Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.05.19 @ 13:19:58 Player: Attayla Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (8) 40 Value Destroyed (160) 160 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2040 Bonus ------- None Cogmind --------- Core Integrity 472/550 Matter 210/300 Energy 360/360 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (6) --- (None) > --- UTILITY (2) ------ Medium Battery Terrain Scanner > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (4) ---- Faulty Cooled Ion Engine Gauss Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Signal Interpreter Terrain Scanner > --- WEAPON ----------- Medium Laser > --- INVENTORY -------- Medium Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Medium Battery Device Terrain Scanner Storage Medium Battery Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 4 | . . 2 . 2 Utility . | . . . . . Weapon . | . . . . . Parts Attached 20 | 6 3 6 . 5 Power 5 | 1 . 2 . 2 Engine 4 | 1 . 2 . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 6 | 2 2 2 . . Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 4 | . 2 2 . . Utility 5 | 1 1 2 . 1 Device 2 | . 1 . . 1 Storage 2 | 1 . 1 . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | 2 . . . 2 Energy Gun 3 | 2 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 1 | . . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 8 | . . 6 . 2 Power 2 | . . 1 . 1 Propulsion 4 | . . 4 . . Utility . | . . . . . Weapon 2 | . . 1 . 1 Highest Loss Streak 6 | . . 6 . 1 Average Slot Usage (%) 48 | . 72 63 11 29 Engine 7 | . 14 10 . 2 Core 2 | . . . . 4 Wheel 3 | . 14 . . . Flight 12 | . 14 35 . . Device 3 | . 1 3 . 4 Storage 6 | . 7 1 11 9 Energy Gun 9 | . 21 10 . 4 Ballistic Gun 2 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 13 | 13 13 10 2 13 Greatest Support 20 | 20 20 17 3 3 Greatest Overweight (x) 4 | . . 1 . 4 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 6 | 6 6 4 4 4 Average Capacity 4 | 5 5 4 4 4 Most Carried 4 | 4 4 4 3 4 Average Carried 2 | 1 1 2 3 2 Final Capacity 6 | 6 4 4 4 4 Final Carried 3 | . 3 3 3 2 Class Distribution -------------------- 82% | Mutant 17% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 299 | 111 85 . . 103 Remotely . | . . . . . Salvage Created 198 | . 95 . . 103 Parts 18 | . 9 . . 9 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 8 | . 6 . . 2 Guns 8 | . 6 . . 2 Classes Destroyed 3 | . 1 . . 2 Swarmer 6 | . 6 . . . Sentry 1 | . . . . 1 Hunter 1 | . . . . 1 Best Kill Streak 3 | . 3 . . 1 Combat Bots Only 3 | . 3 . . 1 Max Kills in Single Turn 1 | . 1 . . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 648 | . 110 255 8 275 Core 237 | . 44 107 8 78 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 82 . 71 . Volleys Fired 26 | . 15 . . 11 Largest 2 | . 2 . . 2 Hottest 100 | . 100 . . 73 Shots Fired 39 | . 20 . . 19 Gun 39 | . 20 . . 19 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 11 | . . . . 11 Thermal 28 | . 20 . . 8 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 17 | . 7 . . 17 Robot Miss Streak 3 | . 3 . . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 29 | . 12 . . 17 Core Hits 11 | . 6 . . 5 Critical Hits 1 | . . . . 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 296 | . 151 . . 145 Guns 294 | . 151 . . 143 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 2 | . . . . 2 Kinetic 92 | . . . . 92 Thermal 202 | . 151 . . 51 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . 5 5 . Average Corruption 5 | . . 5 5 . Corruption Purged . | . . . . . Effects 1 | . . 1 . . Data Loss (minor) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 1 | . . . . 1 Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 117 | . 117 . . 18 Average Temperature 48 | . 53 . . 12 Received Heat Transfer 120 | . . 78 6 36 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 592 | . 444 . . 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 155 | . 155 95 23 107 Initial 55 | . . 55 23 7 Average 59 | . 74 71 23 56 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 1 . 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 3 | . . 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 10 15 3 5 Peak Tracking Total 11 | . 4 11 3 4 Tactical Retreats 3 | . . 2 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 538 | 37 114 132 11 244 Spaces Moved 573 | 36 125 228 21 163 Core 216 | 15 . 17 21 163 Treads . | . . . . . Legs . | . . . . . Wheels 71 | 21 50 . . . Hover . | . . . . . Flight 286 | . 75 211 . . Fastest Speed 31 | 50 37 31 50 50 Average Speed 66 | 67 54 34 50 123 Slowest Speed 250 | 80 80 120 50 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 16 | . 7 9 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 3 22 31 9 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 669 | 49 144 271 20 185 Wait 43 | . . 42 . 1 Move 540 | 35 111 211 20 163 Hop 13 | . 6 7 . . Pick Up 19 | 7 5 3 . 4 Fast Attach . | . . . . . Attach 16 | 6 1 4 . 5 Detach 2 | . 1 1 . . Swap 4 | . 2 2 . . Drop 5 | 1 3 1 . . Fire 26 | . 15 . . 11 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 7) 152 | -10/Materials | Entered another Materials area 152 | -9/Materials | Evolved 2 slots: Propulsion x2 277 | -9/Materials | Discovered new exit (range 12) 284 | -9/Materials | Entered Mines 290 | -9/Mines | Discovered new exit (range 10) 291 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 295 | -9/Mines | Entered Materials 295 | -8/Materials | Evolved 2 slots: Propulsion x2 306 | -8/Materials | Lost 6 parts (1p4n1w) 539 | -8/Materials | Self-destructed Last Messages --------------- 00398_ Ion Engine destroyed. 00405_ Acquired Prototype Ballistic Gun. 00406_ Identified Imp. Assault Rifle. 00413_ Acquired Lgt. Nuclear Core. 00419_ Penetrated by Slug. 00423_ H-55 Commando destroyed. 00429_ Acquired 50 matter. 00436_ Acquired Gauss Rifle. 00440_ Slammed into T-07 Excavator. 00465_ K-01 Serf collects debris. 00477_ Triggered Alarm Trap. 00477_ An alarm sounds. 00477_ ALERT: Alarm triggered, dispatching investigation squad. 00500_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 00512_ Y-45 Defender suffers critical hit. 00512_ Destroyed Lgt. Treads. 00512_ Med. Laser destroyed. 00519_ Y-45 Defender destroyed. 00521_ Acquired 53 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????########### | | ????????????????????????#############??# # | | ????????????????????????# #??# T # | | ????????????????????????# !! #??? ? | | ?????????????????????? ?# = ! ##???? ??? | | ????????????????????????# " " """ ########+##### | | ??????????????#?????????# "R" """ + | | ????????????????????????# """ """ # | | ????????????????????????#@ # """ "" # | | ????????????????????????# ###########! """ """ # | | ????????????????????????###?????#???# """ """ # | | ??????????????????????????????#?????# # | | ????????????????????????????????????# # | | ??????????????????? ?????????#???#??#+######### # | | ??????????????????????????????????? ????????# # | | ???????????????????????????????#???"" ???????# # | | ???????????????????????????????????"Y ???????## # | | ??????????????????????????????#?????"????????## # | | ???????????????????????????????????? ?????#### | | ????????????????????????????????????????? + | | ??????????????????????????????????????????#### | | ?????????????????????????????????????????????# | | ???????????????????????????????????????????####+## | | ???????????????????????????????????????????#! | | ???????????????????????????????????????????# | | ??????????????????????????????????##???????# | | ??????????????????????????????????# ###????# | | ??????????????????????????????????# #????# | | ???????????????????????????????????# ####### !! | | ???????????????????????????????????# + !] | | ???????????????????????????????#####+## # ! | | ???????????????????????????????# # ####### | | ???????????????????????????????# + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 450 Matter Stores 216 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisNuclearProjector Manual? 0 Play Time 00:08:19 Cumulative 5.9 hours Start 2021.05.19 @ 06:31:14 End 2021.05.19 @ 13:19:58 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 0 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a3ce62f-bb10-493a-90f2-8f2102edbbb0