Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 16:48:07 Player: Glyb Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (2521) 2521 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (534) 534 TOTAL SCORE: 6040 Bonus ------- Pacifist 200 High Alert Combat Kills 334 Cogmind --------- Core Integrity 0/700 Matter 257/300 Energy 71/100 System Corruption 33% Temperature Hot (277) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Battery (150) Medium Battery (150) Medium Battery (150) Target Analyzer Powered Hammer Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Core Analyzer Improved Medium Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Flak Gun Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Titanium Leg Thermal Generator Compact Battery Armor Integrity Analyzer Hardened Medium Armor Plating Improved Light Armor Plating Remote Datajack [Rating: 48] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Utility Core Analyzer Device Improved Heat Sink Storage Small Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 3 | . . 1 2 . . . Weapon 2 | . . 1 . 1 . . Parts Attached 92 | 6 1 12 11 38 7 17 Power 9 | 1 . 1 2 3 1 1 Engine 7 | 1 . 1 1 2 1 1 Core 2 | . . . 1 1 . . Reactor . | . . . . . . . Propulsion 18 | 2 . 1 2 10 2 1 Treads 3 | . . . 2 . . 1 Leg 15 | 2 . 1 . 10 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 35 | 1 1 2 6 15 3 7 Device 9 | . . 1 1 4 3 . Storage 4 | 1 . . . . . 3 Processor 5 | . . . . 2 . 3 Hackware . | . . . . . . . Protection 17 | . 1 1 5 9 . 1 Artifact . | . . . . . . . Weapon 30 | 2 . 8 1 10 1 8 Energy Gun 13 | . . 4 1 4 . 4 Energy Cannon 1 | . . . . 1 . . Ballistic Gun 10 | 2 . 3 . 3 . 2 Ballistic Cannon 1 | . . . . 1 . . Launcher 4 | . . 1 . 1 . 2 Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 3 | . . . . . . 3 System Corruption 20 | . . . . . . 20 Parts Lost 22 | . . 1 . 6 6 9 Power 3 | . . 1 . . . 2 Propulsion 4 | . . . . . 2 2 Utility 6 | . . . . 2 2 2 Weapon 9 | . . . . 4 2 3 Highest Loss Streak 5 | . . 1 . 3 5 3 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 88 | . 95 93 89 96 55 74 Engine 5 | . 14 11 3 4 4 4 Core 1 | . . . 5 2 . . Treads 2 | . . . 18 1 . 3 Leg 15 | . 28 22 . 21 12 3 Device 6 | . . 6 9 7 1 7 Storage 7 | . 14 11 9 7 3 4 Processor 9 | . . . . 7 12 19 Protection 10 | . 9 11 17 14 7 2 Energy Gun 11 | . . 16 18 7 3 18 Ballistic Gun 9 | . 28 12 . 10 7 4 Ballistic Cannon 2 | . . . . 5 . . Launcher 2 | . . 2 9 2 . 2 Naked Turns 7 | . . . . . 5 2 Heaviest Build 52 | 11 12 26 40 52 39 32 Greatest Support 58 | 20 20 20 40 58 53 33 Greatest Overweight (x) 13 | . . 1 . 13 2 10 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 8 6 5 Most Carried 8 | 4 5 8 8 8 8 5 Average Carried 6 | 1 4 6 7 7 5 3 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 8 | 4 4 8 8 8 . 5 Class Distribution -------------------- 38% | Tank 25% | Gunner 20% | Scavenger-Tank 10% | Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Mutant | -7/Waste Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 2028 | 240 . 222 124 1042 . 400 Remotely . | . . . . . . . Salvage Created 2259 | . . 341 24 1387 . 507 Parts 136 | . . 29 1 82 . 24 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 45 | . . 11 . 28 . 6 Guns 29 | . . 11 . 14 . 4 Cannons 7 | . . . . 7 . . AOE 8 | . . . . 7 . 1 Classes Destroyed 11 | . . 3 1 6 . 1 Worker 5 | . . . . 4 . 1 Builder 1 | . . . . . . 1 Recycler 2 | . . . . 2 . . Watcher 4 | . . . 1 1 . 2 Swarmer 8 | . . 6 . 2 . . Grunt 17 | . . 2 . 15 . . Brawler 1 | . . . . 1 . . Duelist 2 | . . . . 2 . . Sentry 7 | . . 3 . 1 . 3 Hunter 2 | . . . . 2 . . Programmer 8 | . . . . 5 . 3 Best Kill Streak 7 | . . 7 1 6 . 2 Combat Bots Only 7 | . . 7 . 5 . 1 Max Kills in Single Turn 3 | . . 1 1 3 . 1 Gunslinging . | . . . . . . . Exploded 3 | . . . . 3 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 424 | . 2 70 2 173 5 172 Missed 141 | . 2 23 . 44 . 72 Damage Taken 4428 | . . 478 30 2490 230 1200 Core 766 | . . 55 . 143 135 433 Absorbed by Shields . | . . . . . . . Redirected to Shielding 37 | . . 37 . . . . Core Remaining (%) 96 | 100 100 86 100 . . . Volleys Fired 141 | . 2 31 4 65 9 30 Largest 4 | . 2 3 3 4 3 4 Hottest 246 | . 40 135 154 203 111 246 Shots Fired 440 | . 4 92 10 204 24 106 Gun 366 | . 4 92 7 143 23 97 Cannon 52 | . . . . 52 . . Launcher 21 | . . . 3 9 . 9 Special 1 | . . . . . 1 . Kinetic 221 | . 4 58 . 124 15 20 Thermal 173 | . . 34 7 55 . 77 Explosive 8 | . . . 3 5 . . Electromagnetic 37 | . . . . 20 8 9 Robot Hit Streak 13 | . 2 13 2 8 7 11 Robot Miss Streak 8 | . 1 8 3 6 1 4 Penetration Max 1 | . . . . 1 . . Secondary Targets 4 | . . 2 . 2 . . Max Gunslinging Chain 1 | . . 1 . 1 . . Shots Hit Robots 234 | . 2 40 4 104 19 65 Core Hits 127 | . 2 18 4 78 4 21 Critical Kills 2 | . . . . 2 . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 8 | . . . 1 5 . 2 Burn 5 | . . . 1 3 . 1 Destroy 3 | . . . . 2 . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5433 | . 17 406 151 3362 224 1273 Guns 3253 | . 17 406 29 1447 224 1130 Cannons 714 | . . . . 714 . . Explosions 1452 | . . . 122 1187 . 143 Melee . | . . . . . . . Ramming 14 | . . . . 14 . . Kinetic 2174 | . 17 264 . 1473 217 203 Thermal 1846 | . . 142 29 748 . 927 Explosive 919 | . . . 122 797 . . Electromagnetic 480 | . . . . 330 7 143 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 33 | . . . . 7 7 33 Average Corruption 9 | . . . . 4 7 18 Corruption Purged 5 | . . . . 5 . . Corruption Blocked . | . . . . . . . Effects 76 | . . . . 32 6 38 Message Errors 21 | . . . . 12 1 8 Matter Fused 14 | . . . . 5 1 8 Heat Flow Errors 8 | . . . . 5 . 3 Energy Discharges 9 | . . . . 4 1 4 Data Loss (minor) 8 | . . . . 3 2 3 Data Loss (major) 2 | . . . . 1 . 1 Misfires 5 | . . . . . . 5 Weapon Failures 9 | . . . . 2 1 6 Overload Shots . | . . . . . . . Overflow Damage 135 | . . . . 135 . . Projectiles . | . . . . . . . Explosions 135 | . . . . 135 . . Melee . | . . . . . . . Knockbacks 3 | . . . . 3 . . Impact . | . . . . . . . Kinetic 3 | . . . . 3 . . Secondary . | . . . . . . . Self-Inflicted Damage 157 | . . . . 157 . . Shots 4 | . . . . 4 . . Rammed . | . . . . . . . Targets Rammed 3 | . . . . 3 . . Kicked 3 | . . . . 3 . . Crushed . | . . . . . . . Highest Temperature 470 | . . 259 89 470 312 341 Average Temperature 142 | . . 111 49 170 138 109 Received Heat Transfer 1125 | . . 87 9 867 . 162 Effects 13 | . . 1 . 10 1 1 Shutdowns 1 | . . . . 1 . . Energy Bleed 6 | . . 1 . 4 . 1 Interference 4 | . . . . 3 1 . Matter Decay 1 | . . . . 1 . . Short Circuit 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 13 | . . 1 1 2 . 9 Heat Transferred 3813 | . . 407 148 1482 . 1776 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Peak Influence 938 | . . 300 119 938 328 308 Initial 328 | . . . 43 53 328 205 Average 338 | . . 159 67 535 296 171 Maximum Alert Level 3 | . . 1 . 3 1 1 Low Security (%) 41 | 100 100 57 100 17 . 65 Level 1 18 | . . 42 . . 100 34 Level 2 25 | . . . . 53 . . Level 3 13 | . . . . 28 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . . 2 1 7 . 2 Investigation 3 | . . . . 3 . . Extermination 3 | . . . . 2 . 1 Reinforcement 5 | . . 2 1 1 . 1 Assault 1 | . . . . 1 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | . 3 15 6 35 6 12 Peak Tracking Total 6 | . 4 6 5 6 6 3 Tactical Retreats 1 | . . . . . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 8 | . . . . 7 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . 6 . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 33 | . . . 1 28 . 4 Max in Single Turn 14 | . . . 1 14 . 2 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 11 | . 1 2 . 7 . 1 Terminals 10 | . 1 2 . 6 . 1 Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 33 | . 3 10 . 17 . 3 Successful 18 | . 2 5 . 10 . 1 Failed 15 | . 1 5 . 7 . 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . . . 2 . . Terminals 31 | . 3 10 . 15 . 3 Fabricators 2 | . . . . 2 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 17 | . 2 5 . 9 . 1 Record 6 | . . . . 6 . . Open DSF 2 | . . . . 1 . 1 Emergency Access Points 1 | . . 1 . . . . Alert Level 1 | . . . . 1 . . Locate Traps 2 | . . 1 . 1 . . Disarm Traps 1 | . . 1 . . . . Dispatch Records 1 | . . 1 . . . . Maintenance Status 1 | . 1 . . . . . Patrol Status 1 | . 1 . . . . . Transport Status 1 | . . 1 . . . . Fabricator Hacks 1 | . . . . 1 . . Network Status 1 | . . . . 1 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . . . . 6 . 1 Full Trace Events 2 | . . . . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . 1 . . Machine Destruction 1 | . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 4 | . . . . . 4 . Total Damage 84 | . . . . . 84 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . . . . 2 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 3887 | 67 98 560 177 1885 130 970 Spaces Moved 2255 | 46 75 347 84 1151 132 420 Core 113 | 1 . . . 2 97 13 Treads 351 | . . . 84 58 . 209 Legs 1791 | 45 75 347 . 1091 35 198 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 160 120 50 50 Average Speed 138 | 118 120 120 160 130 71 195 Slowest Speed 700 | 120 120 190 160 700 200 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 3 22 29 14 29 80 11 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 157 | . . . 26 131 . . Melee . | . . . . . . . Projectile 2 | . . . . 2 . . AOE 155 | . . . 26 129 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 2701 | 55 79 429 120 1383 149 486 Wait 123 | . 1 19 4 88 1 10 Move 2250 | 45 74 346 83 1151 131 420 Hop . | . . . . . . . Pick Up 48 | 4 1 12 8 15 . 8 Fast Attach 29 | 6 . 1 . 9 2 11 Attach 21 | . 1 2 4 7 5 2 Detach 7 | . . . 3 4 . . Swap 42 | . . 9 7 22 . 4 Drop 37 | . . 9 7 19 1 1 Fire 141 | . 2 31 4 65 9 30 Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | . . . . 3 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 6) 148 | -10/Materials | Discovered new exit (range 16) 166 | -10/Materials | Entered another Materials area 166 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 368 | -9/Materials | Destroyed 7 combat bots 655 | -9/Materials | Build established: Scavenger-Tank 700 | -9/Materials | Discovered new exit (range 3) 726 | -9/Materials | Entered another Materials area 726 | -8/Materials | Evolved 2 slots: Utility x2 885 | -8/Materials | Discovered new exit (range 14) 898 | -8/Materials | Discovered new exit (range 3) 903 | -8/Materials | Entered Factory 903 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1018 | -7/Factory | Build established: Tank 2407 | -7/Factory | Build established: Scavenger-Tank 2704 | -7/Factory | Lost 3 parts (2u1w) 2788 | -7/Factory | Sucked down chute 2788 | -7/Factory | Entered Waste 2789 | -7/Waste | Met a frightened Derelict 2800 | -7/Waste | Spotted C-40 Crusher 2844 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2847 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2847 | -7/Waste | Spotted C-40 Crusher 2851 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2854 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2866 | -7/Waste | Spotted C-40 Crusher 2866 | -7/Waste | Spotted C-40 Crusher 2875 | -7/Waste | Spotted C-40 Crusher 2885 | -7/Waste | Lost 5 parts (2n1u2w) 2888 | -7/Waste | Spotted C-40 Crusher 2897 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2899 | -7/Waste | Discovered new exit (range 16) 2918 | -7/Waste | Entered Factory 2941 | -7/Factory | Core integrity fell below 50% 2971 | -7/Factory | Lost 3 parts (1n2u) 3274 | -7/Factory | Build established: Gunner 3276 | -7/Factory | Core integrity fell below 20% 3456 | -7/Factory | System corruption reached 10% 3525 | -7/Factory | System corruption reached 30% 3886 | -7/Factory | Released all parts (10) 3888 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03771_ Acquired 49 matter. 03782_ System corrupted: Energy discharge (-17). 03782_ Acquired Powered Hammer. 03787_ R-06 Scavenger collects Imp. Heat Sink. 03837_ MXL7H5YPFLN EQKYK/G=EQQYM2L6LJ>3YE 03856_ System corrupted: Energy discharge (-32). 03871_ System corrupted: Hvy. Laser failed to cycle. 03873_ System corrupted: Component data lost. 03883_ System corrupted: Hvy. Laser failed to cycle. 03883_ System corrupted: Gatling Laser failed to cycle. 03886_ Released Gatling Laser. 03886_ Released Imp. Light Armor Plating. 03886_ Released Lgt. Treads. 03886_ Released Core Analyzer. 03886_ Released Hvy. Laser. 03886_ Released Adv. Heat Sink. 03886_ Released Core Analyzer. 03886_ Released Hpw. Shotgun. 03888_ System corrupted: Heat flow error (+271). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????###########?# ############???? | | ????????????????????# !! #?# ## #???? | | ????????????????????# !! ### ## """"""" #???? | | ????????????????????# !! 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