Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 21:26:01 Player: GayPredator Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (70) 350 Value Destroyed (2733) 2733 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1881) 1881 TOTAL SCORE: 11504 Bonus ------- Follower Combat Kills 21 Entered DSFs 1000 Aligned with FarCom 300 Met Imprinter 300 Acquired ECA 300 Friendly Fire -40 Cogmind --------- Core Integrity 1131/1150 Matter 244/300 Energy 52/100 System Corruption 0% Temperature Warm (122) Movement Core (800) Ox15 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Nuclear Pulse Thruster > --- UTILITY (8) ------ Scrap Suit Coolant Injector Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Improved Propulsion Shielding Improved Propulsion Shielding > --- WEAPON (4) ------- Wave Gun Plasma Cannon Shock Bomb Launcher > --- INVENTORY (15) --- Power Amplifier Improved Heat Sink Trap Scanner Machine Analyzer Visual Processing Unit Improved Signal Interpreter Encrypted Comm Array Energy Filter Improved Particle Charger Layered Light Armor Plating Decoy Drone Bay (16/16) Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Nuclear Pulse Thruster Flying Fortress v7 > --- UTILITY ---------- Scrap Suit Coolant Injector Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Improved Propulsion Shielding Improved Propulsion Shielding > --- WEAPON ----------- Wave Gun Wave Gun Plasma Cannon Shock Bomb Launcher > --- INVENTORY -------- Power Amplifier Improved Heat Sink Trap Scanner Machine Analyzer Visual Processing Unit Improved Signal Interpreter Encrypted Comm Array Energy Filter Improved Particle Charger Layered Light Armor Plating Decoy Drone Bay Improved Proton Missile Launcher [Rating: 92] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Flying Fortress v7 Wheel Wheel Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Ion Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac DSF Fac Slots Evolved 12 | . . . . . 4 2 . 2 . . . . 2 . 2 Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . 1 . . Utility 6 | . . . . . 2 1 . 1 . . . . 1 . 1 Weapon 2 | . . . . . . 1 . . . . . . . . 1 Parts Attached 65 | 7 10 5 . 6 5 2 2 16 1 2 1 . . 5 3 Power 10 | 1 1 . . 1 1 1 . 3 1 . . . . 1 . Engine 7 | 1 1 . . 1 1 1 . 2 . . . . . . . Core 2 | . . . . . . . . . 1 . . . . 1 . Reactor 1 | . . . . . . . . 1 . . . . . . . Propulsion 8 | 2 2 1 . 1 1 . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 6 | 2 2 1 . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 2 | . . . . . 1 . . . . . . . . . 1 Utility 23 | 2 3 1 . 1 2 1 1 8 . . . . . 2 2 Device 12 | 1 1 1 . . 1 1 1 6 . . . . . . . Storage 2 | 1 1 . . . . . . . . . . . . . . Processor 3 | . . . . . . . . 1 . . . . . 1 1 Hackware 1 | . 1 . . . . . . . . . . . . . . Protection 5 | . . . . 1 1 . . 1 . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 24 | 2 4 3 . 3 1 . 1 5 . 2 1 . . 2 . Energy Gun 12 | 1 4 2 . . . . . 1 . 2 . . . 2 . Energy Cannon 8 | . . 1 . 2 . . 1 3 . . 1 . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 1 . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . . . . . Parts Lost 10 | . 2 1 . . . . . . . 1 . . . 3 3 Power 2 | . . . . . . . . . . . . . . 1 1 Propulsion 1 | . . . . . . . . . . . . . . . 1 Utility 1 | . . . . . . . . . . . . . . 1 . Weapon 6 | . 2 1 . . . . . . . 1 . . . 1 1 Highest Loss Streak 3 | . 2 1 . . . . . . . 1 . . . 2 3 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 12 | 2 10 12 11 9 12 13 13 13 14 14 13 14 14 13 12 Power . | . 1 1 1 1 1 1 1 . . . . . . . . Propulsion . | 1 2 2 1 1 . . . . . . . . . . . Utility 8 | . 4 6 6 5 9 9 9 10 9 9 9 10 10 9 9 Weapon 2 | . 2 3 3 1 2 2 3 2 4 4 3 3 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 24 | . 4 1 2 . 2 . 3 5 1 . . . . . 6 Power 1 | . 1 . . . . . . . . . . . . . . Propulsion 2 | . 2 . . . . . . . . . . . . . . Utility 17 | . . 1 2 . . . 3 5 1 . . . . . 5 Weapon 3 | . 1 . . . 2 . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 71 | . 99 99 71 99 62 62 61 59 53 61 60 59 52 57 67 Engine 7 | . 14 14 14 14 9 7 7 6 1 . . . . . . Core 1 | . . . . . . . . . 4 6 6 6 5 4 5 Wheel 9 | . 28 28 28 28 . . . . . . . . . . . Flight 4 | . . . . . 8 7 7 6 6 6 6 6 5 5 9 Device 13 | . 5 12 14 6 10 14 15 21 13 13 13 12 11 14 12 Storage 8 | . 14 14 14 14 9 7 7 6 6 6 6 6 5 5 5 Processor 2 | . . . . . . . . 1 6 6 6 6 5 8 7 Hackware 1 | . 8 1 . . . . . . . . . . . . . Protection 3 | . . . . 7 6 7 7 2 6 6 6 6 5 3 10 Energy Gun 5 | . 21 23 . . . . . . . 8 1 . . 9 10 Energy Cannon 5 | . . 5 . 16 6 7 8 11 1 . 4 3 . . 1 Launcher 3 | . . . . 10 8 9 5 . 4 6 6 9 11 1 3 Peak Build Rating 92 | 7 10 10 11 16 54 59 60 71 66 73 69 70 70 84 92 Average Rating 45 | 5 8 9 9 14 51 57 58 66 65 69 68 69 70 76 84 On Entrance 44 | . 7 10 8 11 16 52 58 59 67 65 68 69 70 70 75 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 58 | 15 29 31 26 37 47 50 50 53 46 49 49 50 50 50 58 Greatest Support 56 | 32 32 20 20 22 50 50 50 50 50 50 50 50 50 50 56 Greatest Overweight (x) 2 | . 1 1 1 2 . . . 1 . . . . . . 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Average Carried 13 | 2 10 13 14 14 14 14 14 14 15 15 14 15 15 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 14 15 15 15 15 15 15 15 15 15 15 15 15 15 13 Class Distribution -------------------- 83% | Mutant 8% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/DSF Scout | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac DSF Fac Matter Collected 1948 | 279 315 78 . 290 240 . 69 278 38 32 70 130 . 129 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3155 | 15 440 157 . 92 261 . 89 684 86 278 . 499 . 554 . Parts 167 | 2 33 9 . 7 8 . 9 37 4 7 . 21 . 30 . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 2 2 . 6 . . . Prevented 18 | . . . . . . . . . . 3 . 15 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac DSF Fac Combat Hostiles Destroyed 69 | . 9 5 . 14 5 . 2 10 3 6 . 10 . 5 . Guns 17 | . 9 4 . . . . . . . . . . . 4 . Cannons 10 | . . . . 1 1 . . 8 . . . . . . . AOE 33 | . . . . 13 4 . 2 . 3 4 . 6 . 1 . Classes Destroyed 15 | 1 5 . . 1 1 . 1 2 . . . 1 . 3 . Worker 1 | . . . . . . . . 1 . . . . . . . Builder 2 | . 1 . . . . . . 1 . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . Operator 2 | . 1 . . . . . . 1 . . . . . . . Watcher 6 | . 3 . . . 2 . . 1 . . . . . . . Swarmer 16 | . 3 3 . . . . . . 3 2 . 5 . . . Cutter 2 | . . . . . . . . . . . . . . 2 . Grunt 25 | . 6 2 . 3 4 . 1 2 . 4 . 3 . . . Duelist 1 | . . . . . . . . . . . . 1 . . . Sentry 5 | . . . . . 1 . . 3 . . . 1 . . . Specialist 1 | . . . . . . . . . . . . . . 1 . Hunter 3 | . . . . . . . 1 1 . . . . . 1 . Programmer 4 | . . . . . . . . 4 . . . . . . . Heavy 1 | . . . . . . . . . . . . . . 1 . Assembled 11 | . . . . 11 . . . . . . . . . . . Best Kill Streak 6 | 1 4 3 . 6 2 . 2 4 3 3 . 4 . 2 . Combat Bots Only 6 | . 3 3 . 6 2 . 2 3 3 3 . 4 . 2 . Max Kills in Single Turn 2 | 1 1 1 . 2 2 . 2 2 1 2 . 2 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 2 . 2 . 1 2 . 2 . 1 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac DSF Fac Hostile Shots Fired 412 | . 35 27 . 21 5 . . 132 9 58 . 19 . 80 26 Missed 148 | . 13 10 . 7 3 . . 45 4 27 . 9 . 24 6 Hits 264 | . 22 17 . 14 2 . . 87 5 31 . 10 . 56 20 Projectile 264 | . 22 17 . 14 2 . . 87 5 31 . 10 . 56 20 Critical Strikes 4 | . . . . . . . . 1 . . . . . 3 . Part Disruptions 2 | . . . . 1 . . . 1 . . . . . . . Damage Taken 3983 | . 229 170 . 189 64 . . 907 99 368 . 248 . 1300 409 Core 388 | . 18 10 . 83 . . . 66 . 19 . 29 . 144 19 Absorbed by Shields 65 | . . . . . . . . 4 . . . . . 61 . Redirected to Shielding 93 | . . . . . . . . . . . . . . . 93 Regen/Repaired (Parts) 1117 | . . . . . . . . 19 . . 1098 . . . . Core Remaining (%) 87 | 100 . . . 55 100 . 100 . . . . 86 . 85 . Volleys Fired 230 | 4 39 17 . 21 18 . 2 58 4 17 . 15 . 30 5 Largest 3 | 1 2 2 . 2 2 . 2 3 1 3 . 2 . 3 3 Hottest 242 | 20 80 80 . 90 66 . 116 180 36 136 . 79 . 242 198 Shots Fired 360 | 4 69 36 . 22 20 . 3 90 4 26 . 20 . 55 11 Gun 177 | 4 69 34 . . . . . 5 . 16 . . . 39 10 Cannon 102 | . . 2 . 4 5 . 2 83 . . . . . 6 . Launcher 81 | . . . . 18 15 . 1 2 4 10 . 20 . 10 1 Special . | . . . . . . . . . . . . . . . . Kinetic 13 | 4 9 . . . . . . . . . . . . . . Thermal 150 | . 5 2 . 4 . . 1 83 . . . . . 45 10 Explosive 29 | . . . . 18 11 . . . . . . . . . . Electromagnetic 168 | . 55 34 . . 9 . 2 7 4 26 . 20 . 10 1 Robot Hit Streak 13 | 2 5 9 . 2 7 . 2 13 2 10 . 7 . 13 5 Robot Miss Streak 5 | 1 5 3 . 4 1 . . 4 1 2 . 1 . 3 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 193 | 3 36 22 . 8 6 . 2 46 2 19 . 9 . 31 9 Core Hits 154 | 1 21 6 . 31 15 . 3 22 4 15 . 17 . 16 3 Critical Kills 2 | . . . . . . . . 2 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . 2 . . . . . . . Meltdown 2 | . . . . . . . . 2 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 6921 | 40 568 281 . 935 580 . 200 1367 94 734 . 759 . 1143 220 Guns 2084 | 40 523 281 . . . . . 91 . 262 . . . 697 190 Cannons 1474 | . . . . 18 174 . 48 1160 . . . . . 74 . Explosions 3363 | . 45 . . 917 406 . 152 116 94 472 . 759 . 372 30 Melee . | . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 103 | 40 63 . . . . . . . . . . . . . . Thermal 2620 | . 78 . . 18 83 . 23 1181 . 276 . . . 771 190 Explosive 1182 | . . . . 917 265 . . . . . . . . . . Electromagnetic 3016 | . 427 281 . . 232 . 177 186 94 458 . 759 . 372 30 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 2 | . 2 2 2 2 . . . 1 . . . . . . . Average Corruption 1 | . 2 2 2 2 . . . 1 . . . . . . . Corruption Purged 1 | . . . . . . . . 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 17 | . 2 5 2 7 . . . 1 . . . . . . . Message Errors 3 | . 1 . . 1 . . . 1 . . . . . . . Matter Fused 1 | . . 1 . . . . . . . . . . . . . Heat Flow Errors 3 | . . 1 . 2 . . . . . . . . . . . Energy Discharges 1 | . . . 1 . . . . . . . . . . . . Data Loss (minor) 3 | . . . 1 2 . . . . . . . . . . . Data Loss (major) 1 | . . . . 1 . . . . . . . . . . . Misfires 2 | . . 2 . . . . . . . . . . . . . Alerts 3 | . 1 1 . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 114 | . . . . 28 24 . . 43 . . . 19 . . . Projectiles 41 | . . . . . 5 . . 36 . . . . . . . Explosions 73 | . . . . 28 19 . . 7 . . . 19 . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 176 | . . . . 16 38 . . . 18 16 . 60 . 28 . Shots 15 | . . . . 3 3 . . . 2 1 . 5 . 1 . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 389 | . 138 258 . 244 56 . 21 389 23 171 . 14 . 360 344 Average Temperature 89 | . 54 100 . 93 17 . 14 100 12 95 . 6 . 146 185 Received Heat Transfer 701 | . 87 42 . 86 18 . . 180 . 90 . 27 . 75 96 Effects 1 | . . . . . . . . 1 . . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . 1 . . . . . . . 2 . 4 . 1 . Combat Hostiles 7 | . . 1 . . . . . . . 2 . 4 . . . Parts Fried 21 | . 3 4 . . 1 . . 1 . 3 . 7 . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . Parts Melted 6 | . . . . . . . . 5 . . . . . 1 . Heat Transferred 4028 | . 175 . . 37 100 . 37 1810 . 350 . . . 1223 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 1 . . . 2 . . 1 1 2 . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac DSF Fac Maximum Alert Level 2 | . . . . . . . . . . . . . . 2 1 Low Security (%) 92 | 100 100 100 . 100 100 100 100 100 . . . . 100 20 15 Level 1 6 | . . . . . . . . . . . . . . 72 84 Level 2 . | . . . . . . . . . . . . . . 6 . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . Peak Influence 405 | . 108 147 . 83 146 62 65 131 . . . . 154 405 237 Initial 212 | . . . . . 29 62 25 33 . . . . 141 100 212 Average 60 | . 48 56 . 9 48 51 53 39 . . . . 145 280 209 Influence Increases 2460 | 5 320 242 . 154 275 5 40 466 70 135 . 355 13 335 45 Destroy 0b10 Robot/C 1220 | . 180 160 . 60 100 . 40 200 60 120 . 200 . 100 . Destroy 0b10 Robot/NC 65 | 5 25 . . . 10 . . 20 . . . . . 5 . Destroy Leader 242 | . 46 30 . 10 14 . . 92 10 . . 20 . 20 . Allied During Kill 22 | . . 22 . . . . . . . . . . . . . Successful Hack 68 | . 3 . . . 9 5 . 38 . . . . 13 . . Disable Machine 225 | . 30 15 . . 105 . . 60 . . . . . 15 . Destroy Structure 138 | . 6 . . 84 37 . . 11 . . . . . . . Lose Combat Pursuer 480 | . 30 15 . . . . . 45 . 15 . 135 . 195 45 Influence Decreases 2263 | 5 320 163 79 79 212 106 12 407 157 97 75 130 94 74 253 Entered New Map 696 | . . . 79 . 46 76 12 32 47 8 75 . 84 44 193 Time Decay 1353 | 5 209 153 . 56 166 30 . 375 110 79 . 130 10 . 30 Lost Part 100 | . 20 10 . . . . . . . 10 . . . 30 30 Lost Ally 23 | . . . . 23 . . . . . . . . . . . Purge Threat 91 | . 91 . . . . . . . . . . . . . . Squads Dispatched 10 | . 2 . . . 1 . . 5 . . . . . 2 . Investigation 3 | . 1 . . . . . . 2 . . . . . . . Extermination 2 | . . . . . . . . 2 . . . . . . . Reinforcement 5 | . 1 . . . 1 . . 1 . . . . . 2 . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac DSF Fac Distress Signals 5 | . 1 . . . 1 . . 2 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 130 | . 18 9 . 21 8 . 5 19 3 11 . 15 . 17 4 Peak Tracking Total 9 | . 3 3 . 9 2 . 5 4 3 8 . 5 . 7 6 Tactical Retreats 17 | . 2 1 . . . . . 3 . 1 . 4 . 5 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac DSF Fac Traps Triggered 4 | . 2 . . . . . . 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac DSF Fac Machines Disabled 16 | . 2 1 . . 7 . . 4 . 1 . . . 1 . Max in Single Turn 3 | . 1 1 . . 3 . . 2 . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac DSF Fac Machines Accessed 30 | . 8 1 2 . 3 2 . 10 . 1 . . 3 . . Terminals 20 | . 7 . . . 1 2 . 7 . . . . 3 . . Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . . Scanalyzers 3 | . . . . . 2 . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 73 | . 19 1 2 . 14 3 . 25 . 1 . . 8 . . Successful 52 | . 13 1 2 . 13 2 . 14 . 1 . . 6 . . Failed 21 | . 6 . . . 1 1 . 11 . . . . 2 . . Catastrophic 4 | . 2 . . . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 25 | . 7 . 1 . 1 2 . 11 . . . . 3 . . Terminals 47 | . 18 . . . 3 3 . 15 . . . . 8 . . Fabricators 4 | . . . . . . . . 4 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . 2 . . . . . . . Scanalyzers 15 | . . . . . 11 . . 4 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 22 | . 8 1 2 . 1 1 . 4 . 1 . . 4 . . Record 1 | . . . 1 . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . 1 . . . . . Open DSF 2 | . . . . . . 1 . . . . . . 1 . . Emergency Access Points 2 | . 1 . . . . . . . . . . . 1 . . Alert Level 3 | . 1 . . . . . . 2 . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . Locate Traps 4 | . 2 . . . 1 . . . . . . . 1 . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . Zone Layout 3 | . 1 . . . . . . 1 . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . 1 . . . . . . . Report Inventory 2 | . 1 . . . . . . 1 . . . . . . . Scanalyzer 15 | . . . . . 11 . . 4 . . . . . . . Insert Component 8 | . . . . . 6 . . 2 . . . . . . . Analyze 7 | . . . . . 5 . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 4 . . . 1 1 . 3 . . . . 2 . . Terminals 10 | . 4 . . . 1 1 . 2 . . . . 2 . . Botnet 9 | . 3 . . . 1 1 . 2 . . . . 2 . . Operators 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . Monitor 1 | . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 23 | . 8 . . . 3 1 . 9 . . . . 2 . . Full Trace Events 3 | . 1 . . . . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . 2 . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . 5 . . 2 . . 14 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 5 . . 2 . . . . . . . Part Schematics Acquired 7 | . . . . . 5 . . 2 . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac DSF Fac Total Allies 5 | . . 5 . . . . . . . . . . . . . Largest Group 5 | . . 5 5 3 . . . . . . . . . . . Highest-Rated Group 85 | . . 85 85 40 . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 16 . . . . . . . . . . . Initial Warlord ECA Mod 67 | . . . . . . . . 9 9 9 9 8 8 8 7 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 25 | . . 6 . 19 . . . . . . . . . . . Total Damage 237 | . . 77 . 160 . . . . . . . . . . . Kills 6 | . . 3 . 3 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac DSF Fac Active Infowar (turns) 1773 | 13 253 . . 1 104 . 13 655 224 207 . . . 240 63 Optics 34 | . . . . . . . . . . . . . . . 34 Structural 132 | . 27 . . 1 104 . . . . . . . . . . Traps 1299 | . . . . . . . 13 655 224 207 . . . 147 53 Seismic 239 | 13 226 . . . . . . . . . . . . . . Decoding 145 | . . . . . . . . . . . . . . 145 . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . . . 2 2 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 3 | . . . . . . . . . . . . . . 3 . Traps 3 | . . . . . . . . . . . . . . 3 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac DSF Fac Turns Passed 5062 | 78 602 417 257 457 476 70 48 1087 224 228 442 341 23 249 63 Spaces Moved 5688 | 55 417 314 249 295 583 125 58 1306 412 326 872 416 37 159 64 Core 3 | 3 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 1327 | 52 417 314 249 295 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 4358 | . . . . . 583 125 58 1306 412 326 872 416 37 159 64 Fastest Speed 42 | 50 80 95 95 95 50 50 50 50 50 50 50 50 50 50 42 Average Speed 60 | 97 94 95 95 99 50 50 50 50 50 50 50 50 50 50 44 Slowest Speed 150 | 100 100 95 95 120 50 50 50 150 50 50 50 50 50 50 132 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . 1 . . 10 1 . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 74 62 61 78 41 4 70 37 67 51 83 49 2 93 3 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 5 | . . . 1 . . . . . 2 1 1 . . . . Known Exits Taken 3 | . . . . . 1 1 . . . . . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 . . . 1 1 1 1 1 . . . Scrap Searched 13 | . . 1 . 3 . . . . 3 1 3 2 . . . Spaces Dug 10 | . . . . . 5 . . 1 . . . 4 . . . Terrain Destroyed 203 | . 5 . . 134 41 . . 10 2 7 . 4 . . . Melee . | . . . . . . . . . . . . . . . . Projectile 6 | . . . . . . . . 6 . . . . . . . AOE 197 | . 5 . . 134 41 . . 4 2 7 . 4 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac DSF Fac Total 6927 | 72 556 401 271 434 745 131 74 1642 423 363 877 526 40 282 90 Wait 764 | 3 60 52 18 102 118 . . 210 3 17 3 93 4 69 12 Move 5649 | 54 416 313 248 294 580 124 57 1285 409 325 871 415 36 158 64 Hop 12 | . . . . . 1 . . 10 1 . . . . . . Pick Up 60 | 4 15 5 1 2 9 1 6 12 1 . 1 . . 3 . Fast Attach 29 | 7 4 . . 4 1 . . 4 1 2 . 1 . 3 2 Attach 25 | . 2 2 . 3 2 2 . 7 . . 1 . . 4 2 Detach 19 | . 3 2 . 1 1 1 . 6 . . . . . 3 2 Swap 51 | . 8 3 . 3 8 2 3 15 2 2 . 1 . 3 1 Drop 63 | . 9 7 4 4 7 1 6 17 2 . 1 1 . 2 2 Fire 230 | 4 39 17 . 21 18 . 2 58 4 17 . 15 . 30 5 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . 18 . . . . . 7 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 346 | -10/Materials | Discovered new exit (range 11) 425 | -10/Materials | Discovered new exit (range 16) 590 | -10/Materials | Discovered new exit (range 11) 597 | -10/Materials | Build established: Scavenger-Mutant 662 | -10/Materials | Discovered new exit (range 6) 681 | -10/Materials | Entered Mines 732 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 746 | -10/Mines | Discovered new exit (range 12) 799 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 801 | -10/Mines | Found Scrap Suit 821 | -10/Mines | Found the Drone Emporium 829 | -10/Mines | Found Prototype Device 999 | -10/Mines | Discovered new exit (range 16) 1022 | -10/Mines | Build established: Mutant 1069 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1070 | -10/Mines | Discovered new exit (range 5) 1098 | -10/Mines | Entered Exiles 1098 | -10/Exiles | Accompanied by 5 allies 1128 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1133 | -10/Exiles | Met 8R-AWN 1149 | -10/Exiles | Met EX-HEX 1177 | -10/Exiles | Met EX-BIN 1191 | -10/Exiles | Aligned with FarCom system 1192 | -10/Exiles | Given EX-Vault access code 1233 | -10/Exiles | Opened EX-Vault 1241 | -10/Exiles | Found Flying Fortress v7 1262 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1286 | -10/Exiles | Met EX-DEC 1294 | -10/Exiles | Learned location of Zion (-6) 1340 | -10/Exiles | Discovered new exit (range 10) 1355 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1355 | -10/Exiles | Entered Mines 1355 | -9/Mines | Accompanied by 3 allies 1454 | -9/Mines | Assembled infested the area 1459 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1521 | -9/Mines | Learned location of 1 exit from Materials 1562 | -9/Mines | Lost 3 allies 1807 | -9/Mines | Discovered new exit (range 4) 1812 | -9/Mines | Entered Materials 1812 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1813 | -8/Materials | Identified exit to Factory 1902 | -8/Materials | Discovered exit to Factory (range 7) 2131 | -8/Materials | Identified Decoy Drone Bay 2275 | -8/Materials | Discovered exit to Factory (range 8) 2288 | -8/Materials | Entered Factory 2288 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2354 | -7/Factory | Identified exit to DSF 2358 | -7/Factory | Entered DSF 2358 | -7/DSF | Encountered a pitched battle between 0b10 and Warlord forces 2395 | -7/DSF | Sterilization system engaged 2397 | -7/DSF | Discovered new exit (range 14) 2406 | -7/DSF | Entered Factory 2406 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2422 | -6/Factory | Lost 5 allies 3479 | -6/Factory | Discovered new exit (range 7) 3493 | -6/Factory | Entered Lower Caves 3499 | -6/Lower Caves | Met a Warlord Commander 3500 | -6/Lower Caves | Learned location of Warlord (-4) 3501 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 3503 | -6/Lower Caves | Found Encrypted Comm Array 3505 | -6/Lower Caves | Learned location of Extension (-4) 3524 | -6/Lower Caves | Found DCF Scrap (12 items) 3610 | -6/Lower Caves | Learned Factory trap positions 3711 | -6/Lower Caves | Discovered new exit (range 11) 3717 | -6/Lower Caves | Entered another Lower Caves area 3834 | -6/Lower Caves | Learned Factory terminal intel 3898 | -6/Lower Caves | Attracted the attention of an 0b10 base 3942 | -6/Lower Caves | Discovered new exit (range 7) 3945 | -6/Lower Caves | Entered Zion 3975 | -6/Zion | Discovered new exit (range 11) 4043 | -6/Zion | Visited the Megawrench Repair Shop 4043 | -6/Zion | Megawrench repaired 9 parts 4245 | -6/Zion | Learned location of Armory (-3) 4275 | -6/Zion | Rebuked by Imprinter 4387 | -6/Zion | Entered Proximity Caves 4425 | -5/Proximity Caves | Learned Factory trap positions 4532 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 4570 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4723 | -5/Proximity Caves | Discovered new exit (range 10) 4728 | -5/Proximity Caves | Entered Factory 4728 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4729 | -5/Factory | Loaded intel: 79 trap records 4730 | -5/Factory | Loaded intel: 26 terminal locations 4751 | -5/Factory | Identified exit to DSF 4751 | -5/Factory | Entered DSF 4765 | -5/DSF | Additional patrols routed to DSF 4966 | -5/DSF | Discovered new exit (range 15) 5000 | -5/DSF | Entered Factory 5000 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5001 | -4/Factory | Loaded intel: 123 trap records 5063 | -4/Factory | Self-destructed Last Messages --------------- 04966_ EXIT=FOUND 04966_ A-15 Conveyor exits level. PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 05000_ Receiving FarCom transmissions... Encrypted Comm Update: Reported force multiplier -0.01 (1.07). Performance level: D-Tier. Loading Factory trap records (x123)... 05007_ Acquired Nuclear Pulse Thruster. 05017_ Dropped Plasma Cannon. 05019_ Scrap Suit secures Plasma Cannon. 05029_ Acquired Enh. Optical Array. 05048_ Door malfunctions. 05055_ Dropped Plasma Cannon. 05056_ Scrap Suit secures Plasma Cannon. 05060_ Wave Gun destroyed. 05061_ Flying Fortress v7 destroyed. 05062_ Mic. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????^^??????????? | | ????????????????????????????????^^??????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????Y???????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????##############?^??^???????? | | ??????????????????# #??^?^^^?????? | | ??????????????????# #????????????? | | ??????????????????# #????????????? | | ??????????????????# ] #?????? #????? | | ??????????????????# #????? #????? | | ??????????????????# ! !!! #??? ####?? | | ??????????????????# !!! *#? ? | | ??????????????????# !!! g# ?? | | ??????????????????# g ??? | | ??????????????????# #?? ????? | | ??????????????????# @ g #? ???? | | ??????????????????# g # ???? | | ????????##################+##### ??? | | ????????# ??? | | ????????# ??? | | ????????# ??? | | ????????# ??? | | ????????# ??? | | ????????####+#############+####### ??? | | ????????# #??# #? ???? | | ????????# /! """ #??# +?? ????? | | ????????# /! """ #??# #???# ?????? | | ????????# /! """ #??# #????? ???? | | ????????# #??# #?????? ??? | | ????????# """ #??# #???????#??? | | ????????# """ #??# #??????????? | | ????????# [ """ #??# #??????????? | | ????????# #??# #??????????? | | ????????##########??# #??????????? | | ????????????????????# #??????????? | | ????????????????????# #??????????? | | ????????????????????##############??????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Coolant Potential 65 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 61 Targeting Accuracy 8 Energy Filtering 30 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Signal Interpreter | -8/Materials | Scanalyzed Energy Filter | -8/Materials | Scanalyzed Shock Bomb Launcher | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Imp. Particle Charger | -6/Factory | Scanalyzed Imp. Targeting Computer | -6/Factory | Scanalyzed Imp. Coolant Injector | -6/Zion | Archive Coil Gun | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Railgun | -6/Zion | Archive Adv. Thermal Generator | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Wave Gun | -6/Zion | Archive Power Sword | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Robot Schematics ------------------ H-66 Slayer | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RapidShrapnelPower Manual? 0 Play Time 02:04:53 Cumulative 154.4 hours Start 2025.05.10 @ 18:09:06 End 2025.05.10 @ 21:26:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 95 Adventurer 32 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 59 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eba4dae9-927a-45ee-a6ad-25f94dab5b22