Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.18 @ 20:14:09 Player: Talon Java Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (110) 550 Value Destroyed (3067) 3067 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (802) 802 TOTAL SCORE: 9699 Bonus ------- High Alert Combat Kills 70 Follower Combat Kills 315 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -383 Cogmind --------- Core Integrity 595/850 Matter 210/300 Energy 144/150 System Corruption 0% Temperature Cool (15) Movement Flying (27) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (6) --- Improved Flight Unit Improved VTOL Module Improved VTOL Module Cooled VTOL Module > --- UTILITY (6) ------ Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Modified TNC Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (10) --- Light Nuclear Core Improved Thermal Generator Improved Cryofiber Web Large Storage Unit Hacking Suite Authchip [Storage] Authchip [Processor] Plasma Rifle Heavy Ion Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved VTOL Module Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Modified TNC Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Shock Maul > --- INVENTORY -------- Light Nuclear Core Large Storage Unit Hacking Suite Authchip [Storage] Authchip [Processor] Plasma Rifle Heavy Ion Cannon Mini Grenade Launcher Datajack Heavy Pick [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Shock Maul Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Slots Evolved 8 | . . . 2 . . . 2 . 2 . 2 . Power . | . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . 1 . 1 . Utility 4 | . . . 1 . . . 1 . 1 . 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 98 | . 12 . 16 2 3 5 9 33 3 3 12 . Power 11 | . 1 . 2 1 . 3 . 3 1 . . . Engine 5 | . 1 . 1 1 . 2 . . . . . . Core 6 | . . . 1 . . 1 . 3 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 40 | . 3 . 6 . 2 1 4 18 1 2 3 . Treads 28 | . 3 . 6 . 2 1 4 12 . . . . Leg . | . . . . . . . . . . . . . Wheel 2 | . . . . . . . . 2 . . . . Hover . | . . . . . . . . . . . . . Flight 10 | . . . . . . . . 4 1 2 3 . Utility 30 | . 5 . 3 1 . 1 3 8 1 1 7 . Device 10 | . 2 . . 1 . . . 3 . 1 3 . Storage 5 | . 3 . . . . . . 1 . . 1 . Processor 3 | . . . . . . . . 2 . . 1 . Hackware 3 | . . . . . . . . . 1 . 2 . Protection 9 | . . . 3 . . 1 3 2 . . . . Artifact . | . . . . . . . . . . . . . Weapon 17 | . 3 . 5 . 1 . 2 4 . . 2 . Energy Gun 3 | . 1 . . . . . . 2 . . . . Energy Cannon 5 | . 1 . 2 . . . 1 . . . 1 . Ballistic Gun 4 | . . . 2 . . . 1 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . 1 . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . . 2 . 1 1 . Parts Lost 23 | . . . . . . 3 1 12 . 2 4 1 Power 2 | . . . . . . 1 . 1 . . . . Propulsion 12 | . . . . . . 1 . 5 . 2 3 1 Utility 6 | . . . . . . 1 1 3 . . 1 . Weapon 3 | . . . . . . . . 3 . . . . Highest Loss Streak 5 | . . . . . . 2 1 5 . 2 1 1 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 15 | 6 8 10 18 20 19 19 19 18 9 8 8 10 Power . | 1 1 1 1 1 1 . . . . 1 1 1 Propulsion 4 | 4 2 3 6 7 6 5 5 5 3 3 . . Utility 4 | . 1 3 4 4 5 7 7 8 4 3 3 6 Weapon 4 | 1 2 2 5 6 6 6 4 2 1 1 2 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 36 | 6 5 . 11 3 . 1 1 1 . . 2 6 Power 5 | 1 1 . 1 . . . 1 1 . . . . Propulsion 13 | 2 2 . 7 . . 1 . . . . 1 . Utility 11 | 1 2 . 1 2 . . . . . . 1 4 Weapon 6 | 2 . . 1 1 . . . . . . . 2 Tool/Special 1 | . . . 1 . . . . . . . . . Average Slot Usage (%) 96 | . 98 100 97 100 100 90 98 96 97 100 85 86 Engine 7 | . 14 14 5 9 11 10 9 2 . . . . Core 2 | . . . 5 1 . . . 6 6 7 6 6 Treads 24 | . 20 28 31 33 33 26 35 30 . . . . Leg 1 | . 7 . . . . . . . . . . . Flight 6 | . . . . . . . . 2 37 38 34 33 Device 10 | . 13 14 11 11 11 11 9 9 7 7 6 6 Storage 10 | . 14 14 11 11 11 11 9 9 7 7 6 6 Processor 2 | . . . . . . . . 1 15 15 13 13 Hackware 1 | . . . . . . . . . 5 7 8 13 Protection 7 | . . . 9 11 11 9 17 15 . . . . Energy Gun 2 | . 2 14 3 . . . . 7 . . . . Energy Cannon 8 | . 10 14 10 11 11 11 8 3 . . . . Ballistic Gun 6 | . 14 . 6 11 2 11 9 3 . . . . Impact Weapon 1 | . . . . . . . . 1 7 7 5 . Special Melee Weapon 1 | . . . . . 8 . . . 7 7 1 . Peak Build Rating 59 | 6 10 10 20 21 20 22 25 44 51 50 59 59 Average Rating 23 | 6 8 10 16 19 17 19 22 26 49 45 52 55 On Entrance 25 | 6 6 10 10 20 19 20 22 23 44 50 45 55 Avg Prop Armor Cover (%) 4 | . . . . . . . . 12 4 . 4 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 67 | 13 51 51 57 57 57 59 67 67 21 21 28 20 Greatest Support 89 | 20 40 40 60 60 60 60 80 89 24 25 29 24 Greatest Overweight (x) 6 | . 6 1 1 . . 1 1 6 . . 1 . Average Overweight (x) . | . . 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 20 10 10 15 10 Average Capacity 16 | 8 9 20 20 20 20 20 20 19 10 10 10 10 Most Carried 20 | 6 11 11 20 20 20 20 20 20 10 10 10 10 Average Carried 15 | 6 8 10 18 19 19 19 19 18 9 8 8 9 Final Capacity 20 | 8 20 20 20 20 20 20 20 10 10 10 10 10 Final Carried 20 | 6 10 11 20 20 20 20 20 10 10 7 10 10 Class Distribution -------------------- 56% | Scavenger-Mutant 24% | Mutant 11% | Scout 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scout | -7/Factory Scout | -7/DSF Scout | -6/Factory Hacker-Scout | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Matter Collected 2435 | 296 371 . 408 190 . 127 294 570 . . 179 . Remotely . | . . . . . . . . . . . . . Salvage Created 4440 | 160 560 . 860 258 . 291 858 1100 . . 353 . Parts 211 | 12 42 . 42 7 . 19 43 44 . . 2 . Haulers Intercepted 9 | . 1 . 4 . . . 3 1 . . . . Recyclers Shooed 6 | . 1 . . 1 . 1 . 2 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Combat Hostiles Destroyed 76 | . 12 . 13 13 . 7 13 17 . . 1 . Melee 3 | . . . . 1 . . . 1 . . 1 . Guns 37 | . 9 . 5 4 . 5 5 9 . . . . Cannons 34 | . 3 . 7 8 . 2 8 6 . . . . AOE 1 | . . . 1 . . . . . . . . . Classes Destroyed 16 | 2 5 . 5 1 . 1 1 . . . 1 . Worker 2 | . . . 1 . . . . 1 . . . . Builder 1 | . . . 1 . . . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . Hauler 9 | . 1 . 4 . . . 3 1 . . . . Recycler 7 | 1 1 . 1 . . 1 . 2 . . 1 . Operator 5 | . 2 . . . . . . 1 . . 2 . Watcher 12 | . 2 . 3 . . . 1 1 . . 5 . Swarmer 11 | . 3 . 4 . . 4 . . . . . . Grunt 37 | . 9 . 6 3 . 2 8 9 . . . . Brawler 3 | . . . . . . 1 1 1 . . . . Duelist 2 | . . . 1 . . . 1 . . . . . Sentry 11 | . . . 3 . . . 2 6 . . . . Hunter 2 | . . . . . . . 1 1 . . . . Programmer 1 | . . . . . . . . . . . 1 . Zionite 1 | . . . 1 . . . . . . . . . Assembled 10 | . . . . 10 . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . Best Kill Streak 6 | 3 4 . 6 3 . 4 3 5 . . 2 . Combat Bots Only 4 | . 3 . 3 3 . 4 2 3 . . 1 . Max Kills in Single Turn 2 | 1 1 . 2 1 . 1 1 1 . . 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . Melee 1 | . . . . 1 . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Hostile Shots Fired 588 | . 67 . 54 48 . 48 66 167 . 9 119 10 Missed 218 | . 23 . 19 15 . 9 18 54 . 4 73 3 Hits 370 | . 44 . 35 33 . 39 48 113 . 5 46 7 Melee 5 | . . . 1 . . 1 2 . . 1 . . Projectile 365 | . 44 . 34 33 . 38 46 113 . 4 46 7 AOE 2 | . . . . . . . . . . 2 . . Critical Strikes 15 | . . . 1 . . 4 5 5 . . . . Actively Blocked 1 | . . . . . . . 1 . . . . . Damage Taken 5314 | . 520 . 569 463 . 466 749 1725 . 230 469 123 Core 862 | . 72 . 70 51 . 87 138 112 . 77 212 43 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 39 | . . . . . . . 39 . . . . . Regen/Repaired (Parts) 29 | . . . . . . . . . . . 29 . Core Remaining (%) 72 | 100 . 71 . . . 48 . 54 . 89 . . Volleys Fired 362 | 24 65 . 49 41 . 24 57 74 . . 27 1 Largest 2 | 2 2 . 2 2 . 2 2 2 . . 1 1 Hottest 121 | 40 80 . 110 83 . 83 83 121 . . 65 65 Shots Fired 679 | 48 126 . 97 82 . 48 114 136 . . 27 1 Gun 396 | 48 87 . 48 41 . 24 57 91 . . . . Cannon 279 | . 36 . 48 41 . 24 57 45 . . 27 1 Launcher 4 | . 3 . 1 . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 320 | 48 75 . 33 41 . 24 57 42 . . . . Thermal 355 | . 48 . 63 41 . 24 57 94 . . 27 1 Explosive 4 | . 3 . 1 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 20 | 9 8 . 9 12 . 11 12 20 . . . . Robot Miss Streak 7 | 3 5 . 7 4 . 2 6 3 . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 465 | 30 72 . 56 49 5 32 75 123 3 . 20 . Core Hits 182 | 8 34 1 34 22 . 12 33 37 . . 1 . Critical Kills 1 | . . . . . . . 1 . . . . . Critical Parts Destroyed 10 | . . . . . . . 1 3 . . 6 . Critical Strikes 15 | . 1 . 1 . . . 2 5 . . 6 . Burn 4 | . 1 . 1 . . . . 2 . . . . Destroy 4 | . . . . . . . 2 2 . . . . Smash 7 | . . . . . . . . 1 . . 6 . Melee Attacks 97 | . . . 6 . 5 . 2 12 6 2 60 4 Impact 83 | . . . 6 . . . 2 12 3 2 58 . Slashing . | . . . . . . . . . . . . . Piercing 4 | . . . . . . . . . . . . 4 Sneak Attacks 16 | . . . . . 5 . . 4 3 . 4 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9020 | 327 1076 5 1258 826 . 522 1276 2573 . . 1157 . Guns 3852 | 327 642 . 468 405 . 294 601 1115 . . . . Cannons 2774 | . 368 . 474 406 . 228 675 623 . . . . Explosions 358 | . 66 . 292 . . . . . . . . . Melee 1992 | . . . . . . . . 835 . . 1157 . Ramming 44 | . . 5 24 15 . . . . . . . . Kinetic 3061 | 327 528 . 358 405 . 294 601 548 . . . . Thermal 3808 | . 482 . 827 406 . 228 675 1190 . . . . Explosive 115 | . 66 . 49 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 1992 | . . . . . . . . 835 . . 1157 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . 2 . Average Corruption 1 | . . . . . . . . . . . 1 . Corruption Purged 2 | . . . . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . 4 . Matter Fused 2 | . . . . . . . . . . . 2 . Energy Discharges 1 | . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1005 | . . . . 6 . 3 . 309 . . 687 . Projectiles 9 | . . . . 6 . 3 . . . . . . Explosions . | . . . . . . . . . . . . . Melee 996 | . . . . . . . . 309 . . 687 . Knockbacks 11 | . . . . . . . . 1 . . 10 . Impact 11 | . . . . . . . . 1 . . 10 . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 95 | . . . 95 . . . . . . . . . Shots 2 | . . . 2 . . . . . . . . . Rammed 6 | . . 1 3 2 . . . . . . . . Targets Rammed 7 | . . 1 4 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . Highest Temperature 279 | . 117 . 24 20 . 22 114 279 . . 112 12 Average Temperature 45 | . 34 . 8 8 . 10 25 78 . . 34 9 Received Heat Transfer 1990 | . 264 . 129 79 . 189 351 900 . . 78 . Effects 3 | . . . . . . . . 3 . . . . Interference 3 | . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . 2 . . 6 . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Fried 11 | . . . . . . . . 3 . . 8 . Impact Corruptions 32 | . . . . . . . . 6 . . 26 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 14 | . 2 . 2 . . . 1 9 . . . . Heat Transferred 8514 | . 1184 . 1706 851 . 481 1406 2886 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Maximum Alert Level 2 | . . . 2 1 . . . . . . . . Low Security (%) 87 | 100 100 100 20 92 . 100 100 100 100 100 100 . Level 1 3 | . . . 19 7 . . . . . . . . Level 2 8 | . . . 60 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 548 | 15 74 15 548 238 . 80 131 158 70 23 92 . Initial 198 | . . 15 . 198 . . . 52 65 23 . . Average 83 | 2 21 . 351 68 . 15 24 110 54 6 27 . Influence Increases 3206 | 30 388 . 986 70 . 165 399 586 18 2 562 . Destroy 0b10 Robot/C 1620 | . 240 . 540 60 . 140 260 340 . . 40 . Destroy 0b10 Robot/NC 235 | 30 30 . 70 . . 5 20 30 . . 50 . Destroy Leader 428 | . 66 . 140 10 . 20 58 104 . . 30 . Allied During Kill 140 | . . . 138 . . . . . . . 2 . Successful Hack 116 | . 8 . 18 . . . 12 21 . . 57 . Disable Machine 165 | . . . 45 . . . 30 60 . . 30 . Destroy Structure 112 | . 29 . 35 . . . 4 1 3 2 38 . Partial Spotted 105 | . . . . . . . . . 15 . 90 . Lose Combat Pursuer 285 | . 15 . . . . . 15 30 . . 225 . Influence Decreases 3201 | 30 349 39 478 578 . 165 274 567 129 35 488 69 Entered New Map 525 | . . 24 . 310 . . . 73 79 10 . 29 Time Decay 2416 | 30 349 15 438 268 . 135 269 374 50 . 458 30 Lost Part 210 | . . . . . . 30 5 120 . 15 30 10 Lost Ally 50 | . . . 40 . . . . . . 10 . . Squads Dispatched 14 | . 3 . 1 . . . 1 3 . 1 5 . Investigation 3 | . . . . . . . . 2 . . 1 . Extermination 4 | . . . . . . . . . . . 4 . Reinforcement 7 | . 3 . 1 . . . 1 1 . 1 . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Distress Signals 11 | . . . 4 . . . 1 3 . . 3 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 148 | . 19 . 34 16 . 7 16 24 . 4 24 4 Peak Tracking Total 8 | . 3 . 5 3 . 4 3 8 . 4 3 6 Tactical Retreats 20 | . 1 . . 3 . . 1 2 . . 13 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Traps Triggered 7 | . 2 . 2 . . . . 1 . 1 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . 1 . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . 1 . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Machines Disabled 12 | . . . 4 . . . 2 4 . . 2 . Max in Single Turn 2 | . . . 2 . . . 1 1 . . 1 . Garrison Access 2 | . . . . . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Machines Accessed 32 | . 5 . 7 . 2 . 5 3 2 . 8 . Terminals 26 | . 5 . 7 . . . 4 3 2 . 5 . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . 1 . Total Hacks 74 | . 20 . 15 . 2 . 6 6 5 . 20 . Successful 36 | . 11 . 4 . 2 . 4 3 1 . 11 . Failed 38 | . 9 . 11 . . . 2 3 4 . 9 . Catastrophic 4 | . . . 3 . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 40 | . 10 . 12 . 1 . 5 . 2 . 10 . Terminals 65 | . 20 . 15 . . . 5 6 5 . 14 . Fabricators 3 | . . . . . . . . . . . 3 . Repair Stations 2 | . . . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . 1 . Terminal Hacks 20 | . 4 . 4 . 2 . 2 3 1 . 4 . Record 1 | . . . . . 1 . . . . . . . Part Schematic 3 | . . . 2 . . . 1 . . . . . Robot Analysis 3 | . 1 . 2 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 3 | . . . . . . . . 3 . . . . Open DSF 1 | . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . 1 . . . 1 . Fabricator Index 1 | . . . . . . . . . . . 1 . Locate Traps 2 | . 1 . . . . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . 1 . Seal Access 2 | . . . . . . . 1 . . . 1 . Unauthorized Hacks 11 | . 7 . . . . . 1 . . . 3 . Terminals 10 | . 7 . . . . . 1 . . . 2 . Botnet 5 | . 2 . . . . . 1 . . . 2 . Skim 5 | . 5 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . Recompile 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . 1 . Used 2 | . . . 1 . . . . . . . 1 . Hacking Detections 23 | . 3 . 7 . . . 4 1 1 . 7 . Full Trace Events 2 | . 1 . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . Time 25 | . . . . . . . . . . . 25 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 7 | . . . . . 5 . . . 1 . 1 . Non-combat 5 | . . . . . 3 . . . 1 . 1 . Combat 2 | . . . . . 2 . . . . . . . Robot Hacks Applied 8 | . . . . . 5 . . . 2 . 1 . parse_system 6 | . . . . . 5 . . . 1 . . . find_chute 1 | . . . . . . . . . . . 1 . find_fabricator 1 | . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Total Allies 6 | . . 5 . . . . . . . . 1 . Largest Group 5 | . . 5 5 . . . . . . . 1 . Highest-Rated Group 78 | . . 78 78 . . . . . . . 41 . Highest-Rated Ally 41 | . . 31 31 . . . . . . . 41 . Total Orders 4 | . . . . . . . . 3 . 1 . . EXPLORE 3 | . . . . . . . . 2 . 1 . . RETURN 1 | . . . . . . . . 1 . . . . Ally Attacks 62 | . . . 59 . . . . . . . 3 . Total Damage 857 | . . . 727 . . . . . . . 130 . Kills 21 | . . . 18 . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Active Infowar (turns) 2586 | . 779 . 82 . . . . 75 106 30 1435 79 Sensors 1664 | . . . . . . . . 75 105 . 1405 79 Seismic 861 | . 779 . 82 . . . . . . . . . T.N.C. 1667 | . . . . . . . . 17 106 30 1435 79 Robot Analysis Total 3 | . 1 . 2 . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . Drone Launches 4 | . . . . . . . . 3 . 1 . . Drone Recoveries 3 | . . . . . . . . 3 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Turns Passed 9371 | 175 1326 711 1228 1041 851 524 995 870 106 30 1435 79 Spaces Moved 6690 | 33 653 293 585 504 523 161 363 425 305 69 2600 176 Core 1 | . 1 . . . . . . . . . . . Treads 3191 | . 494 293 585 504 523 161 363 268 . . . . Legs 191 | 33 158 . . . . . . . . . . . Wheels 31 | . . . . . . . . 31 . . . . Hover . | . . . . . . . . . . . . . Flight 3276 | . . . . . . . . 126 305 69 2600 176 Fastest Speed 21 | 120 120 240 160 160 160 160 160 29 26 25 21 24 Average Speed 97 | 120 154 240 165 160 160 182 160 119 27 25 24 24 Slowest Speed 350 | 120 350 240 240 160 160 240 240 240 29 26 97 24 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 34 | . . . . . . . . 1 3 . 30 . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 55 | 3 89 72 70 90 90 31 28 94 9 78 46 19 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . Known Exits Taken 5 | . . 1 . . . . 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . . . . . Scrap Searched 5 | . . . . 4 . . . . . . . 1 Spaces Dug 51 | . . . . . . . 2 . 3 2 39 5 Terrain Destroyed 118 | . 29 . 38 . . . 2 . 3 2 39 5 Melee 40 | . . . . . . . 2 . 3 2 29 4 Projectile 11 | . . . . . . . . . . . 10 1 AOE 67 | . 29 . 38 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Low Total 8667 | 125 842 300 751 659 535 344 662 637 316 77 3215 204 Wait 1226 | 69 70 5 26 105 . 149 216 52 . 3 510 21 Move 6610 | 32 652 292 584 503 522 160 362 422 298 68 2539 176 Hop 34 | . . . . . . . . 1 3 . 30 . Pick Up 76 | . 16 1 28 2 2 3 4 7 3 . 10 . Fast Attach 41 | . 6 . 10 1 . 2 4 8 1 . 9 . Attach 32 | . 1 . 1 . 2 1 1 9 2 3 11 1 Detach 11 | . . . . . . . . . . . 10 1 Swap 74 | . 18 . 14 1 2 2 7 28 1 . 1 . Drop 95 | . 14 . 29 4 2 3 9 23 2 1 8 . Fire 362 | 24 65 . 49 41 . 24 57 74 . . 27 1 Melee 97 | . . . 6 . 5 . 2 12 6 2 60 4 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 7 | . . 1 4 2 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . 1 . . . . . . . . . . Trap 1 | . . . . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 2) 176 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 592 | -10/Materials | Discovered new exit (range 8) 1059 | -10/Materials | Discovered new exit (range 9) 1271 | -10/Materials | Discovered new exit (range 16) 1378 | -10/Materials | Discovered new exit (range 12) 1502 | -10/Materials | Entered Mines 1536 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1813 | -10/Mines | Identified exit to Materials 1822 | -10/Mines | Discovered exit to Materials (range 6) 2069 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2213 | -10/Mines | Entered Materials 2213 | -9/Materials | Accompanied by 5 allies 2213 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2218 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2555 | -9/Materials | Discovered new exit (range 15) 2629 | -9/Materials | Build established: Scavenger-Mutant 2870 | -9/Materials | Discovered new exit (range 15) 3206 | -9/Materials | Discovered new exit (range 15) 3377 | -9/Materials | Discovered new exit (range 16) 3441 | -9/Materials | Entered Mines 3470 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3475 | -9/Mines | Found Prototype Device 3561 | -9/Mines | Assembled infested the area 3566 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3842 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3985 | -9/Mines | Learned 2 Materials zone layouts 4039 | -9/Mines | Discovered new exit (range 5) 4203 | -9/Mines | Discovered new exit (range 7) 4205 | -9/Mines | Learned 8 Materials zone layouts 4476 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4476 | -9/Mines | Discovered new exit (range 5) 4482 | -9/Mines | Entered Exiles 4522 | -9/Exiles | Met 8R-AWN 4551 | -9/Exiles | Met EX-HEX 4604 | -9/Exiles | Met EX-BIN 4656 | -9/Exiles | Met EX-DEC 4724 | -9/Exiles | Visited The Gauntlet 5071 | -9/Exiles | Learned location of Zion (-6) 5119 | -9/Exiles | Aligned with FarCom system 5120 | -9/Exiles | Given EX-Vault access code 5160 | -9/Exiles | Opened EX-Vault 5176 | -9/Exiles | Found Modified TNC 5182 | -9/Exiles | Found Supersonic Drone Bay 5213 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5316 | -9/Exiles | Discovered new exit (range 12) 5333 | -9/Exiles | Stole two prototypes: Modified TNC, Supersonic Drone Bay 5333 | -9/Exiles | Entered Mines 5618 | -8/Mines | Core integrity fell below 50% 5789 | -8/Mines | Discovered new exit (range 5) 5857 | -8/Mines | Entered Materials 5857 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5858 | -8/Materials | Identified exit to Factory 5907 | -8/Materials | Identified exit to Storage 6852 | -8/Materials | Entered Storage 6854 | -8/Storage | FarCom data flow suspended 7041 | -8/Storage | Lost 5 parts (4n1w) 7272 | -8/Storage | Lost 3 parts (1u2w) 7364 | -8/Storage | Discovered exit to Factory (range 16) 7647 | -8/Storage | Identified Exp. Sensor Array 7722 | -8/Storage | Entered Factory 7722 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7827 | -7/Factory | Identified exit to DSF 7828 | -7/Factory | Entered DSF 7831 | -7/DSF | Discovered new exit (range 30) 7848 | -7/DSF | Additional patrols routed to DSF 7858 | -7/DSF | Identified exit to Factory 7858 | -7/DSF | Entered Factory 7858 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8014 | -6/Factory | Build established: Scout 8101 | -6/Factory | Identified exit to Lower Caves 9114 | -6/Factory | Repaired Imp. Flight Unit 9293 | -6/Factory | Entered Lower Caves 9372 | -6/Lower Caves | Self-destructed Last Messages --------------- 09231_ Acquired Imp. Cryofiber Web. 09247_ R-10 Processor collects Datajack. 09278_ Y-54 Guardian suffers critical hit (Smash). 09278_ Destroyed Lgt. Treads. 09278_ Y-54 Guardian system corrupted by crushing effect. 09281_ Imp. Flight Unit destroyed. 09289_ Dropped Shock Maul. 09291_ Acquired Imp. Thermal Generator. LOCATION=LOWER CAVES GOAL=ESCAPE 09294_ 8Y-TW5(k) breaks down the debris. 09294_ Searching scrap... 09294_ Found Lightning Gun. 09294_ Found Adv. ECM Suite. 09294_ Found 38 Matter. 09366_ Slug penetrates Wall. 09372_ Penetrated by Slug. 09372_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????k??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#####?##########?##### | | ????????????????????????????# ### ### | | ????????????????????????###### | | ????????????????????????# ##### | | ???????????????????????## ##### ## #?? | | ???????????????????????# #### #?????#?? | | ??????????? l lg?????## ### ##???????? | | ?????????# s #### h ###??????# | | ?????????# Y ####???# | | ?????????# @ ## #???# | | ?????????# $ ### ## ##### #?### | | ?????????? ? ????## ## #???## ##"## | | ?????????????????????## ## #????### #?# | | ??????????????????????### #??????## #?# | | ????????????????????????# ## ####????## #?# | | ????????????????????????# ##### #"#####?####### | | ????????????????????????###???###;; ##?##### | | ????????????????????????????????##; ### | | ?????????????????????????????????### | | ???????????????????????????????????# | | ???????????????????????????????????# ### ## | | ???????????????????????????????????## ##?####### | | ????????????????????????????????????#####????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????### ## | | ??????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Weapon Shielding 66 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 22 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Heat Sink | -9/Materials | Hacked Lgt. Armor Plating | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Flight Unit | 27% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Insider Info Challenges ------------ None Game ------ Seed FortressFlakBrace Manual? 0 Play Time 02:33:31 Cumulative 301.7 hours Start 2026.09.18 @ 15:35:52 End 2026.09.18 @ 20:14:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 61 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c773282c-4208-4e05-ba6f-a3e9f2f880fd