Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 22:29:41 Player: Swonlong Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (100) 500 Value Destroyed (4452) 4452 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9532 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 141/300 Energy 99/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cloaking Device Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Advanced Cryofiber Web Large Storage Unit Machine Analyzer Advanced Sensor Array Improved Signal Interpreter Transmission Jammer Advanced Reaction Control System Hardened Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Phase Cannon Heavy Plasma Cannon > --- INVENTORY -------- Angular Momentum Engine Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Cloaking Device Force Field Hacking Suite System Shield Wave Gun Wave Gun Wave Gun Advanced Plasma Cannon Heavy Missile Launcher Powered Hammer [Rating: 88] Favorites ----------- Power Enhanced Nuclear Core Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Linear Gravjet Utility Hacking Suite Device Advanced Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Phase Cannon Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . . 1 . . Propulsion 3 | . . . 2 . . . 1 Utility 8 | . . 2 . 2 1 2 1 Weapon . | . . . . . . . . Parts Attached 117 | 7 3 3 20 19 25 23 17 Power 20 | 1 . . 4 2 7 5 1 Engine 13 | 1 . . 3 2 5 2 . Core 7 | . . . 1 . 2 3 1 Reactor . | . . . . . . . . Propulsion 33 | 2 . . 7 4 10 4 6 Treads 5 | 2 . . 2 . . . 1 Leg 25 | . . . 5 4 10 4 2 Wheel . | . . . . . . . . Hover 3 | . . . . . . . 3 Flight . | . . . . . . . . Utility 41 | 2 2 2 5 9 4 11 6 Device 21 | 1 1 1 2 4 2 7 3 Storage 3 | 1 1 . . . 1 . . Processor 3 | . . . 1 1 . 1 . Hackware 5 | . . . . 2 . 1 2 Protection 9 | . . 1 2 2 1 2 1 Artifact . | . . . . . . . . Weapon 23 | 2 1 1 4 4 4 3 4 Energy Gun 10 | 2 . 1 3 1 1 . 2 Energy Cannon 6 | . . . . 2 2 1 1 Ballistic Gun 1 | . 1 . . . . . . Ballistic Cannon 1 | . . . . . . . 1 Launcher 3 | . . . 1 . . 2 . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . 1 1 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 38 | . . . 6 6 8 6 12 Power 7 | . . . 1 1 2 1 2 Propulsion 12 | . . . 2 3 2 2 3 Utility 11 | . . . 2 1 3 1 4 Weapon 8 | . . . 1 1 1 2 3 Highest Loss Streak 10 | . . . 3 2 4 5 10 To Critical Strikes . | . . . . . . . . Average Backups 12 | 4 6 10 13 13 14 14 9 Power 1 | . 1 1 . . 1 1 . Propulsion 2 | 2 4 4 1 1 1 2 1 Utility 4 | . . 2 6 5 4 5 3 Weapon 4 | . 1 2 4 5 5 5 3 Tool/Special . | . . . . . . . . Unused Backups 29 | . . . 7 4 4 8 6 Power 1 | . . . . 1 . . . Propulsion 6 | . . . 2 . . 1 3 Utility 11 | . . . 4 . 4 2 1 Weapon 11 | . . . 1 3 . 5 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 94 | . 100 95 92 96 98 98 60 Engine 5 | . 14 11 3 5 6 1 . Core 4 | . . . 5 1 5 8 5 Treads 4 | . 28 22 9 . . . . Leg 21 | . . . 22 29 25 22 14 Device 15 | . 14 22 16 12 15 17 11 Storage 6 | . 14 11 9 7 6 5 2 Processor 7 | . . . 6 12 6 11 5 Hackware 7 | . . . . 9 13 11 6 Protection 2 | . . 6 2 . 3 4 3 Energy Gun 7 | . 26 22 17 7 2 . . Energy Cannon 6 | . . . . 7 10 10 5 Peak Build Rating 88 | 9 9 12 29 42 66 76 88 Average Rating 45 | 6 8 10 21 37 59 73 54 On Entrance 30 | . 9 8 12 29 41 66 75 Naked Turns 39 | . . . . . . . 39 Heaviest Build 79 | 14 29 39 46 48 64 76 79 Greatest Support 95 | 40 40 40 60 51 73 75 95 Greatest Overweight (x) 1 | . . . 1 1 1 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 10 Most Carried 15 | 6 9 13 15 15 15 15 15 Average Carried 12 | 4 6 10 13 13 14 14 9 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 6 9 13 15 15 15 15 1 Class Distribution -------------------- 30% | Scavenger-Mutant 28% | Mutant 15% | Hacker-Skirmisher 13% | Scavenger-Skirmisher 12% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Hacker-Skirmisher | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 1940 | 242 90 60 291 252 472 412 121 Remotely . | . . . . . . . . Salvage Created 4312 | 11 90 53 682 710 1566 857 343 Parts 194 | 5 1 1 29 25 82 33 18 Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed 2 | . . . . . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 85 | . 2 . 18 15 30 15 5 Guns 29 | . 2 . 14 9 4 . . Cannons 42 | . . . . 6 23 10 3 AOE 10 | . . . 4 . 3 3 . Classes Destroyed 16 | 1 1 1 6 4 3 . . Worker 3 | . . . . 1 1 . 1 Builder 5 | . . . 1 . 1 2 1 Tunneler 3 | 1 . . . 2 . . . Hauler 1 | . . 1 . . . . . Mechanic 1 | . . . 1 . . . . Operator 2 | . . . 1 . 1 . . Watcher 2 | . . . . 1 . 1 . Swarmer 10 | . . . 4 3 3 . . Grunt 38 | . 2 . 9 5 15 6 1 Brawler 1 | . . . 1 . . . . Duelist 2 | . . . . 1 . 1 . Sentry 15 | . . . 4 3 4 3 1 Specialist 2 | . . . . . 2 . . Hunter 3 | . . . . . 2 . 1 Programmer 12 | . . . . 3 2 5 2 Assembled 2 | . . . . . 2 . . Best Kill Streak 10 | 1 2 1 4 4 10 7 3 Combat Bots Only 8 | . 2 . 4 4 8 5 2 Max Kills in Single Turn 5 | 1 1 1 3 1 2 5 2 Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 . 2 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 884 | . 30 . 89 148 221 104 292 Missed 305 | . 8 . 25 69 74 24 105 Hits 579 | . 22 . 64 79 147 80 187 Melee 10 | . . . 4 1 1 4 . Projectile 569 | . 22 . 60 78 146 76 187 AOE 2 | . . . . . . 1 1 Critical Strikes 19 | . 2 . 1 1 3 3 9 Damage Taken 9513 | . 307 47 996 890 2021 1745 3507 Core 1880 | . 75 . 61 173 235 164 1172 Absorbed by Shields 869 | . . . . . 324 470 75 Regen/Repaired (Parts) 516 | . . . 35 . 76 405 . Core Remaining (%) 84 | 100 70 100 88 75 72 83 . Volleys Fired 265 | 2 19 7 43 45 83 41 25 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 188 | 90 90 115 160 160 170 175 188 Shots Fired 511 | 4 38 14 79 90 162 81 43 Gun 212 | 4 38 14 77 46 24 . 9 Cannon 296 | . . . . 44 138 80 34 Launcher 3 | . . . 2 . . 1 . Special . | . . . . . . . . Kinetic 19 | . 14 . . . . . 5 Thermal 489 | 4 24 14 77 90 162 80 38 Explosive 3 | . . . 2 . . 1 . Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | 1 4 6 13 9 15 15 11 Robot Miss Streak 8 | 2 4 3 4 6 8 7 4 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 360 | 1 20 9 67 69 111 58 25 Core Hits 228 | 1 5 5 60 56 64 30 7 Critical Kills 2 | . . . . . . 1 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . 1 . . 1 1 Burn 1 | . . . 1 . . . . Meltdown 2 | . . . . . . 1 1 Melee Attacks 11 | . . . . 2 8 1 . Impact 11 | . . . . 2 8 1 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11450 | 11 236 119 1472 1806 3897 2847 1062 Guns 3208 | 11 236 119 1288 852 495 . 207 Cannons 6534 | . . . . 825 2900 1956 853 Explosions 1693 | . . . 184 129 502 878 . Melee . | . . . . . . . . Ramming 15 | . . . . . . 13 2 Kinetic 258 | . 101 . . . . . 157 Thermal 10517 | 11 135 119 1288 1677 3897 2487 903 Explosive 660 | . . . 184 129 . 347 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 19 | . . . . 4 7 19 8 Average Corruption 4 | . . . . 2 4 4 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 44 | . . . . 9 13 17 5 Message Errors 10 | . . . . 2 4 1 3 Matter Fused 12 | . . . . 3 4 4 1 Heat Flow Errors 5 | . . . . 1 . 4 . Energy Discharges 8 | . . . . 1 2 4 1 Data Loss (minor) 4 | . . . . 1 2 1 . Data Loss (major) 1 | . . . . . . 1 . Misfires 1 | . . . . . . 1 . Alerts 1 | . . . . 1 . . . Weapon Failures 2 | . . . . . 1 1 . Overload Shots . | . . . . . . . . Overflow Damage 381 | . . . 4 52 111 170 44 Projectiles 154 | . . . . 45 42 23 44 Explosions 227 | . . . 4 7 69 147 . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 297 | . . . . . 79 217 1 Shots 4 | . . . . . 1 3 . Rammed 1 | . . . . . . . 1 Targets Rammed 2 | . . . . . . 1 1 Kicked 1 | . . . . . . 1 . Crushed . | . . . . . . . . Highest Temperature 462 | 60 313 48 369 255 318 462 344 Average Temperature 109 | 30 207 26 108 64 96 131 129 Received Heat Transfer 1999 | . 216 . 450 216 617 210 290 Effects 5 | . 1 . 1 1 2 . . Energy Bleed 2 | . 1 . . 1 . . . Interference 2 | . . . . . 2 . . Short Circuit 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 4 | . . . . . . 2 2 Combat Hostiles 4 | . . . . . . 2 2 Parts Melted 28 | . . . 3 7 8 6 4 Heat Transferred 15635 | 25 336 268 2711 2610 5685 2758 1242 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Maximum Alert Level 1 | . . . . . 1 1 . Low Security (%) 82 | 100 100 100 100 100 83 42 100 Level 1 17 | . . . . . 16 57 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 302 | 5 40 7 147 91 280 302 181 Initial 130 | . . . . . 18 130 42 Average 80 | . 4 . 69 27 101 170 41 Influence Increases 3050 | 5 58 7 527 464 939 663 387 Destroy 0b10 Robot/C 1660 | . 40 . 360 300 560 300 100 Destroy 0b10 Robot/NC 85 | 5 . 5 15 20 15 15 10 Destroy Leader 406 | . 10 2 80 82 140 82 10 Successful Hack 135 | . 8 . . 30 49 48 . Disable Machine 180 | . . . 15 15 90 60 . Destroy Structure 194 | . . . 12 17 55 98 12 Lose Combat Pursuer 390 | . . . 45 . 30 60 255 Influence Decreases 2869 | 5 58 7 527 426 709 845 292 Entered New Map 202 | . . . . . 20 138 44 Time Decay 1931 | 5 58 7 332 376 469 497 187 Lost Part 301 | . . . 60 50 70 60 61 Purge Threat 435 | . . . 135 . 150 150 . Squads Dispatched 30 | . 3 1 2 8 9 4 3 Investigation 8 | . 2 . . 2 2 1 1 Extermination 9 | . . . . 3 2 3 1 Reinforcement 10 | . 1 1 2 . 5 . 1 Assault . | . . . . . . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 11 | . 1 . 3 . . 2 5 Communications Jammed 25 | . . . . . . 1 24 Distress Signals 23 | . . . . . . . 23 Times Spotted 158 | . 4 1 26 21 41 24 41 Peak Tracking Total 15 | . 3 1 5 4 5 7 15 Tactical Retreats 16 | . . . 3 . 1 4 8 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 13 | . . 1 . . 2 8 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 12 | . . . 1 1 6 4 . Max in Single Turn 4 | . . . 1 1 1 4 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 45 | . 5 1 6 12 11 9 1 Terminals 24 | . 5 1 4 5 5 4 . Fabricators 4 | . . . . 2 1 1 . Repair Stations 5 | . . . 1 1 1 2 . Recycling Units 3 | . . . 1 1 1 . . Scanalyzers 8 | . . . . 3 2 2 1 Garrison Access 1 | . . . . . 1 . . Total Hacks 117 | . 15 2 15 29 25 30 1 Successful 52 | . 4 . 3 15 13 17 . Failed 65 | . 11 2 12 14 12 13 1 Catastrophic 15 | . . . 4 5 3 3 . Database Lockouts . | . . . . . . . . Manual 39 | . 13 . 4 10 9 3 . Terminals 59 | . 15 2 11 12 12 7 . Fabricators 11 | . . . . 5 3 3 . Repair Stations 21 | . . . 3 2 2 14 . Recycling Units 5 | . . . 1 2 2 . . Scanalyzers 20 | . . . . 8 5 6 1 Garrison Access 1 | . . . . . 1 . . Terminal Hacks 15 | . . . 1 5 6 3 . Record 2 | . . . . 1 1 . . Part Schematic 1 | . . . . . 1 . . Prototype ID Bank 2 | . . . . 1 . 1 . Level Access Points 1 | . . . . 1 . . . Branch Access Points 3 | . . . . 1 1 1 . Alert Level 2 | . . . . . 2 . . Unreport Threat 4 | . . . 1 1 1 1 . Fabricator Hacks 4 | . . . . 1 1 2 . Network Status 1 | . . . . 1 . . . Load Schematic 2 | . . . . . 1 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 14 | . . . 2 1 2 9 . Scan Component 8 | . . . 1 1 1 5 . Repair 6 | . . . 1 . 1 4 . Recycling Unit Hacks 1 | . . . . 1 . . . Report Inventory 1 | . . . . 1 . . . Scanalyzer 12 | . . . . 7 2 3 . Insert Component 8 | . . . . 4 2 2 . Analyze 4 | . . . . 3 . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . 4 . . . 2 . . Terminals 4 | . 4 . . . . . . Assimilate 1 | . 1 . . . . . . Botnet 3 | . 3 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 2 . . Monitor 1 | . . . . . 1 . . Recyclers 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 40 | . 5 1 5 12 9 8 . Full Trace Events 4 | . . . . 2 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . 1 1 1 . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 47 | . . . . . . 47 . Total Part Build Rating 10 | . . . . . . 10 . Parts Repaired 6 | . . . 1 . 1 4 . Time 268 | . . . 44 . 35 189 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . . 2 1 1 . Part Schematics Acquired 2 | . . . . 1 . 1 . Parts Damaged 1 | . . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . Programmers 3 | . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies 1 | . 1 . . . . . . Largest Group 1 | . 1 1 . . . . . Highest-Rated Group 10 | . 10 10 . . . . . Highest-Rated Ally 10 | . 10 10 . . . . . Total Orders 1 | . . 1 . . . . . ROAM 1 | . . 1 . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Active Infowar (turns) 6362 | 40 528 342 680 1353 1512 1630 277 Sensors 1783 | . . . . . . 1575 208 Terrain 1315 | 40 479 . 570 226 . . . Structural 501 | . 49 342 110 . . . . Machine Analysis 4767 | . . . . 1353 1512 1630 272 Cloaking 684 | . . . . . . 671 13 Jamming 1044 | . . . . . . 767 277 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 6863 | 110 528 342 886 1353 1512 1630 502 Spaces Moved 3930 | 52 270 194 427 867 860 830 430 Core 160 | 2 . . . . . . 158 Treads 654 | 50 270 194 121 . . . 19 Legs 3054 | . . . 306 867 860 830 191 Wheels . | . . . . . . . . Hover 62 | . . . . . . . 62 Flight . | . . . . . . . . Fastest Speed 40 | 50 160 160 120 120 112 112 40 Average Speed 123 | 155 160 160 132 124 123 114 89 Slowest Speed 240 | 160 160 160 240 190 190 190 145 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 2 | . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 6 47 21 48 26 28 19 18 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 9 | . . . . 1 7 1 . Terrain Destroyed 147 | . . . 12 14 63 51 7 Melee 9 | . . . . 1 7 1 . Projectile 40 | . . . . . 15 18 7 AOE 98 | . . . 12 13 41 32 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 5356 | 74 326 211 659 1046 1120 1417 503 Wait 779 | 8 28 3 120 75 80 445 20 Move 3922 | 51 269 193 426 866 858 829 430 Hop . | . . . . . . . . Pick Up 96 | 6 4 5 20 16 19 22 4 Fast Attach 66 | 7 . 1 11 5 17 15 10 Attach 45 | . . 1 7 9 9 12 7 Detach 3 | . . . . 2 . 1 . Swap 77 | . 5 1 12 13 20 23 3 Drop 84 | . 1 . 20 13 25 22 3 Fire 265 | 2 19 7 43 45 83 41 25 Melee 11 | . . . . 2 8 1 . Ram 1 | . . . . . . . 1 Kick 1 | . . . . . . 1 . Crush . | . . . . . . . . Escape Stasis 6 | . . . . . 1 5 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 8 exits: *Fac x4 / Sto x2 / Low x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Met a group of wandering Federalists 195 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 601 | -10/Materials | Discovered new exit (range 4) 639 | -10/Materials | Entered another Materials area 639 | -9/Materials | Accompanied by 1 ally 639 | -9/Materials | Evolved 2 slots: Utility x2 948 | -9/Materials | Discovered new exit (range 8) 981 | -9/Materials | Entered another Materials area 981 | -8/Materials | Evolved 2 slots: Propulsion x2 1169 | -8/Materials | Lost 3 parts (1p1n1u) 1470 | -8/Materials | Build established: Scavenger-Mutant 1707 | -8/Materials | Repaired Gatling Laser 1830 | -8/Materials | Discovered new exit (range 16) 1867 | -8/Materials | Entered Factory 1867 | -7/Factory | Evolved 2 slots: Utility x2 1937 | -7/Factory | Identified exit to Storage 1937 | -7/Factory | Identified exit to Lower Caves 2196 | -7/Factory | Garrison activated, responded to threat 2661 | -7/Factory | Build established: Mutant 2921 | -7/Factory | Identified exit to Factory 3145 | -7/Factory | Build established: Hacker-Mutant 3220 | -7/Factory | Entered another Factory area 3220 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3707 | -6/Factory | Build established: Scavenger-Mutant 4022 | -6/Factory | Discovered new exit (range 9) 4040 | -6/Factory | Identified exit to Lower Caves 4361 | -6/Factory | Lost 4 parts (1p2n1u) 4369 | -6/Factory | Destroyed 8 combat bots 4434 | -6/Factory | Repaired Enh. Nuclear Core 4585 | -6/Factory | Spotted B-75 Beast 4693 | -6/Factory | Discovered new exit (range 10) 4732 | -6/Factory | Entered another Factory area 4732 | -5/Factory | Evolved 2 slots: Utility x2 5027 | -5/Factory | Build established: Scavenger-Skirmisher 5103 | -5/Factory | Repaired Carbon-fiber Leg 5240 | -5/Factory | Lost 5 parts (1p2n2w) 5308 | -5/Factory | Fabricated Flexi-carbon Leg (x2) 5468 | -5/Factory | Found Prototype Launcher 5840 | -5/Factory | Build established: Hacker-Skirmisher 5906 | -5/Factory | Repaired Imp. VSS Leg 5978 | -5/Factory | Repaired Broken Phase Cannon 6029 | -5/Factory | Repaired Flexi-carbon Leg 6045 | -5/Factory | Identified Mni. Smartbomb Launcher 6088 | -5/Factory | Found Prototype Launcher 6219 | -5/Factory | Identified exit to Upper Caves 6233 | -5/Factory | Discovered new exit (range 10) 6237 | -5/Factory | System corruption reached 10% 6243 | -5/Factory | Identified exit to Factory 6266 | -5/Factory | Identified Tesla Bomb Launcher 6362 | -5/Factory | Entered another Factory area 6362 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6640 | -4/Factory | Released all parts (10) 6670 | -4/Factory | Lost 10 parts (2p2n4u2w) 6731 | -4/Factory | Core integrity fell below 50% 6733 | -4/Factory | Released all parts (5) 6786 | -4/Factory | Released all parts (3) 6849 | -4/Factory | Released all parts (3) 6851 | -4/Factory | Core integrity fell below 20% 6859 | -4/Factory | Spotted B-86 Titan 6864 | -4/Factory | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- investigation squad. 06805_ System corrupted: Energy discharge (-18). 06806_ Acquired Imp. Gravmag System. 06811_ Acquired Cmb. Airjet. 06823_ Slug penetrates Wall. 06833_ Penetrated by Slug. 06833_ Slug penetrates Wall. 06834_ T6N ,GUK5GPIQJE6WK0B Q7D6DMYSV%PC