Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.20 @ 16:07:32 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (10) 50 Value Destroyed (253) 253 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1279) 1279 TOTAL SCORE: 6142 Bonus ------- Pacifist 1325 High Alert Combat Kills 18 Follower Combat Kills 48 Friendly Fire -112 Cogmind --------- Core Integrity 782/1000 Matter 300/300 Energy 192/325 System Corruption 1% Temperature Cool (8) Movement Hovering (43) Location -5/Factory Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (6) --- Antigrav System Antigrav System Improved Antigrav System Improved Linear Gravjet Nuclear Pulse Array > --- UTILITY (8) ------ Medium Storage Unit Enhanced Optical Array Enhanced Optical Array Melee Analysis Suite Improved Core Shielding Improved Core Shielding Experimental Shield Generator System Shield > --- WEAPON (2) ------- Backup Laser III Backup Laser III > --- INVENTORY (10) --- Neutrino Core Improved Core Shielding Improved Core Shielding Layered Light Armor Plating Layered Light Armor Plating System Shield Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Improved Antigrav System Improved Linear Gravjet Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Enhanced Optical Array Melee Analysis Suite Improved Core Shielding Improved Core Shielding Experimental Shield Generator System Shield > --- WEAPON ----------- Backup Laser III Backup Laser III > --- INVENTORY -------- Neutrino Core Improved Core Shielding Improved Core Shielding Layered Light Armor Plating Layered Light Armor Plating System Shield Improved Proton Missile Launcher [Rating: 90] Favorites ----------- Power Antimatter Reactor Engine Backup Power III Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Cesium-ion Thruster Hover Unit Improved Linear Gravjet Flight Unit Cesium-ion Thruster Utility Enhanced Optical Array Device Experimental Shield Generator Storage Medium Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Layered Light Armor Plating Weapon Backup Laser III Energy Gun Backup Laser III Energy Cannon Compact Ion Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Hypervelocity Mass Driver Launcher Improved Proton Missile Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Was Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 . . Power . | . . . . . . . . . . . Propulsion 4 | . . 1 1 1 1 . . . . . Utility 6 | . . 1 1 1 1 . . 2 . . Weapon . | . . . . . . . . . . . Parts Attached 35 | . 1 . . 3 8 1 7 5 5 5 Power 7 | . . . . . 3 . 1 1 2 . Engine . | . . . . . . . . . . . Core 5 | . . . . . 3 . 1 1 . . Reactor 2 | . . . . . . . . . 2 . Propulsion 11 | . 1 . . 2 2 . 1 1 2 2 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 4 | . . . . . . . . . 2 2 Flight 7 | . 1 . . 2 2 . 1 1 . . Utility 11 | . . . . . 2 . 3 2 1 3 Device 1 | . . . . . . . . . 1 . Storage 1 | . . . . . . . . . . 1 Processor 3 | . . . . . 1 . 1 1 . . Hackware 2 | . . . . . . . 1 1 . . Protection 4 | . . . . . 1 . 1 . . 2 Artifact . | . . . . . . . . . . . Weapon 6 | . . . . 1 1 1 2 1 . . Energy Gun . | . . . . . . . . . . . Energy Cannon 1 | . . . . . . . 1 . . . Ballistic Gun 1 | . . . . . . . . 1 . . Ballistic Cannon 1 | . . . . . . 1 . . . . Launcher 2 | . . . . . 1 . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 1 1 . Corrupted Parts 2 | . . . . . 2 . . . . . System Corruption 3 | . . . . . 3 . . . . . Parts Lost 11 | . . 1 . . 1 . 5 4 . . Power 2 | . . . . . . . 1 1 . . Propulsion 6 | . . 1 . . 1 . 3 1 . . Utility 2 | . . . . . . . . 2 . . Weapon 1 | . . . . . . . 1 . . . Highest Loss Streak 4 | . . 1 . . 1 . 4 4 . . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 35 | . 8 9 . 10 27 40 36 37 52 86 Hover 3 | . . . . . . . . . 5 20 Flight 8 | . 8 9 . 7 13 20 14 6 5 5 Processor 8 | . . . . . . 6 8 15 17 17 Hackware 3 | . . . . . . . 6 6 5 5 Protection 1 | . . . . . 2 . . 4 . 7 Energy Gun 3 | . . . . . . . . . 10 11 Slashing Weapon 1 | . . . . 2 6 6 2 . . . Naked Turns 165 | . 16 5 68 76 . . . . . . Heaviest Build 38 | . . . . 3 8 8 8 11 22 38 Greatest Support 44 | 3 4 4 3 11 11 9 13 18 22 44 Greatest Overweight (x) 1 | . . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 5 5 5 10 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 8 Most Carried 7 | . . . 4 5 5 5 5 4 4 7 Average Carried 3 | . . . . 4 4 5 4 3 4 5 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 5 10 Final Carried 7 | . . . 4 5 5 5 4 4 4 7 Class Distribution -------------------- 78% | Mutant 21% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Was Fac Matter Collected 545 | 200 . . . 25 47 . 93 9 103 68 Remotely . | . . . . . . . . . . . Salvage Created 227 | . . . . . 110 . 65 . . 52 Parts 17 | . . . . . 9 . 6 . . 2 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Was Fac Combat Hostiles Destroyed 8 | . . . . . 4 . 4 . . . AOE 8 | . . . . . 4 . 4 . . . Classes Destroyed 2 | . . . . . 1 . . . . 1 Tunneler 1 | . . . . . . . . . . 1 Swarmer 8 | . . . . . 4 . 4 . . . Wasp 1 | . . . . . . . . . . 1 Best Kill Streak 4 | . . . . . 4 . 4 . . 1 Combat Bots Only 4 | . . . . . 4 . 4 . . . Max Kills in Single Turn 4 | . . . . . 4 . 4 . . 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . 4 . 4 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Was Fac Damage Taken 2087 | . 21 135 323 393 293 . 374 476 . 72 Core 1175 | . 10 120 323 348 59 . 97 218 . . Absorbed by Shields 27 | . . . . . . . . . . 27 Regen/Repaired (Parts) 113 | . . . . . . . . . 113 . Core Remaining (%) 73 | 100 96 70 41 50 . . 81 . . . Volleys Fired 8 | . . . . . 2 . 1 . . 5 Largest 2 | . . . . . 1 . 1 . . 2 Hottest 80 | . . . . . 43 . 43 . . 80 Shots Fired 13 | . . . . . 2 . 1 . . 10 Gun 10 | . . . . . . . . . . 10 Cannon . | . . . . . . . . . . . Launcher 3 | . . . . . 2 . 1 . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 10 | . . . . . . . . . . 10 Explosive . | . . . . . . . . . . . Electromagnetic 3 | . . . . . 2 . 1 . . . Robot Hit Streak 2 | . . . . . 1 . . . . 2 Robot Miss Streak 2 | . . . . . 1 . . . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 7 | . . . . . 1 . . . . 6 Core Hits 14 | . . . . . 6 . 5 . . 3 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks 1 | . . . . 1 . . . . . . Impact . | . . . . . . . . . . . Slashing 1 | . . . . 1 . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 806 | . . . . . 301 . 394 . . 111 Guns 76 | . . . . . . . . . . 76 Cannons . | . . . . . . . . . . . Explosions 695 | . . . . . 301 . 394 . . . Melee . | . . . . . . . . . . . Ramming 35 | . . . . . . . . . . 35 Kinetic . | . . . . . . . . . . . Thermal 163 | . . . . . 87 . . . . 76 Explosive 342 | . . . . . . . 342 . . . Electromagnetic 266 | . . . . . 214 . 52 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . . . . 3 12 13 . . 1 Average Corruption 9 | . . . . . 2 8 12 . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 11 | . . . . . . 2 9 . . . Message Errors 2 | . . . . . . . 2 . . . Matter Fused 4 | . . . . . . . 4 . . . Heat Flow Errors 2 | . . . . . . . 2 . . . Energy Discharges 1 | . . . . . . 1 . . . . Misdirections 2 | . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 26 | . . . . . . . 26 . . . Projectiles . | . . . . . . . . . . . Explosions 26 | . . . . . . . 26 . . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 17 | . . . . . . . . . . 17 Shots . | . . . . . . . . . . . Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 200 | . . . 14 . . . 200 . . 33 Average Temperature 29 | . . . 14 . . . 91 . . 8 Received Heat Transfer 462 | . 6 9 207 54 . . 18 162 . 6 Effects 1 | . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 322 | . . . . . 100 . . . . 222 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Was Fac Peak Influence 489 | . 90 127 109 353 279 97 489 339 109 166 Initial 234 | . . 37 49 49 194 97 67 234 109 76 Average 142 | . 19 72 61 134 221 97 198 292 109 90 Maximum Alert Level 2 | . . . . 1 1 . 2 1 . . Low Security (%) 76 | 100 100 100 100 76 66 100 52 . 100 100 Level 1 23 | . . . . 23 33 . 43 100 . . Level 2 . | . . . . . . . 4 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 2 . 2 2 . . 1 1 . . Investigation 2 | . . . . . . . 1 1 . . Extermination . | . . . . . . . . . . . Reinforcement 6 | . 2 . 2 2 . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Was Fac Distress Signals 7 | . . 2 2 2 . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 113 | . 6 14 14 26 4 6 22 18 . 3 Peak Tracking Total 17 | . 4 13 10 15 4 6 14 17 . 1 Tactical Retreats 15 | . 1 1 1 4 . . 6 2 . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Was Fac Traps Triggered 3 | . . . . . 1 . 1 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Was Fac Machines Disabled 3 | . . . . . . . 3 . . . Max in Single Turn 3 | . . . . . . . 3 . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Was Fac Machines Accessed 4 | . . . . 2 . . 1 1 . . Terminals 4 | . . . . 2 . . 1 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 6 | . . . . 2 . . 2 2 . . Successful 2 | . . . . 2 . . . . . . Failed 4 | . . . . . . . 2 2 . . Catastrophic 2 | . . . . . . . 1 1 . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 6 | . . . . 2 . . 2 2 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 2 | . . . . 2 . . . . . . Level Access Points 1 | . . . . 1 . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . . . . 1 . . 1 1 . . Full Trace Events 2 | . . . . . . . 1 1 . . Feedback Events 1 | . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Was Fac Total Allies 20 | . . . . . . . . . 20 . Largest Group 20 | . . . . . . . . . 20 20 Highest-Rated Group 692 | . . . . . . . . . 692 692 Highest-Rated Ally 50 | . . . . . . . . . 50 50 Total Orders . | . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . . 9 Total Damage 153 | . . . . . . . . . . 153 Kills 1 | . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Was Fac Turns Passed 1236 | 16 45 79 68 173 89 43 232 115 241 135 Spaces Moved 2629 | 32 100 195 127 412 173 125 677 297 282 209 Core 353 | 32 31 12 127 151 . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 391 | . . . . . . . . . 182 209 Flight 1885 | . 69 183 . 261 173 125 677 297 100 . Fastest Speed 29 | 50 40 40 50 34 32 32 29 34 40 43 Average Speed 40 | 50 43 40 50 39 33 32 31 35 60 51 Slowest Speed 120 | 50 50 50 50 50 35 32 35 40 120 116 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 41 | . 2 7 . 6 2 . 17 7 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 3 29 30 20 17 6 80 34 11 89 8 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 22 | . . . . . 5 . 17 . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 22 | . . . . . 5 . 17 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Was Fac Total 2726 | 31 98 187 130 410 199 127 673 298 350 223 Wait 77 | . . . . . 11 1 3 1 61 . Move 2545 | 31 95 180 126 401 169 124 646 283 281 209 Hop 35 | . 2 7 . 4 2 . 13 7 . . Pick Up 11 | . . . 4 1 2 . . 1 . 3 Fast Attach 28 | . 1 . . 3 5 1 4 4 5 5 Attach 7 | . . . . . 3 . 3 1 . . Detach 4 | . . . . . 2 . 2 . . . Swap . | . . . . . . . . . . . Drop 9 | . . . . . 3 1 1 1 3 . Fire 8 | . . . . . 2 . 1 . . 5 Melee 1 | . . . . 1 . . . . . . Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 8 exits: *Fac x4 / Sto x2 / Low x2) -6/Factory -6/Waste -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 17 | -11/Junkyard | Entered Materials 56 | -10/Materials | Discovered new exit (range 15) 62 | -10/Materials | Entered another Materials area 62 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 134 | -9/Materials | Discovered new exit (range 15) 141 | -9/Materials | Entered another Materials area 141 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 201 | -8/Materials | Discovered new exit (range 15) 208 | -8/Materials | Core integrity fell below 50% 209 | -8/Materials | Entered Factory 209 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 243 | -7/Factory | Identified exit to Storage 243 | -7/Factory | Identified exit to Lower Caves 331 | -7/Factory | Build established: Mutant 343 | -7/Factory | Identified exit to Factory 382 | -7/Factory | Entered another Factory area 382 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 471 | -6/Factory | Sucked down chute 471 | -6/Factory | Entered Waste 475 | -6/Waste | Spotted C-40 Crusher 478 | -6/Waste | Spotted C-40 Crusher 486 | -6/Waste | EMP discharged 486 | -6/Waste | System corruption reached 10% 500 | -6/Waste | Spotted C-40 Crusher 501 | -6/Waste | Spotted C-40 Crusher 504 | -6/Waste | Spotted C-40 Crusher 504 | -6/Waste | Spotted C-40 Crusher 507 | -6/Waste | Discovered new exit (range 22) 514 | -6/Waste | Entered Factory 528 | -6/Factory | Spotted B-75 Beast 657 | -6/Factory | Lost 4 parts (1p2n1w) 728 | -6/Factory | Discovered new exit (range 21) 746 | -6/Factory | Entered another Factory area 746 | -5/Factory | Evolved 2 slots: Utility x2 830 | -5/Factory | System Shield fried by hacking feedback 853 | -5/Factory | Spotted B-75 Beast 861 | -5/Factory | Sucked down chute 861 | -5/Factory | Entered Waste 862 | -5/Waste | Joined by Warlord forces that had cleared the area 884 | -5/Waste | Lost 4 parts (1p1n2u) 1031 | -5/Waste | Discovered new exit (range 13) 1048 | -5/Waste | Found Prototype Device 1048 | -5/Waste | Identified Exp. Shield Generator 1102 | -5/Waste | Entered Factory 1102 | -5/Factory | Accompanied by 20 allies 1237 | -5/Factory | Self-destructed Last Messages --------------- 01175_ A bubble of electromagnetic force engulfs the area. 01175_ Proton Bomb Trap short circuited. 01175_ 3D-XTM(s) destroyed. 01175_ A bubble of electromagnetic force engulfs the area. 01175_ Proton Bomb Trap short circuited. 01175_ YE-VUF(s) destroyed. 01175_ Chain reaction triggered in Corrupted Lgt. Fission Core. 01175_ A bubble of electromagnetic force engulfs the area. 01175_ Chain reaction triggered in Corrupted Lgt. Fission Core. 01200_ Slammed into M-28 Smith. 01200_ M-28 Smith knocked back. 01206_ Nuclear Pulse Thruster fried. 01206_ NB-07Z(s) destroyed. 01209_ T-07 Excavator destroyed. 01210_ Acquired 17 matter. 01216_ Acquired System Shield. 01224_ Penetrated by Slug. 01227_ Slug penetrates Wall. 01229_ Y-64 Sentinel destroyed. 01233_ Acquired 51 matter. 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