Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.16 @ 11:48:48 Player: TheGreatBorealis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (44) 220 Value Destroyed (1401) 1401 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (103) 103 TOTAL SCORE: 4924 Bonus ------- Follower Combat Kills 103 Cogmind --------- Core Integrity 742/850 Matter 284/300 Energy 334/340 System Corruption 13% Temperature Cool (291) Movement Core (550) Ox10 Location -6/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Small Storage Unit Signal Interpreter Improved Light Armor Plating > --- WEAPON (4) ------- Heavy Laser > --- INVENTORY (6) ---- Light Ion Engine Improved Ion Engine Improved Ion Engine Visual Processing Unit Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Small Storage Unit Signal Interpreter > --- WEAPON ----------- Heavy Laser Heavy Laser EM Pulse Cannon Phase Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Ion Engine Flexi-carbon Leg Visual Processing Unit [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon EM Pulse Cannon Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . 2 . . . . Utility 3 | . . . . 1 1 1 Weapon 2 | . . . . 1 . 1 Parts Attached 53 | 8 8 13 . 8 5 11 Power 8 | 2 . 1 . 2 2 1 Engine 7 | 2 . 1 . 2 1 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 18 | 3 2 6 . 3 1 3 Treads 1 | 1 . . . . . . Leg 17 | 2 2 6 . 3 1 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 2 . . . 2 4 Device 5 | . 1 . . . 1 3 Storage 1 | 1 . . . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 2 | . 1 . . . . 1 Artifact . | . . . . . . . Weapon 18 | 2 4 6 . 3 . 3 Energy Gun 13 | 2 4 5 . . . 2 Energy Cannon 5 | . . 1 . 3 . 1 Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 22 | . 2 4 . 2 . 14 Power 1 | . . . . . . 1 Propulsion 7 | . . . . 1 . 6 Utility 2 | . . . . . . 2 Weapon 12 | . 2 4 . 1 . 5 Highest Loss Streak 5 | . 1 2 . 2 . 5 Average Slot Usage (%) 90 | . 94 96 88 83 93 83 Engine 9 | . 14 11 11 9 7 5 Core 1 | . . . . . 5 6 Leg 34 | . 28 43 44 35 30 23 Device 10 | . 5 11 11 9 12 12 Storage 9 | . 14 11 11 9 7 6 Processor 1 | . . . . . 5 6 Protection 1 | . 4 . . . . 1 Energy Gun 12 | . 26 17 11 2 . 7 Energy Cannon 7 | . . 1 . 17 23 10 Naked Turns . | . . . . . . . Heaviest Build 46 | 11 15 18 14 30 40 46 Greatest Support 50 | 20 20 40 40 40 40 50 Greatest Overweight (x) 2 | 2 . . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 6 Most Carried 6 | 2 6 6 6 6 6 6 Average Carried 5 | 1 4 5 6 5 4 5 Final Capacity 6 | 6 6 6 6 6 6 6 Final Carried 6 | 2 6 6 6 6 6 4 Class Distribution -------------------- 51% | Scavenger-Mutant 21% | Scavenger-Gunner 12% | Mutant 10% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Matter Collected 694 | 251 104 148 6 80 40 65 Remotely . | . . . . . . . Salvage Created 1906 | . 264 615 . 494 184 349 Parts 96 | . 16 40 . 16 8 16 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . 1 . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 31 | . 6 12 . 5 2 6 Guns 18 | . 5 11 . 1 . 1 Cannons 6 | . . 1 . 2 1 2 AOE 2 | . . . . . . 2 Classes Destroyed 9 | . 2 5 . 1 . 1 Worker 2 | . . . . 2 . . Builder 3 | . . 2 . . . 1 Recycler 3 | . . 1 . 2 . . Watcher 5 | . 1 2 . 1 1 . Swarmer 5 | . . 4 . . . 1 Grunt 16 | . 6 4 . 4 . 2 Brawler 3 | . . 1 . . . 2 Sentry 6 | . . 3 . 1 2 . Programmer 1 | . . . . . . 1 Best Kill Streak 4 | . 3 4 . 4 1 3 Combat Bots Only 4 | . 2 4 . 1 1 3 Max Kills in Single Turn 3 | . 1 1 . 3 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Damage Taken 2468 | . 318 586 . 331 162 1071 Core 303 | . 63 79 . 40 13 108 Absorbed by Shields . | . . . . . . . Core Remaining (%) 88 | 100 74 . 80 92 98 . Volleys Fired 128 | . 30 53 . 19 7 19 Largest 4 | . 2 2 . 3 3 4 Hottest 291 | . 115 121 . 189 189 291 Shots Fired 247 | . 51 88 . 39 21 48 Gun 165 | . 51 84 . 9 . 21 Cannon 82 | . . 4 . 30 21 27 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 156 | . 51 72 . . . 33 Explosive . | . . . . . . . Electromagnetic 91 | . . 16 . 39 21 15 Robot Hit Streak 18 | . 16 18 . 5 5 12 Robot Miss Streak 3 | . 1 3 . 2 2 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 172 | . 41 58 . 26 14 33 Core Hits 69 | . 13 26 . 13 4 13 Critical Hits 1 | . . . . 1 . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3848 | . 457 846 . 805 350 1390 Guns 1552 | . 457 742 . 81 . 272 Cannons 1488 | . . 21 . 589 350 528 Explosions 802 | . . 83 . 129 . 590 Melee . | . . . . . . . Ramming 6 | . . . . 6 . . Kinetic . | . . . . . . . Thermal 2334 | . 457 686 . 129 . 1062 Explosive . | . . . . . . . Electromagnetic 1508 | . . 160 . 670 350 328 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . 8 8 2 . 13 Average Corruption 7 | . . 7 8 2 . 12 Corruption Purged . | . . . . . . . Effects 28 | . . 11 2 2 . 13 Message Errors 3 | . . 1 1 . . 1 Matter Fused 7 | . . 3 1 . . 3 Energy Discharges 4 | . . 1 . 2 . 1 Parts Rejected 2 | . . 2 . . . . Data Loss (minor) 2 | . . 1 . . . 1 Misdirections 2 | . . . . . . 2 Targeting Errors 6 | . . 2 . . . 4 Weapon Failures 2 | . . 1 . . . 1 Overload Shots . | . . . . . . . Overflow Damage 233 | . . . . 94 11 128 Projectiles 144 | . . . . 72 11 61 Explosions 89 | . . . . 22 . 67 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 267 | . . . . 66 . 201 Shots 6 | . . . . 2 . 4 Rammed . | . . . . . . . Targets Rammed 1 | . . . . 1 . . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 496 | . 231 102 . 156 168 496 Average Temperature 87 | . 86 26 . 64 71 163 Received Heat Transfer 726 | . 180 168 . 108 42 228 Effects 11 | . 2 . . . . 9 Shutdowns 2 | . . . . . . 2 Interference 4 | . 2 . . . . 2 Short Circuit 1 | . . . . . . 1 Damage (major) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . . 2 1 . Combat Hostiles 3 | . . . . 2 1 . Parts Fried 9 | . . . . 4 4 1 Impact Corruptions . | . . . . . . . Robots Melted 2 | . 1 . . . . 1 Combat Hostiles 2 | . 1 . . . . 1 Parts Melted 13 | . 2 5 . . . 6 Heat Transferred 4147 | . 1190 1654 . 100 . 1203 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . . 1 . 2 . 4 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Peak Influence 286 | . 147 286 52 220 106 165 Average Influence 102 | . 61 152 52 104 56 89 Maximum Alert Level 1 | . . 1 . 1 . . Low Security (%) 90 | 100 100 76 100 92 100 100 Level 1 9 | . . 23 . 7 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . 1 . 2 . 2 Investigation 1 | . . . . . . 1 Extermination . | . . . . . . . Reinforcement 4 | . . 1 . 2 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Distress Signals 4 | . 1 2 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 76 | . 9 26 . 20 3 18 Peak Tracking Total 7 | . 3 6 . 4 1 7 Tactical Retreats 8 | . 1 3 . 1 . 3 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Traps Triggered 2 | . . . . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Machines Disabled 5 | . . 3 . . . 2 Max in Single Turn 1 | . . 1 . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Machines Accessed 5 | . 1 3 . . . 1 Terminals 3 | . 1 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 8 | . 1 6 . . . 1 Successful 4 | . 1 2 . . . 1 Failed 4 | . . 4 . . . . Catastrophic 2 | . . 2 . . . . Database Lockouts . | . . . . . . . Manual 1 | . . 1 . . . . Terminals 6 | . 1 5 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 2 | . 1 1 . . . . Recall Investigation 1 | . . 1 . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . Report Inventory 1 | . . 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Unlock Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 2 . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Total Allies 3 | . . . 3 . . . Largest Group 3 | . . . 3 3 . . Highest-Rated Group 40 | . . . 40 40 . . Highest-Rated Ally 16 | . . . 16 16 . . Total Orders 2 | . . . . 2 . . STAY 2 | . . . . 2 . . Ally Attacks 23 | . . . . 23 . . Total Damage 268 | . . . . 268 . . Kills 3 | . . . . 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Turns Passed 2460 | 69 363 840 82 450 252 404 Spaces Moved 1478 | 47 183 500 54 268 177 249 Core 8 | 8 . . . . . . Treads 5 | 5 . . . . . . Legs 1465 | 34 183 500 54 268 177 249 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 120 | 118 120 120 120 120 120 120 Slowest Speed 160 | 160 120 120 120 120 120 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 16 | 3 26 28 21 21 6 11 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 17 | . . . . 4 . 13 Melee . | . . . . . . . Projectile 4 | . . . . . . 4 AOE 13 | . . . . 4 . 9 Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Total 1930 | 56 276 651 71 365 199 312 Wait 239 | 1 42 76 18 62 10 30 Move 1472 | 46 182 499 53 267 176 249 Hop . | . . . . . . . Pick Up 14 | . 7 4 . 2 1 . Fast Attach 26 | 7 3 3 . 4 1 8 Attach 9 | . 1 4 . . 2 2 Detach 1 | 1 . . . . . . Swap 18 | 1 4 6 . 4 2 1 Drop 22 | . 7 6 . 6 . 3 Fire 128 | . 30 53 . 19 7 19 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 12) 433 | -10/Materials | Entered another Materials area 433 | -9/Materials | Evolved 2 slots: Propulsion x2 624 | -9/Materials | Build established: Scavenger-Mutant 1249 | -9/Materials | Discovered new exit (range 14) 1273 | -9/Materials | Entered Mines 1282 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1345 | -9/Mines | Discovered new exit (range 5) 1355 | -9/Mines | Entered Materials 1355 | -8/Materials | Accompanied by 3 allies 1355 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1770 | -8/Materials | Discovered new exit (range 14) 1776 | -8/Materials | Build established: Scavenger-Gunner 1805 | -8/Materials | Entered Factory 1805 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2007 | -7/Factory | Discovered new exit (range 15) 2049 | -7/Factory | Identified exit to Factory 2057 | -7/Factory | Entered another Factory area 2057 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2214 | -6/Factory | Lost 3 parts (1n1u1w) 2254 | -6/Factory | Identified exit to Garrison 2331 | -6/Factory | System corruption reached 10% 2361 | -6/Factory | Lost 5 parts (1p2n1u1w) 2461 | -6/Factory | Self-destructed Last Messages --------------- 02419_ K-01 Serf cleans the Pressure Siphon. 02422_ System corrupted: Matter fused (-10). 02436_ C-30 ARC bursts open, deploying its payload. 02436_ G-67 Veteran unfolds itself. 02436_ G-50 Soldier unfolds itself. 02436_ K-01 Serf cleans the Construction Platform. 02436_ K-01 Serf cleans the Terminal. 02439_ K-01 Serf cleans the Construction Platform. 02440_ UISTKW0N15&YSWOP|:C/ 02440_ K-01 Serf cleans the Pressure Siphon. 02441_ K-01 Serf cleans the Terminal. 02443_ Hvy. Laser destroyed. 02444_ K-01 Serf cleans the Terminal. 02445_ K-01 Serf cleans the Construction Platform. 02454_ Aluminum Leg destroyed. 02457_ System corrupted: Energy discharge (-68). 02458_ System corrupted: Phase Cannon targeting data glitched. 02459_ Flexi-carbon Leg destroyed. 02460_ Phase Cannon destroyed. 02461_ Flexi-carbon Leg destroyed. 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F"????# ## | | ?????????????????????????? ??????# ## | | ?????????????????????????????????? ? ## | | ????????????????????????????????????? ?# | | ??????????????????????????????????????????######## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallThermalPrototype Manual? 0 Play Time 00:30:41 Cumulative 19.9 hours Start 2020.05.16 @ 11:17:01 End 2020.05.16 @ 11:48:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 19 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 343ae9fc-8078-4222-8966-ec696200cafb