Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.16 @ 12:11:05 Player: darktar Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (74) 370 Value Destroyed (2530) 2530 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (655) 655 TOTAL SCORE: 5615 Bonus ------- Pacifist 200 High Alert Combat Kills 295 Follower Combat Kills 186 Friendly Fire -26 Cogmind --------- Core Integrity 0/550 Matter 261/300 Energy 80/100 System Corruption 4% Temperature Critical (614) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Heavy Ion Engine Heavy Ion Engine Light Treads VSS Leg VSS Leg VSS Leg Signal Interpreter Core Shielding Light Armor Plating Heavy Armor Plating Precision Shock Rifle Improved Light Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core F-cell Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Precision Shock Rifle Improved Light Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads VSS Leg VSS Leg Signal Interpreter Core Shielding Light Armor Plating Heavy Armor Plating Precision Shock Rifle EMP Blaster Rocket Launcher Mini Grenade Launcher [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg VSS Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon High-powered Shotgun Energy Gun Precision Shock Rifle Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . 1 . . Propulsion 1 | . . . . . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 72 | 5 2 . 18 18 29 Power 18 | 1 . . 10 5 2 Engine 16 | 1 . . 10 5 . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 20 | 2 . . 2 5 11 Treads 16 | 2 . . 2 5 7 Leg 4 | . . . . . 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 1 . 4 4 7 Device 9 | . 1 . 3 2 3 Storage 3 | 1 . . . 2 . Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 17 | 1 1 . 2 4 9 Energy Gun 5 | . . . . . 5 Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 1 . 2 3 . Ballistic Cannon 2 | . . . . 1 1 Launcher 3 | . . . . . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 2 1 Parts Lost 18 | . . . 2 4 12 Power 3 | . . . 1 . 2 Propulsion 4 | . . . . 1 3 Utility 6 | . . . 1 1 4 Weapon 5 | . . . . 2 3 Highest Loss Streak 11 | . . . 1 3 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 98 100 98 98 97 Engine 18 | . 14 14 21 21 12 Core 1 | . . . . . 5 Treads 23 | . 28 28 22 21 25 Device 17 | . 12 14 19 21 9 Storage 10 | . 14 14 11 11 9 Processor 2 | . . . . . 8 Protection 2 | . . . . . 8 Energy Gun 2 | . . . . . 8 Ballistic Gun 16 | . 28 28 21 19 . Ballistic Cannon 2 | . . . . 1 8 Naked Turns . | . . . . . . Heaviest Build 54 | 11 14 14 25 49 54 Greatest Support 69 | 40 40 40 43 46 69 Greatest Overweight (x) 4 | 1 . . . 1 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 Average Capacity 12 | 7 8 8 8 13 15 Most Carried 15 | 5 8 8 8 15 15 Average Carried 11 | 3 6 7 7 12 14 Final Capacity 15 | 8 8 8 8 15 15 Final Carried 15 | 5 8 8 8 15 14 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Sto Mat Matter Collected 1888 | 250 . 20 507 630 481 Remotely . | . . . . . . Salvage Created 2466 | . . . 613 754 1099 Parts 152 | . . . 47 51 54 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Combat Hostiles Destroyed 65 | . . . 19 21 25 Guns 45 | . . . 19 19 7 Cannons 13 | . . . . 2 11 AOE 7 | . . . . . 7 Classes Destroyed 10 | . . . 7 1 2 Worker 1 | . . . 1 . . Builder 1 | . . . 1 . . Recycler 2 | . . . . 2 . Watcher 5 | . . . 1 2 2 Swarmer 16 | . . . 6 8 2 Grunt 34 | . . . 10 7 17 Brawler 1 | . . . . . 1 Duelist 3 | . . . 1 . 2 Protector 1 | . . . . . 1 Sentry 10 | . . . 2 6 2 Best Kill Streak 5 | . . . 5 5 4 Combat Bots Only 4 | . . . 4 4 4 Max Kills in Single Turn 2 | . . . 2 2 2 Gunslinging 1 | . . . 1 . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Damage Taken 4266 | . . . 972 1003 2291 Core 875 | . . . 172 110 593 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 421 | . . . . 421 . Core Remaining (%) 76 | 100 . 100 . 29 . Volleys Fired 176 | . . . 51 59 66 Largest 2 | . . . 2 2 2 Hottest 104 | . . . 50 64 104 Shots Fired 330 | . . . 102 113 115 Gun 268 | . . . 102 111 55 Cannon 57 | . . . . 2 55 Launcher 5 | . . . . . 5 Special . | . . . . . . Kinetic 270 | . . . 102 113 55 Thermal 18 | . . . . . 18 Explosive 1 | . . . . . 1 Electromagnetic 41 | . . . . . 41 Robot Hit Streak 17 | . . . 17 5 12 Robot Miss Streak 8 | . . . 8 7 2 Penetration Max . | . . . . . . Secondary Targets 8 | . . . 5 3 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 237 | . . . 75 77 85 Core Hits 140 | . . . 37 40 63 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 3 | . . . 1 2 . Critical Strikes 6 | . . . 2 2 2 Destroy 4 | . . . 2 2 . Blast 1 | . . . . . 1 Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5675 | . . . 1358 1521 2796 Guns 3661 | . . . 1300 1483 878 Cannons 898 | . . . . 38 860 Explosions 1116 | . . . 58 . 1058 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3681 | . . . 1300 1521 860 Thermal 742 | . . . . . 742 Explosive 248 | . . . . . 248 Electromagnetic 1004 | . . . 58 . 946 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 56 | . . . . . 56 Projectiles 6 | . . . . . 6 Explosions 50 | . . . . . 50 Melee . | . . . . . . Knockbacks 12 | . . . . . 12 Impact . | . . . . . . Kinetic 12 | . . . . . 12 Secondary . | . . . . . . Self-Inflicted Damage 154 | . . . 55 . 99 Shots 5 | . . . 2 . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 644 | . . . 29 29 644 Average Temperature 101 | . . . 10 17 124 Received Heat Transfer 1716 | . . . 345 345 1026 Effects 11 | . . . . . 11 Shutdowns 1 | . . . . . 1 Interference 4 | . . . . . 4 Matter Decay 1 | . . . . . 1 Damage (minor) 3 | . . . . . 3 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . . 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . 2 1 Heat Transferred 908 | . . . . . 908 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . . 1 . 5 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Peak Influence 780 | . 8 3 484 421 780 Initial 204 | . . 3 . 204 169 Average 281 | . 1 3 189 227 583 Maximum Alert Level 3 | . . . 2 2 3 Low Security (%) 37 | 100 100 100 65 28 5 Level 1 39 | . . . 27 63 15 Level 2 16 | . . . 7 8 49 Level 3 6 | . . . . . 29 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . . . 2 3 10 Investigation 4 | . . . . 1 3 Extermination . | . . . . . . Reinforcement 3 | . . . 2 . 1 Assault 6 | . . . . 2 4 Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Distress Signals 5 | . . . 2 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 103 | . . . 32 30 41 Peak Tracking Total 10 | . . . 7 4 10 Tactical Retreats 4 | . . . 3 . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Traps Triggered 6 | . . . . 4 2 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Sto Mat Machines Disabled 9 | . . . 3 . 6 Max in Single Turn 1 | . . . 1 . 1 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Machines Accessed 14 | . 2 . 2 8 2 Terminals 10 | . 2 . 2 4 2 Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 53 | . 8 . 6 32 7 Successful 30 | . 5 . 3 18 4 Failed 23 | . 3 . 3 14 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 12 | . 5 . 1 6 . Terminals 38 | . 8 . 6 17 7 Fabricators . | . . . . . . Repair Stations 11 | . . . . 11 . Recycling Units 3 | . . . . 3 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 17 | . 5 . 3 5 4 Record 13 | . 4 . 2 4 3 Robot Analysis 1 | . 1 . . . . Open Door 1 | . . . . 1 . Emergency Access Points 2 | . . . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . . . . 9 . Scan Component 5 | . . . . 5 . Repair 4 | . . . . 4 . Recycling Unit Hacks 3 | . . . . 3 . Report Inventory 1 | . . . . 1 . Retrieve Matter 2 | . . . . 2 . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 2 . 2 5 2 Full Trace Events 7 | . . . 2 3 2 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . . . 4 . Time 140 | . . . . 140 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 1 Highest-Rated Group 62 | . . . . 62 31 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 26 | . . . . 24 2 Total Damage 496 | . . . . 453 43 Kills 6 | . . . . 6 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Sto Mat Turns Passed 3852 | 73 159 130 762 1828 900 Spaces Moved 1751 | 40 96 80 338 798 399 Core 3 | 3 . . . . . Treads 1745 | 37 96 80 338 798 396 Legs 3 | . . . . . 3 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 170 | 153 160 160 160 181 162 Slowest Speed 450 | 160 160 160 160 240 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 13 25 41 71 17 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 23 | . . . . . 23 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 22 | . . . . . 22 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Total 2303 | 49 101 83 467 1065 538 Wait 203 | . . 2 35 157 9 Move 1746 | 39 95 79 337 797 399 Hop . | . . . . . . Pick Up 40 | 5 4 1 7 15 8 Fast Attach 26 | 5 1 . 5 6 9 Attach 12 | . 1 . 2 3 6 Detach 4 | . . . . . 4 Swap 34 | . . . 11 9 14 Drop 56 | . . 1 19 13 23 Fire 176 | . . . 51 59 66 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 6 | . . . . 6 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage (discovered 2 exits: *Mat / Gar) -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 10) 217 | -10/Materials | Met 8R-AWN 233 | -10/Materials | Entered Mines 235 | -10/Mines | Followed 8R-AWN into the Mines 307 | -10/Mines | Build established: Mutant 327 | -10/Mines | Learned location of Mines (-9) 346 | -10/Mines | Discovered new exit (range 12) 363 | -10/Mines | Entered Materials 363 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1081 | -9/Materials | Discovered new exit (range 15) 1125 | -9/Materials | Entered Storage 1209 | -9/Storage | Repaired Hpw. Shotgun 1243 | -9/Storage | Repaired Imp. Treads 1276 | -9/Storage | Repaired Imp. Ion Engine 1326 | -9/Storage | Learned location of Armory (-4) 1554 | -9/Storage | Identified exit to Garrison 1592 | -9/Storage | Core integrity fell below 50% 1713 | -9/Storage | Repaired Hpw. Shotgun 2610 | -9/Storage | Met a pair of Derelict thieves 2691 | -9/Storage | Lost 3 parts (1n2w) 2778 | -9/Storage | Discovered new exit (range 16) 2953 | -9/Storage | Entered Materials 2953 | -8/Materials | Accompanied by 1 ally 2953 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3019 | -8/Materials | Garrison activated, responded to threat 3353 | -8/Materials | First assault squad dispatched 3766 | -8/Materials | Build established: Scavenger-Mutant 3848 | -8/Materials | Core integrity fell below 50% 3854 | -8/Materials | Core destroyed Last Messages --------------- Hrd. Light Armor Plating destroyed. Imp. Treads destroyed. G-47 Trooper destroyed. Door malfunctions. I-25 Savior destroyed. EMP Blaster destroyed. Overheating: Core damaged (-104). U-05 Engineer repairs door. Lgt. Treads destroyed. Rocket Launcher destroyed. U-05 Engineer lays Concrete. Critical hit (Burn: +37). U-05 Engineer lays Concrete. G-50 Soldier IFF system glitched. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Overheating: Lrg. Storage Unit damaged (-45). U-05 Engineer lays Concrete. Overheating: Core damaged (-104). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????+###??????????????????????????????? | | ???????????????? ??????????????????????????????? | | ???????????????? ??????????????????????????????? | | ???????????????? ??????????????????????????????? | | ????????????????# #??????????????????????????????? | | ????????????????# #??????????????????????????????? | | ??????????????### ###????????????????????????????? | | ???????######## % #????????????????????????????? | | ???????# # ####?????????????????????????? | | ???????# """ + % #?????????????????????????? | | ???????# """ # % ## #?????????????????????????? | | ???????# """ # ## #?????????????????????????? | | ???????# ## ###%####??????????????????????? | | ???????# =## #?#+ #??????????????????????? | | ???????#+####### ###%gg ##?????????????????????? | | ???????# #?????# ## !%b ##????????????????????? | | ##?????# #?????# ### !@ #????????????????????? | | #?????# #?????# ###u= g #????????????????????? | | #?????# #?????# /g%g #????????????????????? | | #?#####+####### # i #????????????????????? | | #?# + #u % ###????????????????????? | | #?# """ ### + #??????????????????????? | | #?# """ #?# # #??????????????????????? | | #### """ #?# ######??????????????????????? | | + " #?# + #??????????????????????? | | #### % % " #?# # #??????????????????????? | | ???# % % " #?# # ==#??????????????????????? | | ???# #?# # ==#??????????????????????? | | ########+####### # #??????????????????????? | | %% % " #??????????????????????? | | # #??????????????????????? | | # = % # !#??????????????????????? | | # [%!%%[% + !#??????????????????????? | | ## =% = %%%#######+######%#??????????????????????? | | # ! ==##### ####??????????????????????? | | # =*!*[=%#?# #?????????????????????????? | | # =[ ==%=%#?# [[[ #?????????????????????????? | | # =""%!%%!#?# [[[ #?????????????????????????? | | # =""%/=###?# [[[ #?????????????????????????? | | # !%%"%%*###?# #?????????????????????????? | | + =[![=*#??## #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 28 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Let's See Who's Tougher Librarian Significant Disruption Challenges ------------ None Game ------ Seed ClaymoresHardenedRefractor Manual? 0 Play Time 00:53:46 Cumulative 3.8 hours Start 2022.05.16 @ 00:25:46 End 2022.05.16 @ 12:11:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f2c4ea92-8a81-46dd-a627-c9798af9058a