma Cannon Heavy Assault Rifle Advanced Assault Cannon Magnetic Acceleration Cannon Heavy Flak Cannon [Rating: 66] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Compact Wheel Treads Improved Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag Array Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Slots Evolved 8 | . . . . . 4 2 . . 2 . . . . Power 1 | . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . Utility 4 | . . . . . 2 . . . 2 . . . . Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 121 | 6 2 1 1 1 17 10 4 7 15 15 17 3 22 Power 23 | 1 . . . . 2 4 1 1 3 4 3 . 4 Engine 7 | 1 . . . . 1 1 . . 2 . . . 2 Core 15 | . . . . . 1 3 1 1 1 4 3 . 1 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 25 | 2 . . . . 5 1 . 1 4 6 2 . 4 Treads 3 | . . . . . . . . . . 1 . . 2 Leg 9 | . . . . . . . . . 2 3 2 . 2 Wheel 12 | 2 . . . . 5 1 . 1 1 2 . . . Hover 1 | . . . . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . . . Utility 29 | 1 2 . 1 . 4 2 . . 5 1 6 . 7 Device 10 | . . . . . 1 . . . 2 1 3 . 3 Storage 5 | 1 1 . 1 . 1 . . . . . . . 1 Processor 4 | . 1 . . . 1 1 . . . . . . 1 Hackware 2 | . . . . . . 1 . . . . . . 1 Protection 8 | . . . . . 1 . . . 3 . 3 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 44 | 2 . 1 . 1 6 3 3 5 3 4 6 3 7 Energy Gun 13 | 1 . . . 1 1 1 . 3 1 1 2 1 1 Energy Cannon 7 | . . . . . 1 . 1 1 . 1 1 . 2 Ballistic Gun 13 | 1 . . . . 2 1 1 1 1 1 3 2 . Ballistic Cannon 5 | . . . . . . 1 . . . 1 . . 3 Launcher 4 | . . 1 . . . . 1 . 1 . . . 1 Special Weapon 2 | . . . . . 2 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 . . . . . . . Parts Lost 68 | . . . . . 4 3 4 10 2 9 14 . 22 Power 11 | . . . . . . . 1 2 1 1 2 . 4 Propulsion 15 | . . . . . . 2 2 1 . 3 3 . 4 Utility 14 | . . . . . . . . . 1 1 5 . 7 Weapon 28 | . . . . . 4 1 1 7 . 4 4 . 7 Highest Loss Streak 20 | . . . . . 2 3 4 8 2 5 5 . 20 Average Slot Usage (%) 85 | . 93 100 100 100 99 93 82 58 87 95 95 93 66 Engine 2 | . 14 14 14 14 3 . . . 3 1 . . . Core 8 | . . . . . 5 14 14 7 6 11 12 13 5 Treads 1 | . . . . . . . . . . . . . 6 Leg 5 | . . . . . . . . . 6 9 16 13 5 Wheel 12 | . 28 28 28 28 35 24 14 4 8 11 6 6 1 Device 4 | . . . . . 5 . . . 8 18 10 . 1 Storage 7 | . 14 14 14 14 10 7 7 7 6 6 6 6 6 Processor 11 | . 8 14 14 14 12 15 15 15 13 13 13 13 4 Hackware 2 | . . . . . . 4 7 7 3 . . . 1 Protection 5 | . . . . . 7 2 . . 6 1 8 20 7 Energy Gun 4 | . 14 5 . 11 2 3 2 7 6 1 3 4 5 Energy Cannon 2 | . . . . . 5 . 3 . . 4 1 . 4 Ballistic Gun 9 | . 14 14 14 14 8 6 11 7 11 6 12 14 3 Ballistic Cannon 2 | . . . . . . 7 3 . . 5 . . 4 Launcher 1 | . . 8 14 2 . . . . 1 . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 84 | 9 21 23 39 39 55 58 57 57 67 66 74 76 84 Greatest Support 60 | 32 32 32 32 32 60 60 42 12 35 50 35 12 46 Greatest Overweight (x) 23 | . . . 1 1 1 1 5 14 5 5 6 6 23 Average Overweight (x) 2 | . . . . 1 . . 2 4 3 3 4 6 3 Largest Inventory Capacity 20 | 6 10 10 12 12 18 12 12 12 12 12 12 12 20 Average Capacity 11 | 5 6 10 11 12 12 12 12 12 12 12 12 12 12 Most Carried 12 | 2 6 6 8 10 12 12 12 12 12 12 12 12 12 Average Carried 9 | . 3 6 7 9 10 11 11 7 10 11 10 11 6 Final Capacity 12 | 6 10 10 12 12 12 12 12 12 12 12 12 12 12 Final Carried 12 | 2 6 6 8 10 11 12 12 9 12 12 10 12 6 Class Distribution -------------------- 24% | Mutant 19% | Scavenger-Tank 19% | Skirmisher 15% | Scavenger-Skirmisher 15% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Matter Collected 2670 | 260 23 . . 50 233 186 189 85 304 383 448 28 481 Remotely . | . . . . . . . . . . . . . . Salvage Created 3632 | . 19 . . 36 549 175 347 188 445 247 853 . 773 Parts 164 | . 1 . . 3 25 4 15 12 20 19 38 . 27 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 84 | . . . . . . . 10 15 . 10 25 . 24 Prevented 22 | . . . . . . . 3 2 . 7 9 . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Combat Hostiles Destroyed 72 | . . . . . 6 5 7 4 6 7 15 . 22 Guns 37 | . . . . . 1 1 2 4 6 4 12 . 7 Cannons 24 | . . . . . 5 4 2 . . 3 2 . 8 AOE 8 | . . . . . . . 2 . . . . . 6 Classes Destroyed 12 | . 1 . . 2 3 1 2 1 1 . . . 1 Worker 5 | . . . . 1 4 . . . . . . . . Builder 2 | . . . . 1 1 . . . . . . . . Recycler 3 | . . . . . 2 . . . 1 . . . . Operator 2 | . 1 . . . 1 . . . . . . . . Swarmer 16 | . . . . . . . . 1 . 4 2 . 9 Saboteur 1 | . . . . . . . . . . . . . 1 Grunt 23 | . . . . . 4 4 1 2 2 . 7 . 3 Brawler 7 | . . . . . . . 4 . 1 . . . 2 Duelist 9 | . . . . . . 1 . 1 . . 2 . 5 Sentry 7 | . . . . . 2 . 1 . . 1 2 . 1 Hunter 5 | . . . . . . . 1 . . 2 2 . . Programmer 4 | . . . . . . . . . 3 . . . 1 Best Kill Streak 6 | . 1 . . 1 3 3 5 2 2 4 4 . 6 Combat Bots Only 6 | . . . . . 2 3 5 2 2 4 4 . 6 Max Kills in Single Turn 3 | . 1 . . 1 1 1 2 1 2 1 1 . 3 Gunslinging 1 | . . . . . . . . . 1 . . . . Exploded 3 | . . . . . . . 1 . . . . . 3 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Damage Taken 8623 | . . . . 35 657 363 714 791 557 1011 1996 . 2499 Core 1269 | . . . . . 42 44 225 97 34 146 182 . 499 Absorbed by Shields 99 | . . . . . . . . . . . . . 99 Core Remaining (%) 84 | 100 . . . 100 92 . . 47 . . . . . Volleys Fired 212 | . 3 . . 14 46 13 13 11 28 18 34 . 32 Largest 3 | . 2 . . 2 2 3 3 3 3 3 3 . 3 Hottest 218 | . 60 . . 60 123 167 147 120 125 144 218 . 213 Shots Fired 530 | . 6 . . 28 84 33 39 28 83 50 93 . 86 Gun 361 | . 6 . . 27 44 13 19 23 83 30 72 . 44 Cannon 144 | . . . . . 33 13 15 5 . 20 21 . 37 Launcher 11 | . . . . 1 . . 5 . . . . . 5 Special 14 | . . . . . 7 7 . . . . . . . Kinetic 323 | . 3 . . 14 35 26 26 17 55 35 59 . 53 Thermal 134 | . 3 . . 13 49 7 1 3 28 1 8 . 21 Explosive 11 | . . . . 1 . . 5 . . . . . 5 Electromagnetic 62 | . . . . . . . 7 8 . 14 26 . 7 Robot Hit Streak 17 | . 2 . . 8 12 11 17 8 14 6 11 . 8 Robot Miss Streak 8 | . 2 . . 1 2 3 2 1 4 3 8 . 2 Penetration Max 1 | . . . . . . . . . 1 . . . . Secondary Targets 9 | . . . . . . . . . 1 1 5 . 2 Max Gunslinging Chain 1 | . . . . . . . . . 1 1 1 . 1 Shots Hit Robots 379 | . 4 . . 20 58 24 31 21 60 31 76 . 54 Core Hits 198 | . 2 . . 5 25 10 21 9 20 21 47 . 38 Critical Hits 5 | . . . . . . 1 . . . 1 3 . . Critical Kills 3 | . . . . . . 1 . . . . 2 . . Critical Parts Destroyed 2 | . . . . . . . . . . 1 1 . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8905 | . 57 . . 180 1011 460 850 410 1279 670 1709 . 2279 Guns 4789 | . 57 . . 150 344 186 284 297 1270 330 1337 . 534 Cannons 2661 | . . . . . 574 250 259 105 . 340 372 . 761 Explosions 1321 | . . . . 30 . . 307 . . . . . 984 Melee . | . . . . . . . . . . . . . . Ramming 30 | . . . . . 13 . . 8 9 . . . . Kinetic 4468 | . 24 . . 48 251 436 385 240 841 447 1026 . 770 Thermal 2138 | . 33 . . 102 747 24 12 34 429 . 62 . 695 Explosive 970 | . . . . 30 . . 307 . . . . . 633 Electromagnetic 1299 | . . . . . . . 146 128 . 223 621 . 181 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 2 2 2 3 3 3 3 6 Average Corruption 3 | . . . . . . 1 2 2 2 3 3 3 5 Corruption Purged 1 | . . . . . . . . . . . . . 1 Effects 102 | . . . . . . 3 7 6 11 16 14 2 43 Message Errors 27 | . . . . . . 1 4 4 4 1 4 . 9 Matter Fused 27 | . . . . . . . . . 3 6 2 1 15 Heat Flow Errors 11 | . . . . . . 1 1 1 2 . . 1 5 Energy Discharges 14 | . . . . . . . 1 1 . 4 3 . 5 Data Loss (minor) 10 | . . . . . . 1 1 . 1 3 2 . 2 Data Loss (major) 2 | . . . . . . . . . . . . . 2 Misfires 2 | . . . . . . . . . . . . . 2 Targeting Errors 7 | . . . . . . . . . . 2 2 . 3 Weapon Failures 2 | . . . . . . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 114 | . . . . . 23 . . . . . 1 . 90 Projectiles 45 | . . . . . 23 . . . . . 1 . 21 Explosions 69 | . . . . . . . . . . . . . 69 Melee . | . . . . . . . . . . . . . . Knockbacks 15 | . . . . . . 4 1 . . 1 3 . 6 Impact . | . . . . . . . . . . . . . . Kinetic 14 | . . . . . . 3 1 . . 1 3 . 6 Secondary 1 | . . . . . . 1 . . . . . . . Self-Inflicted Damage 249 | . . . . 35 6 . . 4 4 . . . 200 Shots 5 | . . . . 1 . . . . . . . . 4 Rammed 3 | . . . . . 1 . . 1 1 . . . . Targets Rammed 3 | . . . . . 1 . . 1 1 . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 636 | . 20 . . 60 153 415 248 317 479 90 409 220 636 Average Temperature 111 | . 15 . . 24 35 189 63 161 107 25 151 115 126 Received Heat Transfer 1827 | . . . . . 207 144 144 225 162 54 504 . 387 Effects 24 | . . . . . . 3 . . 3 . 9 . 9 Shutdowns 11 | . . . . . . 2 . . 2 . 4 . 3 Energy Bleed 5 | . . . . . . 1 . . 1 . 2 . 1 Interference 4 | . . . . . . . . . . . 2 . 2 Matter Decay 1 | . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . . . 1 . . Combat Hostiles 2 | . . . . . . . 1 . . . 1 . . Parts Fried 5 | . . . . . . . 1 . . 2 2 . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . 3 Heat Transferred 3407 | . 75 . . 225 1348 50 25 74 777 . 74 . 759 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Peak Influence 222 | . 20 7 . 10 222 167 . . 106 . . . . Initial 60 | . . 7 . . 3 60 . . 9 . . . . Average 50 | . 10 7 . 6 106 70 . . 27 . . . . Maximum Alert Level 1 | . . . . . 1 . . . . . . . . Low Security (%) 95 | 100 100 100 . 100 80 100 . . 100 . . . . Level 1 4 | . . . . . 19 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 10 | . . . . . 3 2 . . 3 . 1 . 1 Investigation 3 | . . . . . 2 1 . . . . . . . Extermination 3 | . . . . . . . . . 3 . . . . Reinforcement 1 | . . . . . 1 . . . . . . . . Assault 2 | . . . . . . . . . . . 1 . 1 Garrison 1 | . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Distress Signals 5 | . . . . . 5 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 110 | . 1 . . . 16 6 8 7 12 7 24 . 29 Peak Tracking Total 10 | . 1 . . . 3 2 7 4 3 4 10 . 10 Tactical Retreats 17 | . . . . . 3 . . 1 . . 9 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Traps Triggered 3 | . . . . . 1 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Machines Disabled 2 | . . . . . 1 . . . . . . . 1 Max in Single Turn 1 | . . . . . 1 . . . . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Machines Accessed 23 | . 1 . . . 7 5 3 . 5 2 . . . Terminals 11 | . 1 . . . 4 2 . . 4 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . Scanalyzers 3 | . . . . . 1 1 . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 45 | . 1 . . . 19 11 3 . 8 3 . . . Successful 27 | . 1 . . . 12 5 3 . 3 3 . . . Failed 18 | . . . . . 7 6 . . 5 . . . . Catastrophic 2 | . . . . . 1 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . Terminals 24 | . 1 . . . 12 5 . . 6 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 5 | . . . . . 2 3 . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . Scanalyzers 7 | . . . . . 3 2 . . 2 . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Terminal Hacks 17 | . 1 . . . 6 2 3 . 2 3 . . . Record 2 | . . . . . . . . . . 2 . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . Prototype ID Bank 2 | . . . . . 1 . . . 1 . . . . Open Door 4 | . . . . . . . 3 . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . Alert Level 2 | . 1 . . . 1 . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . Zone Layout 3 | . . . . . 1 1 . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 2 . . . . . . . Scan Component 2 | . . . . . 1 1 . . . . . . . Repair 2 | . . . . . 1 1 . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . . Recycle Component 1 | . . . . . 1 . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . Scanalyzer 3 | . . . . . 2 . . . 1 . . . . Insert Component 2 | . . . . . 1 . . . 1 . . . . Analyze 1 | . . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . . . . . Used 2 | . 1 . . . 1 . . . . . . . . Hacking Detections 14 | . 1 . . . 5 4 . . 4 . . . . Full Trace Events 3 | . . . . . 2 1 . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 1 . . . . . . . Time 51 | . . . . . 26 25 . . . . . . . Parts Recycled 1 | . . . . . 1 . . . . . . . . Recycled Matter 11 | . . . . . 11 . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . 2 . . . 2 . 2 Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Total Allies 8 | . . . . 2 . . 2 . . . 2 . 2 Largest Group 2 | . . . . 2 2 . 2 2 . . 2 2 2 Highest-Rated Group 78 | . . . . 48 48 . 62 62 . . 49 49 78 Highest-Rated Ally 49 | . . . . 31 31 . 32 32 . . 29 29 49 Total Orders 1 | . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . Ally Attacks 54 | . . . . . 23 . . 11 . . 3 . 17 Total Damage 908 | . . . . . 358 . . 229 . . 56 . 265 Kills 5 | . . . . . 3 . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Robot Analysis Total 1 | . . . . . . 1 . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 1 1 . . 3 1 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Turns Passed 10934 | 49 170 85 439 186 913 698 1077 774 1959 1037 809 825 1913 Spaces Moved 6690 | 39 155 84 408 117 521 528 861 389 1053 782 430 521 802 Core 80 | 1 . . . . . . . 40 . . . . 39 Treads 510 | . . . . . . . . . . . . . 510 Legs 86 | . . . . . . . . . 24 . 58 . 4 Wheels 6011 | 38 155 84 408 117 521 528 861 349 1026 782 372 521 249 Hover 3 | . . . . . . . . . 3 . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 110 97 97 103 120 115 100 130 150 140 Average Speed 134 | 98 100 100 106 110 97 100 116 187 126 120 144 150 215 Slowest Speed 1200 | 100 100 100 110 110 106 110 130 750 220 140 240 150 1200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 22 14 71 26 43 19 86 47 20 85 54 60 76 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 15 | . . . . 2 . . 2 1 . 4 1 2 3 Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 149 | . . . . 7 1 . 29 1 4 . 5 . 102 Melee . | . . . . . . . . . . . . . . Projectile 20 | . . . . . 1 . 1 1 4 . 5 . 8 AOE 129 | . . . . 7 . . 28 . . . . . 94 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Total 8139 | 46 164 84 411 148 836 653 907 409 1617 836 540 568 920 Wait 920 | . . . . 15 223 86 13 . 496 6 43 32 6 Move 6678 | 38 154 83 407 116 520 527 860 389 1052 781 429 520 802 Hop . | . . . . . . . . . . . . . . Pick Up 88 | 2 4 . 2 2 17 9 4 2 17 9 5 6 9 Fast Attach 42 | 6 1 . . . 4 5 . 2 3 6 6 2 7 Attach 56 | . . . . . 8 4 2 5 8 7 8 . 14 Detach 1 | . . . . . 1 . . . . . . . . Swap 23 | . 1 1 1 1 5 1 2 . 4 2 3 1 1 Drop 48 | . 1 . 1 . 11 8 2 . 8 7 1 7 2 Fire 212 | . 3 . . 14 46 13 13 11 28 18 34 . 32 Melee . | . . . . . . . . . . . . . . Ram 2 | . . . . . 1 . . . 1 . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 69 | . . . . . . . 11 . . . 11 . 47 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 10) 220 | -10/Materials | Entered Mines 235 | -10/Mines | Assembled infested the area 301 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 301 | -10/Mines | Discovered new exit (range 5) 305 | -10/Mines | Entered Exiles 312 | -10/Exiles | Build established: Mutant 318 | -10/Exiles | Discovered new exit (range 16) 330 | -10/Exiles | Met 8R-AWN 344 | -10/Exiles | Met EX-HEX 392 | -10/Exiles | Met EX-DEC 497 | -10/Exiles | Met EX-BIN 509 | -10/Exiles | Aligned with FarCom system 510 | -10/Exiles | Given EX-Vault access code 536 | -10/Exiles | Opened EX-Vault 541 | -10/Exiles | Found Prototype Device 564 | -10/Exiles | Warned to stay clear of 0b10 Research branches 730 | -10/Exiles | Discovered new exit (range 15) 744 | -10/Exiles | Left Exiles lab with Skeleton Box 744 | -10/Exiles | Entered Mines 779 | -9/Mines | Discovered new exit (range 17) 822 | -9/Mines | Discovered new exit (range 7) 930 | -9/Mines | Entered Materials 930 | -8/Materials | Accompanied by 2 allies 930 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 931 | -8/Materials | Identified Skeleton Box 935 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1194 | -8/Materials | Repaired Com. Wheel 1777 | -8/Materials | Discovered new exit (range 3) 1843 | -8/Materials | Entered Factory 1843 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2062 | -7/Factory | Garrison activated, responded to threat 2180 | -7/Factory | Lost 3 parts (2n1w) 2326 | -7/Factory | Repaired Imp. Assault Rifle 2536 | -7/Factory | Discovered new exit (range 5) 2541 | -7/Factory | Entered Lower Caves 2596 | -7/Lower Caves | Learned Factory garrison access intel 2729 | -7/Lower Caves | Encountered a Warlord checkpoint 2847 | -7/Lower Caves | Build established: Gunner 2998 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3065 | -7/Lower Caves | Lost 4 parts (1p2n1w) 3391 | -7/Lower Caves | Discovered new exit (range 13) 3618 | -7/Lower Caves | Entered another Lower Caves area 3618 | -7/Lower Caves | Accompanied by 2 allies 3705 | -7/Lower Caves | Lost 8 parts (2p1n5w) 3763 | -7/Lower Caves | Discovered new exit (range 13) 3905 | -7/Lower Caves | Build established: Mutant 3950 | -7/Lower Caves | Learned 12 Factory zone layouts 4352 | -7/Lower Caves | Core integrity fell below 50% 4392 | -7/Lower Caves | Entered Factory 4392 | -6/Factory | Evolved 2 slots: Utility x2 4393 | -6/Factory | Identified exit to Factory 4394 | -6/Factory | Loaded intel: 4 garrison access locations 4705 | -6/Factory | Build established: Skirmisher 5876 | -6/Factory | Build established: Scavenger-Skirmisher 6332 | -6/Factory | Discovered new exit (range 17) 6351 | -6/Factory | Entered Lower Caves 6604 | -6/Lower Caves | Lost 5 parts (1p2n1u1w) 6866 | -6/Lower Caves | Build established: Skirmisher 6913 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7213 | -6/Lower Caves | Discovered new exit (range 13) 7215 | -6/Lower Caves | Build established: Scavenger-Skirmisher 7229 | -6/Lower Caves | Encountered a Warlord checkpoint 7330 | -6/Lower Caves | Learned Extension emergency access door positions 7388 | -6/Lower Caves | Entered another Lower Caves area 7394 | -6/Lower Caves | Encountered a Warlord checkpoint 7425 | -6/Lower Caves | Learned Factory security intel 7463 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7597 | -6/Lower Caves | Learned 4 Factory zone layouts 7662 | -6/Lower Caves | Lost 4 parts (2n1u1w) 7916 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8001 | -6/Lower Caves | Lost 5 parts (1p1n1u2w) 8066 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 8161 | -6/Lower Caves | Discovered new exit (range 19) 8197 | -6/Lower Caves | Entered Zion 8197 | -6/Zion | Accompanied by 2 allies 8238 | -6/Zion | Found Relay Coupler [Programmer] 8270 | -6/Zion | System corruption cleaned by Quarantine Array 8372 | -6/Zion | Build established: Scavenger-Tank 8572 | -6/Zion | Rebuked by Imprinter 8637 | -6/Zion | Learned location of Quarantine (-2) 8769 | -6/Zion | Learned location of 1 exit from Factory 8951 | -6/Zion | Discovered new exit (range 16) 9022 | -6/Zion | Entered Proximity Caves 9022 | -5/Proximity Caves | Accompanied by 2 allies 9285 | -5/Proximity Caves | Learned Factory emergency access door positions 9400 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9474 | -5/Proximity Caves | Core integrity fell below 50% 9496 | -5/Proximity Caves | Core integrity fell below 20% 9560 | -5/Proximity Caves | Lost 20 parts (4p3n7u6w) 9872 | -5/Proximity Caves | Build established: Gunner 10277 | -5/Proximity Caves | Build established: Scavenger-Tank 10789 | -5/Proximity Caves | Build established: Scavenger-Gunner 10935 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- System Backup Module purges 1% of system corruption (5%). /DNG%GMFNLW5GC:AXF566 Destroyed VTOL Module. S-27 Virus destroyed. VTOL Module melted. S-27 Virus destroyed. Lgt. Nuclear Core fries itself beyond repair. System corrupted: Adv. Assault Cannon targeting data glitched. Overheating: System Backup Module damaged (-15). VTOL Module fries itself beyond repair. Adv. Assault Cannon destroyed. Power failure, Particle Reactor shutdown. Overheating: System interference. System Backup Module temporarily disabled. Hvy. Plasma Cannon temporarily disabled. Overheating: Beamcaster damaged (-1). Overheating: Carbon-fiber Leg damaged (-24). Autogun fries itself beyond repair. System corrupted: Energy discharge (-90). Power failure, Mic. Fission Core shutdown. 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