Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.16 @ 16:43:34 Player: mat Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (10) 50 Value Destroyed (128) 128 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 4347 Bonus ------- Follower Combat Kills 49 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Gravmag System Improved Gravmag System > --- UTILITY ---------- Advanced Visual Processing Unit Enhanced Optical Array Advanced Signal Interpreter Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Advanced Weight Redist. System Advanced Visual Processing Unit [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Hacking Suite Device Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -8 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Slots Evolved 10 | . . 2 2 . 2 2 2 . Power 1 | . . . . . 1 . . . Propulsion 4 | . . . 1 . 1 . 2 . Utility 5 | . . 2 1 . . 2 . . Weapon . | . . . . . . . . . Parts Attached 50 | 6 8 2 4 6 14 4 3 3 Power 7 | 1 2 . . 1 1 1 . 1 Engine 5 | 1 2 . . 1 1 . . . Core 2 | . . . . . . 1 . 1 Reactor . | . . . . . . . . . Propulsion 17 | 2 3 . 4 3 3 1 1 . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 2 | 2 . . . . . . . . Hover 3 | . . . . . 2 1 . . Flight 12 | . 3 . 4 3 1 . 1 . Utility 21 | 1 2 2 . . 10 2 2 2 Device 6 | . 1 1 . . 3 . 1 . Storage 1 | 1 . . . . . . . . Processor 7 | . 1 1 . . 3 1 . 1 Hackware 7 | . . . . . 4 1 1 1 Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 5 | 2 1 . . 2 . . . . Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | 1 1 . . 2 . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 31 | . . 2 . 7 10 4 7 1 Power 4 | . . . . 1 2 1 . . Propulsion 9 | . . . . 3 4 1 . 1 Utility 14 | . . . . 2 3 2 7 . Weapon 4 | . . 2 . 1 1 . . . Highest Loss Streak 7 | . . 1 . 4 5 2 7 1 Average Slot Usage (%) 50 | . 85 81 72 78 51 43 37 21 Engine 3 | . 14 11 9 7 4 . . . Hover 1 | . . . . . 2 5 . . Flight 8 | . 18 22 27 24 11 . . 4 Device 5 | . 5 15 18 11 5 . 4 . Processor 14 | . 3 20 18 18 12 18 16 5 Hackware 10 | . . . . . 11 18 14 5 Energy Gun 1 | . 14 2 . . . . . . Ballistic Gun 3 | . 14 9 . 16 1 . . . Naked Turns 2 | . . . . . . . 2 . Heaviest Build 13 | 13 13 7 5 11 10 7 1 5 Greatest Support 25 | 20 20 8 16 16 14 25 5 5 Greatest Overweight (x) 2 | 1 . . . 2 . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 4 4 4 4 Average Capacity 4 | 5 4 4 4 4 4 4 4 4 Most Carried 6 | 4 6 4 4 4 4 4 4 2 Average Carried 2 | 1 3 4 3 3 3 2 3 . Final Capacity 6 | 6 4 4 4 4 4 4 4 4 Final Carried 4 | 2 4 4 4 2 1 4 3 1 Class Distribution -------------------- 34% | Hacker-Scout 33% | Mutant 14% | Hacker-Mutant 11% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Scout | -9/Materials Scavenger-Scout | -8/Materials Scavenger-Scout | -8/Storage Hacker-Scout | -7/Factory Hacker-Mutant | -6/Factory Hacker-Scout | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -8 -7 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Matter Collected 638 | 211 149 . 69 41 83 50 . 35 Remotely . | . . . . . . . . . Salvage Created 154 | . 133 . . 10 11 . . . Parts 21 | . 16 . . 2 3 . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Combat Hostiles Destroyed 7 | . 6 . . 1 . . . . Guns 7 | . 6 . . 1 . . . . Classes Destroyed 3 | . 2 . . . 1 . . . Operator 1 | . . . . . 1 . . . Watcher 2 | . 2 . . . . . . . Swarmer 7 | . 6 . . 1 . . . . Best Kill Streak 3 | . 3 . . 1 1 . . . Combat Bots Only 3 | . 3 . . 1 . . . . Max Kills in Single Turn 2 | . 2 . . 1 1 . . . Gunslinging 1 | . 1 . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Damage Taken 3296 | . 159 143 60 614 461 652 955 252 Core 1860 | . 23 32 15 103 250 430 812 195 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 78 | 100 90 92 . 78 64 49 . . Volleys Fired 15 | . 13 . . 1 1 . . . Largest 2 | . 2 . . 2 1 . . . Hottest 60 | . 60 . . 46 23 . . . Shots Fired 29 | . 26 . . 2 1 . . . Gun 29 | . 26 . . 2 1 . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 16 | . 13 . . 2 1 . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 13 | . 13 . . . . . . . Robot Hit Streak 2 | . 2 . . 1 2 . . . Robot Miss Streak 6 | . 6 . . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 9 | . 7 . . 1 1 . . . Core Hits 14 | . 8 . . 1 2 . 3 . Critical Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 197 | . 130 . . 18 31 . 18 . Guns 163 | . 130 . . 18 15 . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 34 | . . . . . 16 . 18 . Kinetic 94 | . 61 . . 18 15 . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 69 | . 69 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . 1 . . . . 3 . . Average Corruption 2 | . 1 . . . . 2 . . Corruption Purged . | . . . . . . . . . Effects 1 | . . . . . . 1 . . Message Errors 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 15 | . . . . . 7 . 8 . Shots . | . . . . . . . . . Rammed 10 | . . . . . 3 . 7 . Targets Rammed 10 | . . . . . 3 . 7 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 26 | . 26 . . 16 . . . . Average Temperature 11 | . 12 . . 10 . . . . Received Heat Transfer 549 | . . 27 18 315 102 87 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Peak Influence 251 | . 184 237 145 251 193 223 134 . Initial 109 | . . 77 100 61 95 . 109 . Average 90 | . 81 125 109 140 91 48 109 . Maximum Alert Level 1 | . . 1 . 1 . 1 . . Low Security (%) 96 | 100 100 96 100 69 100 93 100 . Level 1 3 | . . 3 . 30 . 6 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 2 1 1 5 3 4 . . Investigation 4 | . 1 . . . 1 2 . . Extermination 1 | . . . . . 1 . . . Reinforcement 7 | . 1 1 1 1 1 2 . . Assault 2 | . . . . 2 . . . . Garrison 2 | . . . . 2 . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 106 | . 8 12 7 26 17 16 10 10 Peak Tracking Total 18 | . 3 13 6 18 8 9 8 9 Tactical Retreats 14 | . . 1 . 2 6 4 . 1 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Traps Triggered 7 | . 3 . . 1 1 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Machines Disabled 1 | . . . . 1 . . . . Max in Single Turn . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Machines Accessed 8 | . . . . 1 2 2 2 1 Terminals 7 | . . . . 1 2 2 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 19 | . . . . 3 3 7 5 1 Successful 9 | . . . . 1 2 2 3 1 Failed 10 | . . . . 2 1 5 2 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 6 | . . . . . 3 1 2 . Terminals 18 | . . . . 3 3 7 5 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . . . . 1 2 2 2 1 Record 1 | . . . . . . 1 . . Open Door 2 | . . . . 1 . . . 1 Level Access Points 1 | . . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . Alert Level 1 | . . . . . . . 1 . Unreport Threat 1 | . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . Terminals 1 | . . . . . . . 1 . Assimilate 1 | . . . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 7 | . . . . 1 2 2 2 . Full Trace Events 3 | . . . . . 1 2 . . Feedback Events 1 | . . . . . . 1 . . Corruption 1 | . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Total Allies 4 | . . . . 2 . . 1 1 Largest Group 2 | . . . . 2 . . 1 1 Highest-Rated Group 146 | . . . . 62 . . 26 146 Highest-Rated Ally 146 | . . . . 31 . . 26 146 Total Orders . | . . . . . . . . . Ally Attacks 18 | . . . . 18 . . . . Total Damage 292 | . . . . 292 . . . . Kills 3 | . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Turns Passed 2113 | 55 147 87 70 163 596 352 443 200 Spaces Moved 3739 | 52 194 211 174 334 1313 553 665 243 Core 1123 | 16 . . . 1 281 163 630 32 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 59 | 36 23 . . . . . . . Hover 564 | . . . . . 174 390 . . Flight 1993 | . 171 211 174 333 858 . 35 211 Fastest Speed 34 | 50 37 37 34 34 34 50 40 40 Average Speed 45 | 78 42 37 36 37 42 56 49 41 Slowest Speed 150 | 100 80 37 37 150 60 60 50 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 33 | . . 2 4 23 2 . . 2 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 2 47 41 15 60 30 25 21 38 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . 1 1 . 1 1 1 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . . Scrap Searched 1 | . . . . . . . . 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Total 4094 | 65 236 216 177 347 1342 592 779 340 Wait 242 | . 4 4 . 9 2 29 99 95 Move 3672 | 51 193 206 166 292 1308 552 664 240 Hop 26 | . . 2 3 18 2 . . 1 Pick Up 39 | 8 9 1 1 1 9 6 4 . Fast Attach 11 | . 1 2 . 3 4 1 . . Attach 29 | 6 4 . 1 2 7 3 3 3 Detach 1 | . . . . . . . . 1 Swap 10 | . 3 . 3 1 3 . . . Drop 21 | . 9 1 3 2 3 1 2 . Fire 15 | . 13 . . 1 1 . . . Melee . | . . . . . . . . . Ram 10 | . . . . . 3 . 7 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 18 | . . . . 18 . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Storage -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 16) 174 | -10/Materials | Discovered new exit (range 14) 203 | -10/Materials | Identified exit to Materials 203 | -10/Materials | Entered another Materials area 203 | -9/Materials | Evolved 2 slots: Utility x2 252 | -9/Materials | Discovered new exit (range 17) 261 | -9/Materials | Identified exit to Mines 284 | -9/Materials | Discovered new exit (range 17) 289 | -9/Materials | Identified exit to Materials 290 | -9/Materials | Entered another Materials area 290 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 349 | -8/Materials | Discovered new exit (range 12) 360 | -8/Materials | Entered Storage 366 | -8/Storage | Met a pair of Derelict thieves 418 | -8/Storage | Garrison activated, responded to threat 482 | -8/Storage | Lost 3 parts (1p1n1u) 519 | -8/Storage | Discovered new exit (range 14) 523 | -8/Storage | Identified exit to Factory 523 | -8/Storage | Entered Factory 523 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 550 | -7/Factory | Lost 4 parts (2n1u1w) 575 | -7/Factory | Identified exit to Factory 730 | -7/Factory | Lost 3 parts (1p1n1w) 923 | -7/Factory | Build established: Hacker-Scout 966 | -7/Factory | Lost 5 parts (2n3u) 1119 | -7/Factory | Entered another Factory area 1119 | -6/Factory | Evolved 2 slots: Utility x2 1398 | -6/Factory | Build established: Hacker-Mutant 1423 | -6/Factory | Spotted B-75 Beast 1435 | -6/Factory | Core integrity fell below 50% 1465 | -6/Factory | Discovered new exit (range 14) 1471 | -6/Factory | Identified exit to Factory 1471 | -6/Factory | Entered another Factory area 1471 | -5/Factory | Evolved 2 slots: Propulsion x2 1747 | -5/Factory | Build established: Hacker-Scout 1788 | -5/Factory | Identified exit to Upper Caves 1892 | -5/Factory | Core integrity fell below 50% 1914 | -5/Factory | Core integrity fell below 20% 1914 | -5/Factory | Entered Upper Caves 1928 | -5/Upper Caves | Learned Factory terminal intel 1929 | -5/Upper Caves | Lost 7 parts (7u) 1930 | -5/Upper Caves | Spotted B-75 Beast 2102 | -5/Upper Caves | Encountered a Warlord checkpoint 2114 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Adv. Signal Interpreter destroyed. Enh. Optical Array destroyed. Broken Adv. Visual Processing Unit destroyed. LOCATION=UPPER CAVES GOAL=ESCAPE Searching scrap... Found Transmission Jammer. Found Flexi-carbon Leg. Found 24 Matter. Acquired 24 matter. Acquired derelict log, extracted data. Data stored: Factory terminal intel. Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. A strange signal echoes through the caves. VTOL Module destroyed. Acquired 11 matter. BC-20U(M): "If you spot any more Unaware lurking around the area, let us know." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ? ???????????????? | | ????????????????????????????? ???????????????? | | ???????????????????????????? ???????????????? | | ??????????????????????????? ???????????????? | | ?????????????????? ????? ???????????????? | | ?????????????????? ???? ???????????????? | | ??????????????????? ????? ???????????????? | | ???????????????????# ????? ???????????????? | | ???????????????????# #????# ???????????????? | | ???????????????????# #???# #??????????????? | | ???????????????????? #?## #??????????????? | | ?????????????????????? ## #??????????????? | | ??????????????????????? ##?#####???????? | | ????????????????????????# ## %!#?# ##??????? | | ?????????????????????????#s #?# ### #??????# | | ?????????????????????????#s #?# #?##### | | ??????????????????????#### s ### #??# | | ?????????????????????## ##?# | | ?????????????????????# #?? | | ????????????????????## #??? | | ????????????????????# ## #### #??? | | ????????????????????# ### ####??# #??? ? | | ????????????????????# #?###?????# #???# #? | | ????????????????????## @ #?????????# #???# #? | | ?????????????????????## ####?????????# ###?# #? | | ??????????????????????# ????????????## ### ## | | ????????????????????? %????????????## = # | | ???????????????????? ????????????# % ## | | ??????????????????? *%????????????# ## #? | | ??????????????????## ????????????# ### ## | | ???????????????????## ?????????????# ## #?# | | ????????????????????# ?????????????##?# ??# | | ????????????????????#????????????????# ## | | ?????????????????????????????????????# !%! | | ?????????????????????????????????????## #### | | ??????????????????????????????????????## #??# | | ??????????????????????????????? ### #### | | ??????????????????????????????# | | ?????????????????????????????? | | ?????????????????????????????? #### #### | | ?????????????????????????????????? ???##???# | | ???????????????????????????????? ????????## | | ???????????????????????????????? ????????## | | ???????????????????????????????? ????????## | | ???????????????????????????????? ????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Evasion (%) 63 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreContainmentRefractor Manual? 0 Play Time 00:57:09 Cumulative 116.9 hours Start 2021.05.16 @ 15:38:35 End 2021.05.16 @ 16:43:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 190 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 53 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f62d8eb0-cfa5-46db-8fb1-96689457186a