Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 15:58:12 Player: OctagonalPrism Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (104) 520 Value Destroyed (2777) 2777 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1552) 1552 TOTAL SCORE: 10829 Bonus ------- Follower Combat Kills 752 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 138/300 Energy 62/100 System Corruption 5% Temperature Cool (0) Movement Treading (160) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Medium Treads Improved Medium Treads > --- UTILITY (11) ----- Advanced Signal Interpreter Advanced Targeting Computer Hacking Suite Improved System Shield > --- WEAPON (3) ------- KE Penetrator > --- INVENTORY (5) ---- EM Shield Improved Recalibrator Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Improved Light Armor Plating Hacking Suite Improved System Shield > --- WEAPON ----------- Hypervelocity Gauss Rifle KE Penetrator Chainsword > --- INVENTORY -------- Improved Medium Treads Improved Medium Treads Improved Gravmag System Advanced Heat Sink Large Matter Pod EM Shield Dynamic Insulation System Tractor Beam Improved Recalibrator KE Penetrator [Rating: 78] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Gravmag Array Treads Advanced Treads Wheel Armored Wheel Hover Unit Gravmag Array Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Chainsword Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Maul Slashing Weapon Chainsword Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Fac Slots Evolved 12 | . . 2 2 . . . 4 . . . . 2 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . Utility 9 | . . 2 1 . . . 2 . . . . 2 2 Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 86 | 7 3 21 16 3 7 1 5 2 7 1 . 5 8 Power 7 | 1 . 2 2 . 1 . . 1 . . . . . Engine 6 | 1 . 2 1 . 1 . . 1 . . . . . Core 1 | . . . 1 . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 21 | 2 1 6 4 1 2 . 2 . . . . . 3 Treads 12 | . . 5 3 1 1 . . . . . . . 2 Leg . | . . . . . . . . . . . . . . Wheel 6 | 2 1 1 1 . 1 . . . . . . . . Hover 3 | . . . . . . . 2 . . . . . 1 Flight . | . . . . . . . . . . . . . . Utility 32 | 2 1 7 3 1 2 1 2 1 4 1 . 4 3 Device 10 | 1 . 1 1 . . . 2 1 . 1 . 1 2 Storage 4 | 1 . 2 . . . . . . 1 . . . . Processor 6 | . . 1 1 . 1 . . . . . . 3 . Hackware 5 | . 1 . . 1 . . . . 2 . . . 1 Protection 7 | . . 3 1 . 1 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 26 | 2 1 6 7 1 2 . 1 . 3 . . 1 2 Energy Gun 3 | 2 . . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 19 | . 1 5 5 . 2 . 1 . 3 . . 1 1 Ballistic Cannon 1 | . . . . 1 . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . . . Corrupted Parts 1 | . 1 . . . . . . . . . . . . System Corruption 5 | . 5 . . . . . . . . . . . . Parts Lost 44 | . 2 9 10 1 7 1 1 . 1 . . . 12 Power 6 | . . 2 1 . 1 . 1 . . . . . 1 Propulsion 11 | . 1 2 3 . 2 . . . . . . . 3 Utility 11 | . . 3 1 . 1 1 . . . . . . 5 Weapon 16 | . 1 2 5 1 3 . . . 1 . . . 3 Highest Loss Streak 8 | . 1 3 5 1 4 1 1 . 1 . . . 8 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Backups 8 | . 2 5 5 10 8 9 11 13 10 9 9 7 9 Power . | . 1 . . 1 . . . . . . . . . Propulsion 1 | . . 1 1 . . . 1 2 2 2 2 2 2 Utility 5 | . 1 1 3 7 7 9 9 11 8 7 7 5 5 Weapon . | . . 1 . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 14 | . . 3 1 1 1 . . . 4 . . . 4 Power 2 | . . 1 . . 1 . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . Utility 10 | . . 1 . 1 . . . . 4 . . . 4 Weapon 1 | . . 1 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 89 94 89 99 82 89 78 86 85 86 86 86 67 Engine 6 | . 13 10 3 9 4 9 3 6 6 6 6 4 4 Treads 5 | . . 10 8 9 9 9 . . . . . . . Wheel 6 | . 27 10 9 9 7 9 . . . . . . . Hover 4 | . . . . . . . 11 13 13 13 13 10 9 Device 8 | . 7 6 8 9 4 . 10 19 12 13 9 11 5 Storage 8 | . 14 11 9 9 9 9 6 6 6 6 6 5 4 Processor 10 | . . 3 9 9 13 18 13 13 13 13 13 16 14 Hackware 10 | . . 11 9 17 10 9 6 6 12 13 13 11 10 Protection 4 | . . 9 8 . 6 8 6 . . . 3 5 3 Energy Gun 1 | . 24 1 . . . . . . . . . . . Ballistic Gun 12 | . . 20 17 13 6 9 9 13 12 13 13 11 8 Slashing Weapon 4 | . . . 1 9 9 9 6 6 5 6 6 5 4 Peak Build Rating 78 | 9 9 19 26 32 34 28 58 61 64 64 64 75 78 Average Rating 38 | 5 7 16 23 29 26 26 51 61 60 64 62 70 66 On Entrance 37 | . 9 9 15 26 31 27 28 56 61 64 64 62 75 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 47 | 15 15 38 42 39 39 39 46 46 47 37 39 41 41 Greatest Support 40 | 26 26 40 22 22 22 10 40 40 40 40 40 40 40 Greatest Overweight (x) 7 | . . 7 3 3 3 3 3 1 1 . . 1 3 Average Overweight (x) . | . . 1 1 2 1 3 . 1 . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 10 10 10 10 Average Capacity 12 | 7 8 10 15 15 15 15 15 15 13 10 10 10 9 Most Carried 15 | 1 5 7 8 12 11 9 14 13 15 9 9 9 10 Average Carried 8 | . 2 5 5 10 8 9 11 13 10 9 9 7 9 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 10 10 10 10 5 Final Carried 14 | 1 4 5 8 11 9 9 14 13 9 9 9 9 2 Class Distribution -------------------- 27% | Mutant 26% | Commander-Mutant 19% | Hacker-Mutant 11% | Scavenger-Mutant 9% | Hacker-Scout 4% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Scout | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Fac Matter Collected 2997 | 270 30 940 651 205 155 22 95 . 133 88 95 134 179 Remotely . | . . . . . . . . . . . . . . Salvage Created 3738 | 69 200 1373 769 137 406 . 163 . 111 . 95 143 272 Parts 230 | 8 15 90 37 4 17 . 6 . 8 . 5 12 28 Haulers Intercepted 5 | . . 5 . . . . . . . . . . . Recyclers Shooed 3 | . . 2 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . 5 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Fac Combat Hostiles Destroyed 75 | . 5 28 13 2 7 . 6 . 1 . 2 3 8 Melee 4 | . . . . . 1 . 2 . . . . . 1 Guns 71 | . 5 28 13 2 6 . 4 . 1 . 2 3 7 Classes Destroyed 15 | 1 5 5 1 . 1 . 1 . . . . . 1 Worker 4 | . . 1 . 2 . . . . . . . 1 . Builder 4 | . 1 1 . . 1 . . . . . . . 1 Tunneler 4 | 3 . . . . . . 1 . . . . . . Hauler 5 | . . 5 . . . . . . . . . . . Recycler 3 | . . 1 2 . . . . . . . . . . Operator 5 | . 1 . 1 . . . 1 . 2 . . . . Watcher 9 | . 1 4 1 . . . . . 1 . . 2 . Swarmer 27 | . 3 12 4 . . . . . . . 1 3 4 Cutter 4 | . . . . . . . . . . . . . 4 Grunt 21 | . 2 10 5 1 1 . 1 . . . 1 . . Duelist 1 | . . 1 . . . . . . . . . . . Sentry 11 | . . 5 3 1 2 . . . . . . . . Hunter 2 | . . . 1 . . . . . 1 . . . . Programmer 4 | . . . . . 4 . . . . . . . . Assembled 6 | . . . . . . . 6 . . . . . . Best Kill Streak 6 | 3 2 5 4 1 3 . 6 . 1 . 1 3 5 Combat Bots Only 5 | . 2 4 4 1 3 . 5 . 1 . 1 2 3 Max Kills in Single Turn 2 | 1 1 2 1 1 1 . 2 . 1 . 1 1 1 Gunslinging 1 | . . 1 . . . . 1 . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Fac Hostile Shots Fired 738 | . 50 139 127 23 72 1 33 . 23 . 9 11 250 Missed 222 | . 15 29 31 8 17 . 7 . 9 . 1 3 102 Hits 516 | . 35 110 96 15 55 1 26 . 14 . 8 8 148 Melee 45 | . . 13 . . . . 7 . . . . . 25 Projectile 471 | . 35 97 96 15 55 1 19 . 14 . 8 8 123 AOE 14 | . . . . . 12 . 2 . . . . . . Critical Strikes 24 | . . 5 4 3 1 1 . . . . . . 10 Part Disruptions 2 | . . . . . . . 2 . . . . . . Damage Taken 8542 | . 350 1538 1385 242 1093 23 668 . 368 . 140 137 2598 Core 2480 | . 133 389 269 32 138 . 179 . 163 . 19 . 1158 Absorbed by Shields 41 | . . . . . 41 . . . . . . . . Redirected to Shielding 27 | . . . 27 . . . . . . . . . . Ignored by Resistances 78 | . . . . . . . 18 . 6 . . . 54 Regen/Repaired (Parts) 379 | . . . . . . . . . 52 . . 327 . Core Remaining (%) 54 | 100 46 2 . . . 20 . . . . 57 100 . Volleys Fired 321 | 3 30 98 82 20 21 2 6 . 13 . 7 10 29 Largest 3 | 2 2 2 3 2 2 1 2 . 2 . 2 2 2 Hottest 90 | 90 90 70 79 53 53 23 53 . 56 . 61 61 66 Shots Fired 582 | 6 59 187 151 39 26 2 12 . 20 . 13 20 47 Gun 572 | 6 59 187 151 30 25 2 12 . 20 . 13 20 47 Cannon 10 | . . . . 9 1 . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 510 | . 1 183 147 39 26 2 12 . 20 . 13 20 47 Thermal 41 | 3 30 4 4 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 31 | 3 28 . . . . . . . . . . . . Robot Hit Streak 21 | 3 10 21 8 10 7 . 10 . 5 . 5 6 5 Robot Miss Streak 7 | . 3 5 4 3 5 2 1 . 7 . 3 6 3 Penetration Max 1 | . . . . . 1 . . . . . . 1 1 Secondary Targets 10 | . 1 3 1 . 1 . 1 . . . . . 3 Max Gunslinging Chain 1 | . 1 1 1 . 1 . 1 . . . . . 1 Shots Hit Robots 388 | 3 33 119 97 23 20 . 18 . 19 . 10 17 29 Core Hits 190 | 3 12 53 36 6 12 . 12 . 11 . 11 20 14 Critical Kills 4 | . . . 1 . . . . . . . 1 . 2 Critical Parts Destroyed 10 | . . 1 1 1 . . . . 1 . 1 4 1 Critical Strikes 23 | . 2 3 3 1 2 . 1 . 2 . 2 4 3 Burn 4 | . 2 1 1 . . . . . . . . . . Destroy 15 | . . 2 2 1 . . . . 1 . 2 4 3 Sever 4 | . . . . . 2 . 1 . 1 . . . . Melee Attacks 89 | . . 2 6 5 6 . 12 . 25 . . 17 16 Impact 4 | . . 2 2 . . . . . . . . . . Slashing 85 | . . . 4 5 6 . 12 . 25 . . 17 16 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 9 | . . 1 . . 2 . 3 . . . . 1 2 Combat Hostiles 1 | . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6812 | 39 461 1888 1144 414 745 . 674 . 363 . 123 320 641 Guns 5393 | 39 414 1838 1144 321 457 . 185 . 243 . 123 186 443 Cannons 111 | . . . . 93 18 . . . . . . . . Explosions 47 | . 47 . . . . . . . . . . . . Melee 1252 | . . 50 . . 270 . 489 . 120 . . 134 189 Ramming 9 | . . . . . . . . . . . . . 9 Kinetic 4962 | . 10 1801 1082 414 475 . 185 . 243 . 123 186 443 Thermal 332 | . 233 37 62 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 257 | 39 218 . . . . . . . . . . . . Impact 50 | . . 50 . . . . . . . . . . . Slashing 1202 | . . . . . 270 . 489 . 120 . . 134 189 Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . 5 6 . 1 3 . 1 1 . . . . 5 Average Corruption 2 | . 5 5 . 1 2 . 1 1 . . . . 4 Corruption Purged 1 | . . . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 40 | . . 15 . 6 15 . 2 . . . . . 2 Message Errors 3 | . . . . . 1 . 1 . . . . . 1 Matter Fused 10 | . . 4 . . 6 . . . . . . . . Heat Flow Errors 10 | . . 4 . 4 1 . . . . . . . 1 Energy Discharges 8 | . . 4 . 1 2 . 1 . . . . . . Parts Rejected 1 | . . 1 . . . . . . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . . Data Loss (minor) 5 | . . 1 . . 4 . . . . . . . . Data Loss (major) 1 | . . . . 1 . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 224 | . . . . . 42 . 58 . 25 . . . 99 Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 224 | . . . . . 42 . 58 . 25 . . . 99 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 112 | . . . . . . . . . 108 . . . 4 Shots 1 | . . . . . . . . . 1 . . . . Rammed 2 | . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 312 | 30 312 276 141 272 251 23 16 . . . 7 . 156 Average Temperature 60 | 17 120 36 33 79 115 16 6 . . . 4 . 55 Received Heat Transfer 1411 | . 126 336 477 180 126 37 27 . 18 . 27 9 48 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . 2 . . . 1 . . . . . . . . Heat Transferred 1210 | . 803 185 222 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Fac Maximum Alert Level 1 | . . 1 . 1 . . . . . . . . 1 Low Security (%) 84 | 100 100 56 100 40 100 . 100 100 100 . . 100 72 Level 1 15 | . . 43 . 59 . . . . . . . . 27 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 385 | 5 95 317 140 385 154 . 77 10 85 . . 55 271 Initial 134 | . 3 . 125 13 134 . . 10 . . . 31 . Average 89 | 1 30 188 57 254 58 . 12 1 23 . . 15 114 Influence Increases 4095 | 15 162 883 442 737 447 . 164 . 405 . 170 209 461 Destroy 0b10 Robot/C 1740 | . 100 560 260 300 220 . 20 . 20 . 40 60 160 Destroy 0b10 Robot/NC 205 | 15 15 60 20 35 15 . 10 . 15 . . 15 5 Destroy Leader 330 | . 12 138 62 62 . . 10 . 12 . 10 4 20 Allied During Kill 324 | . . . . 270 51 . 3 . . . . . . Successful Hack 248 | . 5 18 19 36 11 . . . 105 . . 44 10 Select Force Hacks 150 | . . . . . 150 . . . . . . . . Disable Machine 270 | . . 60 15 15 . . 45 . 90 . . 15 30 Destroy Structure 138 | . . 2 6 4 . . 31 . 43 . . 26 26 Partial Spotted 30 | . . . . . . . . . . . . . 30 Lose Combat Pursuer 660 | . 30 45 60 15 . . 45 . 120 . 120 45 180 Influence Decreases 3936 | 10 167 586 706 424 746 47 133 31 337 68 120 259 302 Entered New Map 519 | . 2 . 172 20 212 47 . 21 . 26 . 19 . Time Decay 2844 | 10 148 496 450 374 332 . 103 10 327 42 120 240 192 Lost Part 391 | . 17 90 84 10 60 . 10 . 10 . . . 110 Lost Ally 182 | . . . . 20 142 . 20 . . . . . . Squads Dispatched 31 | . 3 2 2 2 . . 1 . 8 . . 5 8 Investigation 16 | . 2 1 1 2 . . . . 4 . . 3 3 Extermination 4 | . . . . . . . . . 2 . . 1 1 Reinforcement 11 | . 1 1 1 . . . 1 . 2 . . 1 4 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Fac Distress Signals 10 | . 2 5 1 1 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 219 | . 18 41 21 13 14 5 18 6 13 . 7 11 52 Peak Tracking Total 20 | . 6 5 5 3 5 3 8 6 4 . 4 4 20 Tactical Retreats 27 | . 2 2 3 1 . . 2 2 4 . 2 3 6 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Fac Traps Triggered 10 | . 1 4 1 1 . . 2 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 10 | . . . . 10 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Fac Machines Disabled 18 | . . 4 1 1 . . 3 . 6 . . 1 2 Max in Single Turn 2 | . . 1 1 1 . . 1 . 2 . . 1 1 Garrison Access 4 | . . . . 1 . . 1 . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Fac Machines Accessed 75 | . 3 4 4 12 11 3 2 . 16 . 2 12 6 Terminals 46 | . 3 4 4 11 6 . 1 . 7 . . 6 4 Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations 4 | . . . . . . . . . 1 . . 3 . Recycling Units 12 | . . . . . 5 . . . 3 . . 2 2 Scanalyzers 2 | . . . . . . . . . 2 . . . . Garrison Access 4 | . . . . 1 . . 1 . 1 . . 1 . Total Hacks 218 | . 8 14 11 26 23 26 5 . 40 . 2 43 20 Successful 128 | . 3 6 8 13 12 26 1 . 21 . 2 22 14 Failed 90 | . 5 8 3 13 11 . 4 . 19 . . 21 6 Catastrophic 13 | . . 1 . 2 2 . . . 3 . . 4 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 83 | . 2 7 6 10 12 . 1 . 22 . . 13 10 Terminals 144 | . 8 14 11 24 18 . 2 . 24 . . 26 17 Fabricators 3 | . . . . . . . . . 3 . . . . Repair Stations 13 | . . . . . . . . . 2 . . 11 . Recycling Units 13 | . . . . . 5 . . . 3 . . 2 3 Scanalyzers 7 | . . . . . . . . . 7 . . . . Garrison Access 10 | . . . . 2 . . 3 . 1 . . 4 . Terminal Hacks 83 | . 3 3 6 12 7 26 . . 6 . 2 9 9 Record 26 | . . . . . . 26 . . . . . . . Robot Analysis 2 | . . . 1 . 1 . . . . . . . . Prototype ID Bank 10 | . 2 . 1 1 2 . . . 1 . . 1 2 Open Door 8 | . . . . 6 . . . . . . 2 . . Level Access Points 1 | . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . 1 1 Terminal Index 4 | . . . 1 1 . . . . 1 . . . 1 Recycling Unit Index 1 | . . . . . . . . . . . . 1 . Alert Level 8 | . . 1 1 . 4 . . . 1 . . . 1 Locate Traps 6 | . . . . . . . . . 2 . . 2 2 Disarm Traps 2 | . . . . 2 . . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . . . . . . . . . 1 Registered Prototypes 1 | . . . . . . . . . . . . . 1 Zone Layout 8 | . 1 2 1 1 . . . . 1 . . 2 . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 9 | . . . . . . . . . 2 . . 7 . Scan Component 5 | . . . . . . . . . 1 . . 4 . Repair 4 | . . . . . . . . . 1 . . 3 . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . 4 . . . . Insert Component 2 | . . . . . . . . . 2 . . . . Analyze 2 | . . . . . . . . . 2 . . . . Garrison Access Hacks 4 | . . . . 1 . . 1 . 1 . . 1 . Seal Access 4 | . . . . 1 . . 1 . 1 . . 1 . Unauthorized Hacks 27 | . . 3 2 . 5 . . . 7 . . 5 5 Terminals 14 | . . 3 2 . . . . . 3 . . 3 3 Botnet 14 | . . 3 2 . . . . . 3 . . 3 3 Fabricators 1 | . . . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . . . 1 . . . . Repair Stations 7 | . . . . . . . . . 3 . . 2 2 Recycling Units 5 | . . . . . 5 . . . . . . . . Tunnel 5 | . . . . . 5 . . . . . . . . Fedlink 6 | . . . . . . . . . 3 . . 2 1 Scraphulk 1 | . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . Hacking Detections 40 | . 3 3 3 4 3 . 2 . 9 . . 9 4 Full Trace Events 10 | . 2 2 1 1 1 . . . 1 . . 1 1 Feedback Events 1 | . . . . 1 . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . 1 . . 3 . Time 169 | . . . . . . . . . 14 . . 155 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 1 Robots Rewired 10 | . . . . . 10 . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Fac Total Allies 20 | . . . . 10 10 . . . . . . . . Largest Group 10 | . . . . 10 9 6 5 . . . . . . Highest-Rated Group 173 | . . . . 173 157 102 86 . . . . . . Highest-Rated Ally 34 | . . . . 29 34 34 34 . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 174 | . . . . 125 33 7 9 . . . . . . Total Damage 2640 | . . . . 1495 401 185 559 . . . . . . Kills 31 | . . . . 18 5 5 3 . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Fac Active Infowar (turns) 7380 | 8 240 839 1201 871 524 . 436 173 1223 318 377 776 394 Sensors 6321 | . . 327 1201 871 524 . 436 173 1223 318 377 776 95 Terrain 2396 | 8 240 512 . . . . . . . 318 171 768 379 Robot Analysis Total 2 | . . . 1 . 1 . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Fac Turns Passed 9667 | 114 442 1468 1221 871 1000 640 538 173 1223 318 377 776 506 Spaces Moved 7109 | 105 334 680 508 429 437 505 491 152 1052 551 606 700 559 Core 19 | 3 . 1 . . . . . . . . . . 15 Treads 931 | . . 320 201 176 234 . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 2091 | 102 334 359 307 253 203 505 28 . . . . . . Hover 4068 | . . . . . . . 463 152 1052 551 606 700 544 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 120 135 110 125 56 106 56 56 56 56 50 Average Speed 106 | 88 90 165 163 174 178 125 89 106 91 56 56 69 63 Slowest Speed 400 | 90 100 400 240 240 225 125 160 106 106 56 56 110 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 52 55 42 70 96 41 17 79 35 82 62 20 21 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 6 | . . . . . 5 . . . 1 . . . . Known Exits Taken 9 | . . 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . Scrap Searched 9 | . . . . . . . . . . 5 4 . . Spaces Dug 47 | . . . 5 3 . . 1 . 17 . . 13 8 Terrain Destroyed 80 | . . . 5 3 . . 1 . 47 . . 13 11 Melee 47 | . . . 5 3 . . 1 . 17 . . 13 8 Projectile 3 | . . . . . . . . . 1 . . . 2 AOE 29 | . . . . . . . . . 29 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Low Low Fac Fac Total 8533 | 116 414 862 761 505 621 511 562 163 1261 559 628 938 632 Wait 674 | 1 42 26 129 39 13 4 38 10 144 8 13 198 9 Move 7097 | 104 333 679 507 428 436 504 491 151 1051 550 605 699 559 Hop . | . . . . . . . . . . . . . . Pick Up 46 | 1 3 11 9 6 3 . 5 . 5 . . 2 1 Fast Attach 58 | 7 4 12 12 1 2 1 4 . 3 . . 4 8 Attach 28 | . 1 5 6 1 4 . 1 1 2 . . 2 5 Detach 16 | . 1 4 4 . . . 2 . 3 . . 1 1 Swap 30 | . . 11 2 1 1 . 1 1 5 1 3 4 . Drop 37 | . . 14 4 3 1 . 2 . 10 . . 1 2 Fire 321 | 3 30 98 82 20 21 2 6 . 13 . 7 10 29 Melee 89 | . . 2 6 5 6 . 12 . 25 . . 17 16 Ram 2 | . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 135 | . . . . 1 134 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: [*Res x2]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Core integrity fell below 50% 321 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 11) 513 | -10/Materials | Discovered new exit (range 15) 557 | -10/Materials | Entered another Materials area 557 | -9/Materials | Evolved 2 slots: Utility x2 664 | -9/Materials | Discovered new exit (range 15) 921 | -9/Materials | Discovered new exit (range 17) 1017 | -9/Materials | Discovered new exit (range 8) 1020 | -9/Materials | Build established: Scavenger-Mutant 1688 | -9/Materials | Build established: Mutant 1895 | -9/Materials | Discovered new exit (range 16) 1914 | -9/Materials | Identified exit to Materials 1925 | -9/Materials | Core integrity fell below 50% 1948 | -9/Materials | Core integrity fell below 20% 1983 | -9/Materials | Lost 3 parts (1p1u1w) 2025 | -9/Materials | Entered another Materials area 2025 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2113 | -8/Materials | Identified exit to Storage 2684 | -8/Materials | Lost 5 parts (1p2n2w) 2866 | -8/Materials | Discovered new exit (range 6) 2988 | -8/Materials | Build established: Scavenger-Mutant 3094 | -8/Materials | Lost 3 parts (1n2w) 3246 | -8/Materials | Entered Storage 3261 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3449 | -8/Storage | Discovered new exit (range 15) 3563 | -8/Storage | Build established: Commander-Mutant 3635 | -8/Storage | Core integrity fell below 50% 4089 | -8/Storage | Used back door to open Recycling access 4089 | -8/Storage | Discovered new exit (range 5) 4105 | -8/Storage | Identified exit to Recycling 4117 | -8/Storage | Entered Recycling 4117 | -8/Recycling | Accompanied by 9 allies 4356 | -8/Recycling | Lost 4 parts (1p1u2w) 4366 | -8/Recycling | Lost 6 allies 4675 | -8/Recycling | Lost 5 allies 4679 | -8/Recycling | Lost 3 parts (2n1w) 4993 | -8/Recycling | Discovered new exit (range 5) 4997 | -8/Recycling | Identified exit to Factory 5075 | -8/Recycling | Scanned before Scraplab entrance 5094 | -8/Recycling | Entered Scraplab 5109 | -8/Recycling | Discovered new exit (range 2) 5109 | -8/Recycling | Identified exit to Scraptown 5117 | -8/Recycling | Entered Scraptown 5117 | -8/Scraptown | Accompanied by 6 allies 5117 | -8/Scraptown | System corruption cleaned by C-Scrubber 5239 | -8/Scraptown | Visited UFD Registry 5239 | -8/Scraptown | Registered with UFD as "Shortnuts" 5261 | -8/Scraptown | Visited Botcube Research 5280 | -8/Scraptown | Visited LU-1G1's Boring Crew 5335 | -8/Scraptown | Visited Observation Area 5547 | -8/Scraptown | Visited Abandonware Association 5565 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 5614 | -8/Scraptown | Met Optimus 5614 | -8/Scraptown | Accepted into 0bPrime 5659 | -8/Scraptown | Visited Scrap Suit Storage 5680 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5720 | -8/Scraptown | Civil war broke out across Scraptown 5736 | -8/Scraptown | Discovered exit to Factory (range 11) 5757 | -8/Scraptown | Entered Factory 5757 | -6/Factory | Accompanied by 5 allies 5757 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 5765 | -6/Factory | Lost 5 allies 5979 | -6/Factory | Discovered new exit (range 15) 6005 | -6/Factory | Identified exit to Lower Caves 6050 | -6/Factory | Lost 3 allies 6055 | -6/Factory | Assembled infested ambush trap array 6295 | -6/Factory | Sucked down chute 6295 | -6/Factory | Entered Waste 6315 | -6/Waste | Spotted C-40 Crusher 6327 | -6/Waste | Build established: Mutant 6350 | -6/Waste | Spotted C-40 Crusher 6350 | -6/Waste | Spotted C-40 Crusher 6362 | -6/Waste | Spotted C-40 Crusher 6364 | -6/Waste | Spotted C-40 Crusher 6366 | -6/Waste | Spotted C-40 Crusher 6457 | -6/Waste | Discovered new exit (range 11) 6467 | -6/Waste | Identified exit to Factory 6468 | -6/Waste | Entered Factory 6750 | -6/Factory | Discovered new exit (range 4) 6751 | -6/Factory | Identified exit to Factory 6774 | -6/Factory | Build established: Hacker-Mutant 7007 | -6/Factory | Repaired Chainsword 7216 | -6/Factory | Loaded intel: 8 recycling unit locations 7229 | -6/Factory | Discovered exit to Lower Caves (range 6) 7598 | -6/Factory | Learned location of Protoforge (-2) 7691 | -6/Factory | Entered Lower Caves 7702 | -6/Lower Caves | Encountered a Warlord checkpoint 7709 | -6/Lower Caves | Learned Factory garrison access intel 7770 | -6/Lower Caves | Learned Factory security intel 7921 | -6/Lower Caves | Discovered new exit (range 12) 7927 | -6/Lower Caves | Identified exit to Lower Caves 7978 | -6/Lower Caves | Build established: Hacker-Scout 8009 | -6/Lower Caves | Entered another Lower Caves area 8071 | -6/Lower Caves | Discovered exit to Factory (range 11) 8282 | -6/Lower Caves | Discovered new exit (range 10) 8286 | -6/Lower Caves | Identified exit to Zion 8386 | -6/Lower Caves | Entered Factory 8386 | -5/Factory | Evolved 2 slots: Utility x2 8388 | -5/Factory | Loaded intel: 4 garrison access locations 8427 | -5/Factory | Identified exit to Factory 8592 | -5/Factory | Repaired Gravmag Array 8821 | -5/Factory | Repaired Gravmag Array 8903 | -5/Factory | Repaired F-cell Engine 8977 | -5/Factory | Loaded intel: 8 recycling unit locations 9162 | -5/Factory | Entered another Factory area 9162 | -4/Factory | Evolved 2 slots: Utility x2 9174 | -4/Factory | Loaded intel: 8 recycling unit locations 9295 | -4/Factory | Discovered new exit (range 6) 9498 | -4/Factory | Build established: Hacker-Mutant 9534 | -4/Factory | Discovered new exit (range 19) 9613 | -4/Factory | Core integrity fell below 50% 9642 | -4/Factory | Core integrity fell below 20% 9668 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09627_ Slug penetrates Wall. 09627_ Penetrated by Slug. 09627_ Critical hit (Destroy). 09627_ Gravmag Array destroyed. 09627_ Penetrated by Slug. 09633_ S-27 Virus destroyed. 09639_ Slug penetrates Fusion Modulator. 09639_ Imp. Terrain Scan Processor destroyed. 09652_ Imp. Gravmag System destroyed. 09656_ Dropped Med. Storage Unit. 09661_ System corrupted: Heat flow error (+199). 09662_ Connecting with Recycling Unit... >>Force(Scraphulk) 0bP!AGENT 0bP!ALLOCATE<68-5=63> 0bP!ETA<27> 0bP!WE_ARE_ONE 09662_ ALERT: Suspicious activity at Recycling Unit F002. Dispatching Investigation squad. 09666_ Slug penetrates Recycling Unit. 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""" """ s #????????!?????????????? | | ?????????????? #??????????????????????? | | ??????????????#############??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????]????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 300 Resistance: EM 25 Core Shielding 20 Evasion (%) 53 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Adv. Treads | -6/Factory | Scanalyzed Imp. Light Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Chainsword | 5% | -6/Factory Gravmag Array | 32% | -5/Factory Gravmag Array | 33% | -5/Factory F-cell Engine | 36% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructShrapnelMapper Manual? 0 Play Time 01:58:21 Cumulative 206.8 hours Start 2025.05.05 @ 23:35:51 End 2025.05.06 @ 15:58:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 163 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0/0 Lore% 65 Gallery% 65 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 809bedf3-fee2-43c2-acf0-de342206e721