Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.29 @ 15:10:40 Player: 3.14 Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (104) 520 Value Destroyed (3221) 3221 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2341) 2341 TOTAL SCORE: 9722 Bonus ------- High Alert Combat Kills 41 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/700 Matter 94/300 Energy 700/700 System Corruption 0% Temperature Critical (711) Movement Core (450) Ox8 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Experimental Heat Sink Zionite Biocell Zionite Weapon Casing > --- WEAPON (2) ------- EM Pulse Cannon Rocket Array > --- INVENTORY (5) ---- Zionite Light Carapace EM Pulse Cannon Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink Zionite Biocell Zionite Weapon Casing Zionite Heavy Carapace > --- WEAPON ----------- EM Pulse Cannon Rocket Array > --- INVENTORY -------- Zionite Weapon Casing Zionite Light Carapace Zionite Heavy Carapace EM Pulse Cannon [Rating: 75] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Zionite Glidesys I Utility Hardened Heavy Armor Plating Device Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon EM Pulse Cannon Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Array Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 . 2 2 . . . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . 1 . 1 . . . . . Utility 3 | . . 1 . 1 1 . . . . Weapon . | . . . . . . . . . . Parts Attached 171 | 7 9 14 10 14 61 5 7 4 40 Power 15 | 1 2 1 . . 3 1 1 1 5 Engine 12 | 1 2 1 . . 2 1 1 1 3 Core 1 | . . . . . 1 . . . . Reactor 2 | . . . . . . . . . 2 Propulsion 20 | 2 3 2 2 3 4 1 . . 3 Treads 16 | 2 3 2 2 3 3 1 . . . Leg 1 | . . . . . 1 . . . . Wheel . | . . . . . . . . . . Hover 3 | . . . . . . . . . 3 Flight . | . . . . . . . . . . Utility 59 | 2 3 2 6 3 20 1 2 1 19 Device 29 | 1 2 . 2 . 15 1 2 1 5 Storage 5 | 1 1 . . . 1 . . . 2 Processor 3 | . . 1 . 2 . . . . . Hackware 2 | . . . . . 2 . . . . Protection 20 | . . 1 4 1 2 . . . 12 Artifact . | . . . . . . . . . . Weapon 77 | 2 1 9 2 8 34 2 4 2 13 Energy Gun 3 | . 1 2 . . . . . . . Energy Cannon 33 | . . 2 . . 18 2 2 2 7 Ballistic Gun 10 | 2 . 3 1 3 1 . . . . Ballistic Cannon 19 | . . 1 1 3 12 . 2 . . Launcher 11 | . . 1 . 2 3 . . . 5 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 10 | . . 1 1 . . . . . 8 Parts Lost 22 | . 2 2 1 . 4 . . . 13 Power 4 | . 1 . . . 1 . . . 2 Propulsion 9 | . . . . . 2 . . . 7 Utility 6 | . 1 . 1 . . . . . 4 Weapon 3 | . . 2 . . 1 . . . . Highest Loss Streak 7 | . 1 2 1 . 2 . . . 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 98 97 97 99 91 92 92 92 81 Engine 12 | . 13 11 11 9 12 13 15 15 11 Treads 27 | . 27 32 32 35 28 29 30 30 13 Device 11 | . 13 8 . . 8 15 15 15 12 Storage 8 | . 14 11 11 9 7 7 7 7 4 Processor 2 | . . 2 7 9 5 . . . . Protection 7 | . . 9 13 17 7 7 7 7 10 Energy Gun 2 | . 12 8 . . . . . . . Energy Cannon 9 | . . . . . 10 15 14 15 13 Ballistic Gun 4 | . 15 9 11 8 1 . . . . Ballistic Cannon 1 | . . 3 10 9 2 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 136 | 13 50 59 63 75 132 136 136 134 132 Greatest Support 80 | 40 40 60 60 80 80 80 80 80 80 Greatest Overweight (x) 14 | . 1 . 1 . 2 1 1 1 14 Average Overweight (x) . | . . . . . 1 1 1 1 . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 Average Capacity 19 | 7 13 20 20 20 20 25 25 25 15 Most Carried 25 | 5 14 20 20 20 22 25 25 25 25 Average Carried 18 | 4 9 19 19 19 18 23 25 24 15 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 5 Final Carried 25 | 5 14 20 20 20 22 25 25 25 2 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Matter Collected 2717 | 316 153 142 160 377 902 79 120 11 457 Remotely 456 | 113 8 . 66 . 269 . . . . Salvage Created 4029 | 225 598 187 153 209 1481 74 16 . 1086 Parts 199 | 18 42 11 8 14 65 7 . . 34 Haulers Intercepted 4 | . 2 . . . 2 . . . . Recyclers Shooed 3 | . 1 . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . 9 5 4 . Prevented 3 | . . . . . . 3 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 102 | . 14 8 3 7 26 2 1 . 41 Guns 20 | . 14 2 1 2 1 . . . . Cannons 31 | . . 2 2 2 12 2 1 . 10 AOE 48 | . . 4 . 3 12 . . . 29 Classes Destroyed 16 | 3 5 2 1 . 2 . . . 3 Worker 3 | 1 1 . . . 1 . . . . Builder 5 | . 1 . 1 1 2 . . . . Tunneler 8 | 6 . . 1 . 1 . . . . Hauler 4 | . 2 . . . 2 . . . . Recycler 10 | 1 . . 1 . 8 . . . . Operator 1 | . 1 . . . . . . . . Watcher 2 | . . 1 . . 1 . . . . Swarmer 20 | . 3 4 . 3 9 1 . . . Grunt 23 | . 11 2 2 1 7 . . . . Duelist 2 | . . . 1 . 1 . . . . Sentry 6 | . . 2 . 3 1 . . . . Hunter 2 | . . . . . 2 . . . . Programmer 8 | . . . . . 6 1 1 . . Z-Technician 4 | . . . . . . . . . 4 Z-Light 8 | . . . . . . . . . 8 Assembled 31 | . . . . . . . . . 31 Golem 1 | . . . . . . . . . 1 Best Kill Streak 23 | 2 5 6 5 4 12 1 1 . 23 Combat Bots Only 23 | . 5 5 3 3 10 1 1 . 23 Max Kills in Single Turn 12 | 1 1 4 1 2 4 1 1 . 12 Gunslinging . | . . . . . . . . . . Exploded 12 | . . 3 . 2 4 . . . 12 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Hostile Shots Fired 493 | . 86 29 9 20 203 9 11 . 126 Missed 128 | . 19 9 2 7 64 2 1 . 24 Damage Taken 6518 | . 701 270 192 156 1703 98 151 . 3247 Core 961 | . 80 24 59 7 162 15 14 . 600 Absorbed by Shields 168 | . . . . . 160 8 . . . Redirected to Shielding 280 | . . . . . . . . . 280 Regen/Repaired (Parts) 516 | . 349 78 . 89 . . . . . Core Remaining (%) 86 | 100 68 . 79 98 . . . . . Volleys Fired 258 | 23 65 13 12 14 63 6 6 3 53 Largest 2 | 2 2 2 2 2 2 2 2 1 2 Hottest 160 | 40 85 126 59 62 135 135 126 63 160 Shots Fired 480 | 46 129 24 20 23 112 12 14 3 97 Gun 217 | 46 129 16 12 9 5 . . . . Cannon 241 | . . 6 8 11 102 12 14 3 85 Launcher 22 | . . 2 . 3 5 . . . 12 Special . | . . . . . . . . . . Kinetic 226 | 46 75 11 20 20 44 . 10 . . Thermal 151 | . 54 9 . . 28 10 . . 50 Explosive 22 | . . 2 . 3 5 . . . 12 Electromagnetic 81 | . . 2 . . 35 2 4 3 35 Robot Hit Streak 17 | 9 13 6 14 17 9 3 3 . 8 Robot Miss Streak 6 | 2 5 2 1 1 3 1 1 . 6 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 305 | 33 92 13 17 10 66 8 7 . 59 Core Hits 271 | 14 38 12 7 13 51 2 2 . 132 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 1 | 1 . . . . . . . . . Critical Strikes 6 | 1 1 . . 1 2 . . . 1 Burn 1 | . 1 . . . . . . . . Meltdown 1 | . . . . . . . . . 1 Destroy 1 | 1 . . . . . . . . . Blast 3 | . . . . 1 2 . . . . Melee Attacks 5 | . . . . . . . . . 5 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 5 | . . . . . . . . . 5 Sneak Attacks 5 | . . . . . . . . . 5 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10749 | 289 1075 660 319 580 3245 231 201 . 4149 Guns 1692 | 289 1048 119 93 98 45 . . . . Cannons 3764 | . . 89 183 148 1721 231 201 . 1191 Explosions 4861 | . . 452 . 323 1449 . . . 2637 Melee 321 | . . . . . . . . . 321 Ramming 111 | . 27 . 43 11 30 . . . . Kinetic 2178 | 289 462 92 276 246 645 . 168 . . Thermal 2517 | . 586 94 . . 884 210 . . 743 Explosive 4435 | . . 452 . 323 1023 . . . 2637 Electromagnetic 1187 | . . 22 . . 663 21 33 . 448 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 321 | . . . . . . . . . 321 Highest Corruption 3 | . . . . . 2 2 3 3 . Average Corruption 1 | . . . . . 1 2 2 3 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 27 | . . . . . 12 7 6 2 . Message Errors 6 | . . . . . 3 1 2 . . Matter Fused 9 | . . . . . 4 3 1 1 . Heat Flow Errors 3 | . . . . . 3 . . . . Energy Discharges 5 | . . . . . 1 3 . 1 . Data Loss (minor) 1 | . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . 1 . . Misfires 2 | . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 323 | . . 21 . 6 173 4 28 . 91 Projectiles 71 | . . . . . 17 4 28 . 22 Explosions 193 | . . 21 . 6 156 . . . 10 Melee 59 | . . . . . . . . . 59 Knockbacks 11 | . 1 . 1 . 7 . 2 . . Impact 2 | . 1 . . . 1 . . . . Kinetic 9 | . . . 1 . 6 . 2 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 261 | . . 56 . . 161 . . . 44 Shots 8 | . . 1 . . 5 . . . 2 Rammed 11 | . 6 . 2 2 1 . . . . Targets Rammed 14 | . 6 . 4 2 2 . . . . Kicked . | . . . . . . . . . . Crushed 3 | . . . 2 . 1 . . . . Highest Temperature 753 | . 44 32 47 63 346 27 24 . 753 Average Temperature 98 | . 14 11 20 20 97 18 16 . 200 Received Heat Transfer 1406 | . 279 93 6 72 327 . . . 629 Effects 18 | . . . . . 7 . . . 11 Energy Bleed 6 | . . . . . 2 . . . 4 Interference 8 | . . . . . 5 . . . 3 Matter Decay 2 | . . . . . . . . . 2 Damage (core) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . . 1 Combat Hostiles 2 | . . . . . 1 . . . 1 Parts Fried 6 | . . . . . 6 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 12 | . 1 . . . . . . . 11 Heat Transferred 4290 | . 1443 222 . . 916 259 . . 1450 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Peak Influence 565 | 40 190 178 103 173 565 . . . . Initial 44 | . 26 44 28 39 44 . . . . Average 121 | 18 74 74 89 78 233 . . . . Maximum Alert Level 2 | . . . . . 2 . . . . Low Security (%) 87 | 100 100 100 100 100 58 . . . . Level 1 4 | . . . . . 14 . . . . Level 2 8 | . . . . . 26 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 5 . . . 6 . . . . Investigation 4 | . 2 . . . 2 . . . . Extermination 3 | . . . . . 3 . . . . Reinforcement 3 | . 3 . . . . . . . . Assault 1 | . . . . . 1 . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Distress Signals 10 | . 4 4 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 123 | . 29 12 4 9 34 2 1 . 32 Peak Tracking Total 18 | . 3 6 2 3 9 1 1 . 18 Tactical Retreats 5 | . 3 1 . . 1 . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Traps Triggered 3 | . 2 . . . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Machines Disabled 12 | . . 1 . . 9 . . . 2 Max in Single Turn 8 | . . 1 . . 8 . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Machines Accessed 16 | . 5 2 1 3 5 . . . . Terminals 11 | . 4 1 . 2 4 . . . . Fabricators . | . . . . . . . . . . Repair Stations 4 | . 1 1 . 1 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 45 | . 16 9 1 9 10 . . . . Successful 26 | . 11 5 1 6 3 . . . . Failed 19 | . 5 4 . 3 7 . . . . Catastrophic 4 | . 1 . . . 3 . . . . Database Lockouts . | . . . . . . . . . . Manual 17 | . 6 3 . 4 . . . 4 . Terminals 26 | . 9 5 . 5 7 . . . . Fabricators . | . . . . . . . . . . Repair Stations 18 | . 7 4 . 4 3 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 13 | . 5 3 1 2 2 . . . . Robot Analysis 3 | . 2 . . 1 . . . . . Prototype ID Bank 3 | . 1 . . 1 1 . . . . Open Door 1 | . . . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . Unreport Threat 1 | . . 1 . . . . . . . Locate Traps 1 | . . 1 . . . . . . . Transport Status 1 | . 1 . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 13 | . 6 2 . 4 1 . . . . Scan Component 7 | . 3 1 . 2 1 . . . . Repair 6 | . 3 1 . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 5 1 . 3 5 . . . . Full Trace Events 2 | . . . . . 2 . . . . Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . 14 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 6 | . 3 1 . 2 . . . . . Time 168 | . 78 26 . 64 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Robot Analysis Total 3 | . 2 . . 1 . . . . . Derelict Logs Recovered 4 | . . . 2 . . 1 . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Turns Passed 10322 | 285 1567 587 290 999 1618 623 617 2420 1316 Spaces Moved 4497 | 133 668 253 130 472 536 248 246 999 812 Core 21 | 2 . . . . . . . . 19 Treads 3900 | 131 668 253 130 472 536 248 246 999 217 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 576 | . . . . . . . . . 576 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 240 240 240 52 Average Speed 196 | 158 186 160 176 160 246 240 240 240 131 Slowest Speed 750 | 160 240 160 240 160 320 240 240 240 750 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 6 85 28 29 35 19 54 41 86 68 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 . . . . 2 . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Scrap Searched 8 | . . . 2 . . 2 . 4 . Spaces Dug 30 | . . 9 . 9 12 . . . . Terrain Destroyed 252 | . . 15 . 31 79 . . . 127 Melee . | . . . . . . . . . . Projectile 2 | . . . . 1 . . . . 1 AOE 250 | . . 15 . 30 79 . . . 126 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Total 5515 | 167 867 415 175 699 698 263 259 1028 944 Wait 409 | . 101 114 7 168 15 . . . 4 Move 4488 | 132 667 252 129 471 535 247 245 998 812 Hop . | . . . . . . . . . . Pick Up 85 | 5 14 14 5 13 13 4 . 11 6 Fast Attach 38 | 7 2 3 3 3 3 . . . 17 Attach 24 | . 1 4 4 3 7 1 . . 4 Detach 1 | . . . 1 . . . . . . Swap 109 | . 6 7 3 8 51 4 7 4 19 Drop 84 | . 5 8 7 17 9 1 1 12 24 Fire 258 | 23 65 13 12 14 63 6 6 3 53 Melee 5 | . . . . . . . . . 5 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 14 | . 6 . 4 2 2 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 286 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 5) 491 | -10/Materials | Discovered new exit (range 16) 912 | -10/Materials | Discovered new exit (range 7) 1243 | -10/Materials | Discovered new exit (range 5) 1466 | -10/Materials | Build established: Scavenger-Mutant 1509 | -10/Materials | Discovered new exit (range 14) 1609 | -10/Materials | Repaired Lgt. Treads 1636 | -10/Materials | Repaired Lgt. Treads 1663 | -10/Materials | Repaired Lgt. Treads 1853 | -10/Materials | Entered another Materials area 1853 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1936 | -9/Materials | Build established: Mutant 2248 | -9/Materials | Repaired Lgt. Treads 2413 | -9/Materials | Discovered new exit (range 3) 2440 | -9/Materials | Entered Mines 2542 | -9/Mines | Found the Drone Emporium 2553 | -9/Mines | Found Prototype Device 2620 | -9/Mines | Discovered new exit (range 8) 2631 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2650 | -9/Mines | Identified Decoy Drone Bay 2730 | -9/Mines | Entered Materials 2730 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2817 | -8/Materials | Build established: Scavenger-Mutant 3564 | -8/Materials | Repaired Hardlight Generator 3591 | -8/Materials | Repaired Lgt. Treads 3615 | -8/Materials | Discovered new exit (range 10) 3729 | -8/Materials | Entered Factory 3729 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3730 | -7/Factory | Identified exit to Storage 4114 | -7/Factory | Build established: Mutant 4474 | -7/Factory | Discovered exit to Storage (range 5) 4657 | -7/Factory | Identified exit to Lower Caves 4742 | -7/Factory | Destroyed 10 combat bots 4884 | -7/Factory | Build established: Scavenger-Mutant 5317 | -7/Factory | Build established: Mutant 5329 | -7/Factory | First assault squad dispatched 5347 | -7/Factory | Entered Lower Caves 5661 | -7/Lower Caves | Build established: Scavenger-Mutant 5674 | -7/Lower Caves | Learned Factory terminal intel 5900 | -7/Lower Caves | Discovered new exit (range 15) 5970 | -7/Lower Caves | Entered another Lower Caves area 6534 | -7/Lower Caves | Discovered new exit (range 8) 6587 | -7/Lower Caves | Entered Zion 6669 | -7/Zion | System corruption cleaned by Quarantine Array 6862 | -7/Zion | Given the Hacking Drone Bay 6868 | -7/Zion | Found Prototype Device 6919 | -7/Zion | Discovered new exit (range 11) 7125 | -7/Zion | Learned location of Data Miner (-6) 7142 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7375 | -7/Zion | Found CR-A16's Pointy Stick 8246 | -7/Zion | Learned location of Testing (-3) 8807 | -7/Zion | Opened final containment barrier to the Deep Caves 8891 | -7/Zion | Found Rocket Array 8995 | -7/Zion | Discovered new exit (range 5) 8999 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9007 | -7/Zion | Entered Deep Caves 9178 | -7/Deep Caves | Attacked by Z-Imprinter 9189 | -7/Deep Caves | Destroyed Z-Imprinter 9251 | -7/Deep Caves | Identified Hacking Drone Bay 9488 | -7/Deep Caves | Found Prototype Protection 9488 | -7/Deep Caves | Identified Zio. Heavy Carapace 9515 | -7/Deep Caves | Z-Facility disabled 9710 | -7/Deep Caves | Lost 3 parts (2n1u) 9933 | -7/Deep Caves | Found Prototype Protection 9933 | -7/Deep Caves | Identified Zio. Weapon Casing 9937 | -7/Deep Caves | Found Zio. Weapon Casing 9949 | -7/Deep Caves | Found Zio. Weapon Casing 9973 | -7/Deep Caves | Found Zio. Weapon Casing 9976 | -7/Deep Caves | Found Zio. Heavy Carapace 10049 | -7/Deep Caves | Found Zio. Heavy Carapace 10192 | -7/Deep Caves | Discovered new exit (range 6) 10279 | -7/Deep Caves | Spotted AG-57493 10293 | -7/Deep Caves | Core integrity fell below 50% 10300 | -7/Deep Caves | Exposed GOLEM chamber 10301 | -7/Deep Caves | Triggered Deep Caves wall 10304 | -7/Deep Caves | Destroyed AG-57493 10308 | -7/Deep Caves | Core integrity fell below 20% 10324 | -7/Deep Caves | Core destroyed Last Messages --------------- 10312_ AG-65595 GOLEM Unit beginning Prototype Leg integration. 10312_ as-68124 destroyed. 10312_ YH-N9P(h) destroyed. 10312_ as-36165 destroyed. 10312_ as-78806 destroyed. 10312_ as-08791 destroyed. 10312_ as-22303 destroyed. 10313_ Overheating: Matter decay (-28). 10314_ Zio. Light DM Reactor destroyed. 10315_ as-53281 destroyed. 10315_ as-88379 destroyed. 10315_ GO-JP6(b) destroyed. 10315_ as-28439 destroyed. 10315_ as-99344 destroyed. 10315_ Destroyed Asb. Hover Unit. 10315_ as-73830 destroyed. 10318_ as-39192 destroyed. 10318_ as-90753 destroyed. 10318_ as-95807 destroyed. 10324_ Overheating: Core damaged (-126). Map ----- +----------------------------------------------------+ | ???????????????????????????????# ## | | ???????????????????????????????### ### | | ?????????????????????????????????## #### | | ??????????????????????????????????# #?? | | ?????????????????????????????????## ##? | | ??????????????????????????????#### ## | | ?????????????????????????????## # | | ?????????????????????????????# "" | | ?????????????????????????????# """ | | ?????????????????????????????## " ## | | ??????????????????? ??# ##?# | | ????????????????? #?# ##??? | | ?????????????? [ #?# ##???? | | ???????????? M #?# ##????? | | ??????????a #?# ####?????? | | ?????????? ! #?# ###??????? | | ?????????" #?# ##?????? | | ?????????" ### ##????? | | ????????"G * # ## | | ????????# # | | ????????" ## | | ????????"G ## ##### | | ????????" = * ##????? | | ????????""" ##??????? | | ????????" ##????????? | | ?????????" / @ #### #?????????? | | ????????" = ; #####?????????? | | ?????????" ####?????????????? | | ????????" # # #????????????????? | | ????????" #### ## ## ##????????????????? | | ????????""" #????# ?# ####?????????????????? | | ?????????" ??????##?# #????????????????????? | | ?????????##????????????#?????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 49 Energy Capacity 930 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1600 Weapon Shielding 100 Evasion (%) 54 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Mak. Salvage Targeting Computer | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive M-28 Smith | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalHeatArchive Manual? 0 Play Time 00:42:00 Cumulative 894.4 hours Start 2024.03.29 @ 14:29:32 End 2024.03.29 @ 15:10:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1368 Rogue 1368 Adventurer 0 Explorer 0 Win Type - Total 86 Types 52/1/14/14/4/0/0/1/0 Lore% 90 Gallery% 92 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03ddca6d-6a40-4509-b6e8-26a894d23fda